Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Karelia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Karelia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Karelia to Ukraine
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Baltic States
4 mech_infantrys moved from Russia to Ukraine
6 infantry moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 18 infantry moved from Yenisey to Timguska
Place Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Territory Summary for Russians :
Timguska : 2 aaGuns and 18 infantry
Karelia : 2 infantry
Baltic States : 1 infantry
Bryansk : 6 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
Ukraine : 4 aaGuns, 7 artilleries, 1 factory_minor, 2 fighters, 32 infantry, 14 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 16 infantry
Production/PUs Summary :
Germans : 41 / 48
Russians : 36 / 36
Japanese : 38 / 44
Americans : 52 / 77
Chinese : 10 / 15
British : 30 / 30
UK_Pacific : 14 / 16
Italians : 22 / 34
ANZAC : 14 / 15
French : 3 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 bomber moved from Shan State to Hopei
2 infantry moved from Chahar to Hopei
2 infantry moved from Shantung to Anhwe
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from Burma to India
1 fighter moved from Shan State to India
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery moved from Kiangsu to Anhwe
1 bomber moved from Shan State to India
1 tactical_bomber moved from Siam to India
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Manchuria to Anhwe
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in India
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 16PUs while taking UK_Pacific capital
Japanese win, taking Borneo from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Iraq
1 tactical_bomber moved from Iraq to Syria
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Hopei to Manchuria
4 infantry moved from Korea to Manchuria
1 bomber moved from India to Malaya
1 fighter moved from India to 39 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Manchuria
2 fighters moved from Japan to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to 36 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
Place Units - Japanese
3 mech_infantrys placed in Manchuria
3 infantry placed in Malaya
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Queensland to Caroline Islands
2 carriers, 1 destroyer, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Central United States to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Sikang to Shensi
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 9 infantry moved from Yunnan to Hunan
1 artillery moved from Kwangsi to Hunan
Place Units - Chinese
5 infantry placed in Hunan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,6,4,6,6,5,6,2,1,4,2,3,5,6,1,4,5,3,5,6,4,2
Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 fighter and 2 infantry moved from Egypt to Alexandria
1 artillery, 1 fighter and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Ethiopia
Combat - British
Battle in Ethiopia
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 infantry in Ethiopia, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Ethiopia, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Ethiopia, round 4 : 1/2 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 fighter and 1 infantry in Alexandria, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Kenya to Egypt
3 armour moved from Belgian Congo to Egypt
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
3 fighters moved from Scotland to Novgorod
Place Units - British
3 armour placed in Egypt
1 tactical_bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,4
British collect 27 PUs (5 lost to blockades); end with 28 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Sumatra : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 8 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 tactical_bomber
Scotland : 2 aaGuns, 1 airfield and 2 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour and 1 infantry
Novgorod : 3 fighters
70 Sea Zone : 1 infantry and 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser and 3 destroyers
Persia : 1 flag
Production/PUs Summary :
Germans : 41 / 48
Russians : 35 / 36
Japanese : 44 / 70
Americans : 52 / 80
Chinese : 13 / 12
British : 32 / 28
UK_Pacific : 6 / 0
Italians : 20 / 34
ANZAC : 14 / 15
French : 3 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 bomber moved from Greece to Trans-Jordan
2 infantry moved from Syria to Trans-Jordan
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to Trans-Jordan
1 fighter moved from 97 Sea Zone to Alexandria
1 armour moved from Libya to Tobruk
Italians take Tobruk from British
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Syria to Northwest Persia
1 infantry moved from Iraq to Trans-Jordan
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
1 bomber moved from Trans-Jordan to Greece
2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Yugoslavia to Romania
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Place Units - Italians
1 submarine placed in 95 Sea Zone
4 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 6 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
4 fighters moved from Caroline Islands to Wake Island
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 airfield
Wake Island : 4 fighters
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 destroyer
17 Sea Zone : 1 cruiser and 1 destroyer
6 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 destroyer and 1 transport
Alexandria : 2 infantry
Production/PUs Summary :
Germans : 41 / 48
Russians : 35 / 36
Japanese : 44 / 70
Americans : 52 / 80
Chinese : 13 / 12
British : 29 / 28
UK_Pacific : 6 / 0
Italians : 23 / 44
ANZAC : 14 / 19
French : 3 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Syria to Trans-Jordan
2 armour moved from Syria to Northwest Persia
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Alexandria
1 fighter moved from Greece to Alexandria
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 fighter moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Greece to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Alexandria
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Germans win, taking Alexandria from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Alexandria to Syria
1 bomber moved from Alexandria to Greece
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 fighter moved from Baltic States to Bessarabia
1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
1 infantry moved from Vyborg to Finland
1 artillery, 1 infantry and 2 mech_infantrys moved from Romania to Bessarabia
3 aaGuns and 1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Poland
2 submarines moved from 110 Sea Zone to 109 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Greece
3 artilleries placed in Romania
4 mech_infantrys placed in Germany
1 fighter placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
3 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Ukraine to Baltic States
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
18 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/6 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 4 : 2/5 hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 armour, 1 artillery and 13 infantry moved from Novgorod to Karelia
1 armour moved from Vyborg to Karelia
1 infantry moved from Russia to Samara
5 infantry moved from Bryansk to Ukraine
2 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 armour placed in Novgorod
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Territory Summary for Russians :
Karelia : 3 armour, 1 artillery and 15 infantry
Baltic States : 1 infantry
Bryansk : 2 artilleries and 4 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 4 aaGuns, 6 artilleries, 1 factory_minor, 40 infantry and 14 mech_infantrys
Western Ukraine : 1 artillery and 1 infantry
Novosibirsk : 2 aaGuns and 18 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Samara : 1 infantry
Production/PUs Summary :
Germans : 42 / 50
Russians : 35 / 35
Japanese : 43 / 70
Americans : 52 / 80
Chinese : 13 / 12
British : 29 / 28
UK_Pacific : 6 / 0
Italians : 23 / 44
ANZAC : 14 / 19
French : 3 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 armour and 1 mech_infantry moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Manchuria to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 fighter moved from Manchuria to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangtung
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 carrier moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Chahar to Shensi
1 fighter moved from Manchuria to 19 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber and 3 fighters
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Celebes
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 harbour and 1 infantry
Japanese win, taking Celebes from Dutch, taking Kwangtung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 19 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 2 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 bomber moved from Sumatra to India
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to Manchuria
1 bomber moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 17 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Manchuria to Shantung
1 mech_infantry moved from Manchuria to Chahar
1 transport moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Syria to Greece
Place Units - Japanese
2 infantry and 1 mech_infantry placed in India
1 infantry and 2 mech_infantrys placed in Malaya
4 fighters placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Caroline Islands to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
6 fighters and 4 tactical_bombers moved from 33 Sea Zone to Wake Island
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 17 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
1 cruiser moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
Kamikaze orders for z17?
I’ll throw 2 - 1 each at 2 cruisers….
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Caroline Islands to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
6 fighters and 4 tactical_bombers moved from 33 Sea Zone to Wake Island
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 17 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
1 cruiser moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in Iwo Jima
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 fighter and 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/4 hits
Japanese roll dice for 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iwo Jima, round 3 : 0/3 hits
Japanese roll dice for 1 fighter in Iwo Jima, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery and 1 mech_infantry in Iwo Jima, round 4 : 1/2 hits
Japanese roll dice for 1 fighter in Iwo Jima, round 4 : 1/1 hits
1 mech_infantry owned by the Americans and 1 fighter owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery
Kiangsi : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 9 fighters, 1 harbour and 5 tactical_bombers
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
33 Sea Zone : 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports
26 Sea Zone : 1 flag, 2 carriers, 2 fighters and 2 tactical_bombers
20 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
17 Sea Zone : 1 flag, 1 battleship, 7 carriers, 3 cruisers, 4 destroyers and 2 transports
6 Sea Zone : 6 submarines
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 35
Japanese : 58 / 64
Americans : 53 / 79
Chinese : 8 / 12
British : 29 / 28
UK_Pacific : 0 / 0
Italians : 23 / 44
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 artilleries and 2 infantry moved from Hunan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangtung
retreated to Kwangtung
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Kiangsi
2 artilleries and 12 infantry moved from Hunan to Kiangsi
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,3,5,1,1,6,4,5,4,2,4,1,3,4,3,3,6,3,2,2
Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total
Territory Summary for Chinese :
Kiangsi : 2 artilleries, 1 fighter and 12 infantry
Suiyuyan : 1 infantry
Kweichow : 2 artilleries and 2 infantry
Tsinghai : 4 infantry
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 35
Japanese : 56 / 64
Americans : 53 / 79
Chinese : 10 / 9
British : 29 / 28
UK_Pacific : 0 / 0
Italians : 23 / 44
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 fighter and 1 infantry moved from Egypt to Alexandria
3 armour, 1 fighter and 2 mech_infantrys moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 3 armour, 1 fighter and 2 mech_infantrys
Germans defend with 2 infantry; Italians defend with 2 infantry
British roll dice for 3 armour, 1 fighter and 2 mech_infantrys in Trans-Jordan, round 2 : 2/6 hits
Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 2/4 hits
2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 3 armour and 1 fighter in Trans-Jordan, round 3 : 1/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
British roll dice for 2 armour and 1 fighter in Trans-Jordan, round 4 : 1/3 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Alexandria
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 1 infantry in Alexandria, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Alexandria
British win, taking Alexandria from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Alexandria to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 tactical_bomber moved from Union of South Africa to Egypt
1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 72 Sea Zone
3 fighters moved from Novgorod to Ukraine
Place Units - British
3 armour placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,6,4,2,4,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,3,6,3,3
British collect 25 PUs (5 lost to blockades); end with 25 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour
Alexandria : 1 armour
New Brunswick Nova Scotia : 1 harbour
Egypt : 9 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 2 aaGuns, 1 airfield and 2 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Ukraine : 3 fighters
97 Sea Zone : 1 flag
72 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport
Production/PUs Summary :
Germans : 42 / 50
Russians : 33 / 35
Japanese : 56 / 64
Americans : 53 / 79
Chinese : 10 / 9
British : 30 / 25
UK_Pacific : 0 / 0
Italians : 22 / 44
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Greece to Alexandria
1 armour moved from Tobruk to Alexandria
1 transport moved from 98 Sea Zone to 97 Sea Zone
4 infantry moved from Syria to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Rostov
Italians take Rostov from Russians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 fighters and 4 infantry
British defend with 2 armour
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 armour
Casualties for Italians: 2 infantry
Battle in Alexandria
Italians attack with 1 armour and 1 bomber
British defend with 1 armour
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 bomber moved from Alexandria to Greece
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Persia to Northwest Persia
2 artilleries moved from Syria to Iraq
1 artillery moved from Iraq to Northwest Persia
3 transports moved from 99 Sea Zone to 97 Sea Zone
3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
3 artilleries and 3 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Syria
Place Units - Italians
4 artilleries, 4 infantry and 1 mech_infantry placed in Northern Italy
1 factory_minor placed in Iraq
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 17 Sea Zone
4 fighters moved from Wake Island to 17 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French