TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 2 and gets 0 hits
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 factory_minor, 1 fighter, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens;
Combat Move - Japanese
3 armour and 6 mech_infantrys moved from West India to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
3 carriers, 4 destroyers and 2 fighters moved from 9 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 6 destroyers and 5 fighters moved from 25 Sea Zone to 26 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 mech_infantrys moved from Urals to Novosibirsk
2 mech_infantrys moved from Novosibirsk to Samara
1 artillery and 2 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 artillery and 7 infantry moved from Midway to 25 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in 109 Sea Zone
Japanese attack with 2 bombers
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Eastern Persia
Japanese attack with 3 armour and 9 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 3 armour and 9 mech_infantrys in Eastern Persia, round 2 : 5/12 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 3 armour and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 5 : 0/2 hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 5 : 0/2 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 6 : 0/2 hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 6 : 1/2 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 2 destroyers in 20 Sea Zone, round 7 : 2/2 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 2 destroyers remaining. Battle score for attacker is 10
Casualties for Americans: 2 submarines
Battle in Samara
Japanese attack with 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Samara
1 mech_infantry owned by the Japanese retreated to Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 10 destroyers, 7 fighters and 4 transports
Americans defend with 1 carrier, 2 destroyers and 8 submarines
Americans roll dice for 8 submarines in 26 Sea Zone, round 2 : 1/8 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 10 destroyers, 7 fighters and 4 transports in 26 Sea Zone, round 2 : 7/19 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 2 destroyers in 26 Sea Zone, round 2 : 1/3 hits
6 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship, 6 carriers, 1 cruiser, 9 destroyers, 7 fighters and 4 transports in 26 Sea Zone, round 3 : 10/18 hits
Americans roll dice for 1 carrier and 2 destroyers in 26 Sea Zone, round 3 : 1/3 hits
2 submarines owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 7 fighters and 4 transports remaining. Battle score for attacker is 53
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 carrier, 2 destroyers and 8 submarines
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 7 infantry
ANZAC defend with 1 fighter; Americans defend with 1 aaGun, 1 airfield, 3 artilleries, 1 fighter, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 1 artillery and 7 infantry in Hawaiian Islands, round 2 : 1/8 hits
Americans roll dice for 1 aaGun, 3 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 6/16 hits
6 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits
Americans roll dice for 1 aaGun, 3 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 6/15 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win with 1 aaGun, 3 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Japanese: 1 artillery and 7 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Japan to 26 Sea Zone
1 mech_infantry moved from Burma to West India
1 mech_infantry moved from Tsinghai to Vologda
3 mech_infantrys moved from Shensi to Kazakhstan
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Timguska to Novosibirsk
2 bombers moved from 109 Sea Zone to Western Germany
Place Units - Japanese
1 destroyer and 2 submarines placed in 37 Sea Zone
1 destroyer and 2 submarines placed in 36 Sea Zone
1 destroyer and 2 submarines placed in 20 Sea Zone
1 factory_minor placed in West India
1 fighter and 1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,1,6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
Japanese collect 70 PUs (12 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 2 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 3 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 destroyer and 2 submarines
36 Sea Zone : 1 destroyer and 2 submarines
39 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 1 battleship, 6 carriers, 1 cruiser, 8 destroyers, 9 fighters and 4 transports
20 Sea Zone : 3 destroyers and 2 submarines
8 Sea Zone : 1 battleship, 2 destroyers and 1 transport
West India : 1 flag, 1 factory_minor and 1 mech_infantry
Western Germany : 2 bombers
Urals : 1 flag
Novosibirsk : 1 flag, 1 infantry and 1 mech_infantry
Vologda : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 3 armour and 9 mech_infantrys
Production/PUs Summary :
Germans : 43 / 55
Russians : 14 / 23
Japanese : 82 / 85
Americans : 55 / 70
Chinese : 0 / 2
British : 34 / 40
UK_Pacific : 0 / 0
Italians : 21 / 20
ANZAC : 8 / 8
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0