@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Bulgaria to Albania
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,5,2,1,2,4
Italians collect 5 PUs (8 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 bombers moved from Western Australia to Java
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 2 bombers
Japanese defend with 1 infantry
ANZAC roll dice for 2 bombers in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 bomber owned by the ANZAC lost in Java
ANZAC roll dice for 1 bomber in Java, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 bomber in Java, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 bomber
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Java from Japanese to ANZAC
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 4 infantry and 1 transport
EDIT: Adding units owned by ANZAC to Java: 2 infantry
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Java to Celebes
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 1 aaGun, 2 artilleries and 4 infantry
Celebes : 1 bomber
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
33 Sea Zone : 3 submarines
62 Sea Zone : 2 transports
Egypt : 1 infantry
Production/PUs Summary :
Germans : 51 / 82
Russians : 16 / 18
Japanese : 53 / 71
Americans : 63 / 89
Chinese : 4 / 3
British : 38 / 43
UK_Pacific : 7 / 7
Italians : 13 / 7
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.714
Median : 6.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
Japanese Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
The edit was for forgetting to walk off the transport in Java letting the two ANZAC bombers do all the fighting.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Sicily : 1 fighter
Production/PUs Summary :
Germans : 51 / 82
Russians : 16 / 18
Japanese : 53 / 71
Americans : 63 / 89
Chinese : 4 / 3
British : 38 / 43
UK_Pacific : 7 / 7
Italians : 13 / 7
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.714
Median : 6.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
Japanese Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 armour moved from Volgograd to Samara
1 fighter moved from Ukraine to Samara
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
3 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Smolensk
3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Samara
1 mech_infantry moved from Ukraine to Tambov
1 infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Smolensk
1 bomber moved from Ukraine to Vologda
4 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Ukraine to Tambov
1 infantry moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 armour moved from Volgograd to Samara
1 fighter moved from Ukraine to Samara
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
3 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Smolensk
3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Samara
1 mech_infantry moved from Ukraine to Tambov
1 infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Smolensk
1 bomber moved from Ukraine to Vologda
4 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Ukraine to Tambov
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 6 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter and 6 infantry in Holland Belgium, round 2 : 0/7 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 fighter and 6 infantry in Holland Belgium, round 3 : 2/7 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 4 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Bryansk, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Bryansk, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Vologda
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Smolensk, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Samara, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
3 armour moved from Rostov to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Ukraine to Germany
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Archangel
1 bomber moved from Vologda to Novgorod
1 bomber moved from Smolensk to Novgorod
1 armour moved from Archangel to Novgorod
2 armour moved from Archangel to Novosibirsk
1 infantry moved from Romania to Bessarabia
3 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to France
Place Units - Germans
3 armour placed in Ukraine
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Novgorod
10 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,2
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag, 1 infantry
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor, 4 infantry and 1 tactical_bomber
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Germany : 1 factory_major, 10 infantry and 1 tactical_bomber
Holland Belgium : 6 infantry
Northern Italy : 1 aaGun and 7 infantry
Southern Italy : 4 infantry
Belarus : 1 flag
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 3 infantry and 1 mech_infantry
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag, 1 aaGun and 1 artillery
Eastern Poland : 1 flag, 3 armour and 3 mech_infantrys
Bessarabia : 1 flag, 1 infantry
Tambov : 1 flag, 2 mech_infantrys
Ukraine : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 3 armour
Vologda : 1 flag, 2 infantry
Volgograd : 1 flag, 1 aaGun, 9 armour, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 2 infantry and 3 mech_infantrys
Samara : 1 flag, 2 armour and 1 mech_infantry
125 Sea Zone : 1 flag, 1 destroyer
Finland : 1 flag
Production/PUs Summary :
Germans : 64 / 76
Russians : 8 / 18
Japanese : 53 / 71
Americans : 58 / 89
Chinese : 4 / 3
British : 38 / 43
UK_Pacific : 7 / 7
Italians : 13 / 7
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 21 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 18 times
6 was rolled 17 times
Average roll : 3.663
Median : 4.000
Variance : 1.459
Standard Deviation : 1.208
Total rolls : 86
Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.700
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Germans Combat
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.600
Median : 4.000
Variance : 0.796
Standard Deviation : 0.892
Total rolls : 55
Russians Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.700
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kansu to Novosibirsk
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Russia to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kansu to Novosibirsk
1 artillery and 2 infantry moved from Russia to Tambov
1 artillery and 2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 1/4 hits
Germans roll dice for 2 armour and 1 mech_infantry in Samara, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 2/3 hits
Germans roll dice for 2 armour in Samara, round 3 : 2/2 hits
1 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/5 hits
Germans roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 0/4 hits
Germans roll dice for 2 armour in Novosibirsk, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Novosibirsk
retreated to Novosibirsk
Germans win with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 3 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Tambov
3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Territory Summary for Russians :
Kansu : 1 aaGun
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 23 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 64 / 76
Russians : 8 / 8
Japanese : 53 / 71
Americans : 58 / 89
Chinese : 4 / 3
British : 38 / 43
UK_Pacific : 7 / 7
Italians : 13 / 7
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.750
Median : 3.500
Variance : 0.839
Standard Deviation : 0.916
Total rolls : 32
Germans Combat
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.750
Median : 4.000
Variance : 0.211
Standard Deviation : 0.459
Total rolls : 20
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
1 submarine moved from 22 Sea Zone to 32 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Suiyuyan to Kansu
2 mech_infantrys moved from Suiyuyan to Kansu
1 tactical_bomber moved from Chahar to Kansu
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Sikang to Tsinghai
2 mech_infantrys moved from Sikang to Tsinghai
1 artillery moved from Sikang to Tsinghai
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Kweichow to Tsinghai
1 fighter moved from French Indo China to Shensi
3 mech_infantrys moved from French Indo China to Shan State
6 infantry moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 3 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
1 submarine moved from 22 Sea Zone to 32 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Suiyuyan to Kansu
2 mech_infantrys moved from Suiyuyan to Kansu
1 tactical_bomber moved from Chahar to Kansu
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Sikang to Tsinghai
2 mech_infantrys moved from Sikang to Tsinghai
1 artillery moved from Sikang to Tsinghai
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Kweichow to Tsinghai
1 fighter moved from French Indo China to Shensi
3 mech_infantrys moved from French Indo China to Shan State
6 infantry moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 2 armour and 1 mech_infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun; Chinese defend with 1 fighter and 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 aaGun
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Americans defend with 1 transport
Japanese win with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 3 submarines
ANZAC win with 2 submarines remaining. Battle score for attacker is -10
Casualties for Japanese: 2 destroyers
Casualties for ANZAC: 1 submarine
Battle in Philippines
Japanese attack with 4 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 infantry
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries and 7 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Shan State
Japanese attack with 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kansu to Szechwan
1 fighter moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
2 aaGuns moved from French Indo China to Yunnan
3 artilleries moved from French Indo China to Yunnan
Place Units - Japanese
3 armour placed in French Indo China
6 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry
EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Manchuria
2 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Japanese collect 61 PUs; end with 67 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 battleships moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Germany
4 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Iceland
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 battleships moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
3 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Germany
4 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to Iceland
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 2/2 hits
2 bombers killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Sumatra
Battle in 25 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer and 3 submarines
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 6/7 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
2 submarines owned by the Americans , 1 destroyer owned by the Japanese and 3 submarines owned by the Japanese lost in 25 Sea Zone
Americans win, taking Sumatra from Japanese with 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 3 submarines
Casualties for Americans: 2 submarines
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
Place Units - Americans
1 armour, 3 artilleries and 4 infantry placed in Eastern United States
3 destroyers and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 2 battleships and 1 transport
26 Sea Zone : 1 flag
25 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
10 Sea Zone : 3 destroyers and 1 transport
54 Sea Zone : 2 carriers, 2 fighters and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Iceland : 1 tactical_bomber
Egypt : 1 armour
Morocco : 4 artilleries and 4 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 bomber
Libya : 1 flag
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
125 Sea Zone : 1 flag, 1 submarine
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 submarine
101 Sea Zone : 4 transports
98 Sea Zone : 1 flag
91 Sea Zone : 1 cruiser, 4 destroyers and 1 transport
110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 64 / 76
Russians : 6 / 8
Japanese : 57 / 67
Americans : 60 / 80
Chinese : 1 / 3
British : 38 / 43
UK_Pacific : 6 / 7
Italians : 13 / 7
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.294
Median : 2.000
Variance : 2.188
Standard Deviation : 1.479
Total rolls : 17
Japanese Combat
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Germans Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 4 times
Average roll : 2.300
Median : 2.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 64 / 76
Russians : 6 / 8
Japanese : 57 / 67
Americans : 60 / 80
Chinese : 1 / 1
British : 38 / 43
UK_Pacific : 6 / 7
Italians : 13 / 7
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.294
Median : 2.000
Variance : 2.188
Standard Deviation : 1.479
Total rolls : 17
Japanese Combat
1 was rolled 3 times
6 was rolled 1 times
Average roll : 2.250
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Germans Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 4 times
Average roll : 2.300
Median : 2.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - British
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to Norway
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
2 armour and 2 infantry moved from Syria to 98 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 97 Sea Zone to Albania
2 armour moved from 97 Sea Zone to Greece
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Albania
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Albania
1 bomber moved from Sicily to Southern Italy
2 mech_infantrys moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Persia to Caucasus
2 infantry moved from West India to Eastern Persia
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
5 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
3 submarines moved from 58 Sea Zone to 42 Sea Zone
1 bomber moved from Dutch New Guinea to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to Norway
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
2 armour and 2 infantry moved from Syria to 98 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 97 Sea Zone to Albania
2 armour moved from 97 Sea Zone to Greece
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Albania
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Albania
1 bomber moved from Sicily to Southern Italy
2 mech_infantrys moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Persia to Caucasus
2 infantry moved from West India to Eastern Persia
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
5 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
3 submarines moved from 58 Sea Zone to 42 Sea Zone
1 bomber moved from Dutch New Guinea to Shan State
Combat - British
Battle in Caucasus
British attack with 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Albania
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Albania, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Albania, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 bomber and 6 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 bomber and 6 infantry in Shan State, round 2 : 3/7 hits
Japanese roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 5 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Greece
British attack with 2 armour, 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Greece, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Non Combat Move - British
1 bomber moved from Southern Italy to Sicily
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from Albania to 97 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 tactical_bombers moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 bomber moved from Shan State to India
8 infantry moved from India to Burma
2 aaGuns moved from India to Burma
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 infantry and 2 mech_infantrys placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports
EDIT: Adding units owned by British to Norway: 1 artillery, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 43 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British, UK_Pacific :
Shan State : 5 infantry
Burma : 3 aaGuns and 11 infantry
India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
42 Sea Zone : 3 submarines
37 Sea Zone : 2 submarines
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Norway : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Tobruk : 1 flag
Albania : 1 flag, 1 artillery and 1 infantry
Sicily : 1 flag, 1 bomber and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 2 mech_infantrys
106 Sea Zone : 1 flag
Eire : 1 flag
Greece : 1 flag, 2 armour and 2 infantry
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 2 infantry
Brazil : 1 flag
Northwest Persia : 1 flag, 3 armour, 2 mech_infantrys and 2 tactical_bombers
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
Finland : 1 flag
Suriname : 1 flag
110 Sea Zone : 4 infantry
Production/PUs Summary :
Germans : 60 / 76
Russians : 8 / 8
Japanese : 56 / 67
Americans : 60 / 80
Chinese : 1 / 1
British : 43 / 49
UK_Pacific : 7 / 7
Italians : 10 / 7
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.053
Median : 3.000
Variance : 1.232
Standard Deviation : 1.110
Total rolls : 57
Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.294
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 2.833
Median : 1.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Germans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.294
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17
Italians Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 4 times
Average roll : 2.300
Median : 2.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Ukraine to Bryansk
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,1,3,3,6,5
Italians collect 1 PU (9 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Western Australia to South Australia
1 bomber moved from Celebes to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western Australia to Northern Territory
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 bomber and 1 harbour
Northern Territory : 2 artilleries and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
South Australia : 2 infantry
Western Australia : 1 aaGun
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
37 Sea Zone : 1 transport
54 Sea Zone : 2 submarines and 2 transports
62 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Production/PUs Summary :
Germans : 60 / 76
Russians : 8 / 8
Japanese : 53 / 67
Americans : 60 / 80
Chinese : 1 / 1
British : 43 / 49
UK_Pacific : 10 / 7
Italians : 10 / 8
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
1 fighter moved from Sicily to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 60 / 76
Russians : 8 / 8
Japanese : 53 / 67
Americans : 60 / 80
Chinese : 1 / 1
British : 43 / 49
UK_Pacific : 10 / 7
Italians : 10 / 8
ANZAC : 14 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Finland
Germans take Finland from British
1 infantry moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Caucasus
2 bombers moved from Novgorod to Caucasus