assumed no scram from moscow
SouL (Axis) v. andul (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to South Australia
1 aaGun moved from Queensland to South Australia
1 cruiser moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 aaGun, 3 fighters and 2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
2 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 5 : 1/2 hits
Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 77 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
Syria : 1 infantry
77 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 37
Japanese : 34 / 46
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 31
UK_Pacific : 21 / 22
Italians : 18 / 29
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
8 infantry moved from Germany to Poland
5 armour moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Germany to Poland
3 armour moved from Poland to Romania
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 infantry placed in France
1 armour and 4 infantry placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 infantry
Slovakia Hungary : 2 aaGuns
Western Germany : 1 airfield, 5 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Romania : 3 armour, 2 artilleries and 12 infantry
Poland : 1 aaGun, 3 artilleries, 22 infantry and 1 mech_infantry
Germany : 1 aaGun, 1 armour, 1 factory_major and 4 infantry
Norway : 5 infantry
112 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 37
Japanese : 34 / 46
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 31
UK_Pacific : 21 / 22
Italians : 18 / 29
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Buryatia
11 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Russia to Novgorod
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Ukraine to Belarus
3 artilleries and 3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
2 armour moved from Ukraine to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Belarus to Bryansk
2 aaGuns moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 mech_infantrys placed in Novgorod
7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 destroyer and 3 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to Sumatra
1 tactical_bomber moved from 36 Sea Zone to Sumatra
2 bombers moved from Kwangsi to Malaya
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to KwangtungCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 45 Sea Zone, round 4 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 destroyers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 37 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking French Indo China from French, taking Yunnan from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kiangsu
1 artillery and 6 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 armour moved from Jehol to Kweichow
2 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
2 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
3 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Kwangsi
2 bombers moved from Malaya to KwangsiPlace Units - Japanese
1 battleship and 1 destroyer placed in 6 Sea Zone
1 armour and 2 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 7 fighters and 6 tactical_bombers
Korea : 3 infantry
Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 infantry
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Kwangtung : 1 flag, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 destroyer and 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 35
Japanese : 52 / 55
Americans : 52 / 52
Chinese : 2 / 12
British : 28 / 31
UK_Pacific : 10 / 22
Italians : 18 / 29
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 9 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 cruiser and 1 destroyer moved from 102 Sea Zone to 64 Sea Zone
1 carrier and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone
2 fighters moved from Western United States to 64 Sea Zone
1 submarine moved from 89 Sea Zone to 64 Sea Zone
1 carrier, 2 fighters, 1 mech_infantry, 1 submarine and 2 transports moved from 64 Sea Zone to 28 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United States
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 armour and 1 infantry placed in Central United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
3 infantry moved from Burma to Shan State
3 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Iraq
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 4 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 2 infantry in Shan State, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits
2 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
1 battleship and 1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from Shan State to India
3 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
3 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,6
British collect 28 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,5,1,5,6,3,1,4,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 6 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 3 fighters and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Tanganyika Territory : 1 mech_infantry
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports
109 Sea Zone : 1 flag
Iraq : 1 flag, 3 infantry
72 Sea Zone : 1 transport
Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 35
Japanese : 50 / 55
Americans : 52 / 86
Chinese : 3 / 2
British : 30 / 29
UK_Pacific : 11 / 10
Italians : 18 / 29
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 artillery, 1 cruiser, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in MaltaNon Combat Move - Italians
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Alexandria
1 bomber and 1 fighter moved from Western Germany to Alexandria
2 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 cruiser placed in 97 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 artillery, 1 bomber and 2 fighters
Gibraltar : 1 flag, 1 harbour
Kenya : 1 flag
Malta : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 2 armour, 2 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag
96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Greece : 1 flag
97 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Yugoslavia : 1 artillery and 4 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 35
Japanese : 50 / 55
Americans : 52 / 86
Chinese : 3 / 2
British : 29 / 29
UK_Pacific : 11 / 10
Italians : 20 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
3 fighters moved from South Australia to Queensland
2 aaGuns, 1 artillery and 3 infantry moved from South Australia to New South WalesPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 destroyer moved from 77 Sea Zone to 80 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers and 2 fighters moved from Western Germany to United Kingdom -
Will you scramble to defend your IC?
-
No Intercept……
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers and 2 fighters moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 5
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Romania
4 infantry moved from Germany to Poland
5 armour moved from Western Germany to Poland
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Germany to Western Germany
2 aaGuns moved from Slovakia Hungary to Romania
1 infantry moved from Western Germany to France
3 infantry moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
10 infantry placed in Germany
1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Romania : 2 aaGuns, 4 armour, 2 artilleries and 12 infantry
Poland : 1 aaGun, 5 armour, 3 artilleries and 24 infantry
Germany : 1 factory_major and 13 infantry
Norway : 5 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 infantry
Western Ukraine : 1 flag, 1 mech_infantry
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 49
Russians : 30 / 35
Japanese : 50 / 55
Americans : 52 / 86
Chinese : 3 / 2
British : 30 / 29
UK_Pacific : 11 / 10
Italians : 18 / 30
ANZAC : 14 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 bomber moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to Baltic States
6 infantry moved from Timguska to KansuCombat - Russians
Battle in Eastern Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 3 : 4/4 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Kansu, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 artilleries and 6 infantry moved from Bryansk to Ukraine
1 bomber moved from Western Ukraine to Ukraine
2 fighters moved from Baltic States to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Ukraine
7 infantry moved from Russia to Bryansk
2 aaGuns and 11 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Kansu : 6 infantry
Timguska : 2 aaGuns and 11 infantry
Buryatia : 1 infantry
Belarus : 3 aaGuns, 7 armour, 6 artilleries, 17 infantry and 7 mech_infantrys
Baltic States : 2 infantry
Bryansk : 7 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 aaGun, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 49
Russians : 34 / 34
Japanese : 49 / 55
Americans : 52 / 86
Chinese : 4 / 2
British : 30 / 29
UK_Pacific : 11 / 10
Italians : 17 / 30
ANZAC : 14 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 armour and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 battleship, 1 carrier and 2 cruisers moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 bombers moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
3 fighters moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 42 Sea Zone to 38 Sea Zone
5 fighters and 4 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 armour and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour and 3 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Battle in Celebes
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 6 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 6 tactical_bombers in Yunnan, round 2 : 9/15 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shan State to Kwangsi
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Manchuria
2 infantry moved from Anhwe to Hopei
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
2 infantry moved from Kiangsu to Anhwe
1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
7 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 38 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 airfield placed in Kwangsi
2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 3.
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 7 fighters and 6 tactical_bombers
Kiangsu : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Hunan : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag, 1 artillery and 4 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
38 Sea Zone : 1 submarine
6 Sea Zone : 3 destroyers and 1 submarine
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 49
Russians : 33 / 34
Japanese : 65 / 71
Americans : 50 / 86
Chinese : 3 / 2
British : 30 / 29
UK_Pacific : 6 / 10
Italians : 17 / 30
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 fighters, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 54 Sea Zone to 49 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 submarine and 3 transports moved from 49 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Caroline Islands, round 2 : 2/6 hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits
3 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Gibraltar from Italians, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Johnston Island
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from Western United States to Wake Island
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Central United States to Western United States
1 carrier, 2 fighters, 1 mech_infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 destroyer moved from 64 Sea Zone to 27 Sea ZonePlace Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 fighter and 3 infantry placed in Eastern United States
1 armour placed in Central United States
Americans undo move 3.
3 infantry placed in Eastern United States
1 bomber placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 3 fighters and 1 tactical_bomber
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Johnston Island : 1 bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 3 transports
26 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 3 transports
27 Sea Zone : 1 cruiser and 1 destroyer
10 Sea Zone : 3 submarines
55 Sea Zone : 1 submarine
Central United States : 1 aaGun, 1 armour and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 2 infantry
101 Sea Zone : 1 submarine and 2 transports
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 49
Russians : 33 / 34
Japanese : 65 / 71
Americans : 50 / 71
Chinese : 3 / 2
British : 30 / 29
UK_Pacific : 6 / 10
Italians : 17 / 30
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Szechwan : 2 infantry
Sikang : 1 fighter and 12 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 33 / 34
Japanese : 63 / 71
Americans : 50 / 71
Chinese : 5 / 7
British : 30 / 29
UK_Pacific : 6 / 10
Italians : 17 / 30
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 5 damage on 5 factory_majors; Remaining resources: 24 PUs;
British buy 2 armour and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
3 fighters moved from Union of South Africa to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 3 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 76 Sea ZonePlace Units - British
2 armour and 1 fighter placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 4 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 2 armour, 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Kenya : 1 mech_infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 armour and 1 infantry
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
76 Sea Zone : 1 transport
109 Sea Zone : 1 flag
Iraq : 1 flag, 3 infantry
Persia : 1 flag
91 Sea Zone : 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 41 / 49
Russians : 33 / 34
Japanese : 63 / 71
Americans : 50 / 71
Chinese : 5 / 7
British : 32 / 34
UK_Pacific : 6 / 6
Italians : 15 / 30
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





