13L G40 Capt. John Miller (+9) v. Gamerman01


  • You accidentally moved 3 subs from 101 to 91 in edit mode, but one of those subs was one you just purchased.
    You purchased 3 subs and placed them in 101 but after the edit there are only 2 in 101.
    You only had 2 subs in 101 at the beginning of USA3
    I edited 1 sub back to 101 from 91.  Pretty sure that you wouldn’t have changed anything else as a result of this, so I will proceed.


  • Please choose 4 casualties for Morocco - thanks


  • Never mind - I’ll let you choose them after the fact if anything survives


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Belarus
                1 mech_infantry moved from Romania to Belarus
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                2 fighters moved from Southern Italy to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in Morocco
                    Italians attack with 2 artilleries, 2 bombers, 2 fighters and 2 infantry
                    French defend with 2 infantry; Americans defend with 1 armour, 2 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 2 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 fighters moved from Morocco to Algeria
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 bomber moved from Morocco to Southern France
                1 bomber moved from Morocco to Southern France
                1 aaGun moved from France to Southern France
                1 infantry moved from France to Southern France
                1 infantry moved from Greece to Bulgaria
                1 armour moved from Yugoslavia to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 artillery and 3 infantry moved from Romania to Eastern Poland
                1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                2 submarines moved from 93 Sea Zone to 95 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from Tobruk to Libya

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Morocco from French to Italians
                EDIT: Adding units owned by Italians to Morocco: 1 artillery
                EDIT: Removing units owned by Italians from Algeria: 1 fighter
                EDIT: Turning off Edit Mode
                2 transports placed in 95 Sea Zone
                4 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Removing units owned by Italians from Southern France: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs


  • When doing noncoms, changed my mind about taking Morocco, so I removed a fighter and put the artillery back on


  • Thanks for fixing my edit, sorry about mixup!


  • I did my turns pretty hastily after work late in AM :) Interesting game so far! It’s kinda funny because playing on computer seems more nerve wracking than table top.  Table top I can go ho hum through a turn and never think twice.  On this screen I find myself double and triple checking everything. :-D


  • Also in terms of OOL, I trust your judgment in simple situations.  I take this for granted sometimes also so let me know if you ever have anything you’re worried about.  For most part though I think you understand the value system in terms of both axis and allies situations enough to make an unbiased judgement, even when playing! Can always edit and or resolve anything, I’m really easy going with this game. Slainte!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 transport moved from 39 Sea Zone to 76 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 54 Sea Zone to Queensland
                3 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Rockets Advance

    Activate Technology - Germans
                Germans activating Rockets Advance

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Baltic States to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Eastern Poland to Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                1 tactical_bomber moved from Western Germany to Western Ukraine


  • Triple A messes up rockets in a lot of ways, so need to be rolled here after combat movement is complete

    Paris to UK NBDiceRolling 1:
    (6)  
    West Ger to UK ABDiceRolling 1:
    (6)  
    Novgorod to USSR MICDiceRolling 1:
    (2)


  • Shoot, it won’t let me cancel
    Ignore the rocket rolled in Triple A


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Rockets Advance

    Activate Technology - Germans
                Germans activating Rockets Advance

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 unit repaired.
                Rocket attack in United Kingdom does 4 damage to factory_major owned by British
                    Rockets in France roll: 4
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Baltic States to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Eastern Poland to Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 bombers moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                1 tactical_bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                    Turning on Edit Mode
                    EDIT: Changing unit bombing damage for these British owned units to: factory_major = 0
                    EDIT: Changing unit bombing damage for these British owned units to: airfield = 6
                    EDIT: Changing unit bombing damage for these British owned units to: harbour = 6
                    EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 2
                    EDIT: Turning off Edit Mode
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking 125 Sea Zone from British, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Western Ukraine to Novgorod
                1 tactical_bomber moved from Western Ukraine to Novgorod
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                2 bombers moved from Ukraine to Southern Italy
                1 aaGun moved from Bessarabia to Ukraine
                1 fighter moved from Ukraine to Belarus
                1 tactical_bomber moved from Ukraine to Belarus
                9 infantry moved from Eastern Poland to Belarus
                5 artilleries moved from Eastern Poland to Belarus
                1 infantry moved from Baltic States to Belarus
                7 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Baltic States to Belarus
                2 aaGuns and 3 infantry moved from Poland to Eastern Poland
                2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery moved from 115 Sea Zone to Novgorod
                1 infantry moved from Normandy Bordeaux to France
                2 mech_infantrys moved from Western Germany to Poland
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 aaGun moved from Holland Belgium to France
                1 artillery moved from France to Northern Italy
                1 artillery moved from France to Northern Italy
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 armour moved from Eastern Poland to Archangel
                1 armour moved from Eastern Poland to Archangel
                1 armour moved from Eastern Poland to Archangel
                1 armour moved from Eastern Poland to Archangel
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                2 bombers placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • Finally my breakthrough
    Great dice that turn


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 28 PUs;
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Ukraine
                2 artilleries moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Ukraine
                2 fighters moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Western Ukraine
                2 infantry moved from Russia to Vologda
                3 infantry moved from Bryansk to Ukraine
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Dzavhan to Olgiy
                19 infantry moved from Yenisey to Timguska
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                9 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 armour, 2 artilleries and 6 infantry
                    Germans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 fighters moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 artillery moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 bomber moved from Japan to Yakut S.S.R.
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 submarine moved from 43 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from Yunnan to 38 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 artillery moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 bomber moved from Yunnan to Kansu
                2 infantry moved from Suiyuyan to Kansu
                3 artilleries and 4 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Yunnan to Kansu
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 fighter moved from Yunnan to Burma

    Combat - Japanese
                Battle in Celebes
                Battle in Java
                Battle in Guam
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win, taking Celebes from Dutch, taking Java from ANZAC, taking Guam from Americans with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Sumatra
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win, taking Sumatra from Dutch with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Yakut S.S.R.
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                    Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kansu
                    Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 7 infantry
                    Chinese defend with 8 infantry
                    2 infantry owned by the Japanese and 3 artilleries owned by the Japanese retreated to Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 5 infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kansu to Shensi
                1 aaGun and 1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Sakha to Buryatia
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from 36 Sea Zone to French Indo China
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 armour moved from 19 Sea Zone to Kiangsu
                1 armour moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 armour moved from 37 Sea Zone to Shan State
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from Burma to Shan State
                1 tactical_bomber moved from 38 Sea Zone to Shan State
                1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 cruiser moved from 43 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Manchuria to Chahar
                1 bomber moved from Yakut S.S.R. to Buyant-Uhaa
                1 tactical_bomber moved from Burma to Shan State
                1 bomber moved from Kansu to Anhwe
                1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from Caroline Islands to 37 Sea Zone
                1 fighter moved from Caroline Islands to Japan

    Place Units - Japanese
                1 armour, 2 infantry and 1 mech_infantry placed in Japan
                2 destroyers and 3 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to France
                1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 86 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 2 transports
                    Americans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - Americans
                2 fighters moved from Gibraltar to 91 Sea Zone
                3 fighters moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to Central United States
                1 aaGun moved from Western United States to 10 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • man the dice have been tough so far! Intersting game however, Japan is becoming more of a beast than I anticipated.  I’m dancing with a bear it seems in the russian front!

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