Scramble to Taranto?
Tcnance(axis) vs degrasse(allies) +6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,1,1,1,5,5,4
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_minor and 6 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
Bryansk : 1 infantryProduction/PUs Summary :
Germans : 62 / 89
Russians : 0 / 0
Japanese : 49 / 52
Americans : 60 / 85
Chinese : 5 / 2
British : 50 / 55
UK_Pacific : 9 / 9
Italians : 7 / 0
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.556
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Null / Other
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.556
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 bomber moved from India to 44 Sea Zone
2 submarines moved from 26 Sea Zone to 22 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 2 fighters placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 aaGun
Philippines : 1 artillery and 1 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 bomber and 1 infantry
44 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 2 submarines
62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Iraq : 1 infantryProduction/PUs Summary :
Germans : 62 / 89
Russians : 0 / 0
Japanese : 49 / 52
Americans : 60 / 85
Chinese : 5 / 2
British : 50 / 55
UK_Pacific : 9 / 9
Italians : 7 / 0
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2ANZAC Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from 97 Sea Zone to Albania
2 infantry moved from 92 Sea Zone to AlgeriaTurn Complete - French
Territory Summary for French :
Algeria : 2 infantry
Albania : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 62 / 89
Russians : 0 / 0
Japanese : 49 / 52
Americans : 60 / 85
Chinese : 5 / 2
British : 50 / 55
UK_Pacific : 9 / 9
Italians : 7 / 0
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2ANZAC Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
3 armour moved from Russia to Kazakhstan
1 tactical_bomber moved from Ukraine to Kazakhstan
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
3 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Germany to Yugoslavia
1 fighter moved from Ukraine to Yugoslavia
1 bomber moved from Northern Italy to Yugoslavia
1 bomber moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 fighter moved from France to Yugoslavia
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
3 armour moved from Russia to Kazakhstan
1 tactical_bomber moved from Ukraine to Kazakhstan
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
3 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Germany to Yugoslavia
1 fighter moved from Ukraine to Yugoslavia
1 bomber moved from Northern Italy to Yugoslavia
1 bomber moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 fighter moved from France to Yugoslavia
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Yugoslavia
Germans attack with 1 armour, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber
British defend with 2 artilleries, 4 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/13 hits
British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/7 hits
4 infantry owned by the British and 3 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 1 armour, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 3/10 hits
British roll dice for 2 artilleries and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits
1 infantry owned by the Germans , 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 armour, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 3 armour, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits
British roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits
1 infantry owned by the British lost in Kazakhstan
Germans roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 0/6 hits
British roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
Germans roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Kazakhstan, round 4 : 4/6 hits
British roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Karelia
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 0/6 hits
British roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 3 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Karelia, round 3 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 4 : 2/4 hits
British roll dice for 1 artillery in Karelia, round 4 : 0/1 hits
1 artillery owned by the British lost in Karelia
Germans win, taking Karelia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
6 armour moved from Russia to Belarus
6 armour moved from Russia to Volgograd
3 infantry moved from Ukraine to Rostov
3 armour moved from Russia to Rostov
2 armour moved from Russia to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
1 aaGun moved from Archangel to Novgorod
1 fighter moved from Karelia to Russia
1 tactical_bomber moved from Karelia to Germany
2 bombers moved from Yugoslavia to Germany
2 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Northern Italy
1 fighter moved from Yugoslavia to Northern Italy
5 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
6 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
11 infantry moved from Western Germany to Northern Italy
1 armour moved from Germany to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
7 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Germany to Western GermanyPlace Units - Germans
4 armour and 1 mech_infantry placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Novgorod
3 infantry placed in Volgograd
5 infantry placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,3,5,3,5,1,1
Germans collect 62 PUs (5 lost to blockades); end with 62 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 3 armour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Germany : 1 aaGun, 2 bombers, 1 factory_major, 3 infantry and 1 tactical_bomber
Denmark : 2 infantry
Holland Belgium : 1 infantry
Northern Italy : 1 aaGun, 1 armour, 1 artillery, 2 fighters, 17 infantry and 1 mech_infantry
Southern Italy : 1 artillery, 18 infantry and 1 tactical_bomber
Belarus : 1 flag, 1 aaGun and 6 armour
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 armour and 3 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 8 armour, 1 factory_minor, 3 infantry and 1 tactical_bomber
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 flag, 2 infantry
Yugoslavia : 1 flag, 1 armour and 3 infantryProduction/PUs Summary :
Germans : 67 / 77
Russians : 0 / 0
Japanese : 49 / 52
Americans : 60 / 85
Chinese : 5 / 2
British : 45 / 55
UK_Pacific : 9 / 9
Italians : 7 / 0
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 22 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.477
Median : 3.000
Variance : 0.847
Standard Deviation : 0.920
Total rolls : 86Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Germans Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.589
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 56British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.524
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Kweichow
1 artillery moved from Shensi to Szechwan
1 artillery moved from Shensi to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Kwangsi
1 armour moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
1 armour moved from Anhwe to Kwangsi
1 fighter moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Hunan
1 fighter moved from French Indo China to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Kweichow
1 artillery moved from Shensi to Szechwan
1 artillery moved from Shensi to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Kwangsi
1 armour moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
1 armour moved from Anhwe to Kwangsi
1 fighter moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Hunan
1 fighter moved from French Indo China to KweichowCombat - Japanese
Battle in Hunan
Japanese attack with 2 armour and 1 fighter
British defend with 1 infantry
Japanese roll dice for 2 armour and 1 fighter in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour and 1 fighter in Hunan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 armour owned by the Japanese lost in Hunan
Japanese roll dice for 1 fighter in Hunan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits
1 fighter owned by the Japanese lost in Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -22
Casualties for Japanese: 2 armour and 1 fighter
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to French Indo China
1 aaGun moved from French Indo China to 36 Sea Zone
1 aaGun, 1 carrier, 6 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Szechwan to Anhwe
1 fighter moved from Kweichow to Anhwe
2 armour moved from Manchuria to Anhwe
1 armour moved from Manchuria to Anhwe
1 mech_infantry moved from Amur to Manchuria
1 infantry moved from Yenisey to TimguskaPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Manchuria
8 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 aaGuns and 1 transport
EDIT: Adding units owned by Japanese to Japan: 1 aaGun
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Japanese collect 53 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 armour and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 3 armour and 2 fighters
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
35 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 7 destroyers, 6 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 67 / 77
Russians : 0 / 0
Japanese : 53 / 53
Americans : 60 / 85
Chinese : 1 / 2
British : 45 / 55
UK_Pacific : 9 / 9
Italians : 7 / 0
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 20 times
3 was rolled 27 times
4 was rolled 20 times
5 was rolled 24 times
6 was rolled 23 times
Average roll : 3.634
Median : 4.000
Variance : 0.515
Standard Deviation : 0.718
Total rolls : 131Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.652
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.952
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Germans Combat
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.589
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 56British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.652
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 23Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
2 destroyers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
2 battleships moved from 21 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 22 Sea Zone to 32 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
5 artilleries moved from Algeria to 92 Sea Zone
1 armour and 1 artillery moved from Morocco to 92 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 armour, 6 artilleries, 1 cruiser, 4 destroyers, 7 infantry, 1 submarine and 7 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour, 6 artilleries and 7 infantry moved from 97 Sea Zone to Yugoslavia
4 bombers moved from Algeria to Bulgaria
1 bomber moved from Egypt to Bulgaria -
For sea zone 6, need scramble and any kamikaze orders then order of loss.
subs
dd
ca
fighters,
or something similar -
scramble 2 figs
ool ac
subs
dd
ac
figs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,1 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
2 destroyers moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
2 battleships moved from 21 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 22 Sea Zone to 32 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
5 artilleries moved from Algeria to 92 Sea Zone
1 armour and 1 artillery moved from Morocco to 92 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 armour, 6 artilleries, 1 cruiser, 4 destroyers, 7 infantry, 1 submarine and 7 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour, 6 artilleries and 7 infantry moved from 97 Sea Zone to Yugoslavia
4 bombers moved from Algeria to Bulgaria
1 bomber moved from Egypt to BulgariaCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 battleships, 5 destroyers, 8 fighters, 3 tactical_bombers and 3 transports
Japanese defend with 1 carrier, 7 destroyers, 2 fighters, 6 submarines, 1 tactical_bomber and 3 transports
Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 5 destroyers, 8 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 9/18 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 7 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 4/11 hits
Units damaged: 1 battleship owned by the Americans
3 destroyers owned by the Americans , 2 destroyers owned by the Japanese and 6 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 battleships, 2 destroyers, 8 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 3 : 9/15 hits
Japanese roll dice for 1 carrier, 5 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 2/9 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 5 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 destroyer, 7 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 118
Casualties for Japanese: 1 carrier, 7 destroyers, 2 fighters, 6 submarines, 1 tactical_bomber and 3 transports
Casualties for Americans: 4 destroyers and 1 fighter
Battle in Korea
Battle in Bulgaria
Americans attack with 5 bombers
Germans defend with 2 infantry
Americans roll dice for 5 bombers in Bulgaria, round 2 : 4/5 hits
Germans roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bulgaria
Americans win, taking Korea from Japanese with 5 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yugoslavia
Americans attack with 1 armour, 6 artilleries and 7 infantry
Germans defend with 1 armour and 3 infantry
Americans roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits
Americans roll dice for 1 armour, 6 artilleries and 7 infantry in Yugoslavia, round 2 : 5/14 hits
Germans roll dice for 1 armour and 3 infantry in Yugoslavia, round 2 : 1/4 hits
3 infantry owned by the Germans , 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 bombers moved from Bulgaria to Albania
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 7 Sea Zone
3 carriers moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
2 carriers moved from 22 Sea Zone to 6 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Korea : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Marianas : 1 flag, 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
Sumatra : 1 flag
42 Sea Zone : 1 flag
32 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 2 transports
10 Sea Zone : 1 destroyer and 2 transports
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
7 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Morocco : 2 artilleries and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Albania : 5 bombers
Libya : 1 flag
125 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 cruiser, 4 destroyers, 2 submarines and 7 transports
101 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 armour, 6 artilleries and 6 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 65 / 77
Russians : 0 / 0
Japanese : 50 / 53
Americans : 65 / 90
Chinese : 1 / 2
British : 45 / 55
UK_Pacific : 9 / 9
Italians : 7 / 0
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 14 times
3 was rolled 26 times
4 was rolled 22 times
5 was rolled 22 times
6 was rolled 12 times
Average roll : 3.435
Median : 3.000
Variance : 1.237
Standard Deviation : 1.112
Total rolls : 115Null / Other
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 28Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 28Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.264
Median : 3.000
Variance : 1.596
Standard Deviation : 1.263
Total rolls : 53 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 65 / 77
Russians : 0 / 0
Japanese : 50 / 53
Americans : 65 / 90
Chinese : 1 / 3
British : 45 / 55
UK_Pacific : 9 / 9
Italians : 7 / 0
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 14 times
3 was rolled 26 times
4 was rolled 22 times
5 was rolled 22 times
6 was rolled 12 times
Average roll : 3.435
Median : 3.000
Variance : 1.237
Standard Deviation : 1.112
Total rolls : 115Null / Other
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 28Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 28Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.264
Median : 3.000
Variance : 1.596
Standard Deviation : 1.263
Total rolls : 53 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - British
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 artillery moved from Finland to Karelia
1 fighter moved from Finland to Vyborg
1 fighter moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Persia to Turkmenistan
1 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 7 infantry moved from India to Burma
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 98 Sea Zone
2 transports moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from United Kingdom to Karelia
1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Trans-Jordan
1 bomber moved from Albania to Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 artillery moved from Finland to Karelia
1 fighter moved from Finland to Vyborg
1 fighter moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Persia to Turkmenistan
1 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 7 infantry moved from India to Burma
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 98 Sea Zone
2 transports moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from United Kingdom to Karelia
1 mech_infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Trans-Jordan
1 bomber moved from Albania to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Vyborg
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the British lost in Vyborg
retreated to Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Karelia, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter moved from Vyborg to Finland
1 fighter moved from Karelia to Finland
1 bomber moved from Karelia to Finland
1 armour and 2 mech_infantrys moved from Norway to Finland
1 bomber moved from Germany to Finland
1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
1 fighter moved from 97 Sea Zone to Albania
1 tactical_bomber moved from Albania to 97 Sea Zone
1 bomber moved from Shan State to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Norway
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Kiangsi : 1 infantry
Shan State : 1 infantry
Burma : 2 artilleries and 8 infantry
India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
43 Sea Zone : 1 flag, 1 submarine
22 Sea Zone : 1 flag, 1 submarine
21 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Norway : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Tobruk : 1 flag
Albania : 1 flag, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Sicily : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 flag, 1 artillery and 2 infantry
Turkmenistan : 1 mech_infantry
Caucasus : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
91 Sea Zone : 1 transport
Finland : 1 flag, 2 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys
Suriname : 1 flagProduction/PUs Summary :
Germans : 64 / 77
Russians : 0 / 0
Japanese : 48 / 53
Americans : 65 / 90
Chinese : 2 / 3
British : 46 / 51
UK_Pacific : 10 / 10
Italians : 7 / 0
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 17 times
6 was rolled 14 times
Average roll : 3.471
Median : 3.000
Variance : 0.554
Standard Deviation : 0.745
Total rolls : 102Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.483
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 29Germans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.900
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.333
Median : 4.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Americans Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.264
Median : 3.000
Variance : 1.596
Standard Deviation : 1.263
Total rolls : 53 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5,6,4,3,2,6,3,2,3,4,3,2,6
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from Dutch New Guinea to 35 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry and 1 mech_infantry moved from Northern Territory to Western Australia
1 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 1 aaGun, 2 infantry and 1 mech_infantry
Philippines : 1 artillery, 1 bomber and 1 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 armour and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
44 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 transport
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 64 / 77
Russians : 0 / 0
Japanese : 48 / 53
Americans : 65 / 90
Chinese : 2 / 3
British : 46 / 51
UK_Pacific : 10 / 10
Italians : 7 / 0
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
1 infantry moved from Albania to Bulgaria
French take Bulgaria from Germans
2 infantry moved from Algeria to MoroccoCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Morocco : 2 infantry
Albania : 1 fighter and 1 infantry
Bulgaria : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 63 / 77
Russians : 0 / 0
Japanese : 48 / 53
Americans : 65 / 90
Chinese : 2 / 3
British : 46 / 51
UK_Pacific : 10 / 10
Italians : 7 / 0
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 73 PUs;
Germans buy 2 armour, 1 artillery and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Novgorod to Karelia
6 armour moved from Belarus to Karelia
1 infantry moved from Vyborg to Karelia
2 infantry moved from Kazakhstan to Turkmenistan
2 armour moved from Kazakhstan to Turkmenistan
3 infantry moved from Volgograd to Caucasus
1 artillery moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
4 armour moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
2 fighters moved from Northern Italy to Yugoslavia
2 bombers moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
15 infantry moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Volgograd to Turkmenistan
1 fighter moved from Russia to Caucasus
2 infantry moved from Northern Italy to Yugoslavia
5 armour moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_majors; Remaining resources: 73 PUs;
Germans buy 2 armour, 1 artillery and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Novgorod to Karelia
6 armour moved from Belarus to Karelia
1 infantry moved from Vyborg to Karelia
2 infantry moved from Kazakhstan to Turkmenistan
2 armour moved from Kazakhstan to Turkmenistan
3 infantry moved from Volgograd to Caucasus
1 artillery moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
4 armour moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
2 fighters moved from Northern Italy to Yugoslavia
2 bombers moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
15 infantry moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Volgograd to Turkmenistan
1 fighter moved from Russia to Caucasus
2 infantry moved from Northern Italy to Yugoslavia
5 armour moved from Volgograd to Caucasus
2 infantry moved from Rostov to CaucasusCombat - Germans
Battle in Turkmenistan
Germans attack with 2 armour, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Turkmenistan, round 2 : 2/5 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yugoslavia
Germans attack with 5 armour, 1 artillery, 2 bombers, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 armour, 6 artilleries and 6 infantry
Germans roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 7/29 hits
Americans roll dice for 1 armour, 6 artilleries and 6 infantry in Yugoslavia, round 2 : 6/13 hits
1 artillery owned by the Americans , 6 infantry owned by the Germans and 6 infantry owned by the Americans lost in Yugoslavia
Germans roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 3 : 7/23 hits
Americans roll dice for 1 armour and 5 artilleries in Yugoslavia, round 3 : 4/6 hits
5 artilleries owned by the Americans , 4 infantry owned by the Germans and 1 armour owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 5 armour, 1 artillery, 2 bombers, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 10 infantry
Casualties for Americans: 1 armour, 6 artilleries and 6 infantry
Battle in Karelia
Germans attack with 6 armour and 7 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 6 armour and 7 infantry in Karelia, round 2 : 4/13 hits
British roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 3/3 hits
2 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia
Germans win, taking Karelia from British with 6 armour and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 5 armour, 1 fighter and 5 infantry
British defend with 1 mech_infantry
Germans roll dice for 5 armour, 1 fighter and 5 infantry in Caucasus, round 2 : 3/11 hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 5 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 infantry moved from Ukraine to Bessarabia
2 armour moved from Rostov to Bessarabia
1 armour moved from Rostov to Belarus
1 infantry moved from Rostov to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 armour moved from Volgograd to Ukraine
1 infantry moved from Ukraine to Rostov
1 fighter moved from Caucasus to Ukraine
1 tactical_bomber moved from Turkmenistan to Volgograd
1 aaGun moved from Belarus to Novgorod
1 bomber moved from Yugoslavia to Germany
1 bomber moved from Yugoslavia to Germany
2 fighters moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from Yugoslavia to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from France to Northern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Southern France
12 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Novgorod to Vyborg
1 aaGun moved from Novgorod to KareliaPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Volgograd
1 armour and 2 infantry placed in Ukraine
10 infantry placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Germany
Germans undo move 4.
5 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,2,2,5,5,1,3,5,2,5,3,3,2,1
Germans collect 63 PUs (5 lost to blockades); end with 63 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Greater Southern Germany : 1 artillery and 1 infantry
Slovakia Hungary : 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Germany : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory_major and 6 infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 2 fighters and 15 infantry
Southern Italy : 1 artillery, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Belarus : 1 flag, 1 armour
Karelia : 1 flag, 1 aaGun, 6 armour and 4 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag, 1 aaGun
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 armour and 2 infantry
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 2 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor, 4 infantry and 1 tactical_bomber
Turkmenistan : 1 flag, 2 armour and 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 5 armour and 5 infantry
Smolensk : 1 flag
Samara : 1 flag
Yugoslavia : 1 flag, 5 armour, 1 artillery, 7 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 68 / 83
Russians : 0 / 0
Japanese : 48 / 53
Americans : 63 / 90
Chinese : 2 / 3
British : 43 / 51
UK_Pacific : 10 / 10
Italians : 7 / 0
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 41 times
3 was rolled 26 times
4 was rolled 13 times
5 was rolled 33 times
6 was rolled 29 times
Average roll : 3.494
Median : 3.000
Variance : 2.810
Standard Deviation : 1.676
Total rolls : 164Null / Other
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.077
Median : 3.000
Variance : 1.868
Standard Deviation : 1.367
Total rolls : 39Germans Combat
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 15 times
6 was rolled 23 times
Average roll : 3.926
Median : 4.000
Variance : 1.962
Standard Deviation : 1.401
Total rolls : 81British Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.077
Median : 3.000
Variance : 1.868
Standard Deviation : 1.367
Total rolls : 39