no scramble, sub will fight
13L G40 2.0 Commander Jennifer vs Karl7 (Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Java: 1 fighter
EDIT: Turning off Edit Mode
1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 destroyer moved from 93 Sea Zone to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 58 Sea ZoneTurn Complete - French
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Just to confirm, that fighter floating over the Med Sea around Malta is ON Malta, right? It’s not magically floating around to protect that cruiser without an aircraft carrier?
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ha ha…
secret cv?
no, it’s on malta
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Oh yea, and can the American warships be off the coast of Japanese islands when you are not at war with Japan? Â I thought you could not, but that may have changed in 2nd edition. Â If they cannot, you need to edit your Iwo Jima fleet placement on Russia’s turn. :P
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huh, I am not sure about that? I thought the limitation was that Japan could not be next to US islands…. or something…
Good question.
I will check on Russia’s turn.
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posted in faq. I just don’t have the energy to stare at a PDF and look for the rule. lol.
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Yea, Japan has to stay 2 spaces away from the United States Sovereign coast line (Alaska/W. USA) but America cannot be in any sea zone next to Japanese controlled territories.
So just move the SS/DD you have in SZ 17 somewhere legit on your next turn, it won’t effect MY turn.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from France to Holland Belgium
1 fighter moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
2 bombers moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in 94 Sea Zone
Germans attack with 1 fighter
French defend with 1 destroyer
French win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 2 bombers
French defend with 1 cruiser
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 96 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Holland Belgium to Western Germany
4 armour moved from France to Germany
2 armour moved from Southern France to Greater Southern Germany
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
2 infantry moved from Germany to Poland
2 bombers moved from 91 Sea Zone to Southern France
1 artillery and 1 infantry moved from France to Southern France
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Southern ItalyPlace Units - Germans
3 transports placed in 93 Sea Zone
Germans undo move 1.
3 transports placed in 93 Sea Zone
4 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 artilleries and 4 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 3 transports
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier, 1 cruiser and 3 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier, 1 cruiser and 6 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
Had to make some of my own edits, serves me right for doing this at 1130pm. Â un-npced some troops from Yugoslavia and changed transport placement to up north instead of down by Vichy France.
don’t forget to move them American ships, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour moved from Russia to Belarus
4 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Non Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 19 Sea Zone to Manchuria
5 infantry moved from Anhwe to Hunan
2 artilleries moved from Anhwe to Hunan
2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
6 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kwangsi to YunnanPlace Units - Japanese
3 artilleries, 1 factory_minor and 7 infantry placed in Japan
Japanese undo move 1.
1 factory_minor placed in Manchuria
3 artilleries and 7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Eastern United States to 101 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
7 infantry moved from Shensi to Tsinghai
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 79 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Malta to Kenya
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 bomber and 4 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Kenya from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 bomber moved from Kenya to Belgian Congo
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery moved from India to West India
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 factory_minor placed in Egypt
1 fighter and 3 infantry placed in United Kingdom
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 6 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Morocco
1 artillery moved from Algeria to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Morocco
1 artillery moved from Algeria to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 1 bomber
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 artillery moved from Tunisia to Algeria
1 bomber moved from Morocco to Libya
1 mech_infantry moved from Tobruk to Libya
2 armour, 1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern France to Northern Italy
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from Java to IndiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs





