No scramble
13L G40 PGMatt (axis) vs Degrasse (allies +6) tech, game 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 1 artillery, 2 infantry and 12 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Algeria to Morocco
1 transport moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 4,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 1 artillery, 2 infantry and 12 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Algeria to Morocco
1 transport moved from 86 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 5 submarines
Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
4 submarines owned by the Americans Submerged
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
2 submarines moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Caucasus to KazakhstanPlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
10 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Kazakhstan : 1 mech_infantry
26 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 2 destroyers and 22 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 fighter
Morocco : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 mech_infantry
101 Sea Zone : 2 submarines
Brazil : 1 flag
91 Sea Zone : 2 destroyers, 1 submarine and 1 transport
110 Sea Zone : 1 carrier, 3 destroyers and 5 transportsProduction/PUs Summary :
Germans : 43 / 56
Russians : 26 / 38
Japanese : 73 / 83
Americans : 60 / 80
Chinese : 0 / 2
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 12 / 14
ANZAC : 8 / 6
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4.045
Median : 4.500
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22Null / Other
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 43 / 56
Russians : 26 / 38
Japanese : 73 / 83
Americans : 60 / 80
Chinese : 0 / 2
British : 32 / 37
UK_Pacific : 6 / 6
Italians : 12 / 14
ANZAC : 8 / 6
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4.045
Median : 4.500
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22Null / Other
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Research Technology - British
British roll 4 and gets 0 hitsPurchase Units - British
British repair 17 damage on 6 airfields, 5 factory_majors and 6 harbours; Remaining resources: 20 PUs; 1 techTokens;
British buy 2 fighters; Remaining resources: 0 PUs; 1 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to Malaya
1 fighter moved from Turkmenistan to 39 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter and 2 tactical_bombers moved from Turkmenistan to Yunnan
2 infantry moved from Burma to Yunnan
1 fighter moved from West India to Shan State
3 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to IraqCombat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 39 Sea Zone
British attack with 3 destroyers and 1 fighter
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits
British roll dice for 3 destroyers and 1 fighter in 39 Sea Zone, round 2 : 4/4 hits
2 submarines owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 3 destroyers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4,3 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 6,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.Non Combat Move - British
1 bomber moved from Malaya to India
1 bomber moved from French Indo China to India
1 fighter moved from Shan State to India
1 fighter moved from 39 Sea Zone to India
1 fighter and 2 tactical_bombers moved from Yunnan to Burma
1 aaGun moved from India to Burma
3 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
5 infantry moved from India to Burma
1 artillery, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to MoroccoPlace Units - British
2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,1,2,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 artillery and 3 infantry
Burma : 1 aaGun, 1 fighter, 9 infantry and 2 tactical_bombers
India : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
39 Sea Zone : 1 flag, 3 destroyers
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Morocco : 2 fighters
Normandy Bordeaux : 1 artillery, 8 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 3 mech_infantrys
Eastern Persia : 1 flag, 3 mech_infantrys
72 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer and 4 fightersProduction/PUs Summary :
Germans : 43 / 56
Russians : 26 / 38
Japanese : 71 / 83
Americans : 60 / 80
Chinese : 1 / 2
British : 32 / 37
UK_Pacific : 7 / 6
Italians : 12 / 14
ANZAC : 8 / 6
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 19 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.180
Median : 2.000
Variance : 2.183
Standard Deviation : 1.478
Total rolls : 61Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.857
Median : 2.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.857
Median : 2.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14British Combat
1 was rolled 5 times
2 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.688
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Research Technology - Italians
Italians spend 0 on tech rolls
Italians roll 5 and gets 0 hitsPurchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
5 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Baltic States to Archangel
1 tactical_bomber moved from Germany to Archangel
1 armour and 2 mech_infantrys moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Western UkraineCombat - Italians
Battle in Archangel
Italians attack with 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 2 infantry and 2 mech_infantrys
Italians roll dice for 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/7 hits
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 2/5 hits
2 infantry owned by the Russians , 2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Russians lost in Archangel
Italians roll dice for 4 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 1/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Archangel
Italians roll dice for 3 mech_infantrys and 1 tactical_bomber in Archangel, round 4 : 2/4 hits
Russians roll dice for 1 armour in Archangel, round 4 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
Italians win, taking Archangel from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Italians: 4 mech_infantrys
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Italians: 1 mech_infantry
Battle in Bessarabia
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Americans to Germans
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Archangel to Novgorod
6 infantry moved from Northern Italy to Western Germany
1 aaGun, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Southern France to France
1 mech_infantry moved from France to Holland BelgiumPlace Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,2,4,6,4,6
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total
Italians collect 5 PUs from War Bonds; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Southern France : 1 aaGun
France : 1 aaGun, 2 armour, 2 artilleries and 5 infantry
Western Germany : 6 infantry
Holland Belgium : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Baltic States : 1 flag
Archangel : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag, 1 armour and 2 mech_infantrys
Western Ukraine : 1 flag, 1 armour
Novgorod : 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 23 / 38
Japanese : 71 / 83
Americans : 57 / 80
Chinese : 1 / 2
British : 32 / 37
UK_Pacific : 7 / 6
Italians : 15 / 19
ANZAC : 8 / 6
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 23 / 38
Japanese : 71 / 83
Americans : 57 / 80
Chinese : 1 / 2
British : 32 / 37
UK_Pacific : 7 / 6
Italians : 15 / 19
ANZAC : 8 / 3
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Null / Other
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Research Technology - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans spend 0 on tech rollsPurchase Units - Germans
Germans repair 4 damage on 3 airfields and 1 factory_major; Remaining resources: 54 PUs; 1 techTokens;
Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Volgograd
2 bombers moved from Novgorod to Russia
9 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Research Technology - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans spend 0 on tech rolls
Germans roll 3 and gets 0 hitsPurchase Units - Germans
Germans repair 4 damage on 3 airfields and 1 factory_major; Remaining resources: 54 PUs; 1 techTokens;
Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
Rocket attack in United Kingdom does 6 damage to airfield owned by British
Rockets in France roll: 6
Rocket attack in United Kingdom does 4 damage to factory_major owned by British
Rockets in Western Germany roll: 4
Rocket attack in Russia does 6 damage to airfield owned by Russians
Rockets in Romania roll: 6
Rocket attack in Russia does 5 damage to factory_major owned by Russians
Rockets in Novgorod roll: 5
Rocket attack in United Kingdom does 6 damage to harbour owned by British
Rockets in Germany roll: 6
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Volgograd
2 bombers moved from Novgorod to Russia
9 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
retreated to 125 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 1
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Russia to Novgorod
1 bomber moved from Volgograd to Novgorod
3 fighters moved from Eastern Poland to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
3 artilleries and 13 infantry moved from Western Germany to France
EDIT: 1 aaGun moved from Southern France to France
3 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Northern Italy to FrancePlace Units - Germans
2 artilleries and 8 infantry placed in Western Germany
4 infantry placed in Novgorod
1 artillery and 2 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 6 infantry
EDIT: Removing units owned by Germans from France: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,5,3,1,2,3
Germans collect 42 PUs (5 lost to blockades); end with 42 PUs total
Germans collect 1 PU from War Bonds; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 24 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 14 infantry
Romania : 1 airfield
Germany : 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Denmark : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 9 infantry
Vyborg : 1 flag
Archangel : 1 artillery and 3 infantry
Eastern Poland : 1 flag, 4 infantry
Western Ukraine : 3 infantry
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 4 infantry
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 53
Russians : 22 / 38
Japanese : 71 / 83
Americans : 57 / 80
Chinese : 1 / 2
British : 32 / 37
UK_Pacific : 7 / 6
Italians : 15 / 19
ANZAC : 8 / 3
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 24 PUs; 1 techTokens;
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 artillery and 2 infantry moved from Timguska to Kansu
1 infantry moved from Ukraine to Bryansk
1 artillery and 6 infantry moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 3 and gets 0 hitsPurchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 24 PUs; 1 techTokens;
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 artillery and 2 infantry moved from Timguska to Kansu
1 infantry moved from Ukraine to Bryansk
1 artillery and 6 infantry moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
2 infantry moved from Russia to BryanskCombat - Russians
Battle in Kansu
Russians attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Russians roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 bomber and 9 infantry
Germans defend with 9 infantry
Russians roll dice for 1 artillery, 1 bomber and 9 infantry in Bryansk, round 2 : 2/11 hits
Germans roll dice for 9 infantry in Bryansk, round 2 : 4/9 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 bomber and 5 infantry in Bryansk, round 3 : 3/7 hits
Germans roll dice for 7 infantry in Bryansk, round 3 : 3/7 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 4 : 0/4 hits
Germans roll dice for 4 infantry in Bryansk, round 4 : 1/4 hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Germans win with 4 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 5 infantry
Casualties for Russians: 8 infantryNon Combat Move - Russians
1 bomber moved from Bryansk to RussiaPlace Units - Russians
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Russians collect 2 PUs from War Bonds; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUsTerritory Summary for Russians :
Kansu : 1 artillery
Yenisey : 1 infantry
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 53
Russians : 23 / 31
Japanese : 69 / 83
Americans : 57 / 80
Chinese : 2 / 2
British : 32 / 37
UK_Pacific : 7 / 6
Italians : 15 / 19
ANZAC : 8 / 3
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.690
Median : 4.000
Variance : 0.386
Standard Deviation : 0.621
Total rolls : 84Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 1 times
2 was rolled 7 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.850
Median : 4.000
Variance : 1.789
Standard Deviation : 1.338
Total rolls : 20Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Research Technology - Japanese
Japanese spend 0 on tech rollsPurchase Units - Japanese
Japanese repair 10 damage on 10 factory_minors; Remaining resources: 73 PUs; 6 SuicideAttackTokens; 2 techTokens;
Japanese buy 1 aaGun, 2 destroyers, 5 infantry and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 2 techTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kansu
2 armour moved from Sikang to Kansu
1 mech_infantry moved from Sikang to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 2 infantry moved from Kweichow to Yunnan
3 submarines moved from 37 Sea Zone to 39 Sea Zone
3 submarines moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 4,5 and gets 0 hitsPurchase Units - Japanese
Japanese repair 10 damage on 10 factory_minors; Remaining resources: 73 PUs; 6 SuicideAttackTokens; 2 techTokens;
Japanese buy 1 aaGun, 2 destroyers, 5 infantry and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 2 techTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kansu
2 armour moved from Sikang to Kansu
1 mech_infantry moved from Sikang to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 2 infantry moved from Kweichow to Yunnan
3 submarines moved from 37 Sea Zone to 39 Sea Zone
3 submarines moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Kweichow to YunnanCombat - Japanese
British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 6 submarines
British defend with 3 destroyers and 2 fighters
Japanese roll dice for 6 submarines in 39 Sea Zone, round 2 : 1/6 hits
British roll dice for 3 destroyers and 2 fighters in 39 Sea Zone, round 2 : 3/5 hits
3 submarines owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese roll dice for 3 submarines in 39 Sea Zone, round 3 : 0/3 hits
British roll dice for 2 destroyers and 2 fighters in 39 Sea Zone, round 3 : 1/4 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
2 submarines owned by the Japanese retreated to 41 Sea Zone
British win with 2 destroyers and 2 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 4 submarines
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 artillery
Japanese roll dice for 2 armour and 1 infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Kazakhstan
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 3 : 2/4 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Yunnan to Malaya
7 mech_infantrys moved from Kweichow to French Indo China
2 infantry moved from Kiangsi to Kwangsi
1 aaGun, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Chahar to Suiyuyan
2 infantry and 2 mech_infantrys moved from Korea to Manchuria
2 mech_infantrys moved from Manchuria to Jehol
1 infantry moved from Siberia to Amur
3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to French Indo ChinaPlace Units - Japanese
1 aaGun and 2 infantry placed in Malaya
3 infantry placed in French Indo China
2 destroyers and 6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 70 PUs (3 lost to blockades); end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 4 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Jehol : 1 flag, 2 mech_infantrys
Manchuria : 1 flag, 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 2 armour and 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag
Malaya : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Midway : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 2 artilleries and 2 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 5 infantry and 8 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 2 submarines
33 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 8 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
6 Sea Zone : 2 destroyers and 6 submarines
54 Sea Zone : 2 submarines
62 Sea Zone : 2 submarines
Novosibirsk : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 53
Russians : 21 / 31
Japanese : 73 / 81
Americans : 57 / 80
Chinese : 0 / 2
British : 32 / 37
UK_Pacific : 7 / 6
Italians : 15 / 19
ANZAC : 8 / 3
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Research Technology - Americans
Americans spend 10 on tech rollsPurchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 3 infantry and 6 submarines; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 3,1 and gets 0 hitsPurchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 3 infantry and 6 submarines; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 4 submarines
Italians defend with 1 destroyer and 3 fighters
Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
2 submarines owned by the Americans Submerged
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Norway
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
4 infantry moved from Western United States to Central United States
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - Americans
3 infantry placed in Normandy Bordeaux
2 bombers placed in Eastern United States
1 destroyer and 5 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
26 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 3 destroyers and 25 submarines
7 Sea Zone : 1 submarine
4 Sea Zone : 1 submarine
Central United States : 1 factory_major and 4 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Morocco : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 submarine
89 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 mech_infantry
101 Sea Zone : 1 submarine
Brazil : 1 flag
126 Sea Zone : 1 transport
91 Sea Zone : 2 destroyers and 2 submarines
107 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 41 / 53
Russians : 21 / 31
Japanese : 73 / 81
Americans : 63 / 83
Chinese : 0 / 2
British : 32 / 37
UK_Pacific : 7 / 6
Italians : 15 / 19
ANZAC : 8 / 3
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 41 / 53
Russians : 21 / 31
Japanese : 73 / 81
Americans : 63 / 83
Chinese : 0 / 2
British : 32 / 37
UK_Pacific : 7 / 6
Italians : 15 / 19
ANZAC : 8 / 3
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Null / Other
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
2 destroyers moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
4 infantry moved from Burma to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to Malaya
1 fighter moved from India to Malaya
3 mech_infantrys moved from Eastern Persia to Kazakhstan
2 bombers moved from India to Kazakhstan
3 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from India to Malaya
4 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Research Technology - British
British roll 6 and gets 1 hit
British removing all Technology Tokens after successful research.
British discover ShipyardsActivate Technology - British
British activating Shipyards
British giving technology to UK_Pacific: ShipyardsPurchase Units - British
British repair 12 damage on 12 factory_majors; Remaining resources: 25 PUs; 0 techTokens;
British buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
British converts factory_major into different units
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
2 destroyers moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
4 infantry moved from Burma to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to Malaya
1 fighter moved from India to Malaya
3 mech_infantrys moved from Eastern Persia to Kazakhstan
2 bombers moved from India to Kazakhstan
3 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from India to Malaya
4 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Kazakhstan
British attack with 2 bombers and 3 mech_infantrys
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 2 bombers and 3 mech_infantrys in Kazakhstan, round 2 : 3/7 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 0/4 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan
British roll dice for 2 bombers and 3 mech_infantrys in Kazakhstan, round 3 : 1/7 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Yunnan
British attack with 8 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 8 infantry in Yunnan, round 2 : 2/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
British roll dice for 6 infantry in Yunnan, round 3 : 0/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 5 infantry in Yunnan, round 4 : 1/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 3 infantry
Battle in Malaya
British attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
AA fire in Malaya : 0/3 hits
British roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 6/9 hits
Japanese roll dice for 1 aaGun, 1 fighter, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 3/5 hits
3 infantry owned by the British , 2 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 1 aaGun owned by the Japanese and 1 fighter owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 1 aaGun, 1 fighter, 2 infantry and 2 tactical_bombers
Casualties for British: 3 infantry
Battle in 41 Sea Zone
ANZAC loiter and taunt with ; British attack with 2 destroyers
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits
British roll dice for 2 destroyers in 41 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 destroyers in 41 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 4/4 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
2 fighters moved from Morocco to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
2 bombers moved from Kazakhstan to India
4 infantry moved from India to Burma
3 fighters and 2 tactical_bombers moved from Malaya to IndiaPlace Units - British
2 transports placed in 110 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 5 infantry
Shan State : 1 infantry
Burma : 1 aaGun and 4 infantry
India : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Malaya : 1 artillery, 1 factory_minor and 1 harbour
Kazakhstan : 3 mech_infantrys
41 Sea Zone : 1 flag, 2 destroyers
39 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Normandy Bordeaux : 2 fighters and 7 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
Libya : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag, 3 mech_infantrys
72 Sea Zone : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 38 / 53
Russians : 22 / 31
Japanese : 68 / 81
Americans : 63 / 83
Chinese : 1 / 2
British : 39 / 44
UK_Pacific : 10 / 10
Italians : 11 / 19
ANZAC : 8 / 3
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 13 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3.322
Median : 3.000
Variance : 0.291
Standard Deviation : 0.539
Total rolls : 87Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.048
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21Germans Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.407
Median : 3.500
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 54Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Research Technology - Italians
Italians spend 0 on tech rolls
Italians roll 5 and gets 0 hitsPurchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; 1 techTokens;Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from France to Southern France
3 fighters moved from Southern Italy to Southern France
6 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Holland Belgium
3 infantry moved from France to Holland Belgium
2 armour moved from France to Northern Italy
1 mech_infantry moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
1 mech_infantry moved from Nenetsia to Urals
Italians take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
Italians take Vologda from Russians
1 mech_infantry moved from Vologda to Samara
Italians take Samara from Russians
1 tactical_bomber moved from Novgorod to 126 Sea Zone
1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
1 armour moved from Western Ukraine to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Holland Belgium
Italians attack with 2 artilleries and 9 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 9 infantry in Holland Belgium, round 2 : 5/11 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 126 Sea Zone
Italians attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northern Italy
Italians attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 3/5 hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from 126 Sea Zone to Western GermanyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,1
Italians collect 21 PUs (3 lost to blockades); end with 22 PUs total
Italians collect 3 PUs from War Bonds; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 2 aaGuns
Western Germany : 1 tactical_bomber
Holland Belgium : 2 artilleries and 8 infantry
Northern Italy : 2 armour, 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Baltic States : 1 flag
Bryansk : 1 armour and 1 mech_infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Smolensk : 1 flag, 1 armour
Samara : 1 flag, 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 53
Russians : 16 / 31
Japanese : 68 / 81
Americans : 60 / 83
Chinese : 1 / 2
British : 32 / 44
UK_Pacific : 10 / 10
Italians : 24 / 30
ANZAC : 8 / 3
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Research Technology - ANZAC
ANZAC roll 2 and gets 0 hitsPurchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea ZoneNon Combat Move - ANZAC
1 aaGun moved from South Australia to New South WalesPlace Units - ANZAC
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3,1,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,6,6
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
South Australia : 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 4 infantry
42 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 16 / 31
Japanese : 68 / 81
Americans : 60 / 83
Chinese : 1 / 2
British : 32 / 44
UK_Pacific : 10 / 10
Italians : 24 / 30
ANZAC : 8 / 6
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Null / Other
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Normandy Bordeaux : 2 infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 16 / 31
Japanese : 68 / 81
Americans : 60 / 83
Chinese : 1 / 2
British : 32 / 44
UK_Pacific : 10 / 10
Italians : 24 / 30
ANZAC : 8 / 6
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Null / Other
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.500
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4





