Scramble orders?
Tcnance(axis) vs karl(allies) +12
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killing?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Albania
1 armour moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Albania
1 fighter moved from Northern Italy to Albania -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Albania
1 armour moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Albania
1 fighter moved from Northern Italy to Albania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Albania
1 armour moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Albania
1 fighter moved from Northern Italy to AlbaniaCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Albania
Italians attack with 2 armour, 1 bomber and 1 fighter
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Albania, round 2 : 2/4 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to France
1 fighter moved from Albania to Northern Italy
1 bomber moved from Albania to Southern Italy
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Northern Italy
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6,5
Italians collect 10 PUs (6 lost to blockades); end with 11 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 3 infantry
Albania : 2 armour
Northern Italy : 1 factory_minor, 1 fighter and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
Rostov : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 armour and 1 infantry
Yugoslavia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 49 / 71
Russians : 9 / 16
Japanese : 25 / 23
Americans : 67 / 92
Chinese : 17 / 14
British : 41 / 49
UK_Pacific : 21 / 26
Italians : 16 / 11
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.550
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
3 destroyers moved from 20 Sea Zone to 36 Sea Zone
4 fighters moved from 36 Sea Zone to French Indo China
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 3 artilleries, 4 fighters and 3 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC win, taking French Indo China from Japanese with 3 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
4 fighters moved from French Indo China to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from India to Caucasus
2 fighters moved from Queensland to MalayaPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
5 armour, 2 artilleries, 9 infantry, 7 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
1 mech_infantry moved from Germany to Holland Belgium
1 infantry moved from Karelia to Novgorod
1 fighter moved from Smolensk to Bryansk
12 armour, 6 artilleries, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers moved from Smolensk to Bryansk
3 armour moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 armour moved from Samara to Bryansk
2 armour moved from Eastern Poland to Bryansk
3 infantry moved from Rostov to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
5 armour, 2 artilleries, 9 infantry, 7 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
1 mech_infantry moved from Germany to Holland Belgium
1 infantry moved from Karelia to Novgorod
1 fighter moved from Smolensk to Bryansk
12 armour, 6 artilleries, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers moved from Smolensk to Bryansk
3 armour moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 armour moved from Samara to Bryansk
2 armour moved from Eastern Poland to Bryansk
3 infantry moved from Rostov to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 4 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 5 armour, 2 artilleries, 20 infantry, 7 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery, 3 fighters and 11 infantry; Americans defend with 2 aaGuns, 7 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
AA fire in Normandy Bordeaux : 0/1 hits
Germans roll dice for 5 armour, 2 artilleries, 20 infantry, 7 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/35 hits
Americans roll dice for 2 aaGuns, 7 armour, 3 artilleries, 5 fighters, 18 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 12/35 hits
2 infantry owned by the British , 12 infantry owned by the Germans , 2 aaGuns owned by the Americans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 5 armour, 2 artilleries, 8 infantry, 7 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/23 hits
Americans roll dice for 7 armour, 3 artilleries, 5 fighters, 13 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 18/30 hits
4 infantry owned by the British , 8 infantry owned by the Germans , 1 armour owned by the Germans , 3 infantry owned by the Americans , 2 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Normandy Bordeaux
4 armour owned by the Germans retreated to France
Americans win with 7 armour, 3 artilleries, 5 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -56
Casualties for Germans: 1 armour, 2 artilleries, 20 infantry and 7 mech_infantrys
Casualties for British: 6 infantry
Casualties for Americans: 2 aaGuns and 6 infantryNon Combat Move - Germans
1 mech_infantry moved from Germany to France
1 aaGun moved from Western Germany to France
6 infantry moved from Northern Italy to France
4 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Holland Belgium to France
1 tactical_bomber moved from Normandy Bordeaux to France
4 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to Western Germany
2 infantry moved from Poland to Germany
2 aaGuns moved from Smolensk to Bryansk
1 infantry moved from Vologda to Samara
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
2 infantry moved from Novgorod to Archangel
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 aaGun moved from Volgograd to TambovPlace Units - Germans
3 armour placed in Ukraine
3 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Novgorod
10 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 factory_major and 12 infantry
Holland Belgium : 3 infantry and 1 mech_infantry
Northern Italy : 4 infantry
Belarus : 1 flag
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 18 armour, 6 artilleries, 1 bomber, 3 fighters, 18 infantry, 1 mech_infantry and 3 tactical_bombers
Rostov : 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 aaGun and 2 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 9 / 16
Japanese : 23 / 23
Americans : 67 / 92
Chinese : 17 / 14
British : 38 / 49
UK_Pacific : 21 / 26
Italians : 16 / 11
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 28 times
3 was rolled 14 times
4 was rolled 24 times
5 was rolled 27 times
6 was rolled 20 times
Average roll : 3.545
Median : 4.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 132Germans Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 11 times
Average roll : 3.797
Median : 4.000
Variance : 0.921
Standard Deviation : 0.959
Total rolls : 64British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 6 times
4 was rolled 13 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.318
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 66 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to IraqNon Combat Move - Russians
Place Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Siam to French Indo China
2 infantry moved from Siam to Shan State
1 mech_infantry moved from Siam to French Indo China
2 mech_infantrys moved from Siam to French Indo China
2 armour moved from Siam to French Indo China
3 artilleries moved from Siam to French Indo China
1 armour moved from Siam to French Indo China
3 fighters moved from Siam to Shan State
1 artillery moved from Siam to French Indo China
2 armour moved from Siam to French Indo China
1 bomber moved from Volgograd to Russia -
what happened?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Siam to French Indo China
2 infantry moved from Siam to Shan State
1 mech_infantry moved from Siam to French Indo China
2 mech_infantrys moved from Siam to French Indo China
2 armour moved from Siam to French Indo China
3 artilleries moved from Siam to French Indo China
1 armour moved from Siam to French Indo China
3 fighters moved from Siam to Shan State
1 artillery moved from Siam to French Indo China
2 armour moved from Siam to French Indo China
1 bomber moved from Volgograd to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Siam to French Indo China
2 infantry moved from Siam to Shan State
1 mech_infantry moved from Siam to French Indo China
2 mech_infantrys moved from Siam to French Indo China
2 armour moved from Siam to French Indo China
3 artilleries moved from Siam to French Indo China
1 armour moved from Siam to French Indo China
3 fighters moved from Siam to Shan State
1 artillery moved from Siam to French Indo China
2 armour moved from Siam to French Indo China
1 bomber moved from Volgograd to RussiaCombat - Japanese
Air Battle in Russia
Japanese attacks with 1 units heading to Russia
Russians launches 14 interceptors out of Russia
Attackers Fire, : 1/1 hits
Defenders Fire, : 3/14 hits
1 bomber owned by the Japanese lost in Russia
1 fighter owned by the ANZAC lost in Russia
Air Battle is over, the attackers have all died
Battle in Shan State
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 5 armour, 4 artilleries, 2 infantry and 3 mech_infantrys
ANZAC defend with 3 artilleries, 1 factory_minor and 3 infantry
Japanese roll dice for 5 armour, 4 artilleries, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 6/14 hits
ANZAC roll dice for 3 artilleries and 3 infantry in French Indo China, round 2 : 3/6 hits
3 infantry owned by the ANZAC , 2 infantry owned by the Japanese , 3 artilleries owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 5 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for ANZAC: 3 artilleries and 3 infantry
Cleaning up after air battlesNon Combat Move - Japanese
3 fighters moved from Shan State to SiamPlace Units - Japanese
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,6,3,6,3,2,4,2,1,6,5,6,1,2,5,5,3,4,3,1,3,4,4,6,1,6,1,6,5,6,6,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,2,4,3,3,6,1,3,2,3
Japanese collect 14 PUs (12 lost to blockades); end with 15 PUs totalTerritory Summary for Japanese :
Japan : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 34 infantry and 2 tactical_bombers
Siam : 2 aaGuns, 1 artillery and 3 fighters
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Sikang : 1 flag
Shan State : 1 flag, 1 infantry
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 tactical_bomber
French Indo China : 1 flag, 5 armour, 4 artilleries, 1 factory_minor and 2 mech_infantrys
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 9 / 18
Japanese : 26 / 15
Americans : 67 / 92
Chinese : 17 / 14
British : 38 / 49
UK_Pacific : 20 / 26
Italians : 16 / 11
ANZAC : 15 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.396
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 53Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.500
Median : 4.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.643
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
that happened
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Amur to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Buryatia
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Amur to Buryatia
3 armour moved from Korea to Buryatia
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Hainan to 36 Sea Zone
1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Shantung to Anhwe
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 5 infantry moved from 37 Sea Zone to Siam
2 fighters moved from 36 Sea Zone to Siam
3 bombers moved from Philippines to Siam
1 battleship moved from 36 Sea Zone to 37 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Holland BelgiumCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Buryatia
Americans attack with 4 armour, 1 artillery and 1 infantry
Japanese defend with 1 tactical_bomber
Americans win, taking 93 Sea Zone from Italians, taking Buryatia from Japanese with 4 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry and 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Siam
Americans attack with 1 artillery, 3 bombers, 2 fighters and 5 infantry
Japanese defend with 2 aaGuns, 1 artillery and 3 fighters
Americans win, taking Siam from Japanese with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for Japanese: 2 aaGuns, 1 artillery and 3 fighters
Casualties for Americans: 1 fighter and 5 infantryNon Combat Move - Americans
3 bombers moved from Siam to Yunnan
1 fighter moved from Siam to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
3 fighters moved from Norway to Russia
3 armour moved from Finland to Norway
2 infantry moved from Finland to NorwayPlace Units - Americans
3 fighters placed in Norway
3 armour placed in Normandy Bordeaux
6 infantry placed in Eastern United States
3 mech_infantrys placed in Korea
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Kweichow to Tsinghai
Chinese take Shensi from Japanese
Chinese take Tsinghai from Japanese
2 armour moved from Szechwan to Sikang
Chinese take Sikang from Japanese
2 armour moved from Sikang to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Northwest Persia to Volgograd
2 fighters moved from Russia to Volgograd
1 fighter moved from Russia to Rostov
1 artillery and 2 infantry moved from Burma to Shan State
2 infantry moved from Malaya to Shan State
6 artilleries, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
16 infantry moved from Yunnan to French Indo China
3 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Southern France
1 bomber moved from United Kingdom to Southern FranceCombat - British
Battle in French Indo China
British attack with 6 artilleries, 1 fighter, 16 infantry and 1 tactical_bomber
Japanese defend with 5 armour, 4 artilleries, 1 factory_minor and 2 mech_infantrys
British win, taking French Indo China from Japanese with 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Japanese: 5 armour, 4 artilleries and 2 mech_infantrys
Casualties for British: 7 infantry
Battle in Rostov
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
British attack with 1 bomber, 5 fighters and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Southern France from Italians with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in Shan State
British attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British win, taking Volgograd from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Volgograd to Russia
1 armour and 2 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
11 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 armour moved from Hunan to Shensi
2 infantry moved from Hunan to Yunnan
3 aaGuns moved from Yunnan to Szechwan
2 infantry moved from Burma to India
6 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
2 artilleries moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Libya to Tobruk
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Syria
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Southern France to United Kingdom
2 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 infantry placed in Egypt
8 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys -
Hey, I am out of the country right now, but have internet access. The dice server keeps crashing on me (I assume to poor connection), so I’ve had to do the UK’s turn over. I didn’t even get the results from the first attempts. I’d press roll and the server would lock. After some moving round the hotel it worked though. Just letting you know if you got a ton of rolls from unfinished battles that don;t make any sense. The last ones were the ones that finally came through for me.
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Kill?
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war?