@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
I’ll roll with subs as I want those boats gone.
2 subs
Rolls: 2@2; Total Hits: 12@2: (1, 6)
man i really bungled this battle
lose cruiser
2bb
D
Rolls: 2@4; Total Hits: 22@4: (4, 1)
ignore the rest of the battle on marti
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
2 fighters moved from Queensland to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 bomber and 1 fighter moved from Western United States to 49 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 49 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Western Germany
Americans take Western Germany from Germans
5 infantry moved from Spain to 91 Sea Zone
5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Spain to Southern France
5 bombers moved from Spain to Southern France
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in Southern France
Americans attack with 5 bombers and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Denmark from Germans, taking Norway from Germans, taking Southern France from Italians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters and 3 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
1 battleship owned by the Americans retreated to 54 Sea Zone
Japanese win with 2 battleships, 2 fighters and 3 transports remaining. Battle score for attacker is -5
Casualties for Japanese: 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 tactical_bombers
Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters and 3 submarines
2 fighters owned by the Japanese forced to land in Solomon Islands
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
2 transports moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from Queensland to New South Wales
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Normandy Bordeaux
5 bombers moved from Southern France to Normandy Bordeaux
1 armour, 1 infantry and 2 mech_infantrys moved from Spain to Normandy Bordeaux
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Spain
3 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
understood. well i’m glad you went 1 more round. that actually makes the whole thing palatable to me.
I just wanted to remove all chance of a counter dicing when the aussies go in. And fyi, I’ll be unable to cont with UK until later, sorry. And sorry for the dicing. I knew I’d get more than the 10 avg left as you would’ve had to keep at least 1 carrier afloat and I’d probably get you down lower than that because of your lower defense values, but I wasn’t expecting that result.
no worries man, no worries. and take your time, i have a crazy rest of the day.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Kweichow
5 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
British converts factory_major into different units
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Afghanistan to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Turkey
1 infantry moved from Syria to Turkey
1 fighter and 1 tactical_bomber moved from Rostov to Turkey
1 fighter moved from Rostov to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 infantry moved from Mozambique to Tanganyika Territory
British take Tanganyika Territory from Italians
1 mech_infantry moved from Angola to Kenya
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 armour moved from Iraq to Egypt
Combat - British
British creates battle in territory United Kingdom
Battle in United Kingdom
British attack with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Neutral_Axis defend with 2 infantry
British win with 5 aaGuns, 3 fighters and 6 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in Northwest Persia
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour
British win, taking Northwest Persia from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Turkey
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Turkey from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kenya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Allies to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
3 fighters moved from United Kingdom to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 112 Sea Zone
2 destroyers and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Turkey to Rostov
2 fighters moved from Northwest Persia to Rostov
1 armour moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Afghanistan to Persia
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Burma to Yunnan
2 infantry moved from Malaya to Shan State
1 artillery and 6 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun, 1 artillery and 2 infantry moved from India to West India
3 infantry moved from Afghanistan to Kazakhstan
2 infantry moved from Angola to Belgian Congo
1 infantry moved from Mozambique to Tanganyika Territory
1 mech_infantry moved from Mozambique to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 mech_infantrys placed in Persia
1 fighter and 2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Norway: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5
British collect 55 PUs (3 lost to blockades); end with 55 PUs total
Place Units - UK_Pacific
1 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 armour and 1 fighter
Apparently I put axis neuts into London instead of the much friendlier allied neutrals. Had to edit dudes to Norway since I couldn’t move them due to the ‘combat’
i got a hit??? :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 16 PUs;
Combat Move - Italians
1 fighter and 2 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Turkey
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
1 bomber moved from Albania to Western Germany
2 infantry moved from France to Western Germany
1 artillery moved from France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Turkey
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor and 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Turkey
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Turkey from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Western Germany
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Western Germany from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
3 aaGuns moved from France to Southern France
1 bomber moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Eastern Poland to Romania
2 fighters moved from Turkey to 100 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
2 fighters moved from Southern France to Greece
Place Units - Italians
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 31 PUs total
i don’t know how people win with inf, art vs. inf. i seem to
lose it about 3 times out of 4.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
4 fighters moved from Queensland to 49 Sea Zone
2 submarines moved from 54 Sea Zone to 49 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 4 fighters and 2 submarines
Japanese defend with 2 battleships and 3 transports
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 55
Casualties for Japanese: 2 battleships and 3 transports
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from 49 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
2 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
course your inf art works perfectly right on the
heels of two of my failures. :lol:
course your inf art works perfectly right on the
heels of two of my failures. :lol:
Just trying to show you how it’s done. :wink:
The rest of your attacks worked out well, so there’s that . . .
2 subs attacking z92 - scramble?
@seththenewb:
The rest of your attacks worked out well, so there’s that . . .
yeah i know. not complaining just saying, i seem to have a very low success rate in inf art vs inf battles. here we go with 2 twos again in z92.