Good luck, and have fun! And as you said a few years back: May the best German win ;-)
The best of luck to you too, may the best Anglo-Saxon win ;-)
Shoot. Messed up my turn and don’t have time to fix it. Will have to later.
So sorry about what happened. When I was able to play, the A&A had another 404 error.
I going to be at GenCon until Sunday so it will be Monday at the earliest before I take my turn.
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Trans-Jordan
4 infantry moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 fighter moved from India to Trans-Jordan
Combat - Japanese
Battle in Trans-Jordan
Japanese attack with 1 armour, 1 fighter and 5 infantry
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 1 fighter and 5 infantry in Trans-Jordan, round 2 : 3/7 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 infantry moved from India to Persia
1 infantry moved from Kwantung to French Indochina
1 infantry moved from Kwantung to China
1 infantry moved from Kwantung to French Indochina
2 infantry moved from Japan to 60 Sea Zone
2 artilleries moved from Japan to 60 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 60 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Kwantung
2 artilleries moved from 59 Sea Zone to Kwantung
1 destroyer moved from 60 Sea Zone to 59 Sea Zone
1 destroyer moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from Trans-Jordan to India
1 aaGun moved from India to French Indochina
1 aaGun moved from Persia to India
Place Units - Japanese
1 artillery and 2 infantry placed in Kwantung
3 destroyers placed in 60 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Territory Summary for Japanese :
Manchuria : 1 infantry
Persia : 1 flag, 5 infantry
India : 1 flag, 1 aaGun, 1 fighter and 1 infantry
Kwantung : 3 artilleries, 1 factory and 4 infantry
Borneo : 1 infantry
French Madagascar : 1 flag
French Indochina : 1 aaGun and 2 infantry
Trans-Jordan : 1 flag, 1 armour and 5 infantry
Sinkiang : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
China : 1 flag, 1 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 2 destroyers and 2 transports
34 Sea Zone : 1 battleship and 1 transport
60 Sea Zone : 1 battleship, 3 carriers, 6 destroyers and 6 fighters
Production/PUs Summary :
Russians : 21 / 25
Germans : 37 / 41
British : 28 / 31
Japanese : 41 / 41
Americans : 39 / 43
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.818
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
British Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour and 2 infantry moved from 3 Sea Zone to Norway
1 artillery moved from 3 Sea Zone to Norway
1 fighter moved from Eastern United States to 3 Sea Zone
1 bomber moved from Australia to 31 Sea Zone
1 bomber moved from 31 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -18
Casualties for Americans: 1 bomber and 1 submarine
Non Combat Move - Americans
1 submarine moved from 47 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 38 Sea Zone
1 transport moved from 55 Sea Zone to 53 Sea Zone
2 submarines and 1 transport moved from 53 Sea Zone to 44 Sea Zone
1 battleship and 5 destroyers moved from 55 Sea Zone to 44 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 55 Sea Zone
2 fighters placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total
1 unit repaired.
Your Battleship survived!
Enjoy your gaming weekend.
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to West Russia
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 artillery moved from Novosibirsk to Sinkiang
1 armour moved from Russia to Sinkiang
1 infantry moved from Russia to West Russia
1 armour moved from Russia to Archangel
1 armour, 1 artillery and 2 infantry moved from Caucasus to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 fighter moved from Russia to Persia
1 artillery moved from Russia to West Russia
Combat - Russians
Battle in Archangel
Russians attack with 1 armour and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Japanese defend with 5 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 5 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in Sinkiang
Russians attack with 1 armour and 1 artillery
Japanese defend with 1 infantry
Russians win, taking Sinkiang from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Persia to Caucasus
1 fighter moved from Caucasus to Russia
Place Units - Russians
1 armour, 2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 bomber moved from Western Europe to Anglo Egypt
1 bomber moved from Germany to Ukraine S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Belorussia
Combat - Germans
Battle in Anglo Egypt
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 armour
Germans roll dice for 1 battleship in Anglo Egypt, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egypt, round 2 : 0/3 hits
British roll dice for 2 armour in Anglo Egypt, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Anglo Egypt
Germans roll dice for 1 artillery and 1 bomber in Anglo Egypt, round 3 : 2/2 hits
British roll dice for 2 armour in Anglo Egypt, round 3 : 2/2 hits
2 armour owned by the British , 1 bomber owned by the Germans and 1 artillery owned by the Germans lost in Anglo Egypt
British win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 1 bomber and 1 infantry
Casualties for British: 2 armour
Battle in Karelia S.S.R.
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits
1 artillery owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Ukraine S.S.R.
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 3 : 2/3 hits
Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Anglo Egypt from British to Germans
EDIT: Adding units owned by Germans to Anglo Egypt: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 bomber
EDIT: Turning off Edit Mode
1 bomber moved from Ukraine S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 infantry moved from Germany to Western Europe
5 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Germany to Southern Europe
4 infantry moved from Germany to Eastern Europe
2 armour moved from Germany to Eastern Europe
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Southern Europe
1 fighter and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Territory Summary for Germans :
Germany : 1 aaGun, 2 bombers, 1 factory, 1 fighter and 8 infantry
Southern Europe : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Eastern Europe : 2 armour and 4 infantry
Karelia S.S.R. : 1 flag, 7 infantry
Trans-Jordan : 1 bomber
Western Europe : 1 aaGun, 2 fighters and 8 infantry
Ukraine S.S.R. : 1 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flag, 1 artillery and 1 infantry
15 Sea Zone : 1 battleship and 1 transport
Production/PUs Summary :
Russians : 23 / 28
Germans : 37 / 37
British : 26 / 31
Japanese : 39 / 41
Americans : 41 / 40
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.591
Median : 4.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.933
Median : 4.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15
Russians Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
British Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Forgot to save my first turn, and redid the second the same as the first.
That is annoying isn’t it! Thank you.
have half an hour before work, so will do mine now.
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from 4 Sea Zone to Karelia S.S.R.
1 fighter moved from 4 Sea Zone to Karelia S.S.R.
2 transports moved from 4 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 3 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from 4 Sea Zone to Karelia S.S.R.
2 armour moved from Belgian Congo to Anglo Egypt
1 fighter moved from Union of South Africa to Anglo Egypt
Combat - British
Battle in Karelia S.S.R.
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 7 infantry
Germans win with 5 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries, 1 fighter and 2 infantry
1 fighter owned by the British retreated
Battle in Anglo Egypt
British attack with 2 armour and 1 fighter
Germans defend with 1 artillery and 1 infantry
British win, taking Anglo Egypt from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Anglo Egypt to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Karelia S.S.R. to 4 Sea Zone
Place Units - British
1 submarine placed in 28 Sea Zone
2 artilleries and 2 infantry placed in United Kingdom
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
I think it’s best if I just surrender now. You got me. Good game, despite me taking forever on my turns.
Are you sure? I understand if you do not have time to play.
You have done for me in the Pacific and hurt Russia. Possibly a stalemate as I am unsure what to do next or different.
Have enjoyed playing this version, but can see the Axis need quick victories, or it can drag on.
Yeah, college is starting up again so I won’t have time to play. Had a good game.
Thanks again. Enjoy your term.
I loved university.