Lässt du deinen fig in UK aufsteigen ?
41931-oob-round-01-b-ita.tsvg
Odonis (Axis) vs Captainwalker (Allies +10) G40L No Tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Greece to Egypt
2 bombers and 3 tactical_bombers moved from Greece to Egypt
5 fighters moved from Southern Italy to Egypt
15 armour and 12 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 bomber, 4 fighters and 1 tactical_bomber moved from Iraq to Egypt -
Sorry, totally forgot to ask you for OOL, but then I hit 28 in my first round and assumed max defense from there on.
Not over yet however…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Greece to Egypt
2 bombers and 3 tactical_bombers moved from Greece to Egypt
5 fighters moved from Southern Italy to Egypt
15 armour and 12 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 bomber, 4 fighters and 1 tactical_bomber moved from Iraq to EgyptCombat - Germans
Battle in Egypt
Germans attack with 15 armour, 3 bombers, 12 fighters, 14 mech_infantrys and 4 tactical_bombers
British defend with 1 airfield, 14 armour, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Americans defend with 2 aaGuns, 2 artilleries, 4 fighters and 12 infantry
Germans win, taking Egypt from British with 11 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 4 armour, 3 bombers, 8 fighters and 14 mech_infantrys
Casualties for British: 14 armour, 5 fighters, 5 infantry and 1 mech_infantry
Casualties for Americans: 2 aaGuns, 2 artilleries, 4 fighters and 12 infantryNon Combat Move - Germans
4 fighters moved from Egypt to Iraq
4 tactical_bombers moved from Egypt to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 fighter moved from Russia to Iraq
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to SyriaPlace Units - Germans
1 fighter placed in Greece
1 destroyer placed in 99 Sea Zone
1 armour placed in Greece
3 infantry placed in Persia
1 armour and 1 mech_infantry placed in Volgograd
2 mech_infantrys placed in Rostov
3 bombers placed in Ukraine
1 armour placed in Rostov
1 infantry placed in France
1 transport placed in 127 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
Germans collect 73 PUs (1 lost to blockades); end with 73 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to KwangtungCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Kwangtung
Japanese attack with 1 armour and 2 mech_infantrys
ANZAC defend with 1 armour and 2 artilleries; UK_Pacific defend with 1 factory_minor and 1 harbour
1 armour owned by the Japanese retreated to Kiangsi
UK_Pacific win with 1 armour and 2 artilleries remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 cruiser moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,4,1,3,4,4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
Japanese collect 41 PUs (2 lost to blockades); end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 bomber and 1 mech_infantry moved from Alexandria to Egypt
2 fighters moved from Gibraltar to 94 Sea Zone
2 destroyers moved from 98 Sea Zone to 94 Sea Zone
1 armour moved from Sakha to Yakut S.S.R.
Americans take Buryatia from Japanese
Americans take Yakut S.S.R. from Japanese
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 bomber moved from Philippines to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 17 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 94 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 2 destroyers and 2 fighters in 94 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians , 1 destroyer owned by the Americans and 1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Egypt
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 airfield, 11 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Egypt, round 2 : 1/3 hits
Germans roll dice for 11 armour in Egypt, round 2 : 6/11 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Germans , 1 armour owned by the Americans and 1 bomber owned by the Americans lost in Egypt
Germans win with 10 armour remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour, 1 bomber and 1 mech_infantryNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
4 transports moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from 94 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from Eastern United States to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 18 Sea Zone to 35 Sea Zone
1 bomber moved from 17 Sea Zone to Guam
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
1 artillery and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Kwangtung : 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Aleutian Islands : 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 3 destroyers and 3 transports
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 submarine
26 Sea Zone : 3 submarines
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 destroyer and 1 transport
22 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
10 Sea Zone : 3 transports
19 Sea Zone : 1 flag, 1 destroyer
18 Sea Zone : 1 submarine
17 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 1 destroyer and 1 submarine
2 Sea Zone : 1 flag
3 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Alexandria : 1 armour, 1 artillery and 2 infantry
Gibraltar : 2 fighters
Morocco : 1 armour, 1 artillery and 2 infantry
Tobruk : 1 mech_infantry
94 Sea Zone : 1 destroyer and 4 transports
93 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
98 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
91 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 74 / 109
Russians : 0 / 0
Japanese : 41 / 41
Americans : 57 / 82
Chinese : 2 / 3
British : 28 / 32
UK_Pacific : 21 / 18
Italians : 15 / 15
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUsTerritory Summary for Chinese :
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 74 / 109
Russians : 0 / 0
Japanese : 41 / 41
Americans : 57 / 82
Chinese : 2 / 8
British : 28 / 32
UK_Pacific : 21 / 18
Italians : 15 / 15
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 19
Combat Move - British
3 armour, 5 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
1 tactical_bomber moved from West India to Persia
2 bombers moved from India to Egypt
1 bomber moved from Union of South Africa to Egypt
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to EgyptCombat - British
Battle in Persia
British attack with 3 armour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
British roll dice for 3 armour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 3/12 hits
Germans roll dice for 3 infantry in Persia, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 3 armour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 armour, 3 bombers and 1 infantry
Germans defend with 1 airfield, 10 armour, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 3 bombers and 1 infantry in Egypt, round 2 : 1/5 hits
Germans roll dice for 10 armour in Egypt, round 2 : 2/10 hits
1 bomber owned by the British , 1 infantry owned by the British and 1 armour owned by the Germans lost in Egypt
British roll dice for 1 armour and 2 bombers in Egypt, round 3 : 3/3 hits
Germans roll dice for 9 armour in Egypt, round 3 : 2/9 hits
1 bomber owned by the British , 1 armour owned by the British and 3 armour owned by the Germans lost in Egypt
British roll dice for 1 bomber in Egypt, round 4 : 1/1 hits
Germans roll dice for 6 armour in Egypt, round 4 : 5/6 hits
1 bomber owned by the British and 1 armour owned by the Germans lost in Egypt
Germans win with 5 armour remaining. Battle score for attacker is -15
Casualties for Germans: 5 armour
Casualties for British: 1 armour, 3 bombers and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Persia to West India
2 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
2 infantry moved from Burma to Yunnan
4 infantry moved from India to West India
2 transports moved from 81 Sea Zone to 72 Sea ZonePlace Units - British
1 armour, 1 bomber and 1 infantry placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTerritory Summary for British :
Yunnan : 2 infantry
India : 1 airfield and 1 harbour
West India : 4 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 2 destroyers
Eastern Persia : 1 flag, 1 armour and 2 infantry
72 Sea Zone : 2 transports
81 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 4 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 72 / 109
Russians : 0 / 0
Japanese : 41 / 41
Americans : 57 / 82
Chinese : 2 / 8
British : 30 / 30
UK_Pacific : 21 / 0
Italians : 15 / 15
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 19
Place Units - UK_Pacific
3 infantry placed in Kwangtung
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in Kwangtung change ownership: 3 infantryTerritory Summary for UK_Pacific :
India : 1 factory_major
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
Sumatra : 1 flagProduction/PUs Summary :
Germans : 72 / 109
Russians : 0 / 0
Japanese : 41 / 41
Americans : 57 / 82
Chinese : 2 / 8
British : 30 / 30
UK_Pacific : 21 / 26
Italians : 15 / 15
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well I guess that’s it…congrats on your victory!
I’ll report the results to the league. -
Great game - I echo your thoughts above - this was one of the funnest I’ve played!
I find many of the games become formulaic, and this was anything but!
rematch!?
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Sure…I’ll do a rematch.
Same bid? -
Sure, same bid. I’ll try Allies this time.
I’ll take a British transport in S. Africa and a British infantry in Trans-Jordan.
Good luck!
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I’ll try to set a game up for us later today.