@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
Tcnance(axis) vs karl(allies) +12
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 1 artillery, 3 fighters, 33 infantry and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 armour, 1 artillery, 3 fighters, 33 infantry and 1 tactical_bomber
Germans defend with 11 armour, 1 artillery and 5 infantry
15 infantry owned by the Russians , 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 1 armour remaining. Battle score for attacker is 25
Casualties for Germans: 10 armour, 1 artillery and 5 infantry
Casualties for Russians: 18 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 16 PUs -
Kill?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 tactical_bombers moved from Smolensk to Russia
1 armour moved from Novosibirsk to Russia
3 fighters moved from Smolensk to Russia
1 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 tactical_bomber moved from Japan to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 tactical_bombers moved from Smolensk to Russia
1 armour moved from Novosibirsk to Russia
3 fighters moved from Smolensk to Russia
1 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
1 tactical_bomber moved from Japan to AmurCombat - Japanese
Battle in Amur
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Amur, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Japanese attack with 1 armour, 3 fighters and 5 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 3 fighters, 20 infantry and 1 tactical_bomber; Americans defend with 3 fighters
AA fire in Russia : 1/8 hits
1 fighter owned by the Japanese lost in Russia
Japanese roll dice for 1 armour, 2 fighters and 5 tactical_bombers in Russia, round 2 : 5/8 hits
Russians roll dice for 4 aaGuns, 2 armour, 2 artilleries, 8 fighters, 20 infantry and 1 tactical_bomber in Russia, round 2 : 16/33 hits
1 infantry owned by the Russians , 1 armour owned by the Japanese , 5 tactical_bombers owned by the Japanese , 2 fighters owned by the Japanese and 4 aaGuns owned by the Russians lost in Russia
Russians win with 2 armour, 2 artilleries, 8 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is -68
Casualties for Japanese: 1 armour, 3 fighters and 5 tactical_bombers
Casualties for Russians: 4 aaGuns and 1 infantryNon Combat Move - Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hopei to Kweichow
2 aaGuns, 5 armour, 5 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys moved from French Indo China to Siam
1 tactical_bomber moved from Amur to BuryatiaPlace Units - Japanese
3 infantry placed in French Indo China
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,5,5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,4,4,4,1,6,3,4,4,2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,6,4,5,6,6,3,5,6,3,3,1,6,3,4,6,6,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,2,4,6,2,4,6,4
Japanese collect 23 PUs (15 lost to blockades); end with 23 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 30 infantry and 2 tactical_bombers
Siam : 2 aaGuns, 5 armour, 5 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 tactical_bomber
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 bomberProduction/PUs Summary :
Germans : 56 / 71
Russians : 6 / 16
Japanese : 38 / 23
Americans : 65 / 93
Chinese : 8 / 7
British : 38 / 45
UK_Pacific : 18 / 18
Italians : 16 / 16
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.254
Median : 3.000
Variance : 0.855
Standard Deviation : 0.925
Total rolls : 63Null / Other
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.364
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Russians Combat
1 was rolled 13 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.167
Median : 3.000
Variance : 1.756
Standard Deviation : 1.325
Total rolls : 42 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 armour, 3 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
3 fighters moved from Norway to Finland
1 armour, 1 artillery and 2 infantry moved from Korea to Amur
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Americans
Battle in Amur
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Amur from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hainan
Battle in Finland
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Hainan from Japanese, taking Finland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Finland to Russia
3 armour moved from Norway to Finland
1 infantry moved from Norway to Finland
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
3 transports moved from 110 Sea Zone to 103 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns, 6 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 aaGuns and 6 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 102 Sea Zone to 101 Sea Zone
3 transports moved from 103 Sea Zone to 102 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to HainanPlace Units - Americans
3 fighters placed in Norway
3 armour placed in Normandy Bordeaux
3 armour placed in Korea
9 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kiangsu to KiangsiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 2 fighters and 6 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
8 armour, 4 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
2 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 infantry moved from India to Burma
2 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 fighter moved from India to Hunan
1 tactical_bomber moved from India to Hunan
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
2 submarines moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea ZoneCombat - British
Battle in Caucasus
British attack with 8 armour, 4 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 8 armour, 4 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
British attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
British win, taking Szechwan from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 submarines
Italians defend with 1 destroyer and 1 submarine
British win, taking 97 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Kweichow
British attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Hunan
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 armour and 2 infantry moved from Persia to Northwest Persia
3 fighters moved from Caucasus to Russia
1 tactical_bomber moved from Caucasus to Northwest Persia
2 artilleries moved from Egypt to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 artillery and 3 infantry moved from Tunisia to Libya
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to United Kingdom
1 infantry moved from Yunnan to Shan StatePlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 armour placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 6 infantry -
Kill?
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killing?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Albania
1 armour moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Albania
1 fighter moved from Northern Italy to Albania -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Albania
1 armour moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Albania
1 fighter moved from Northern Italy to Albania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Albania
1 armour moved from Yugoslavia to Albania
1 bomber moved from Southern Italy to Albania
1 fighter moved from Northern Italy to AlbaniaCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 1/2 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Albania
Italians attack with 2 armour, 1 bomber and 1 fighter
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Albania, round 2 : 2/4 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to France
1 fighter moved from Albania to Northern Italy
1 bomber moved from Albania to Southern Italy
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Northern Italy
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6,5
Italians collect 10 PUs (6 lost to blockades); end with 11 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 3 infantry
Albania : 2 armour
Northern Italy : 1 factory_minor, 1 fighter and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
Rostov : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 armour and 1 infantry
Yugoslavia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 49 / 71
Russians : 9 / 16
Japanese : 25 / 23
Americans : 67 / 92
Chinese : 17 / 14
British : 41 / 49
UK_Pacific : 21 / 26
Italians : 16 / 11
ANZAC : 15 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.550
Median : 3.500
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
3 destroyers moved from 20 Sea Zone to 36 Sea Zone
4 fighters moved from 36 Sea Zone to French Indo China
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 3 artilleries, 4 fighters and 3 infantry
Japanese defend with 1 factory_minor and 3 infantry
ANZAC win, taking French Indo China from Japanese with 3 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
4 fighters moved from French Indo China to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from India to Caucasus
2 fighters moved from Queensland to MalayaPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
5 armour, 2 artilleries, 9 infantry, 7 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
1 mech_infantry moved from Germany to Holland Belgium
1 infantry moved from Karelia to Novgorod
1 fighter moved from Smolensk to Bryansk
12 armour, 6 artilleries, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers moved from Smolensk to Bryansk
3 armour moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 armour moved from Samara to Bryansk
2 armour moved from Eastern Poland to Bryansk
3 infantry moved from Rostov to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
5 armour, 2 artilleries, 9 infantry, 7 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
1 mech_infantry moved from Germany to Holland Belgium
1 infantry moved from Karelia to Novgorod
1 fighter moved from Smolensk to Bryansk
12 armour, 6 artilleries, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers moved from Smolensk to Bryansk
3 armour moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 armour moved from Samara to Bryansk
2 armour moved from Eastern Poland to Bryansk
3 infantry moved from Rostov to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 4 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 5 armour, 2 artilleries, 20 infantry, 7 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery, 3 fighters and 11 infantry; Americans defend with 2 aaGuns, 7 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
AA fire in Normandy Bordeaux : 0/1 hits
Germans roll dice for 5 armour, 2 artilleries, 20 infantry, 7 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/35 hits
Americans roll dice for 2 aaGuns, 7 armour, 3 artilleries, 5 fighters, 18 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 12/35 hits
2 infantry owned by the British , 12 infantry owned by the Germans , 2 aaGuns owned by the Americans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 5 armour, 2 artilleries, 8 infantry, 7 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/23 hits
Americans roll dice for 7 armour, 3 artilleries, 5 fighters, 13 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 18/30 hits
4 infantry owned by the British , 8 infantry owned by the Germans , 1 armour owned by the Germans , 3 infantry owned by the Americans , 2 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Normandy Bordeaux
4 armour owned by the Germans retreated to France
Americans win with 7 armour, 3 artilleries, 5 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -56
Casualties for Germans: 1 armour, 2 artilleries, 20 infantry and 7 mech_infantrys
Casualties for British: 6 infantry
Casualties for Americans: 2 aaGuns and 6 infantryNon Combat Move - Germans
1 mech_infantry moved from Germany to France
1 aaGun moved from Western Germany to France
6 infantry moved from Northern Italy to France
4 infantry moved from Southern Italy to Northern Italy
5 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Holland Belgium to France
1 tactical_bomber moved from Normandy Bordeaux to France
4 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to Western Germany
2 infantry moved from Poland to Germany
2 aaGuns moved from Smolensk to Bryansk
1 infantry moved from Vologda to Samara
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
2 infantry moved from Novgorod to Archangel
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 aaGun moved from Volgograd to TambovPlace Units - Germans
3 armour placed in Ukraine
3 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Novgorod
10 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 factory_major and 12 infantry
Holland Belgium : 3 infantry and 1 mech_infantry
Northern Italy : 4 infantry
Belarus : 1 flag
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 18 armour, 6 artilleries, 1 bomber, 3 fighters, 18 infantry, 1 mech_infantry and 3 tactical_bombers
Rostov : 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 aaGun and 2 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 2 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 9 / 16
Japanese : 23 / 23
Americans : 67 / 92
Chinese : 17 / 14
British : 38 / 49
UK_Pacific : 21 / 26
Italians : 16 / 11
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 28 times
3 was rolled 14 times
4 was rolled 24 times
5 was rolled 27 times
6 was rolled 20 times
Average roll : 3.545
Median : 4.000
Variance : 1.084
Standard Deviation : 1.041
Total rolls : 132Germans Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 11 times
Average roll : 3.797
Median : 4.000
Variance : 0.921
Standard Deviation : 0.959
Total rolls : 64British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 6 times
4 was rolled 13 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.318
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 66 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to IraqNon Combat Move - Russians
Place Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Siam to French Indo China
2 infantry moved from Siam to Shan State
1 mech_infantry moved from Siam to French Indo China
2 mech_infantrys moved from Siam to French Indo China
2 armour moved from Siam to French Indo China
3 artilleries moved from Siam to French Indo China
1 armour moved from Siam to French Indo China
3 fighters moved from Siam to Shan State
1 artillery moved from Siam to French Indo China
2 armour moved from Siam to French Indo China
1 bomber moved from Volgograd to Russia -
what happened?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Siam to French Indo China
2 infantry moved from Siam to Shan State
1 mech_infantry moved from Siam to French Indo China
2 mech_infantrys moved from Siam to French Indo China
2 armour moved from Siam to French Indo China
3 artilleries moved from Siam to French Indo China
1 armour moved from Siam to French Indo China
3 fighters moved from Siam to Shan State
1 artillery moved from Siam to French Indo China
2 armour moved from Siam to French Indo China
1 bomber moved from Volgograd to Russia