@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Heavy Bomber
Activate Technology - Germans
Germans activating Heavy Bomber
Purchase Units - Germans
Germans buy 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
3 fighters moved from France to Egypt
3 fighters moved from Western Germany to Egypt
2 bombers moved from Western Germany to Egypt
4 armour, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
8 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 8 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
8 infantry moved from 111 Sea Zone to Scotland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Heavy Bomber
Activate Technology - Germans
Germans activating Heavy Bomber
Purchase Units - Germans
Germans buy 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Rocket attack in Gibraltar does 5 damage to harbour owned by British
Rockets in France roll: 5
Rocket attack in United Kingdom does 1 damage to harbour owned by British
Rockets in Western Germany roll: 1
Rocket attack in Egypt does 4 damage to factory_minor owned by British
Rockets in Yugoslavia roll: 4
Rocket attack in Egypt does 2 damage to factory_minor owned by British
Rockets in Romania roll: 5
Rocket attack in United Kingdom does 5 damage to factory_major owned by British
Rockets in Germany roll: 5
3 fighters moved from France to Egypt
3 fighters moved from Western Germany to Egypt
2 bombers moved from Western Germany to Egypt
4 armour, 2 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
8 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 8 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
8 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Battle in Egypt
Germans attack with 4 armour, 2 artilleries, 2 bombers, 7 fighters, 10 infantry and 2 mech_infantrys
British defend with 9 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 6 mech_infantrys
Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 7 fighters, 10 infantry and 2 mech_infantrys in Egypt, round 2 : 9/29 hits
British roll dice for 9 armour, 3 artilleries, 2 fighters, 5 infantry and 6 mech_infantrys in Egypt, round 2 : 10/25 hits
5 infantry owned by the British , 10 infantry owned by the Germans and 4 mech_infantrys owned by the British lost in Egypt
Germans roll dice for 4 armour, 2 artilleries, 2 bombers, 7 fighters and 2 mech_infantrys in Egypt, round 3 : 11/19 hits
British roll dice for 9 armour, 3 artilleries, 2 fighters and 2 mech_infantrys in Egypt, round 3 : 12/16 hits
6 armour owned by the British , 4 armour owned by the Germans , 3 artilleries owned by the British , 2 mech_infantrys owned by the British , 2 artilleries owned by the Germans , 2 mech_infantrys owned by the Germans and 4 fighters owned by the Germans lost in Egypt
Germans roll dice for 2 bombers and 3 fighters in Egypt, round 4 : 3/7 hits
British roll dice for 3 armour and 2 fighters in Egypt, round 4 : 3/5 hits
3 armour owned by the British and 3 fighters owned by the Germans lost in Egypt
Germans roll dice for 2 bombers in Egypt, round 5 : 1/4 hits
British roll dice for 2 fighters in Egypt, round 5 : 2/2 hits
2 bombers owned by the Germans and 1 fighter owned by the British lost in Egypt
British win, taking Scotland from British with 1 fighter remaining. Battle score for attacker is -49
Casualties for Germans: 4 armour, 2 artilleries, 2 bombers, 7 fighters, 10 infantry and 2 mech_infantrys
Casualties for British: 9 armour, 3 artilleries, 1 fighter, 5 infantry and 6 mech_infantrys
Non Combat Move - Germans
3 artilleries and 9 infantry moved from Iraq to Trans-Jordan
5 armour moved from Northwest Persia to Trans-Jordan
3 artilleries and 3 infantry moved from Caucasus to Northwest Persia
11 infantry moved from Rostov to Caucasus
4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
5 artilleries and 14 infantry moved from Volgograd to Caucasus
4 infantry moved from Germany to Western Germany
1 aaGun and 7 infantry moved from Poland to Germany
4 mech_infantrys moved from Russia to Western Ukraine
2 aaGuns moved from Novgorod to Karelia
Place Units - Germans
3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Germans collect 1 PU from War Bonds; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag
Trans-Jordan : 5 armour, 3 artilleries and 9 infantry
Scotland : 1 flag, 1 airfield and 8 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 8 infantry
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Romania : 1 airfield
Germany : 1 aaGun, 1 airfield, 1 factory_minor and 7 infantry
Norway : 4 artilleries, 1 factory_minor and 7 infantry
Northern Italy : 9 infantry
Southern Italy : 8 infantry
Belarus : 1 flag
Karelia : 1 flag, 2 aaGuns
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 4 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 5 artilleries and 25 infantry
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
125 Sea Zone : 1 flag
Bulgaria : 8 infantry
109 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 4 armour, 3 artilleries, 8 infantry and 4 mech_infantrys
Yugoslavia : 1 flag, 1 airfield and 5 infantry
Finland : 1 flag, 1 factory_minor
111 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 4 transports
Production/PUs Summary :
Germans : 62 / 88
Russians : 0 / 0
Japanese : 79 / 95
Americans : 52 / 73
Chinese : 0 / 2
British : 27 / 27
UK_Pacific : 0 / 0
Italians : 28 / 43
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
breakfast is interrupting Japan, but I know my move is still up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 4 and gets 0 hits
Purchase Units - Japanese
Japanese buy 10 destroyers and 1 harbour; Remaining resources: 10 PUs; 6 SuicideAttackTokens; 1 techTokens;
Combat Move - Japanese
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 79 Sea Zone to 72 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from West India to 79 Sea Zone
2 bombers moved from Trans-Jordan to Egypt
1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from Americans
1 submarine moved from 37 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in Egypt
Japanese attack with 2 bombers
British defend with 1 factory_minor, 1 fighter and 1 harbour
Japanese roll dice for 2 bombers in Egypt, round 2 : 1/4 hits
British roll dice for 1 fighter in Egypt, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 fighter owned by the British lost in Egypt
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for British: 1 fighter
Battle in Kenya
Battle in Tanganyika Territory
Non Combat Move - Japanese
2 armour and 2 infantry moved from Java to 42 Sea Zone
2 armour, 1 destroyer, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 armour and 2 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 1 infantry moved from Wake Island to 31 Sea Zone
2 artilleries, 4 carriers, 5 cruisers, 7 destroyers, 8 fighters, 1 infantry, 1 submarine and 3 transports moved from 31 Sea Zone to 33 Sea Zone
2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 cruisers and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Turkmenistan to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 bomber moved from Egypt to France
Place Units - Japanese
1 harbour placed in Java
3 destroyers placed in 37 Sea Zone
3 destroyers placed in 36 Sea Zone
3 destroyers placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 81 PUs; end with 91 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag
Ceylon : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 4 carriers, 8 cruisers, 9 destroyers, 8 fighters, 1 submarine and 3 transports
37 Sea Zone : 1 flag, 4 destroyers and 3 transports
36 Sea Zone : 1 flag, 3 destroyers
39 Sea Zone : 1 flag
20 Sea Zone : 3 destroyers
6 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 2 submarines
West India : 1 flag, 1 factory_minor
Trans-Jordan : 1 armour
Kenya : 1 flag, 1 artillery and 1 infantry
Tanganyika Territory : 1 flag, 1 infantry and 1 mech_infantry
France : 1 bomber
Southern Italy : 1 fighter
Urals : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag
80 Sea Zone : 1 flag
70 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 1 aaGun and 2 infantry
72 Sea Zone : 1 flag, 1 submarine and 2 transports
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 62 / 88
Russians : 0 / 0
Japanese : 81 / 106
Americans : 52 / 73
Chinese : 0 / 2
British : 25 / 27
UK_Pacific : 0 / 0
Italians : 28 / 43
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I can’t stop Italy from knocking out Cairo finally, so I concede. Thanks for a very interesting game, I found hanging on in the Pacific to be very challenging.
I can’t stop Italy from knocking out Cairo finally, so I concede. Thanks for a very interesting game, I found hanging on in the Pacific to be very challenging.
It was good stuff all around. I think only my second tech game of the season. Really enjoyed it.
Thanks for the game. If you want to start one for 2014, I’m good with that.
Let’s wait for Nov. 1, the league rules might be slightly different.
No one else likes to play with tech rules in these games? I wouldn’t want to do it in every game, but I find it a refreshing change from the normal games.
Gamer played me with tech, but we have a history of playing tech games so i’m not surprised there.
Asides from him, you’re the only game this season that I played with tech.
I feel that people don’t like the randomness, which is fair. I got screwed in a dice tourney when Darth diced LRA for Germany on the first round and invaded the UK :P I think that AA50.
Dunno, there are so many dice rolled in Global that Tech shouldn’t be that scary. I really like the tokens over straight dice though.