Tcnance(axis) vs degrasse(allies) +6

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 6 infantry, 2 submarines and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                2 mech_infantrys moved from Manchuria to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Sikang
                1 infantry moved from Shensi to Suiyuyan
                2 mech_infantrys moved from Shensi to Suiyuyan
                1 armour moved from Shensi to Suiyuyan
                1 armour moved from Shensi to Tsinghai
                1 armour moved from Shensi to Tsinghai
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from Yunnan to Sikang
                2 fighters moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 destroyers moved from 6 Sea Zone to 22 Sea Zone
                2 destroyers moved from 6 Sea Zone to 23 Sea Zone
                1 cruiser moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from Kweichow to Tsinghai

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 armour and 1 fighter
                    Russians defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 23 Sea Zone
                    Japanese attack with 1 cruiser and 2 destroyers
                    Americans defend with 1 destroyer
                    Japanese win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 2 destroyers and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun and 3 infantry
                    Japanese win, taking Amur from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from Tsinghai to Kweichow
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Yunnan to French Indo China
                4 artilleries moved from Yunnan to French Indo China
                2 aaGuns moved from Yunnan to French Indo China
                4 infantry moved from Yunnan to French Indo China
                1 tactical_bomber moved from Amur to Chahar
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to French Indo China

    Place Units - Japanese
                3 infantry placed in Manchuria
                1 artillery and 2 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers, 3 submarines and 2 transports
                EDIT: Turning off Edit Mode

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 fighters, 1 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 battleships moved from 33 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
                2 fighters moved from 26 Sea Zone to 22 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Sicily to Normandy Bordeaux
                1 bomber moved from Sicily to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 fighters, 1 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 battleships moved from 33 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
                2 fighters moved from 26 Sea Zone to 22 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Sicily to Normandy Bordeaux
                1 bomber moved from Sicily to Holland Belgium
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 submarine and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 2 battleships in Java, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Java
                        Americans roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        Japanese roll dice for 2 infantry in Java, round 3 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Java
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Celebes
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 2 destroyers and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 destroyers in 22 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Japanese win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 fighters
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Marshall Islands
                Battle in 23 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser and 2 destroyers
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 cruiser and 2 destroyers in 23 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans , 1 cruiser owned by the Japanese and 2 destroyers owned by the Japanese lost in 23 Sea Zone
                    Americans win, taking Marshall Islands from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 cruiser and 2 destroyers
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Philippines

    Non Combat Move - Americans
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser and 2 destroyers moved from 93 Sea Zone to 91 Sea Zone
                2 destroyers moved from 93 Sea Zone to 91 Sea Zone
                2 submarines moved from 97 Sea Zone to 93 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 carriers moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 fighters and 2 tactical_bombers placed in Western United States
                1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 2 battleships and 1 transport
        44 Sea Zone : 1 transport
        32 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 flag, 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 transport
        54 Sea Zone : 2 carriers
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
        United Kingdom : 3 bombers
        Morocco : 3 artilleries and 3 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
        Tobruk : 1 armour
        Libya : 1 flag
        112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 transport
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 cruiser, 4 destroyers and 4 transports
        110 Sea Zone : 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 54 / 82
        Russians : 16 / 18
        Japanese : 61 / 71
        Americans : 63 / 89
        Chinese : 1 / 4
        British : 35 / 57
        UK_Pacific : 6 / 6
        Italians : 13 / 2
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.421
            Median : 3.500
            Variance : 0.703
            Standard Deviation : 0.838
            Total rolls : 38

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.727
            Median : 2.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.826
            Median : 5.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kansu : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 54 / 82
        Russians : 16 / 18
        Japanese : 60 / 71
        Americans : 63 / 89
        Chinese : 2 / 3
        British : 35 / 57
        UK_Pacific : 6 / 6
        Italians : 13 / 2
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.439
            Median : 4.000
            Variance : 0.475
            Standard Deviation : 0.689
            Total rolls : 41

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.826
            Median : 5.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Sicily to Southern Italy
                1 bomber moved from Sicily to Southern Italy
                1 bomber moved from Sicily to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Trans-Jordan to Syria
                2 armour moved from Persia to Syria
                2 armour and 3 mech_infantrys moved from Persia to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Tsinghai
                2 armour and 1 mech_infantry moved from Timguska to Tsinghai
                2 tactical_bombers moved from India to Northwest Persia
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 2 infantry moved from Burma to Yunnan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Sicily to Southern Italy
                1 bomber moved from Sicily to Southern Italy
                1 bomber moved from Sicily to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from Trans-Jordan to Syria
                2 armour moved from Persia to Syria
                2 armour and 3 mech_infantrys moved from Persia to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Tsinghai
                2 armour and 1 mech_infantry moved from Timguska to Tsinghai
                2 tactical_bombers moved from India to Northwest Persia
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 2 infantry moved from Burma to Yunnan

    Combat - British
                Air Battle in Southern Italy
                    British attacks with 5 units heading to Southern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  2/3 hits
                    2 bombers killed by AA
                    Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Southern Italy causes 5 damage total.
                Battle in Norway
                Battle in Northwest Persia
                    British attack with 2 armour, 3 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 armour and 1 artillery
                        British roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 :  3/7 hits
                        Germans roll dice for 1 armour and 1 artillery in Northwest Persia, round 2 :  1/2 hits
                        1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Northwest Persia
                    British win, taking Norway from Germans, taking Northwest Persia from Germans with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 2 armour
                        British roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 :  2/4 hits
                        Japanese roll dice for 2 armour in Tsinghai, round 2 :  1/2 hits
                        2 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Tsinghai
                    British win, taking Tsinghai from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 armour
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - British
                2 tactical_bombers moved from Northwest Persia to Persia
                1 bomber moved from Southern Italy to Sicily
                2 fighters moved from Southern Italy to 97 Sea Zone
                3 transports moved from 97 Sea Zone to 98 Sea Zone

    Place Units - British
                1 fighter placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia
                2 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 41 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 71 Sea Zone: 3 submarines
                EDIT: Adding units owned by British to 58 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 artillery and 2 infantry
        Tsinghai : 2 armour and 1 mech_infantry
        Shan State : 1 infantry
        Burma : 1 aaGun and 9 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Dutch New Guinea : 1 bomber
        41 Sea Zone : 1 submarine
        39 Sea Zone : 1 submarine
        58 Sea Zone : 3 submarines
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Syria : 2 armour and 2 infantry
        Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
        Tobruk : 1 flag
        Sicily : 1 flag, 1 bomber and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 1 flag, 2 armour and 2 mech_infantrys
        Persia : 1 flag, 1 armour, 1 factory_minor, 2 mech_infantrys and 2 tactical_bombers
        98 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports
        Suriname : 1 flag
        110 Sea Zone : 3 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 82
        Russians : 16 / 18
        Japanese : 57 / 71
        Americans : 63 / 89
        Chinese : 4 / 3
        British : 38 / 43
        UK_Pacific : 7 / 7
        Italians : 13 / 2
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 19 times
                6 was rolled 7 times
            Average roll : 3.408
            Median : 4.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 71

    Null / Other
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.067
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Germans Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    British Combat
                1 was rolled 5 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 4.000
            Variance : 1.538
            Standard Deviation : 1.240
            Total rolls : 14

    Italians Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.826
            Median : 5.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Albania to Yugoslavia
                1 infantry moved from Bulgaria to Albania
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,5,2,1,2,4
                Italians collect 5 PUs (8 lost to blockades); end with 7 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 33 Sea Zone
                2 bombers moved from Western Australia to Java
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 bombers
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 bombers in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 bomber owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 bomber in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 bomber in Java, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing ownership of Java from Japanese to ANZAC
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 4 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to Java: 2 infantry
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber moved from Java to Celebes

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Western Australia : 1 aaGun, 2 artilleries and 4 infantry
        Celebes : 1 bomber
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        33 Sea Zone : 3 submarines
        62 Sea Zone : 2 transports
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 82
        Russians : 16 / 18
        Japanese : 53 / 71
        Americans : 63 / 89
        Chinese : 4 / 3
        British : 38 / 43
        UK_Pacific : 7 / 7
        Italians : 13 / 7
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.714
            Median : 6.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '21 '19 '18 '17 '16

    The edit was for forgetting to walk off the transport in Java letting the two ANZAC bombers do all the fighting.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Sicily : 1 fighter

    Production/PUs Summary :

    Germans : 51 / 82
        Russians : 16 / 18
        Japanese : 53 / 71
        Americans : 63 / 89
        Chinese : 4 / 3
        British : 38 / 43
        UK_Pacific : 7 / 7
        Italians : 13 / 7
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.714
            Median : 6.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 armour moved from Volgograd to Samara
                1 fighter moved from Ukraine to Samara
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                3 infantry moved from Archangel to Vologda
                2 infantry moved from Belarus to Smolensk
                3 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Rostov to Tambov
                1 mech_infantry moved from Rostov to Samara
                1 mech_infantry moved from Ukraine to Tambov
                1 infantry moved from Rostov to Caucasus
                1 tactical_bomber moved from Ukraine to Tambov
                1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 bomber moved from Ukraine to Smolensk
                1 bomber moved from Ukraine to Vologda
                4 infantry moved from Southern France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Ukraine to Tambov
                1 infantry moved from Western Germany to Holland Belgium

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 armour moved from Volgograd to Samara
                1 fighter moved from Ukraine to Samara
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                3 infantry moved from Archangel to Vologda
                2 infantry moved from Belarus to Smolensk
                3 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Rostov to Tambov
                1 mech_infantry moved from Rostov to Samara
                1 mech_infantry moved from Ukraine to Tambov
                1 infantry moved from Rostov to Caucasus
                1 tactical_bomber moved from Ukraine to Tambov
                1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 bomber moved from Ukraine to Smolensk
                1 bomber moved from Ukraine to Vologda
                4 infantry moved from Southern France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Ukraine to Tambov
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 6 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 fighter and 6 infantry in Holland Belgium, round 2 :  0/7 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 fighter and 6 infantry in Holland Belgium, round 3 :  2/7 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 4 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Bryansk, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 2 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Smolensk, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Samara, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                3 armour moved from Ukraine to Volgograd
                3 armour moved from Rostov to Volgograd
                1 tactical_bomber moved from Tambov to Volgograd
                1 fighter moved from Samara to Volgograd
                1 tactical_bomber moved from Ukraine to Germany
                1 tactical_bomber moved from Normandy Bordeaux to France
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Bryansk to Ukraine
                1 infantry moved from Ukraine to Rostov
                1 aaGun moved from Rostov to Volgograd
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Archangel
                1 bomber moved from Vologda to Novgorod
                1 bomber moved from Smolensk to Novgorod
                1 armour moved from Archangel to Novgorod
                2 armour moved from Archangel to Novosibirsk
                1 infantry moved from Romania to Bessarabia
                3 armour moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Northern Italy to France

    Place Units - Germans
                3 armour placed in Ukraine
                3 infantry placed in Volgograd
                2 infantry and 1 mech_infantry placed in Novgorod
                10 infantry placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,2
                Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor, 4 infantry and 1 tactical_bomber
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
        Germany : 1 factory_major, 10 infantry and 1 tactical_bomber
        Holland Belgium : 6 infantry
        Northern Italy : 1 aaGun and 7 infantry
        Southern Italy : 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 1 flag, 1 aaGun and 1 artillery
        Eastern Poland : 1 flag, 3 armour and 3 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        Tambov : 1 flag, 2 mech_infantrys
        Ukraine : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 3 armour
        Vologda : 1 flag, 2 infantry
        Volgograd : 1 flag, 1 aaGun, 9 armour, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Caucasus : 1 flag, 1 infantry
        Smolensk : 1 flag, 2 infantry and 3 mech_infantrys
        Samara : 1 flag, 2 armour and 1 mech_infantry
        125 Sea Zone : 1 flag, 1 destroyer
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 76
        Russians : 8 / 18
        Japanese : 53 / 71
        Americans : 58 / 89
        Chinese : 4 / 3
        British : 38 / 43
        UK_Pacific : 7 / 7
        Italians : 13 / 7
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 21 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 18 times
                6 was rolled 17 times
            Average roll : 3.663
            Median : 4.000
            Variance : 1.459
            Standard Deviation : 1.208
            Total rolls : 86

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Germans Combat
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.796
            Standard Deviation : 0.892
            Total rolls : 55

    Russians Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.909
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.700
            Median : 3.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Kansu to Novosibirsk
                1 artillery and 2 infantry moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                1 infantry moved from Russia to Tambov

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Kansu to Novosibirsk
                1 artillery and 2 infantry moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 :  1/4 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Samara, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 :  2/3 hits
                        Germans roll dice for 2 armour in Samara, round 3 :  2/2 hits
                        1 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Samara
                    Russians win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 armour
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 :  1/5 hits
                        Germans roll dice for 3 armour in Novosibirsk, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 3 :  0/4 hits
                        Germans roll dice for 2 armour in Novosibirsk, round 3 :  2/2 hits
                        2 infantry owned by the Russians lost in Novosibirsk
                    retreated to Novosibirsk
                    Germans win with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Tambov, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total

    Territory Summary for Russians :

    Kansu : 1 aaGun
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 23 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 64 / 76
        Russians : 8 / 8
        Japanese : 53 / 71
        Americans : 58 / 89
        Chinese : 4 / 3
        British : 38 / 43
        UK_Pacific : 7 / 7
        Italians : 13 / 7
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.839
            Standard Deviation : 0.916
            Total rolls : 32

    Germans Combat
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.211
            Standard Deviation : 0.459
            Total rolls : 20

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 6 PUs;

    Combat Move - Japanese
                1 submarine moved from 22 Sea Zone to 32 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Amur to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Suiyuyan to Kansu
                2 mech_infantrys moved from Suiyuyan to Kansu
                1 tactical_bomber moved from Chahar to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Sikang to Tsinghai
                2 mech_infantrys moved from Sikang to Tsinghai
                1 artillery moved from Sikang to Tsinghai
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Kweichow to Tsinghai
                1 fighter moved from French Indo China to Shensi
                3 mech_infantrys moved from French Indo China to Shan State
                6 infantry moved from French Indo China to Yunnan
                2 artilleries moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 6 PUs;

    Combat Move - Japanese
                1 submarine moved from 22 Sea Zone to 32 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Amur to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Suiyuyan to Kansu
                2 mech_infantrys moved from Suiyuyan to Kansu
                1 tactical_bomber moved from Chahar to Kansu
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Sikang to Tsinghai
                2 mech_infantrys moved from Sikang to Tsinghai
                1 artillery moved from Sikang to Tsinghai
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Kweichow to Tsinghai
                1 fighter moved from French Indo China to Shensi
                3 mech_infantrys moved from French Indo China to Shan State
                6 infantry moved from French Indo China to Yunnan
                2 artilleries moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                    British defend with 2 armour and 1 mech_infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 armour and 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun; Chinese defend with 1 fighter and 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 aaGun
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 2 destroyers
                    ANZAC defend with 3 submarines
                    ANZAC win with 2 submarines remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 destroyers
                    Casualties for ANZAC: 1 submarine
                Battle in Philippines
                    Japanese attack with 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in 32 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 7 infantry
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 3 submarines
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Shan State
                    Japanese attack with 3 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kansu to Szechwan
                1 fighter moved from Shensi to Szechwan
                1 fighter moved from Tsinghai to Szechwan
                2 aaGuns moved from French Indo China to Yunnan
                3 artilleries moved from French Indo China to Yunnan

    Place Units - Japanese
                3 armour placed in French Indo China
                6 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
                EDIT: Adding units owned by Japanese to Jehol: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter placed in Manchuria
                2 submarines placed in 19 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                Japanese collect 61 PUs; end with 67 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 bomber, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                2 battleships moved from 42 Sea Zone to 41 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western United States to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                3 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from United Kingdom to Germany
                4 transports moved from 91 Sea Zone to 102 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 tactical_bomber moved from Eastern United States to Iceland
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                4 transports moved from 102 Sea Zone to 101 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 bomber, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                2 battleships moved from 42 Sea Zone to 41 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western United States to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                3 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from United Kingdom to Germany
                4 transports moved from 91 Sea Zone to 102 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 tactical_bomber moved from Eastern United States to Iceland
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                4 transports moved from 102 Sea Zone to 101 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  2/2 hits
                    2 bombers killed by AA
                    Bombing raid in Germany causes 0 damage total.
                Battle in Sumatra
                Battle in 25 Sea Zone
                    Americans attack with 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer and 3 submarines
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 25 Sea Zone, round 2 :  6/7 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        2 submarines owned by the Americans , 1 destroyer owned by the Japanese and 3 submarines owned by the Japanese lost in 25 Sea Zone
                    Americans win, taking Sumatra from Japanese with 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 3 submarines
                    Casualties for Americans: 2 submarines
                Battle in 125 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 armour, 3 artilleries and 4 infantry placed in Eastern United States
                3 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Celebes : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 2 battleships and 1 transport
        26 Sea Zone : 1 flag
        25 Sea Zone : 3 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        10 Sea Zone : 3 destroyers and 1 transport
        54 Sea Zone : 2 carriers, 2 fighters and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Iceland : 1 tactical_bomber
        Egypt : 1 armour
        Morocco : 4 artilleries and 4 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 bomber
        Libya : 1 flag
        112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        125 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 submarine
        101 Sea Zone : 4 transports
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 cruiser, 4 destroyers and 1 transport
        110 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 64 / 76
        Russians : 6 / 8
        Japanese : 57 / 67
        Americans : 60 / 80
        Chinese : 1 / 3
        British : 38 / 43
        UK_Pacific : 6 / 7
        Italians : 13 / 7
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.294
            Median : 2.000
            Variance : 2.188
            Standard Deviation : 1.479
            Total rolls : 17

    Japanese Combat
                1 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.250
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Germans Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
            Average roll : 2.300
            Median : 2.000
            Variance : 3.111
            Standard Deviation : 1.764
            Total rolls : 10

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 64 / 76
        Russians : 6 / 8
        Japanese : 57 / 67
        Americans : 60 / 80
        Chinese : 1 / 1
        British : 38 / 43
        UK_Pacific : 6 / 7
        Italians : 13 / 7
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.294
            Median : 2.000
            Variance : 2.188
            Standard Deviation : 1.479
            Total rolls : 17

    Japanese Combat
                1 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.250
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Germans Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
            Average roll : 2.300
            Median : 2.000
            Variance : 3.111
            Standard Deviation : 1.764
            Total rolls : 10

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