Tcnance(axis) vs degrasse(allies) +6

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - British
                2 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 artillery moved from Finland to Karelia
                1 fighter moved from Finland to Vyborg
                1 fighter moved from Finland to Karelia
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Persia to Turkmenistan
                1 infantry moved from Burma to Shan State
                1 bomber moved from India to Shan State
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 artilleries and 7 infantry moved from India to Burma
                1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
                1 transport moved from 94 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 98 Sea Zone
                2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from United Kingdom to Karelia
                1 mech_infantry moved from Persia to Northwest Persia
                1 armour moved from Persia to Trans-Jordan
                1 bomber moved from Albania to Germany

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 artillery moved from Finland to Karelia
                1 fighter moved from Finland to Vyborg
                1 fighter moved from Finland to Karelia
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Persia to Turkmenistan
                1 infantry moved from Burma to Shan State
                1 bomber moved from India to Shan State
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 artilleries and 7 infantry moved from India to Burma
                1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
                1 transport moved from 94 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 98 Sea Zone
                2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from United Kingdom to Karelia
                1 mech_infantry moved from Persia to Northwest Persia
                1 armour moved from Persia to Trans-Jordan
                1 bomber moved from Albania to Germany

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Battle in Vyborg
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Vyborg, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Vyborg
                    retreated to Vyborg
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Karelia
                    British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Karelia, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Karelia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Karelia
                    British win, taking Karelia from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                1 fighter moved from Vyborg to Finland
                1 fighter moved from Karelia to Finland
                1 bomber moved from Karelia to Finland
                1 armour and 2 mech_infantrys moved from Norway to Finland
                1 bomber moved from Germany to Finland
                1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
                1 fighter moved from 97 Sea Zone to Albania
                1 tactical_bomber moved from Albania to 97 Sea Zone
                1 bomber moved from Shan State to India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 armour and 2 mech_infantrys placed in Norway
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 infantry
        Shan State : 1 infantry
        Burma : 2 artilleries and 8 infantry
        India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        43 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        21 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Norway : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Tobruk : 1 flag
        Albania : 1 flag, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
        Sicily : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Karelia : 1 flag, 1 artillery and 2 infantry
        Turkmenistan : 1 mech_infantry
        Caucasus : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        91 Sea Zone : 1 transport
        Finland : 1 flag, 2 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 64 / 77
        Russians : 0 / 0
        Japanese : 48 / 53
        Americans : 65 / 90
        Chinese : 2 / 3
        British : 46 / 51
        UK_Pacific : 10 / 10
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 14 times
                3 was rolled 23 times
                4 was rolled 18 times
                5 was rolled 17 times
                6 was rolled 14 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.554
            Standard Deviation : 0.745
            Total rolls : 102

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.483
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 29

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.900
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Americans Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 16 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.264
            Median : 3.000
            Variance : 1.596
            Standard Deviation : 1.263
            Total rolls : 53

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Italians

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5,6,4,3,2,6,3,2,3,4,3,2,6
                Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 bomber moved from Dutch New Guinea to 35 Sea Zone
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry and 1 mech_infantry moved from Northern Territory to Western Australia
                1 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Western Australia : 1 aaGun, 2 infantry and 1 mech_infantry
        Philippines : 1 artillery, 1 bomber and 1 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 armour and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 submarine
        19 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 1 transport
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 64 / 77
        Russians : 0 / 0
        Japanese : 48 / 53
        Americans : 65 / 90
        Chinese : 2 / 3
        British : 46 / 51
        UK_Pacific : 10 / 10
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French
                1 infantry moved from Albania to Bulgaria
                      French take Bulgaria from Germans
                2 infantry moved from Algeria to Morocco

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Morocco : 2 infantry
        Albania : 1 fighter and 1 infantry
        Bulgaria : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 63 / 77
        Russians : 0 / 0
        Japanese : 48 / 53
        Americans : 65 / 90
        Chinese : 2 / 3
        British : 46 / 51
        UK_Pacific : 10 / 10
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_majors; Remaining resources: 73 PUs;
                Germans buy 2 armour, 1 artillery and 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Novgorod to Karelia
                6 armour moved from Belarus to Karelia
                1 infantry moved from Vyborg to Karelia
                2 infantry moved from Kazakhstan to Turkmenistan
                2 armour moved from Kazakhstan to Turkmenistan
                3 infantry moved from Volgograd to Caucasus
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                4 armour moved from Western Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Yugoslavia
                2 fighters moved from Northern Italy to Yugoslavia
                2 bombers moved from Germany to Yugoslavia
                1 tactical_bomber moved from Germany to Yugoslavia
                15 infantry moved from Northern Italy to Yugoslavia
                1 tactical_bomber moved from Volgograd to Turkmenistan
                1 fighter moved from Russia to Caucasus
                2 infantry moved from Northern Italy to Yugoslavia
                5 armour moved from Volgograd to Caucasus
                2 infantry moved from Rostov to Caucasus

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_majors; Remaining resources: 73 PUs;
                Germans buy 2 armour, 1 artillery and 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Novgorod to Karelia
                6 armour moved from Belarus to Karelia
                1 infantry moved from Vyborg to Karelia
                2 infantry moved from Kazakhstan to Turkmenistan
                2 armour moved from Kazakhstan to Turkmenistan
                3 infantry moved from Volgograd to Caucasus
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                4 armour moved from Western Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Yugoslavia
                2 fighters moved from Northern Italy to Yugoslavia
                2 bombers moved from Germany to Yugoslavia
                1 tactical_bomber moved from Germany to Yugoslavia
                15 infantry moved from Northern Italy to Yugoslavia
                1 tactical_bomber moved from Volgograd to Turkmenistan
                1 fighter moved from Russia to Caucasus
                2 infantry moved from Northern Italy to Yugoslavia
                5 armour moved from Volgograd to Caucasus
                2 infantry moved from Rostov to Caucasus

    Combat - Germans
                Battle in Turkmenistan
                    Germans attack with 2 armour, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Turkmenistan, round 2 :  2/5 hits
                        Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Turkmenistan
                    Germans win, taking Turkmenistan from Russians with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Yugoslavia
                    Germans attack with 5 armour, 1 artillery, 2 bombers, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 armour, 6 artilleries and 6 infantry
                        Germans roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 :  7/29 hits
                        Americans roll dice for 1 armour, 6 artilleries and 6 infantry in Yugoslavia, round 2 :  6/13 hits
                        1 artillery owned by the Americans , 6 infantry owned by the Germans and 6 infantry owned by the Americans lost in Yugoslavia
                        Germans roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 3 :  7/23 hits
                        Americans roll dice for 1 armour and 5 artilleries in Yugoslavia, round 3 :  4/6 hits
                        5 artilleries owned by the Americans , 4 infantry owned by the Germans and 1 armour owned by the Americans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Americans with 5 armour, 1 artillery, 2 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 10 infantry
                    Casualties for Americans: 1 armour, 6 artilleries and 6 infantry
                Battle in Karelia
                    Germans attack with 6 armour and 7 infantry
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 6 armour and 7 infantry in Karelia, round 2 :  4/13 hits
                        British roll dice for 1 artillery and 2 infantry in Karelia, round 2 :  3/3 hits
                        2 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia
                    Germans win, taking Karelia from British with 6 armour and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Caucasus
                    Germans attack with 5 armour, 1 fighter and 5 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 5 armour, 1 fighter and 5 infantry in Caucasus, round 2 :  3/11 hits
                        British roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 5 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                2 infantry moved from Ukraine to Bessarabia
                2 armour moved from Rostov to Bessarabia
                1 armour moved from Rostov to Belarus
                1 infantry moved from Rostov to Volgograd
                1 armour moved from Kazakhstan to Volgograd
                1 armour moved from Volgograd to Ukraine
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Caucasus to Ukraine
                1 tactical_bomber moved from Turkmenistan to Volgograd
                1 aaGun moved from Belarus to Novgorod
                1 bomber moved from Yugoslavia to Germany
                1 bomber moved from Yugoslavia to Germany
                2 fighters moved from Yugoslavia to Northern Italy
                1 tactical_bomber moved from Yugoslavia to Western Germany
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from France to Northern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from France to Southern France
                12 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Greater Southern Germany
                1 infantry moved from Germany to Greater Southern Germany
                2 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Novgorod to Vyborg
                1 aaGun moved from Novgorod to Karelia

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                1 armour and 2 infantry placed in Ukraine
                10 infantry placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Germany
                Germans undo move 4.
                5 infantry placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,2,2,5,5,1,3,5,2,5,3,3,2,1
                Germans collect 63 PUs (5 lost to blockades); end with 63 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Greater Southern Germany : 1 artillery and 1 infantry
        Slovakia Hungary : 2 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
        Germany : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory_major and 6 infantry
        Denmark : 2 infantry
        Holland Belgium : 1 infantry
        Northern Italy : 1 aaGun, 1 artillery, 2 fighters and 15 infantry
        Southern Italy : 1 artillery, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag, 1 aaGun, 6 armour and 4 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag, 1 aaGun
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 2 armour and 2 infantry
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 2 infantry
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour, 1 factory_minor, 4 infantry and 1 tactical_bomber
        Turkmenistan : 1 flag, 2 armour and 2 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 5 armour and 5 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        Yugoslavia : 1 flag, 5 armour, 1 artillery, 7 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 68 / 83
        Russians : 0 / 0
        Japanese : 48 / 53
        Americans : 63 / 90
        Chinese : 2 / 3
        British : 43 / 51
        UK_Pacific : 10 / 10
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 41 times
                3 was rolled 26 times
                4 was rolled 13 times
                5 was rolled 33 times
                6 was rolled 29 times
            Average roll : 3.494
            Median : 3.000
            Variance : 2.810
            Standard Deviation : 1.676
            Total rolls : 164

    Null / Other
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.077
            Median : 3.000
            Variance : 1.868
            Standard Deviation : 1.367
            Total rolls : 39

    Germans Combat
                1 was rolled 9 times
                2 was rolled 13 times
                3 was rolled 14 times
                4 was rolled 7 times
                5 was rolled 15 times
                6 was rolled 23 times
            Average roll : 3.926
            Median : 4.000
            Variance : 1.962
            Standard Deviation : 1.401
            Total rolls : 81

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.077
            Median : 3.000
            Variance : 1.868
            Standard Deviation : 1.367
            Total rolls : 39

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 fighters and 11 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Korea
                3 infantry moved from Manchuria to Korea
                2 fighters moved from Anhwe to Korea
                3 infantry moved from Yunnan to Shan State
                1 armour moved from Yunnan to Shan State
                1 armour moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Hunan to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 armour moved from French Indo China to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 armour moved from Anhwe to Kiangsi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 fighters and 11 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Korea
                3 infantry moved from Manchuria to Korea
                2 fighters moved from Anhwe to Korea
                3 infantry moved from Yunnan to Shan State
                1 armour moved from Yunnan to Shan State
                1 armour moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 armour moved from Hunan to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 armour moved from French Indo China to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 armour moved from Anhwe to Kiangsi

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 fighters, 3 infantry and 1 mech_infantry
                    Americans defend with 1 armour, 3 infantry and 1 mech_infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Korea, round 2 :  2/6 hits
                        Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Korea, round 2 :  0/5 hits
                        2 infantry owned by the Americans lost in Korea
                        Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Korea, round 3 :  4/6 hits
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Korea, round 3 :  1/3 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour, 3 infantry and 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 3 armour and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour and 3 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 infantry in Shan State, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 armour and 2 infantry in Shan State, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Anhwe to Manchuria
                2 fighters moved from Korea to Manchuria
                1 artillery moved from Kweichow to Hunan
                1 artillery moved from Szechwan to Kweichow
                1 infantry moved from Timguska to Kansu
                1 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Manchuria
                2 fighters and 5 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,1,4,1,3,5,5,4,2,2,6,6,5,4,4,3,2,2
                Japanese collect 41 PUs (13 lost to blockades); end with 41 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 infantry and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 3 armour and 2 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 22 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 armour, 1 factory_minor, 2 fighters and 3 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag, 1 artillery
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 armour
        Shan State : 1 flag, 1 armour and 2 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 4 infantry

    Production/PUs Summary :

    Germans : 68 / 83
        Russians : 0 / 0
        Japanese : 54 / 41
        Americans : 60 / 90
        Chinese : 0 / 3
        British : 43 / 51
        UK_Pacific : 9 / 10
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 35 times
                2 was rolled 54 times
                3 was rolled 39 times
                4 was rolled 33 times
                5 was rolled 45 times
                6 was rolled 41 times
            Average roll : 3.494
            Median : 3.000
            Variance : 1.175
            Standard Deviation : 1.084
            Total rolls : 247

    Null / Other
                1 was rolled 9 times
                2 was rolled 18 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.303
            Median : 3.000
            Variance : 0.985
            Standard Deviation : 0.992
            Total rolls : 66

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.208
            Median : 3.500
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Germans Combat
                1 was rolled 9 times
                2 was rolled 13 times
                3 was rolled 14 times
                4 was rolled 7 times
                5 was rolled 15 times
                6 was rolled 23 times
            Average roll : 3.926
            Median : 4.000
            Variance : 1.962
            Standard Deviation : 1.401
            Total rolls : 81

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 9 times
                2 was rolled 18 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.303
            Median : 3.000
            Variance : 0.985
            Standard Deviation : 0.992
            Total rolls : 66

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 destroyer, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                7 transports moved from 97 Sea Zone to 94 Sea Zone
                1 cruiser and 4 destroyers moved from 97 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 artillery moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Western Germany
                4 bombers moved from Albania to Western Germany
                1 bomber moved from Albania to Denmark
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                6 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
                1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 6 Sea Zone to 24 Sea Zone
                1 transport moved from 6 Sea Zone to 15 Sea Zone
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 6 artilleries, 1 destroyer, 2 fighters, 8 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                7 transports moved from 97 Sea Zone to 94 Sea Zone
                1 cruiser and 4 destroyers moved from 97 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 artillery moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Western Germany
                4 bombers moved from Albania to Western Germany
                1 bomber moved from Albania to Denmark
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                6 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
                1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 6 Sea Zone to 24 Sea Zone
                1 transport moved from 6 Sea Zone to 15 Sea Zone
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Korea
                    Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry and 1 mech_infantry
                        Americans roll dice for 2 battleships in Korea, round 2 :  1/2 hits
                        Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 :  4/6 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Korea, round 2 :  1/3 hits
                        2 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Denmark
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Denmark, round 2 :  2/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    1 bomber owned by the Americans retreated
                Battle in Western Germany
                    Americans attack with 1 artillery, 4 bombers and 1 infantry
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
                        Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Western Germany, round 2 :  4/6 hits
                        Germans roll dice for 5 infantry and 1 tactical_bomber in Western Germany, round 2 :  4/6 hits
                        1 artillery owned by the Americans , 4 infantry owned by the Germans , 2 bombers owned by the Americans and 1 infantry owned by the Americans lost in Western Germany
                        Americans roll dice for 2 bombers in Western Germany, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Germany, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Western Germany
                        Americans roll dice for 1 bomber in Western Germany, round 4 :  1/1 hits
                        Germans roll dice for 1 tactical_bomber in Western Germany, round 4 :  0/1 hits
                        1 tactical_bomber owned by the Germans lost in Western Germany
                    Americans win with 1 bomber remaining. Battle score for attacker is -17
                    Casualties for Germans: 5 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 artillery, 3 bombers and 1 infantry
                Battle in Manchuria
                    Americans attack with 6 fighters and 2 tactical_bombers
                    Japanese defend with 1 armour, 1 factory_minor, 2 fighters and 3 infantry
                        Americans roll dice for 6 fighters and 2 tactical_bombers in Manchuria, round 2 :  2/8 hits
                        Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Manchuria, round 2 :  1/6 hits
                        1 fighter owned by the Americans and 2 infantry owned by the Japanese lost in Manchuria
                        Americans roll dice for 5 fighters and 2 tactical_bombers in Manchuria, round 3 :  3/7 hits
                        Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Manchuria, round 3 :  1/4 hits
                        1 fighter owned by the Americans , 1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Manchuria
                        Americans roll dice for 4 fighters and 2 tactical_bombers in Manchuria, round 4 :  5/6 hits
                        Japanese roll dice for 1 fighter in Manchuria, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in Manchuria
                    Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour, 2 fighters and 3 infantry
                    Casualties for Americans: 3 fighters

    Non Combat Move - Americans
                3 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Eastern United States to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Denmark to Norway
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Western United States
                3 artilleries and 3 infantry placed in Eastern United States
                1 artillery and 3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Marshall Islands : 1 flag
        Korea : 1 flag, 2 artilleries and 1 infantry
        Marianas : 1 flag, 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        Midway : 1 airfield
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        24 Sea Zone : 1 transport
        26 Sea Zone : 1 flag, 1 destroyer and 3 transports
        25 Sea Zone : 1 transport
        15 Sea Zone : 1 transport
        10 Sea Zone : 1 destroyer and 1 transport
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports
        Central United States : 1 artillery, 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        United Kingdom : 3 bombers
        Morocco : 1 artillery and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 bomber
        Libya : 1 flag
        112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        125 Sea Zone : 1 flag
        94 Sea Zone : 1 cruiser, 4 destroyers and 7 transports
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 2 submarines
        101 Sea Zone : 3 transports
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 68 / 83
        Russians : 0 / 0
        Japanese : 51 / 41
        Americans : 63 / 88
        Chinese : 0 / 3
        British : 43 / 51
        UK_Pacific : 9 / 10
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 17 times
            Average roll : 3.515
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 66

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.357
            Median : 4.500
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.818
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Americans Combat
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 11 times
            Average roll : 3.415
            Median : 3.000
            Variance : 1.325
            Standard Deviation : 1.151
            Total rolls : 41

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 68 / 83
        Russians : 0 / 0
        Japanese : 51 / 41
        Americans : 63 / 88
        Chinese : 0 / 3
        British : 43 / 51
        UK_Pacific : 9 / 10
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 17 times
            Average roll : 3.515
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 66

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 4.357
            Median : 4.500
            Variance : 1.692
            Standard Deviation : 1.301
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.818
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Americans Combat
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 11 times
            Average roll : 3.415
            Median : 3.000
            Variance : 1.325
            Standard Deviation : 1.151
            Total rolls : 41

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - British
                1 submarine moved from 22 Sea Zone to 20 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                1 submarine moved from 21 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 artillery and 3 infantry moved from Burma to Shan State
                1 bomber moved from India to Shan State
                3 infantry moved from Burma to Shan State
                3 infantry moved from India to Burma
                1 mech_infantry moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                2 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys moved from Finland to Karelia
                1 artillery, 2 infantry and 1 mech_infantry moved from Albania to 97 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 94 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from Albania to Iraq

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 armour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 22 Sea Zone to 20 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                1 submarine moved from 21 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 artillery and 3 infantry moved from Burma to Shan State
                1 bomber moved from India to Shan State
                3 infantry moved from Burma to Shan State
                3 infantry moved from India to Burma
                1 mech_infantry moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                2 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys moved from Finland to Karelia
                1 artillery, 2 infantry and 1 mech_infantry moved from Albania to 97 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 94 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from Albania to Iraq

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 bomber and 6 infantry
                    Japanese defend with 1 armour and 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 6 infantry in Shan State, round 2 :  0/8 hits
                        Japanese roll dice for 1 armour and 2 infantry in Shan State, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery, 1 bomber and 5 infantry in Shan State, round 3 :  2/7 hits
                        Japanese roll dice for 1 armour and 2 infantry in Shan State, round 3 :  3/3 hits
                        3 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 4 :  3/4 hits
                        Japanese roll dice for 1 armour in Shan State, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for British: 5 infantry
                Battle in Denmark
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Denmark, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Denmark
                    British win, taking Denmark from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    British attack with 3 armour, 2 bombers, 2 fighters, 2 infantry and 5 mech_infantrys
                    Germans defend with 1 aaGun, 6 armour and 4 infantry
                        AA fire in Karelia :  0/3 hits
                        British roll dice for 3 armour, 2 bombers, 2 fighters, 2 infantry and 5 mech_infantrys in Karelia, round 2 :  5/14 hits
                        Germans roll dice for 1 aaGun, 6 armour and 4 infantry in Karelia, round 2 :  7/10 hits
                        2 infantry owned by the British , 4 infantry owned by the Germans , 5 mech_infantrys owned by the British and 1 aaGun owned by the Germans lost in Karelia
                        British roll dice for 3 armour, 2 bombers and 2 fighters in Karelia, round 3 :  3/7 hits
                        Germans roll dice for 6 armour in Karelia, round 3 :  2/6 hits
                        2 armour owned by the British and 3 armour owned by the Germans lost in Karelia
                        British roll dice for 1 armour, 2 bombers and 2 fighters in Karelia, round 4 :  3/5 hits
                        Germans roll dice for 3 armour in Karelia, round 4 :  1/3 hits
                        1 armour owned by the British and 3 armour owned by the Germans lost in Karelia
                    British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 aaGun, 6 armour and 4 infantry
                    Casualties for British: 3 armour, 2 infantry and 5 mech_infantrys
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Shan State to India
                2 infantry moved from 80 Sea Zone to Persia
                1 artillery, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
                2 bombers and 2 fighters moved from Karelia to Norway

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                2 infantry placed in Norway
                British undo move 3.
                British undo move 2.
                British undo move 1.
                1 armour and 2 mech_infantrys placed in Egypt
                2 infantry and 1 mech_infantry placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Norway
                1 infantry and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 artillery and 1 infantry
        Shan State : 1 artillery and 1 infantry
        Burma : 3 infantry
        India : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        43 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 submarine
        20 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Algeria : 1 artillery, 2 infantry and 1 mech_infantry
        Norway : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 infantry and 1 mech_infantry
        Denmark : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 flag
        Albania : 1 flag
        Sicily : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 transport
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 2 transports
        Eire : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 2 armour, 1 fighter and 2 mech_infantrys
        92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Eastern Persia : 1 flag, 1 mech_infantry
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 factory_minor, 4 infantry and 4 mech_infantrys
        Finland : 1 flag
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 66 / 83
        Russians : 0 / 0
        Japanese : 49 / 41
        Americans : 63 / 88
        Chinese : 1 / 3
        British : 45 / 50
        UK_Pacific : 10 / 10
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 28 times
                2 was rolled 25 times
                3 was rolled 25 times
                4 was rolled 23 times
                5 was rolled 23 times
                6 was rolled 29 times
            Average roll : 3.490
            Median : 3.000
            Variance : 0.217
            Standard Deviation : 0.466
            Total rolls : 153

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.696
            Standard Deviation : 0.834
            Total rolls : 24

    Germans Combat
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.265
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 34

    British Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.264
            Standard Deviation : 0.514
            Total rolls : 54

    Americans Combat
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 11 times
            Average roll : 3.415
            Median : 3.000
            Variance : 1.325
            Standard Deviation : 1.151
            Total rolls : 41

  • '21 '19 '18 '17 '16

    I did skip two scrambles for you, but they both looked so bad that I figured I was safe skipping them for you.

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4
                Italians collect 6 PUs (1 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor and 4 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 7 infantry
        Bryansk : 1 infantry

    Production/PUs Summary :

    Germans : 66 / 83
        Russians : 0 / 0
        Japanese : 49 / 41
        Americans : 63 / 88
        Chinese : 1 / 3
        British : 45 / 50
        UK_Pacific : 10 / 10
        Italians : 7 / 6
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Null / Other
                1 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 43 Sea Zone to Borneo
                1 destroyer and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 bomber moved from Philippines to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Borneo, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
                        ANZAC roll dice for 1 armour, 1 bomber and 2 fighters in Borneo, round 3 :  3/4 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Borneo to 43 Sea Zone
                1 bomber moved from Borneo to Philippines
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 22 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Borneo : 1 armour
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Western Australia : 1 aaGun and 1 mech_infantry
        Philippines : 1 artillery, 1 bomber and 1 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        35 Sea Zone : 1 flag
        19 Sea Zone : 2 submarines
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 66 / 83
        Russians : 0 / 0
        Japanese : 45 / 41
        Americans : 63 / 88
        Chinese : 1 / 3
        British : 45 / 50
        UK_Pacific : 14 / 10
        Italians : 7 / 6
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 3.222
            Median : 4.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French
                1 fighter moved from Albania to Denmark

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Morocco : 2 infantry
        Denmark : 1 fighter
        Albania : 1 infantry
        Bulgaria : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 66 / 83
        Russians : 0 / 0
        Japanese : 45 / 41
        Americans : 63 / 88
        Chinese : 1 / 3
        British : 45 / 50
        UK_Pacific : 14 / 10
        Italians : 7 / 6
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 3.222
            Median : 4.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

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