@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
Tcnance(axis) vs degrasse(allies) +6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 75 / 90
Russians : 0 / 0
Japanese : 40 / 31
Americans : 63 / 90
Chinese : 3 / 3
British : 38 / 51
UK_Pacific : 13 / 15
Italians : 8 / 0
ANZAC : 19 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.7.0.3, time: 09:17:18
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I was starting a different game and test posted to the wrong thread.
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bump
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bump 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter and 5 infantry; Remaining resources: 6 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery moved from Yunnan to Burma
4 armour moved from Yunnan to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Yunnan to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Kweichow to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter and 5 infantry; Remaining resources: 6 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 artillery moved from Yunnan to Burma
4 armour moved from Yunnan to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Yunnan to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Kweichow to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 4 armour, 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 1 armour, 1 factory_minor and 3 infantry
Japanese roll dice for 4 armour, 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 4/8 hits
ANZAC roll dice for 1 armour and 3 infantry in French Indo China, round 2 : 0/4 hits
3 infantry owned by the ANZAC and 1 armour owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 4 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 armour and 3 infantryNon Combat Move - Japanese
1 fighter moved from Burma to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from French Indo China to KweichowPlace Units - Japanese
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,6,2,3,2,4,5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,3,1,2,6,3,6,4,2,5,3,3,1,3,3
Japanese collect 25 PUs (19 lost to blockades); end with 31 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 30 infantry
Jehol : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun, 2 fighters and 1 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 artillery and 3 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 4 armour, 1 artillery, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 75 / 90
Russians : 0 / 0
Japanese : 44 / 31
Americans : 63 / 90
Chinese : 3 / 3
British : 38 / 51
UK_Pacific : 11 / 15
Italians : 8 / 0
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 3.723
Median : 3.000
Variance : 1.196
Standard Deviation : 1.093
Total rolls : 47Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.471
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.579
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.875
Median : 5.500
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 3 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 units repaired.
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Finland
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Denmark
3 transports moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 destroyers moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery moved from Korea to Amur
Americans take Amur from Japanese
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Manchuria to Buyant-Uhaa
2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Shantung
3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Morocco
6 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 89 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 3 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 units repaired.
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Finland
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Denmark
3 transports moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 destroyers moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery moved from Korea to Amur
Americans take Amur from Japanese
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Manchuria to Buyant-Uhaa
2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Shantung
3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Morocco
6 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 89 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Denmark
Americans attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans roll dice for 2 artilleries and 1 tactical_bomber in Denmark, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Kiangsi
Battle in Okinawa
Battle in Kwangtung
Battle in Finland
Americans attack with 3 bombers
Germans defend with 1 armour
Americans roll dice for 3 bombers in Finland, round 2 : 1/3 hits
Germans roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Kiangsi from Japanese, taking Okinawa from Japanese, taking Kwangtung from Japanese with 3 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kiangsu
Battle in Western Germany
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Germany, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Kiangsu from Japanese, taking Western Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Shantung
Battle in Soviet Far EastNon Combat Move - Americans
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Denmark to 112 Sea Zone
3 destroyers moved from 91 Sea Zone to 112 Sea Zone
3 bombers moved from Finland to NorwayPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
4 artilleries and 6 infantry placed in Central United States
1 artillery and 3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Shantung : 1 artillery
Korea : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Kiangsu : 1 artillery
Kiangsi : 1 infantry
Jehol : 1 artillery
Okinawa : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
Kwangtung : 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 flag, 1 artillery and 1 infantry
Amur : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
26 Sea Zone : 1 flag
20 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
19 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
17 Sea Zone : 1 flag
4 Sea Zone : 2 destroyers and 1 transport
6 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Buyant-Uhaa : 1 artillery
Central United States : 4 artilleries, 1 factory_major and 6 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major and 1 harbour
Morocco : 1 artillery, 1 fighter and 3 infantry
Algeria : 1 flag
Tunisia : 1 flag
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Norway : 3 bombers
Denmark : 1 flag, 1 artillery
Libya : 1 flag
112 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
125 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
64 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 4 transports
97 Sea Zone : 3 submarines
101 Sea Zone : 6 transports
98 Sea Zone : 1 flag
91 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 5 transportsProduction/PUs Summary :
Germans : 68 / 90
Russians : 0 / 0
Japanese : 31 / 31
Americans : 73 / 98
Chinese : 10 / 3
British : 38 / 51
UK_Pacific : 14 / 15
Italians : 8 / 0
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.474
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 19Germans Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to JeholNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Kiangsu : 1 infantry
Jehol : 1 infantryProduction/PUs Summary :
Germans : 68 / 90
Russians : 0 / 0
Japanese : 31 / 31
Americans : 73 / 98
Chinese : 10 / 10
British : 38 / 51
UK_Pacific : 14 / 15
Italians : 8 / 0
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.474
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 19Germans Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - British
1 armour and 1 mech_infantry moved from Norway to Karelia
British take Finland from Germans
1 armour and 1 mech_infantry moved from Norway to Vyborg
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Karelia
1 bomber moved from United Kingdom to Vyborg
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 125 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 111 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 armour and 2 mech_infantrys moved from India to Burma
2 infantry moved from India to Burma
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 bomber and 1 fighter moved from Persia to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Norway to Karelia
British take Finland from Germans
1 armour and 1 mech_infantry moved from Norway to Vyborg
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Karelia
1 bomber moved from United Kingdom to Vyborg
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 125 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 111 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 armour and 2 mech_infantrys moved from India to Burma
2 infantry moved from India to Burma
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 bomber and 1 fighter moved from Persia to Northwest PersiaCombat - British
Battle in Vyborg
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vyborg, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
British win, taking Vyborg from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
British attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Karelia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Karelia
British roll dice for 1 armour and 2 fighters in Karelia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
British attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 4 mech_infantrys
Germans defend with 5 armour and 5 infantry
British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 4/12 hits
Germans roll dice for 5 armour and 5 infantry in Northwest Persia, round 2 : 4/10 hits
3 infantry owned by the British , 4 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 mech_infantrys in Northwest Persia, round 3 : 7/8 hits
Germans roll dice for 5 armour and 1 infantry in Northwest Persia, round 3 : 3/6 hits
1 infantry owned by the Germans , 5 armour owned by the Germans , 1 artillery owned by the British and 2 mech_infantrys owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 5 armour and 5 infantry
Casualties for British: 1 artillery, 3 infantry and 3 mech_infantrys
Battle in Burma
British attack with 2 armour, 2 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 3 infantry
British roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Burma, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Burma, round 3 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 battleship and 1 cruiser moved from 91 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 104 Sea Zone to 110 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 125 Sea Zone to Norway
2 fighters moved from Karelia to Norway
1 bomber moved from Vyborg to Norway
1 tactical_bomber moved from United Kingdom to NorwayPlace Units - British
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Norway
2 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to 112 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 5 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 artillery
Burma : 2 armour and 2 mech_infantrys
India : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
43 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
36 Sea Zone : 1 submarine
20 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Norway : 1 flag, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
Tobruk : 1 flag
Sicily : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 flag, 1 armour
Vyborg : 1 flag, 1 armour and 1 mech_infantry
112 Sea Zone : 1 battleship, 1 cruiser and 2 transports
125 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 armour and 2 mech_infantrys
92 Sea Zone : 1 destroyer
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 2 armour and 1 mech_infantry
Persia : 1 flag, 1 bomber, 1 factory_minor, 1 fighter and 3 infantry
91 Sea Zone : 1 carrier and 2 tactical_bombers
Finland : 1 flag, 1 infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 65 / 90
Russians : 0 / 0
Japanese : 30 / 31
Americans : 73 / 98
Chinese : 10 / 10
British : 41 / 46
UK_Pacific : 15 / 20
Italians : 8 / 0
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 22 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 19 times
6 was rolled 4 times
Average roll : 3.151
Median : 3.000
Variance : 2.235
Standard Deviation : 1.495
Total rolls : 86Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
Average roll : 3.000
Median : 3.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25British Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 1 times
Average roll : 2.976
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 41Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 armour and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Western Germany from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,1,6,5
Italians collect 4 PUs (4 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 armour and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour and 3 infantry in Western Germany, round 2 : 0/4 hits
Americans roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 armour and 2 infantry in Western Germany, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,1,6,5
Italians collect 4 PUs (4 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Western Germany : 1 armour and 2 infantry
Northern Italy : 1 factory_minor and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Rostov : 1 infantryProduction/PUs Summary :
Germans : 70 / 90
Russians : 0 / 0
Japanese : 30 / 31
Americans : 68 / 98
Chinese : 10 / 10
British : 41 / 46
UK_Pacific : 15 / 20
Italians : 8 / 4
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 10 times
Average roll : 4.261
Median : 5.000
Variance : 2.318
Standard Deviation : 1.523
Total rolls : 23Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.571
Median : 6.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to French Indo China
1 bomber moved from Siam to French Indo China
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to French Indo China
1 bomber moved from Siam to French Indo China
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in French Indo China
ANZAC attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Japanese defend with 4 armour, 1 artillery, 1 factory_minor and 2 infantry
ANZAC roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in French Indo China, round 2 : 2/9 hits
Japanese roll dice for 4 armour, 1 artillery and 2 infantry in French Indo China, round 2 : 3/7 hits
3 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in French Indo China
ANZAC roll dice for 3 artilleries, 1 bomber and 2 fighters in French Indo China, round 3 : 2/6 hits
Japanese roll dice for 4 armour and 1 artillery in French Indo China, round 3 : 4/5 hits
1 armour owned by the Japanese , 3 artilleries owned by the ANZAC , 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
Japanese win with 3 armour remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for ANZAC: 3 artilleries, 1 fighter and 3 infantry
1 bomber owned by the ANZAC and 1 fighter owned by the ANZAC retreatedNon Combat Move - ANZAC
1 fighter moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to IndiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
India : 1 bomber
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 aaGun and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 2 infantry and 1 transport
44 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 4 transports
35 Sea Zone : 1 flag, 1 artillery, 1 infantry and 1 transport
19 Sea Zone : 2 submarines
54 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 70 / 90
Russians : 0 / 0
Japanese : 30 / 31
Americans : 68 / 98
Chinese : 10 / 10
British : 41 / 46
UK_Pacific : 15 / 20
Italians : 8 / 4
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.630
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.867
Median : 4.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
Territory Summary for French :
Norway : 2 infantry
Production/PUs Summary :
Germans : 70 / 90
Russians : 0 / 0
Japanese : 30 / 31
Americans : 68 / 98
Chinese : 10 / 10
British : 41 / 46
UK_Pacific : 15 / 20
Italians : 8 / 4
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.630
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.867
Median : 4.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 86 PUs;
Germans buy 6 armour, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Northwest Persia
5 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 armour moved from Kazakhstan to Northwest Persia
1 fighter moved from Germany to Vyborg
2 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
1 bomber moved from France to Vyborg
1 bomber moved from France to Karelia
2 mech_infantrys moved from France to Denmark
1 fighter moved from France to Denmark
1 armour moved from France to Denmark -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 86 PUs;
Germans buy 6 armour, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Northwest Persia
5 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 armour moved from Kazakhstan to Northwest Persia
1 fighter moved from Germany to Vyborg
2 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
1 bomber moved from France to Vyborg
1 bomber moved from France to Karelia
2 mech_infantrys moved from France to Denmark
1 fighter moved from France to Denmark
1 armour moved from France to Denmark
1 tactical_bomber moved from Caucasus to Northwest Persia