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13L G40 PGMatt (axis) vs Mallory (allies +9) game 2

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 artilleries and 4 infantry moved from Belarus to Smolensk
                1 artillery moved from Novgorod to Archangel
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                3 fighters moved from Western Germany to 114 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                3 bombers moved from Eastern Poland to Russia
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                2 tactical_bombers moved from Eastern Poland to Russia

  • 16

    Intercept UK or Moscow?


  • No thanks.  Bombs away!

  • 16

    AA in moscow will be 2 dice tacs, 3 through 5 strats

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                2 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 artilleries and 4 infantry moved from Belarus to Smolensk
                1 artillery moved from Novgorod to Archangel
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                3 fighters moved from Western Germany to 114 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                3 bombers moved from Eastern Poland to Russia
                1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                2 tactical_bombers moved from Eastern Poland to Russia

    Combat - Germans
                Germans creates battle in territory 98 Sea Zone
                Air Battle in United Kingdom
                    Germans attacks with 2 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Ukraine
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Ukraine, round 2 :  3/8 hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking 98 Sea Zone from British, taking Ukraine from Russians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/5 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,4 and causes: 6 damage to unit: airfield
                    Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.  Damaged units is as follows: airfield = 6, factory_major = 11
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 5,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.
                Battle in Smolensk
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 3 fighters
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 114 Sea Zone, round 2 :  3/5 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 cruiser owned by the Germans lost in 114 Sea Zone
                    Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for Russians: 1 cruiser
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun, 9 armour, 2 artilleries, 12 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk
                1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk
                8 mech_infantrys moved from Eastern Poland to Bryansk
                2 bombers and 2 tactical_bombers moved from Russia to Bryansk
                2 bombers moved from United Kingdom to Western Germany
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Poland to Germany
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from 114 Sea Zone to Northern Italy
                1 fighter moved from 114 Sea Zone to Western Germany

    Place Units - Germans
                3 infantry placed in Southern France
                2 infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod
                9 mech_infantrys placed in Germany
                Germans undo move 1.
                3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 2 fighters
                EDIT: Removing units owned by Germans from Northern Italy: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Germany : 1 aaGun, 1 factory_major and 9 mech_infantrys
        Northern Italy : 1 artillery and 3 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 aaGun, 9 armour, 2 artilleries, 2 bombers, 1 fighter, 12 infantry, 21 mech_infantrys and 4 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 2 infantry
        Eastern Poland : 1 flag, 1 armour and 4 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 2 aaGuns
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 2 artilleries and 4 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 transport
        114 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 23 / 31
        Japanese : 64 / 71
        Americans : 50 / 72
        Chinese : 3 / 4
        British : 33 / 33
        UK_Pacific : 6 / 4
        Italians : 16 / 26
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    Test summary from TripleA, engine version: 1.7.0.3, time: 21:09:42


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 10 damage on 10 factory_majors; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                      British take Alexandria from Italians
                1 infantry moved from Trans-Jordan to Egypt
                6 infantry moved from Novosibirsk to Samara
                1 armour moved from Volgograd to Russia
                1 mech_infantry moved from Russia to Rostov
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Tobruk
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                    Russians win, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                2 aaGuns and 10 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 5 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 5 infantry moved from Szechwan to Shensi
                1 armour moved from Sakha to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Buryatia
                1 infantry moved from Sakha to Buryatia
                2 fighters and 1 tactical_bomber moved from Japan to Buryatia
                1 artillery moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 artilleries and 4 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 56 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone
                1 mech_infantry moved from Yunnan to Shensi
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 battleship and 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 45 Sea Zone to 56 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
                1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Shan State to Malaya
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 infantry moved from Kwangtung to Kwangsi

  • 16

    In addition to the moves posted, I want to bomb India’s factory with 2 bombers and send 2 fighter escorts.  AAA wont let me do the attack if I’m sending escorts.

    I think I just figured out why…it’s because you can’t intercept so why would I send fighters.

    anyhow. 
    AA guns.
    DiceRolls: 2@1; Total Hits: 02@1: (4, 4)
    damage
    DiceRolls: 2@6; Total Hits: 22@6: (1, 6)

  • 16

    So both AA guns miss, 11 damage scored.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 5 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 20
                EDIT: Turning off Edit Mode
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 5 infantry moved from Szechwan to Shensi
                1 armour moved from Sakha to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Buryatia
                1 infantry moved from Sakha to Buryatia
                2 fighters and 1 tactical_bomber moved from Japan to Buryatia
                1 artillery moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 artilleries and 4 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 56 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 56 Sea Zone
                1 mech_infantry moved from Yunnan to Shensi
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 battleship and 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 45 Sea Zone to 56 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
                1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Shan State to Malaya
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 5 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Shensi, round 2 :  1/7 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Buryatia, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Buryatia to Sakha
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 infantry placed in French Indo China
                1 submarine placed in 36 Sea Zone
                Japanese undo move 1.
                1 armour and 1 infantry placed in French Indo China
                1 armour, 1 artillery and 2 infantry placed in Japan
                5 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery, 5 infantry and 1 mech_infantry
        Yunnan : 1 flag, 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 aaGun
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 2 fighters and 1 tactical_bomber
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 submarine
        35 Sea Zone : 4 carriers, 3 destroyers, 4 fighters and 4 tactical_bombers
        39 Sea Zone : 2 submarines
        19 Sea Zone : 1 transport
        6 Sea Zone : 5 destroyers
        56 Sea Zone : 4 artilleries, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 6 infantry, 1 tactical_bomber and 5 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 21 / 29
        Japanese : 68 / 73
        Americans : 50 / 72
        Chinese : 1 / 4
        British : 33 / 33
        UK_Pacific : 6 / 4
        Italians : 16 / 26
        ANZAC : 10 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    Test summary from TripleA, engine version: 1.7.0.3, time: 17:08:02

  • 16

    This is a warning bump, PM sent as well.


  • just got back from sea trials and the end of my maintenance avail…getting back into the swing of things here.

  • 16

    @Mallery29:

    just got back from sea trials and the end of my maintenance avail…getting back into the swing of things here.

    Spiffy!  welcome back!  No rush to move as long as you’re still playing.

  • 16

    Bump 2; 2 weeks since last post.

  • 16

    I’m posting this game up as a win by forfeit for myself.

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