13L G40 Capt. John Miller (+9) v. Gamerman01


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • man the dice have been tough so far! Intersting game however, Japan is becoming more of a beast than I anticipated.  I’m dancing with a bear it seems in the russian front!


  • :-)
    Fun is the name of the game
    Looking forward to trying to hang on for dear life with my poor Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 7 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from India to 38 Sea Zone
                1 submarine moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from India to Burma
                2 mech_infantrys moved from Persia to West India
                1 mech_infantry moved from Persia to West India
                1 tactical_bomber moved from Belgian Congo to Egypt
                2 fighters moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Scotland to Morocco
                1 fighter moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 bomber moved from United Kingdom to France
                1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from India to Burma
                1 fighter moved from India to 42 Sea Zone

    Combat - British
                Strategic bombing raid in France
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in France causes 4 damage total.
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 41 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                    British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Morocco
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                    British win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 38 Sea Zone
                    British attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    British win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                1 fighter moved from Burma to India
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 fighter moved from Morocco to 91 Sea Zone
                1 aaGun moved from United Kingdom to Scotland
                1 bomber moved from France to United Kingdom

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Persia
                1 infantry placed in Iraq
                2 submarines placed in 80 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in 39 Sea Zone change ownership: 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Belarus to Bryansk
                1 armour moved from Belarus to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                2 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 fighter moved from Algeria to Morocco
                2 bombers moved from Southern France to Gibraltar
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                1 artillery and 4 infantry moved from Libya to Tobruk
                1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer, 1 submarine and 1 transport
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Italians attack with 2 bombers and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
                    Italians win, taking Gibraltar from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Morocco
                    Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Morocco from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Tobruk
                    Italians attack with 1 artillery and 4 infantry
                    British defend with 1 mech_infantry
                    1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Libya
                    British win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Romania to Belarus
                1 infantry moved from Bulgaria to Yugoslavia
                1 fighter moved from Morocco to Tunisia
                2 bombers moved from Gibraltar to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to 39 Sea Zone
                2 fighters moved from 55 Sea Zone to Queensland
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • Nov to MoscowDiceRolling 1:
    (2)  
    France to Scotland ABDiceRolling 1:
    (1)  
    West Germany to UK MICDiceRolling 1:
    (2)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans repair 2 damage on 2 airfields; Remaining resources: 53 PUs; 0 techTokens;
                Germans buy 2 bombers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                1 fighter moved from Novgorod to Vologda
                1 fighter moved from Eastern Poland to Smolensk
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Archangel to Vologda
                1 fighter and 1 tactical_bomber moved from Belarus to Vologda
                2 bombers moved from Western Germany to Smolensk
                1 infantry moved from Belarus to Smolensk
                2 bombers moved from Southern Italy to Smolensk

    Combat - Germans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 3
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 2
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 1
                EDIT: Turning off Edit Mode
                Battle in Smolensk
                    Germans attack with 4 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                    Germans win, taking Smolensk from Russians with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Vologda
                    Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                    Germans win, taking Vologda from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Vologda to Bryansk
                2 fighters moved from Vologda to Bryansk
                4 bombers moved from Smolensk to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                2 aaGuns moved from Eastern Poland to Western Ukraine
                2 armour moved from Eastern Poland to Western Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                14 infantry moved from Belarus to Bryansk
                5 artilleries moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                4 armour and 3 mech_infantrys moved from Archangel to Bryansk
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Poland to Western Ukraine
                2 artilleries moved from Northern Italy to Western Germany
                1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 artillery moved from Western Germany to France
                1 infantry moved from France to Western Germany
                4 mech_infantrys moved from Belarus to Bryansk
                3 armour moved from Belarus to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 bombers, 3 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • Hey I wanted to edit the 7 Inf down to Tam instead of Sam, to prevent italy from chaining me please:) I dont like to do edits after dice but this decision was not based on outcome of battles as just a fat thumb on a sliding pad mixed with non com during com! Great job in feigning north and south in your Russian offensive, finally forced me to abandon ship!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Vologda
                2 fighters moved from Russia to Vologda
                1 infantry moved from Olgiy to Timguska
                19 infantry moved from Timguska to Novosibirsk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Ukraine to Rostov
                5 infantry moved from Ukraine to Rostov
                2 artilleries moved from Ukraine to Rostov
                1 armour moved from Ukraine to Volgograd
                2 fighters moved from Russia to Smolensk
                1 armour and 9 mech_infantrys moved from Russia to Volgograd
                7 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Volgograd
                2 fighters and 1 tactical_bomber moved from Vologda to Volgograd
                2 aaGuns moved from Russia to Tambov
                1 fighter moved from Vologda to Volgograd
                2 aaGuns moved from Timguska to Novosibirsk
                1 aaGun moved from Ukraine to Rostov

    Place Units - Russians
                1 infantry placed in Russia
                2 armour and 1 fighter placed in Volgograd

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total


  • @Cpt.:

    Hey I wanted to edit the 7 Inf down to Tam instead of Sam, to prevent italy from chaining me please:) I dont like to do edits after dice but this decision was not based on outcome of battles as just a fat thumb on a sliding pad mixed with non com during com! Great job in feigning north and south in your Russian offensive, finally forced me to abandon ship!

    I’ll take a look to make sure it’s OK with me, thanks
    Thanks for the kind observations, and thanks for the good sportsmanship throughout
    Believe it or not, I’m still feeling my way as Axis


  • So, like this?

    You probably already know this, and are just being a creature of habit, but a word of friendly advice.

    You only hurt yourself by moving a lot of non-coms during the combat movement phase.  You must have found it is easier to move everything at once (although you have to remember AAAs later), but you are handicapping yourself by moving a lot of things before seeing the results of combat.  Also, you may not get approval from your opponents to make changes to those noncoms that you made before rolling dice, so the sooner you can change your habit the better off you’ll be.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - Japanese
                Japanese spend 10 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from Shan State to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 fighter moved from Shensi to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
                1 fighter moved from 37 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 tactical_bomber moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 bomber moved from Anhwe to Burma
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Buyant-Uhaa to Kansu

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    British defend with 1 destroyer
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer and 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer and 1 submarine
                Battle in Kansu
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Burma to Shan State
                1 armour moved from French Indo China to Yunnan
                1 armour moved from Kiangsu to Kweichow
                3 artilleries and 2 infantry moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Chahar to Kweichow
                1 artillery moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Jehol to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 armour moved from 19 Sea Zone to Kiangsu
                1 carrier moved from 37 Sea Zone to 45 Sea Zone
                1 cruiser moved from 37 Sea Zone to 45 Sea Zone
                1 battleship moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from 55 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from 38 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 37 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from 41 Sea Zone to 45 Sea Zone
                1 fighter moved from 6 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 55 Sea Zone to 45 Sea Zone
                1 bomber moved from Kansu to Kweichow
                1 mech_infantry moved from Szechwan to Sikang
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to Shan State
                1 fighter moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Shan State
                1 submarine moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                2 armour, 1 bomber, 1 fighter and 3 infantry placed in Japan
                1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs


  • Thought it was safe to assume you would have picked the submarine as the first loss in Z38 - you wouldn’t have known your defense roll when choosing.  Let me know if you have a problem with it, thanks


  • Your play with Japan has been what has been most impressive. The R1, Japan sandwich has not worked so well for me when playing axis, and you have done it very well this game.  Middle east will be the pivotal battle ground and most likely the deciding point of this conflict.  Great game so far! I don’t think you will care about the com edit, but definately take a look.


  • Thanks again for the critique
    You mean the edit in Russia?  Because I did it right away and uploaded it.  Tell me if it’s not what you meant.

    Middle east is gonna be tough
    You have already made me think more seriously about building mideast complexes with UK when I am allies


  • Looks good, thanks. You are definately right on my Non com during Com habit lol. I’m used to table top which it is easy to go through and do in that manner! Once you went R1, i figured i was consigned to lose moscow, was trying to delay until my Inf stack could return, but your German offensive was very agile, tough to stem the tide!.  The japenese momentum through China surprised me though, good work on your part!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to France
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                3 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 6 and causes: 4 damage to unit: airfield
                    Bombing raid in France causes 4 damage total.
                Battle in Gibraltar
                    Americans attack with 3 fighters and 3 infantry
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer, 1 submarine and 1 transport
                    Americans win with 2 submarines remaining. Battle score for attacker is 21
                    Casualties for Italians: 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - Americans
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                2 submarines placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

Suggested Topics

  • 21
  • 37
  • 467
  • 49
  • 93
  • 153
  • 52
  • 195
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.8k

Users

40.6k

Topics

1.8m

Posts