@surfer Sub.
13L G40 SeththeNewb(allies+9) vs Bold
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understood. well i’m glad you went 1 more round. that actually makes the whole thing palatable to me.
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I just wanted to remove all chance of a counter dicing when the aussies go in. And fyi, I’ll be unable to cont with UK until later, sorry. And sorry for the dicing. I knew I’d get more than the 10 avg left as you would’ve had to keep at least 1 carrier afloat and I’d probably get you down lower than that because of your lower defense values, but I wasn’t expecting that result.
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no worries man, no worries. and take your time, i have a crazy rest of the day.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Kweichow
5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
British converts factory_major into different units
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Afghanistan to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Turkey
1 infantry moved from Syria to Turkey
1 fighter and 1 tactical_bomber moved from Rostov to Turkey
1 fighter moved from Rostov to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 infantry moved from Mozambique to Tanganyika Territory
British take Tanganyika Territory from Italians
1 mech_infantry moved from Angola to Kenya
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 armour moved from Iraq to EgyptCombat - British
British creates battle in territory United Kingdom
Battle in United Kingdom
British attack with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Neutral_Axis defend with 2 infantry
British win with 5 aaGuns, 3 fighters and 6 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in Northwest Persia
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour
British win, taking Northwest Persia from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Turkey
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Turkey from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kenya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Allies to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
3 fighters moved from United Kingdom to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 112 Sea Zone
2 destroyers and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Turkey to Rostov
2 fighters moved from Northwest Persia to Rostov
1 armour moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Afghanistan to Persia
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Burma to Yunnan
2 infantry moved from Malaya to Shan State
1 artillery and 6 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun, 1 artillery and 2 infantry moved from India to West India
3 infantry moved from Afghanistan to Kazakhstan
2 infantry moved from Angola to Belgian Congo
1 infantry moved from Mozambique to Tanganyika Territory
1 mech_infantry moved from Mozambique to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Norway: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5
British collect 55 PUs (3 lost to blockades); end with 55 PUs totalPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 armour and 1 fighter -
Apparently I put axis neuts into London instead of the much friendlier allied neutrals. Had to edit dudes to Norway since I couldn’t move them due to the ‘combat’
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i got a hit??? :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 16 PUs;Combat Move - Italians
1 fighter and 2 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Turkey
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Albania to Western Germany
2 infantry moved from France to Western Germany
1 artillery moved from France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Turkey
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor and 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Turkey
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Turkey from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Western Germany
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Western Germany from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
3 aaGuns moved from France to Southern France
1 bomber moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Eastern Poland to Romania
2 fighters moved from Turkey to 100 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
2 fighters moved from Southern France to GreecePlace Units - Italians
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 31 PUs total -
i don’t know how people win with inf, art vs. inf. i seem to
lose it about 3 times out of 4. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
4 fighters moved from Queensland to 49 Sea Zone
2 submarines moved from 54 Sea Zone to 49 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 4 fighters and 2 submarines
Japanese defend with 2 battleships and 3 transports
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 55
Casualties for Japanese: 2 battleships and 3 transports
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
4 fighters moved from 49 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
2 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total -
course your inf art works perfectly right on the
heels of two of my failures. :lol: -
course your inf art works perfectly right on the
heels of two of my failures. :lol:Just trying to show you how it’s done. :wink:
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The rest of your attacks worked out well, so there’s that . . .
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2 subs attacking z92 - scramble?
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@seththenewb:
The rest of your attacks worked out well, so there’s that . . .
yeah i know. not complaining just saying, i seem to have a very low success rate in inf art vs inf battles. here we go with 2 twos again in z92.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Caucasus to Egypt
1 fighter moved from Greece to Egypt
1 fighter moved from Greece to Denmark
1 fighter moved from Greece to Holland Belgium
2 infantry moved from Novgorod to 115 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Germany to Northern Italy
2 mech_infantrys moved from Germany to Holland Belgium -
that was an expensive 0/2 in z92.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Caucasus to 100 Sea Zone
2 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Caucasus to Egypt
1 fighter moved from Greece to Egypt
1 fighter moved from Greece to Denmark
1 fighter moved from Greece to Holland Belgium
2 infantry moved from Novgorod to 115 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Germany to Northern Italy
2 mech_infantrys moved from Germany to Holland BelgiumCombat - Germans
British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Egypt
Germans attack with 2 bombers, 1 fighter and 2 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Germans win, taking Egypt from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northern Italy
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Northern Italy from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 92 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer; Americans defend with 1 fighter and 1 tactical_bomber
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Germans
1 carrier and 2 fighters moved from 100 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Caucasus to Alexandria
2 artilleries and 4 infantry moved from Romania to Bulgaria
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
3 armour, 5 infantry and 3 mech_infantrys moved from Germany to Western Germany
1 armour, 3 artilleries and 3 infantry moved from Poland to Germany
1 armour moved from Germany to Western Germany
4 artilleries and 5 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from Egypt to Alexandria
1 tactical_bomber moved from Caucasus to Southern Italy
1 fighter and 1 tactical_bomber moved from Caucasus to Alexandria
5 aaGuns, 1 artillery, 7 infantry and 7 mech_infantrys moved from France to Southern France
1 fighter moved from Denmark to Western Germany
1 fighter moved from Caucasus to Germany
2 fighters moved from Caucasus to Germany
1 fighter moved from Caucasus to Southern Italy
1 fighter moved from Egypt to Alexandria
1 fighter moved from Caucasus to Greece
1 tactical_bomber moved from Caucasus to Southern ItalyPlace Units - Germans
1 airfield placed in Germany
1 fighter and 1 infantry placed in Western Germany
8 infantry placed in Germany
3 infantry placed in Greece
Germans undo move 3.
1 destroyer placed in 113 Sea Zone
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 fighter moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Rostov to Western Ukraine
8 artilleries and 20 infantry moved from Belarus to Eastern Poland
2 armour moved from Belarus to Eastern Poland
2 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in Western Ukraine
Russians attack with 2 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 2 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
3 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns moved from Belarus to Eastern Poland
1 aaGun moved from Bryansk to Russia
2 aaGuns and 16 infantry moved from Novosibirsk to Samara
1 artillery and 2 infantry moved from Bryansk to Belarus
4 armour and 3 mech_infantrys moved from Bryansk to Belarus
4 mech_infantrys moved from Rostov to Belarus
4 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Russia to Samara
1 infantry moved from Volgograd to Samara
2 artilleries moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Archangel to BelarusPlace Units - Russians
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 bombers moved from Alexandria to 91 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to 42 Sea Zone
2 bombers moved from French Indo China to 42 Sea Zone
2 fighters moved from Solomon Islands to 30 Sea Zone
1 bomber moved from Marianas to 30 Sea Zone
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kansu
1 artillery and 14 infantry moved from Timguska to Kansu
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians





