Tcnance(axis) vs degrasse(allies) +6

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - British
                1 artillery and 2 infantry moved from Finland to Karelia
                4 infantry moved from Norway to Finland
                2 infantry moved from Egypt to 98 Sea Zone
                3 transports moved from 97 Sea Zone to 94 Sea Zone
                1 carrier moved from 98 Sea Zone to 94 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 2 tactical_bombers moved from Albania to Yugoslavia
                2 infantry moved from Bulgaria to Yugoslavia
                4 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 fighter moved from 98 Sea Zone to 94 Sea Zone
                2 fighters moved from 97 Sea Zone to Yugoslavia
                2 infantry moved from Turkmenistan to Kazakhstan
                      British take Kazakhstan from Germans
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Shan State
                1 bomber moved from India to Shan State
                4 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
                      British take Caucasus from Germans
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 46 Sea Zone to 22 Sea Zone
                      UK_Pacific take 22 Sea Zone from Japanese
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Finland to Karelia
                4 infantry moved from Norway to Finland
                2 infantry moved from Egypt to 98 Sea Zone
                3 transports moved from 97 Sea Zone to 94 Sea Zone
                1 carrier moved from 98 Sea Zone to 94 Sea Zone
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                2 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 2 tactical_bombers moved from Albania to Yugoslavia
                2 infantry moved from Bulgaria to Yugoslavia
                4 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 fighter moved from 98 Sea Zone to 94 Sea Zone
                2 fighters moved from 97 Sea Zone to Yugoslavia
                2 infantry moved from Turkmenistan to Kazakhstan
                      British take Kazakhstan from Germans
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Shan State
                1 bomber moved from India to Shan State
                4 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
                      British take Caucasus from Germans
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 46 Sea Zone to 22 Sea Zone
                      UK_Pacific take 22 Sea Zone from Japanese
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shan State
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Karelia
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Karelia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    British win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Yugoslavia
                    British attack with 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 5 infantry; Italians defend with 1 armour, 1 artillery and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 :  2/2 hits
                        British roll dice for 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 2 :  5/15 hits
                        Italians roll dice for 1 armour, 1 artillery and 7 infantry in Yugoslavia, round 2 :  3/9 hits
                        3 infantry owned by the British , 5 infantry owned by the Germans and 2 infantry owned by the Italians lost in Yugoslavia
                        British roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Yugoslavia, round 3 :  6/12 hits
                        Italians roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Yugoslavia
                    British win, taking Yugoslavia from Italians with 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 5 infantry
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in Volgograd
                    British attack with 4 armour and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                        British roll dice for 4 armour and 1 mech_infantry in Volgograd, round 2 :  1/5 hits
                        Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 :  2/3 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British and 1 aaGun owned by the Germans lost in Volgograd
                        British roll dice for 3 armour in Volgograd, round 3 :  2/3 hits
                        Germans roll dice for 3 infantry in Volgograd, round 3 :  2/3 hits
                        2 armour owned by the British and 2 infantry owned by the Germans lost in Volgograd
                        British roll dice for 1 armour in Volgograd, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Volgograd, round 4 :  0/1 hits
                        British roll dice for 1 armour in Volgograd, round 5 :  0/1 hits
                        Germans roll dice for 1 infantry in Volgograd, round 5 :  0/1 hits
                        British roll dice for 1 armour in Volgograd, round 6 :  0/1 hits
                        Germans roll dice for 1 infantry in Volgograd, round 6 :  0/1 hits
                        British roll dice for 1 armour in Volgograd, round 7 :  0/1 hits
                        Germans roll dice for 1 infantry in Volgograd, round 7 :  1/1 hits
                        1 armour owned by the British lost in Volgograd
                    Germans win with 1 infantry remaining. Battle score for attacker is -17
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for British: 4 armour and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Yugoslavia to 94 Sea Zone
                1 fighter moved from Yugoslavia to 97 Sea Zone
                1 tactical_bomber moved from Yugoslavia to 97 Sea Zone
                1 bomber and 1 tactical_bomber moved from Yugoslavia to Albania
                1 artillery moved from 92 Sea Zone to Algeria
                2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from United Kingdom to Finland
                1 bomber moved from Shan State to India
                2 infantry moved from Yunnan to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Norway
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 50 PUs; end with 50 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Szechwan : 1 infantry
        Burma : 2 infantry
        India : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
        Malaya : 1 harbour
        Kazakhstan : 1 flag, 2 infantry
        43 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        21 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Algeria : 1 artillery, 2 infantry and 1 mech_infantry
        Norway : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Tobruk : 1 flag
        Albania : 1 flag, 1 bomber and 1 tactical_bomber
        Sicily : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Karelia : 1 flag, 1 artillery and 2 infantry
        Caucasus : 1 flag, 1 armour and 2 mech_infantrys
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        Eire : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Yugoslavia : 1 flag, 2 artilleries, 4 infantry and 1 mech_infantry
        Finland : 1 flag, 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 62 / 89
        Russians : 0 / 0
        Japanese : 49 / 52
        Americans : 60 / 85
        Chinese : 5 / 2
        British : 50 / 55
        UK_Pacific : 9 / 9
        Italians : 7 / 0
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 15 times
                3 was rolled 15 times
                4 was rolled 20 times
                5 was rolled 9 times
                6 was rolled 20 times
            Average roll : 3.386
            Median : 3.000
            Variance : 1.190
            Standard Deviation : 1.091
            Total rolls : 101

    Null / Other
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.143
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.143
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.923
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    British Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 11 times
            Average roll : 3.362
            Median : 3.000
            Variance : 1.152
            Standard Deviation : 1.073
            Total rolls : 47

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Italians

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,1,1,1,5,5,4
                Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor and 6 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
        Bryansk : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 89
        Russians : 0 / 0
        Japanese : 49 / 52
        Americans : 60 / 85
        Chinese : 5 / 2
        British : 50 / 55
        UK_Pacific : 9 / 9
        Italians : 7 / 0
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Null / Other
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.556
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 bomber moved from India to 44 Sea Zone
                2 submarines moved from 26 Sea Zone to 22 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                1 bomber moved from 44 Sea Zone to Dutch New Guinea
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 2 fighters placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 aaGun
        Philippines : 1 artillery and 1 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 bomber and 1 infantry
        44 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 2 submarines
        62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 62 / 89
        Russians : 0 / 0
        Japanese : 49 / 52
        Americans : 60 / 85
        Chinese : 5 / 2
        British : 50 / 55
        UK_Pacific : 9 / 9
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Japanese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    ANZAC Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 97 Sea Zone to Albania
                2 infantry moved from 92 Sea Zone to Algeria

    Turn Complete - French

    Territory Summary for French :

    Algeria : 2 infantry
        Albania : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 62 / 89
        Russians : 0 / 0
        Japanese : 49 / 52
        Americans : 60 / 85
        Chinese : 5 / 2
        British : 50 / 55
        UK_Pacific : 9 / 9
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Japanese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    ANZAC Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                3 armour moved from Russia to Kazakhstan
                1 tactical_bomber moved from Ukraine to Kazakhstan
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from British
                1 infantry moved from Romania to Bulgaria
                1 infantry moved from Romania to Yugoslavia
                3 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Germany to Yugoslavia
                1 fighter moved from Ukraine to Yugoslavia
                1 bomber moved from Northern Italy to Yugoslavia
                1 bomber moved from Western Germany to Yugoslavia
                1 tactical_bomber moved from Germany to Yugoslavia
                1 fighter moved from France to Yugoslavia
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                3 armour moved from Russia to Kazakhstan
                1 tactical_bomber moved from Ukraine to Kazakhstan
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from British
                1 infantry moved from Romania to Bulgaria
                1 infantry moved from Romania to Yugoslavia
                3 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Germany to Yugoslavia
                1 fighter moved from Ukraine to Yugoslavia
                1 bomber moved from Northern Italy to Yugoslavia
                1 bomber moved from Western Germany to Yugoslavia
                1 tactical_bomber moved from Germany to Yugoslavia
                1 fighter moved from France to Yugoslavia
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 1 armour, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber
                    British defend with 2 artilleries, 4 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  4/13 hits
                        British roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Yugoslavia, round 2 :  3/7 hits
                        4 infantry owned by the British and 3 infantry owned by the Germans lost in Yugoslavia
                        Germans roll dice for 1 armour, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Yugoslavia, round 3 :  3/10 hits
                        British roll dice for 2 artilleries and 1 mech_infantry in Yugoslavia, round 3 :  1/3 hits
                        1 infantry owned by the Germans , 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 1 armour, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                    Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 3 armour, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/6 hits
                        British roll dice for 2 infantry in Kazakhstan, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Kazakhstan
                        Germans roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 :  0/6 hits
                        British roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        Germans roll dice for 3 armour, 2 infantry and 1 tactical_bomber in Kazakhstan, round 4 :  4/6 hits
                        British roll dice for 1 infantry in Kazakhstan, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Karelia
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 :  0/6 hits
                        British roll dice for 1 artillery and 2 infantry in Karelia, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 3 :  2/5 hits
                        British roll dice for 1 artillery and 2 infantry in Karelia, round 3 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 4 :  2/4 hits
                        British roll dice for 1 artillery in Karelia, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Karelia
                    Germans win, taking Karelia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                6 armour moved from Russia to Belarus
                6 armour moved from Russia to Volgograd
                3 infantry moved from Ukraine to Rostov
                3 armour moved from Russia to Rostov
                2 armour moved from Russia to Volgograd
                1 tactical_bomber moved from Kazakhstan to Volgograd
                1 aaGun moved from Archangel to Novgorod
                1 fighter moved from Karelia to Russia
                1 tactical_bomber moved from Karelia to Germany
                2 bombers moved from Yugoslavia to Germany
                2 infantry moved from Northern Italy to Southern Italy
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 fighter moved from Yugoslavia to Northern Italy
                1 fighter moved from Yugoslavia to Northern Italy
                5 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                6 infantry moved from France to Northern Italy
                1 artillery moved from France to Northern Italy
                11 infantry moved from Western Germany to Northern Italy
                1 armour moved from Germany to Northern Italy
                1 mech_infantry moved from Germany to Northern Italy
                7 infantry moved from Germany to Western Germany
                1 aaGun moved from Western Germany to Northern Italy
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Germany to Western Germany

    Place Units - Germans
                4 armour and 1 mech_infantry placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                5 infantry placed in Western Germany
                3 infantry placed in Ukraine
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,3,5,3,5,1,1
                Germans collect 62 PUs (5 lost to blockades); end with 62 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag, 3 armour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Germany : 1 aaGun, 2 bombers, 1 factory_major, 3 infantry and 1 tactical_bomber
        Denmark : 2 infantry
        Holland Belgium : 1 infantry
        Northern Italy : 1 aaGun, 1 armour, 1 artillery, 2 fighters, 17 infantry and 1 mech_infantry
        Southern Italy : 1 artillery, 18 infantry and 1 tactical_bomber
        Belarus : 1 flag, 1 aaGun and 6 armour
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 armour and 3 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 8 armour, 1 factory_minor, 3 infantry and 1 tactical_bomber
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag, 2 infantry
        Yugoslavia : 1 flag, 1 armour and 3 infantry

    Production/PUs Summary :

    Germans : 67 / 77
        Russians : 0 / 0
        Japanese : 49 / 52
        Americans : 60 / 85
        Chinese : 5 / 2
        British : 45 / 55
        UK_Pacific : 9 / 9
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 22 times
                4 was rolled 13 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.477
            Median : 3.000
            Variance : 0.847
            Standard Deviation : 0.920
            Total rolls : 86

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Germans Combat
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 14 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.589
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 56

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.524
            Median : 3.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 21

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Shensi to Szechwan
                1 artillery moved from Shensi to Kweichow
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Kwangsi
                1 armour moved from Anhwe to Hunan
                1 armour moved from Anhwe to Hunan
                1 armour moved from Anhwe to Kwangsi
                1 fighter moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Hunan
                1 fighter moved from French Indo China to Kweichow

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Shensi to Szechwan
                1 artillery moved from Shensi to Kweichow
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Yunnan
                2 infantry moved from French Indo China to Kwangsi
                1 armour moved from Anhwe to Hunan
                1 armour moved from Anhwe to Hunan
                1 armour moved from Anhwe to Kwangsi
                1 fighter moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Hunan
                1 fighter moved from French Indo China to Kweichow

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 armour and 1 fighter
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 fighter in Hunan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 armour and 1 fighter in Hunan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 armour owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 fighter in Hunan, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 :  1/1 hits
                        1 fighter owned by the Japanese lost in Hunan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -22
                    Casualties for Japanese: 2 armour and 1 fighter
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Siam to Shan State
                1 infantry moved from Siam to French Indo China
                1 aaGun moved from French Indo China to 36 Sea Zone
                1 aaGun, 1 carrier, 6 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from Szechwan to Anhwe
                1 fighter moved from Kweichow to Anhwe
                2 armour moved from Manchuria to Anhwe
                1 armour moved from Manchuria to Anhwe
                1 mech_infantry moved from Amur to Manchuria
                1 infantry moved from Yenisey to Timguska

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                3 infantry placed in Manchuria
                8 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 aaGuns and 1 transport
                EDIT: Adding units owned by Japanese to Japan: 1 aaGun
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
                Japanese collect 53 PUs; end with 53 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour and 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 3 armour and 2 fighters
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        35 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier, 7 destroyers, 6 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 67 / 77
        Russians : 0 / 0
        Japanese : 53 / 53
        Americans : 60 / 85
        Chinese : 1 / 2
        British : 45 / 55
        UK_Pacific : 9 / 9
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 20 times
                3 was rolled 27 times
                4 was rolled 20 times
                5 was rolled 24 times
                6 was rolled 23 times
            Average roll : 3.634
            Median : 4.000
            Variance : 0.515
            Standard Deviation : 0.718
            Total rolls : 131

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.652
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.952
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Germans Combat
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 14 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.589
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 56

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.652
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                2 destroyers moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone
                2 battleships moved from 21 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 armour and 1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 transport moved from 22 Sea Zone to 32 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                5 artilleries moved from Algeria to 92 Sea Zone
                1 armour and 1 artillery moved from Morocco to 92 Sea Zone
                3 infantry moved from Algeria to 92 Sea Zone
                4 infantry moved from Morocco to 92 Sea Zone
                1 armour, 6 artilleries, 1 cruiser, 4 destroyers, 7 infantry, 1 submarine and 7 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 6 artilleries and 7 infantry moved from 97 Sea Zone to Yugoslavia
                4 bombers moved from Algeria to Bulgaria
                1 bomber moved from Egypt to Bulgaria

  • '21 '19 '18 '17 '16

    For sea zone 6, need scramble and any kamikaze orders then order of loss.

    subs
    dd
    ca
    fighters,
    or something similar

  • 2007 AAR League

    scramble 2 figs

    ool ac
    subs
    dd
    ac
    figs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 1,1 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 bombers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                2 destroyers moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone
                2 battleships moved from 21 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 armour and 1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                2 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 transport moved from 22 Sea Zone to 32 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                5 artilleries moved from Algeria to 92 Sea Zone
                1 armour and 1 artillery moved from Morocco to 92 Sea Zone
                3 infantry moved from Algeria to 92 Sea Zone
                4 infantry moved from Morocco to 92 Sea Zone
                1 armour, 6 artilleries, 1 cruiser, 4 destroyers, 7 infantry, 1 submarine and 7 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 6 artilleries and 7 infantry moved from 97 Sea Zone to Yugoslavia
                4 bombers moved from Algeria to Bulgaria
                1 bomber moved from Egypt to Bulgaria

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 5 destroyers, 8 fighters, 3 tactical_bombers and 3 transports
                    Japanese defend with 1 carrier, 7 destroyers, 2 fighters, 6 submarines, 1 tactical_bomber and 3 transports
                        Japanese roll dice for 6 submarines in 6 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 2 battleships, 5 destroyers, 8 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 2 :  9/18 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 7 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 :  4/11 hits
                    Units damaged: 1 battleship owned by the Americans
                        3 destroyers owned by the Americans , 2 destroyers owned by the Japanese and 6 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 battleships, 2 destroyers, 8 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 3 :  9/15 hits
                        Japanese roll dice for 1 carrier, 5 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 :  2/9 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 5 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
                        3 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 destroyer, 7 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 118
                    Casualties for Japanese: 1 carrier, 7 destroyers, 2 fighters, 6 submarines, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 4 destroyers and 1 fighter
                Battle in Korea
                Battle in Bulgaria
                    Americans attack with 5 bombers
                    Germans defend with 2 infantry
                        Americans roll dice for 5 bombers in Bulgaria, round 2 :  4/5 hits
                        Germans roll dice for 2 infantry in Bulgaria, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bulgaria
                    Americans win, taking Korea from Japanese with 5 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Yugoslavia
                    Americans attack with 1 armour, 6 artilleries and 7 infantry
                    Germans defend with 1 armour and 3 infantry
                        Americans roll dice for 1 cruiser in Yugoslavia, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 6 artilleries and 7 infantry in Yugoslavia, round 2 :  5/14 hits
                        Germans roll dice for 1 armour and 3 infantry in Yugoslavia, round 2 :  1/4 hits
                        3 infantry owned by the Germans , 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Germans with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                5 bombers moved from Bulgaria to Albania
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                3 carriers moved from 17 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                2 carriers moved from 22 Sea Zone to 6 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery, 2 bombers and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Korea : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
        Marianas : 1 flag, 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Midway : 1 airfield
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        32 Sea Zone : 1 transport
        26 Sea Zone : 1 flag, 2 transports
        10 Sea Zone : 1 destroyer and 2 transports
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        7 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 destroyer, 6 fighters, 2 tactical_bombers and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 2 artilleries and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Albania : 5 bombers
        Libya : 1 flag
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 cruiser, 4 destroyers, 2 submarines and 7 transports
        101 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag, 1 armour, 6 artilleries and 6 infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 65 / 77
        Russians : 0 / 0
        Japanese : 50 / 53
        Americans : 65 / 90
        Chinese : 1 / 2
        British : 45 / 55
        UK_Pacific : 9 / 9
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 14 times
                3 was rolled 26 times
                4 was rolled 22 times
                5 was rolled 22 times
                6 was rolled 12 times
            Average roll : 3.435
            Median : 3.000
            Variance : 1.237
            Standard Deviation : 1.112
            Total rolls : 115

    Null / Other
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 28

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 28

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 16 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.264
            Median : 3.000
            Variance : 1.596
            Standard Deviation : 1.263
            Total rolls : 53

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 65 / 77
        Russians : 0 / 0
        Japanese : 50 / 53
        Americans : 65 / 90
        Chinese : 1 / 3
        British : 45 / 55
        UK_Pacific : 9 / 9
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 14 times
                3 was rolled 26 times
                4 was rolled 22 times
                5 was rolled 22 times
                6 was rolled 12 times
            Average roll : 3.435
            Median : 3.000
            Variance : 1.237
            Standard Deviation : 1.112
            Total rolls : 115

    Null / Other
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 28

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 28

    Germans Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 16 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.264
            Median : 3.000
            Variance : 1.596
            Standard Deviation : 1.263
            Total rolls : 53

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - British
                2 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 artillery moved from Finland to Karelia
                1 fighter moved from Finland to Vyborg
                1 fighter moved from Finland to Karelia
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Persia to Turkmenistan
                1 infantry moved from Burma to Shan State
                1 bomber moved from India to Shan State
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 artilleries and 7 infantry moved from India to Burma
                1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
                1 transport moved from 94 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 98 Sea Zone
                2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from United Kingdom to Karelia
                1 mech_infantry moved from Persia to Northwest Persia
                1 armour moved from Persia to Trans-Jordan
                1 bomber moved from Albania to Germany

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                1 artillery moved from Finland to Karelia
                1 fighter moved from Finland to Vyborg
                1 fighter moved from Finland to Karelia
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Persia to Turkmenistan
                1 infantry moved from Burma to Shan State
                1 bomber moved from India to Shan State
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 artilleries and 7 infantry moved from India to Burma
                1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
                1 transport moved from 94 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 98 Sea Zone
                2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from United Kingdom to Karelia
                1 mech_infantry moved from Persia to Northwest Persia
                1 armour moved from Persia to Trans-Jordan
                1 bomber moved from Albania to Germany

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Battle in Vyborg
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Vyborg, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Vyborg
                    retreated to Vyborg
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Karelia
                    British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Karelia, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Karelia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Karelia
                    British win, taking Karelia from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                1 fighter moved from Vyborg to Finland
                1 fighter moved from Karelia to Finland
                1 bomber moved from Karelia to Finland
                1 armour and 2 mech_infantrys moved from Norway to Finland
                1 bomber moved from Germany to Finland
                1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
                1 fighter moved from 97 Sea Zone to Albania
                1 tactical_bomber moved from Albania to 97 Sea Zone
                1 bomber moved from Shan State to India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 armour and 2 mech_infantrys placed in Norway
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 46 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 infantry
        Shan State : 1 infantry
        Burma : 2 artilleries and 8 infantry
        India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        43 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        21 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Norway : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Tobruk : 1 flag
        Albania : 1 flag, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
        Sicily : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Karelia : 1 flag, 1 artillery and 2 infantry
        Turkmenistan : 1 mech_infantry
        Caucasus : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        91 Sea Zone : 1 transport
        Finland : 1 flag, 2 armour, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 64 / 77
        Russians : 0 / 0
        Japanese : 48 / 53
        Americans : 65 / 90
        Chinese : 2 / 3
        British : 46 / 51
        UK_Pacific : 10 / 10
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 14 times
                3 was rolled 23 times
                4 was rolled 18 times
                5 was rolled 17 times
                6 was rolled 14 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.554
            Standard Deviation : 0.745
            Total rolls : 102

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.483
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 29

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.900
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Americans Combat
                1 was rolled 10 times
                2 was rolled 6 times
                3 was rolled 16 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.264
            Median : 3.000
            Variance : 1.596
            Standard Deviation : 1.263
            Total rolls : 53

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Italians

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,5,6,4,3,2,6,3,2,3,4,3,2,6
                Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 bomber moved from Dutch New Guinea to 35 Sea Zone
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry and 1 mech_infantry moved from Northern Territory to Western Australia
                1 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 22 Sea Zone to 19 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Western Australia : 1 aaGun, 2 infantry and 1 mech_infantry
        Philippines : 1 artillery, 1 bomber and 1 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 armour and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 destroyer
        22 Sea Zone : 1 submarine
        19 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 1 transport
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 64 / 77
        Russians : 0 / 0
        Japanese : 48 / 53
        Americans : 65 / 90
        Chinese : 2 / 3
        British : 46 / 51
        UK_Pacific : 10 / 10
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French
                1 infantry moved from Albania to Bulgaria
                      French take Bulgaria from Germans
                2 infantry moved from Algeria to Morocco

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Morocco : 2 infantry
        Albania : 1 fighter and 1 infantry
        Bulgaria : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 63 / 77
        Russians : 0 / 0
        Japanese : 48 / 53
        Americans : 65 / 90
        Chinese : 2 / 3
        British : 46 / 51
        UK_Pacific : 10 / 10
        Italians : 7 / 0
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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