13L G40 PGMatt (axis) vs Degrasse (allies +6) tech, game 2

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians roll 5 and gets 0 hits

    Purchase Units - Italians
                Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Italians
                2 mech_infantrys moved from Novgorod to Baltic States
                1 tactical_bomber moved from Eastern Poland to Baltic States

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Baltic States to Germany
                3 fighters moved from Eastern Poland to Southern Italy
                5 mech_infantrys moved from Novgorod to Eastern Poland
                2 armour and 3 mech_infantrys moved from Yugoslavia to Romania
                2 aaGuns, 2 artilleries and 5 infantry moved from Northern Italy to Southern France
                2 armour, 6 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
                2 armour and 1 mech_infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 artillery placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,4,2,3,5,2
                Italians collect 3 PUs (9 lost to blockades); end with 4 PUs total
                Italians collect 5 PUs from War Bonds; end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for Italians :

    Southern France : 2 aaGuns, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Romania : 2 armour and 3 mech_infantrys
        Germany : 1 tactical_bomber
        Northern Italy : 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 harbour
        Baltic States : 1 flag, 1 mech_infantry
        Eastern Poland : 5 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 26 / 35
        Japanese : 71 / 82
        Americans : 60 / 80
        Chinese : 3 / 2
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 12 / 14
        ANZAC : 8 / 8
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Research Technology - ANZAC
                    ANZAC roll 5 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour moved from New South Wales to South Australia
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,4,6
                ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 4 infantry
        57 Sea Zone : 2 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 26 / 35
        Japanese : 71 / 82
        Americans : 60 / 80
        Chinese : 3 / 2
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 12 / 14
        ANZAC : 8 / 6
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 26 / 35
        Japanese : 71 / 82
        Americans : 60 / 80
        Chinese : 3 / 2
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 12 / 14
        ANZAC : 8 / 6
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans repair 4 damage on 4 airfields; Remaining resources: 50 PUs; 1 techTokens;
                Germans buy 4 artilleries, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Novgorod to Archangel
                9 infantry moved from Novgorod to Belarus
                2 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                4 bombers and 3 fighters moved from Southern Italy to Western Ukraine

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 1 and gets 0 hits

    Purchase Units - Germans
                Germans repair 4 damage on 4 airfields; Remaining resources: 50 PUs; 1 techTokens;
                Germans buy 4 artilleries, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                Rocket attack in United Kingdom does 2 damage to airfield owned by British
                    Rockets in France roll: 2
                Rocket attack in United Kingdom does 6 damage to factory_major owned by British
                    Rockets in Western Germany roll: 6
                Rocket attack in Russia does 6 damage to factory_major owned by Russians
                    Rockets in Romania roll: 6
                Rocket attack in Russia does 2 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 2
                Rocket attack in United Kingdom does 4 damage to airfield owned by British
                    Rockets in Germany roll: 6
                1 artillery and 3 infantry moved from Novgorod to Archangel
                9 infantry moved from Novgorod to Belarus
                2 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                4 bombers and 3 fighters moved from Southern Italy to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 9 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 9 infantry in Belarus, round 2 :  3/9 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 artilleries, 5 bombers, 3 fighters and 10 infantry
                    Russians defend with 9 artilleries and 9 infantry
                        Germans roll dice for 2 artilleries, 5 bombers, 3 fighters and 10 infantry in Western Ukraine, round 2 :  8/20 hits
                        Russians roll dice for 9 artilleries and 9 infantry in Western Ukraine, round 2 :  6/18 hits
                        8 infantry owned by the Russians and 6 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 artilleries, 5 bombers, 3 fighters and 4 infantry in Western Ukraine, round 3 :  10/14 hits
                        Russians roll dice for 9 artilleries and 1 infantry in Western Ukraine, round 3 :  1/10 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 9 artilleries owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 artilleries, 5 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 42
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 9 artilleries and 9 infantry

    Non Combat Move - Germans
                3 fighters moved from Western Ukraine to Eastern Poland
                1 bomber moved from Western Ukraine to Western Germany
                4 bombers moved from Western Ukraine to Germany
                5 infantry moved from Northern Italy to France
                1 artillery and 3 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Western Germany to Denmark
                4 infantry moved from Western Germany to France
                4 infantry moved from Germany to Poland
                3 infantry moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                3 artilleries, 1 fighter and 3 infantry placed in Western Germany
                1 artillery and 3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,1,1,1,6
                Germans collect 41 PUs (5 lost to blockades); end with 41 PUs total
                Germans collect 5 PUs from War Bonds; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 5 infantry
                EDIT: Adding units owned by Germans to Poland: 1 infantry
                EDIT: Removing units owned by Germans from Poland: 1 infantry
                EDIT: Removing units owned by Germans from Germany: 5 infantry
                EDIT: Removing units owned by Germans from Germany: 4 bombers
                EDIT: Adding units owned by Germans to Novgorod: 4 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Removing units owned by Germans from Germany: 5 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 5 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 14 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
        Romania : 1 airfield
        Poland : 4 infantry
        Germany : 1 airfield and 1 factory_major
        Denmark : 2 infantry
        Northern Italy : 1 artillery and 3 infantry
        Belarus : 1 flag, 9 infantry
        Karelia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 3 infantry
        Eastern Poland : 1 flag, 3 fighters and 3 infantry
        Western Ukraine : 1 flag, 2 artilleries and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 submarine
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 22 / 35
        Japanese : 71 / 82
        Americans : 60 / 80
        Chinese : 3 / 2
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 12 / 14
        ANZAC : 8 / 6
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    Well, that a fairly major battle for Japan and for Germany that you IMO got beat by the dice.

    I had to end up editing my NCM; technology made it a less than cut and dried move.

  • 21 19 18 17 16

    Sooner or later the dice will quit abusing me but I’m not holding my breath.

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Research Technology - Russians
                Russians spend 5 on tech rolls

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 24 PUs; 1 techTokens;
                Russians buy 8 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 armour moved from Kansu to Yenisey
                      Russians take Timguska from Japanese
                1 mech_infantry moved from Novosibirsk to Yenisey
                1 armour moved from Urals to Archangel
                2 mech_infantrys moved from Russia to Archangel
                1 infantry moved from Smolensk to Archangel
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Russia to Archangel

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Research Technology - Russians
                Russians spend 5 on tech rolls

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 24 PUs; 1 techTokens;
                Russians buy 8 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                Rocket attack in Romania does 3 damage to airfield owned by Germans
                    Rockets in Russia roll: 3
                1 armour moved from Kansu to Yenisey
                      Russians take Timguska from Japanese
                1 mech_infantry moved from Novosibirsk to Yenisey
                1 armour moved from Urals to Archangel
                2 mech_infantrys moved from Russia to Archangel
                1 infantry moved from Smolensk to Archangel
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Russia to Archangel

    Airborne Attack Move - Russians
                2 infantry moved from Russia to Archangel

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 5 and gets 0 hits

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 24 PUs; 1 techTokens;
                Russians buy 8 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                Rocket attack in Romania does 3 damage to airfield owned by Germans
                    Rockets in Russia roll: 3
                1 armour moved from Kansu to Yenisey
                      Russians take Timguska from Japanese
                1 mech_infantry moved from Novosibirsk to Yenisey
                1 armour moved from Urals to Archangel
                2 mech_infantrys moved from Russia to Archangel
                1 infantry moved from Smolensk to Archangel
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Russia to Archangel

    Airborne Attack Move - Russians
                2 infantry moved from Russia to Archangel

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 2 artilleries and 3 infantry
                        Russians roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 2 :  3/7 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 :  4/5 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 3 artilleries in Western Ukraine, round 3 :  0/3 hits
                        Germans roll dice for 2 artilleries in Western Ukraine, round 3 :  1/2 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                        Russians roll dice for 2 artilleries in Western Ukraine, round 4 :  1/2 hits
                        Germans roll dice for 2 artilleries in Western Ukraine, round 4 :  1/2 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery in Western Ukraine, round 5 :  1/1 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 5 :  0/1 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 artilleries and 3 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Yenisey
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yenisey, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Yenisey
                        Russians roll dice for 1 armour in Yenisey, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Yenisey, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Yenisey, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Yenisey, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
                    Japanese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys in Archangel, round 2 :  1/7 hits
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys in Archangel, round 3 :  2/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  0/3 hits
                        2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys in Archangel, round 4 :  1/6 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Archangel to Russia
                1 artillery and 3 infantry moved from Novosibirsk to Timguska
                1 artillery and 1 infantry moved from Bryansk to Russia

    Place Units - Russians
                1 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Russians collect 6 PUs from War Bonds; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs

    Territory Summary for Russians :

    Timguska : 1 artillery and 3 infantry
        Italian Somaliland : 1 flag
        Archangel : 1 armour, 2 infantry and 2 mech_infantrys
        Bessarabia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 8 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 artillery
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 26 / 38
        Japanese : 70 / 82
        Americans : 60 / 80
        Chinese : 3 / 2
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 12 / 14
        ANZAC : 8 / 6
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 14 times
                3 was rolled 16 times
                4 was rolled 18 times
                5 was rolled 12 times
                6 was rolled 20 times
            Average roll : 3.611
            Median : 4.000
            Variance : 0.479
            Standard Deviation : 0.692
            Total rolls : 95

    Null / Other
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.676
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 18

    Russians Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.676
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 5,1 and gets 0 hits

    Purchase Units - Japanese
                Japanese repair 5 damage on 5 factory_minors; Remaining resources: 77 PUs; 6 SuicideAttackTokens; 2 techTokens;
                Japanese buy 3 destroyers, 3 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 2 techTokens;

    Combat Move - Japanese
                2 submarines moved from 54 Sea Zone to 62 Sea Zone
                2 submarines moved from 37 Sea Zone to 54 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Szechwan to Kansu
                2 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to Sikang

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 2 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 armour and 2 mech_infantrys
                        Japanese roll dice for 2 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  3/10 hits
                        Chinese roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 :  2/4 hits
                        1 armour owned by the British , 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Sikang
                        Japanese roll dice for 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 :  4/8 hits
                        Chinese roll dice for 1 armour in Sikang, round 3 :  0/1 hits
                        1 armour owned by the British lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 armour and 2 mech_infantrys
                Battle in Kansu
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
                1 tactical_bomber moved from Sikang to Kweichow
                1 mech_infantry moved from Yunnan to Hunan
                1 infantry moved from Hunan to Yunnan
                2 mech_infantrys moved from French Indo China to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Jehol to Chahar
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
                1 artillery, 2 battleships, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
                1 infantry moved from Gilbert Islands to 48 Sea Zone
                1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                5 carriers, 1 cruiser, 5 destroyers, 5 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                3 submarines placed in 37 Sea Zone
                3 submarines placed in 36 Sea Zone
                3 destroyers placed in 6 Sea Zone
                3 infantry and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 4 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 infantry and 2 mech_infantrys
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 infantry
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery, 1 fighter, 2 infantry, 7 mech_infantrys and 2 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag, 2 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 artillery and 1 infantry
        Sikang : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Gilbert Islands : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        Solomon Islands : 1 flag
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        33 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 6 destroyers, 5 fighters, 3 tactical_bombers and 3 transports
        37 Sea Zone : 1 flag, 3 submarines
        36 Sea Zone : 3 submarines
        39 Sea Zone : 2 submarines
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 4 destroyers and 2 transports
        54 Sea Zone : 2 submarines
        62 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 26 / 38
        Japanese : 73 / 83
        Americans : 60 / 80
        Chinese : 0 / 2
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 12 / 14
        ANZAC : 8 / 6
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Long Range Aircraft

    Activate Technology - Americans
                Americans activating Long Range Aircraft

    Purchase Units - Americans
                Americans buy 1 artillery, 2 infantry and 12 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Algeria to Morocco
                1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 4,6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Long Range Aircraft

    Activate Technology - Americans
                Americans activating Long Range Aircraft

    Purchase Units - Americans
                Americans buy 1 artillery, 2 infantry and 12 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Algeria to Morocco
                1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 5 submarines
                    Italians defend with 1 destroyer and 3 fighters
                        Americans roll dice for 5 submarines in 97 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    4 submarines owned by the Americans Submerged
                    Italians win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                2 submarines moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Caucasus to Kazakhstan

    Place Units - Americans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                10 submarines placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Kazakhstan : 1 mech_infantry
        26 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 2 destroyers and 22 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 fighter
        Morocco : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Holland Belgium : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        97 Sea Zone : 1 flag, 4 submarines
        Iraq : 1 mech_infantry
        101 Sea Zone : 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        110 Sea Zone : 1 carrier, 3 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 26 / 38
        Japanese : 73 / 83
        Americans : 60 / 80
        Chinese : 0 / 2
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 12 / 14
        ANZAC : 8 / 6
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 4.045
            Median : 4.500
            Variance : 1.524
            Standard Deviation : 1.234
            Total rolls : 22

    Null / Other
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 26 / 38
        Japanese : 73 / 83
        Americans : 60 / 80
        Chinese : 0 / 2
        British : 32 / 37
        UK_Pacific : 6 / 6
        Italians : 12 / 14
        ANZAC : 8 / 6
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 4.045
            Median : 4.500
            Variance : 1.524
            Standard Deviation : 1.234
            Total rolls : 22

    Null / Other
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Research Technology - British
                    British roll 4 and gets 0 hits

    Purchase Units - British
                British repair 17 damage on 6 airfields, 5 factory_majors and 6 harbours; Remaining resources: 20 PUs; 1 techTokens;
                British buy 2 fighters; Remaining resources: 0 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 destroyers moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from India to French Indo China
                1 bomber moved from India to Malaya
                1 fighter moved from Turkmenistan to 39 Sea Zone
                1 artillery and 1 infantry moved from Burma to Shan State
                1 fighter and 2 tactical_bombers moved from Turkmenistan to Yunnan
                2 infantry moved from Burma to Yunnan
                1 fighter moved from West India to Shan State
                3 mech_infantrys moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Egypt to Iraq

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 39 Sea Zone
                    British attack with 3 destroyers and 1 fighter
                    Japanese defend with 2 submarines
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 3 destroyers and 1 fighter in 39 Sea Zone, round 2 :  4/4 hits
                        2 submarines owned by the Japanese lost in 39 Sea Zone
                    British win, taking 39 Sea Zone from Neutral with 3 destroyers and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 4,3 and causes: 4 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 4 damage total.
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 6,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Malaya to India
                1 bomber moved from French Indo China to India
                1 fighter moved from Shan State to India
                1 fighter moved from 39 Sea Zone to India
                1 fighter and 2 tactical_bombers moved from Yunnan to Burma
                1 aaGun moved from India to Burma
                3 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                5 infantry moved from India to Burma
                1 artillery, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Morocco

    Place Units - British
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,1,2,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 artillery and 3 infantry
        Burma : 1 aaGun, 1 fighter, 9 infantry and 2 tactical_bombers
        India : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        39 Sea Zone : 1 flag, 3 destroyers
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Morocco : 2 fighters
        Normandy Bordeaux : 1 artillery, 8 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 3 mech_infantrys
        Eastern Persia : 1 flag, 3 mech_infantrys
        72 Sea Zone : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 carrier, 1 destroyer and 4 fighters

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 26 / 38
        Japanese : 71 / 83
        Americans : 60 / 80
        Chinese : 1 / 2
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 12 / 14
        ANZAC : 8 / 6
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 19 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.180
            Median : 2.000
            Variance : 2.183
            Standard Deviation : 1.478
            Total rolls : 61

    Null / Other
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.857
            Median : 2.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    British Combat
                1 was rolled 5 times
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.688
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 16

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians roll 5 and gets 0 hits

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Italians
                5 mech_infantrys moved from Eastern Poland to Archangel
                1 mech_infantry moved from Baltic States to Archangel
                1 tactical_bomber moved from Germany to Archangel
                1 armour and 2 mech_infantrys moved from Romania to Bessarabia
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine

    Combat - Italians
                Battle in Archangel
                    Italians attack with 6 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour, 2 infantry and 2 mech_infantrys
                        Italians roll dice for 6 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  3/7 hits
                        Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Archangel, round 2 :  2/5 hits
                        2 infantry owned by the Russians , 2 mech_infantrys owned by the Italians and 1 mech_infantry owned by the Russians lost in Archangel
                        Italians roll dice for 4 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  1/5 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Archangel
                        Italians roll dice for 3 mech_infantrys and 1 tactical_bomber in Archangel, round 4 :  2/4 hits
                        Russians roll dice for 1 armour in Archangel, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
                    Italians win, taking Archangel from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 armour, 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 4 mech_infantrys
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 1 armour in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 4 :  1/1 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 mech_infantry
                Battle in Bessarabia
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Holland Belgium from Americans to Germans
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Archangel to Novgorod
                6 infantry moved from Northern Italy to Western Germany
                1 aaGun, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Southern France to France
                1 mech_infantry moved from France to Holland Belgium

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,2,4,6,4,6
                Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total
                Italians collect 5 PUs from War Bonds; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Southern France : 1 aaGun
        France : 1 aaGun, 2 armour, 2 artilleries and 5 infantry
        Western Germany : 6 infantry
        Holland Belgium : 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Baltic States : 1 flag
        Archangel : 1 flag, 2 mech_infantrys
        Bessarabia : 1 flag, 1 armour and 2 mech_infantrys
        Western Ukraine : 1 flag, 1 armour
        Novgorod : 1 tactical_bomber
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 23 / 38
        Japanese : 71 / 83
        Americans : 57 / 80
        Chinese : 1 / 2
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 15 / 19
        ANZAC : 8 / 6
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 23 / 38
        Japanese : 71 / 83
        Americans : 57 / 80
        Chinese : 1 / 2
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 15 / 19
        ANZAC : 8 / 3
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans spend 0 on tech rolls

    Purchase Units - Germans
                Germans repair 4 damage on 3 airfields and 1 factory_major; Remaining resources: 54 PUs; 1 techTokens;
                Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 bomber moved from Novgorod to Ukraine
                1 bomber moved from Novgorod to Volgograd
                2 bombers moved from Novgorod to Russia
                9 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 125 Sea Zone

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Research Technology - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans spend 0 on tech rolls
                    Germans roll 3 and gets 0 hits

    Purchase Units - Germans
                Germans repair 4 damage on 3 airfields and 1 factory_major; Remaining resources: 54 PUs; 1 techTokens;
                Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                Rocket attack in United Kingdom does 6 damage to airfield owned by British
                    Rockets in France roll: 6
                Rocket attack in United Kingdom does 4 damage to factory_major owned by British
                    Rockets in Western Germany roll: 4
                Rocket attack in Russia does 6 damage to airfield owned by Russians
                    Rockets in Romania roll: 6
                Rocket attack in Russia does 5 damage to factory_major owned by Russians
                    Rockets in Novgorod roll: 5
                Rocket attack in United Kingdom does 6 damage to harbour owned by British
                    Rockets in Germany roll: 6
                1 bomber moved from Novgorod to Ukraine
                1 bomber moved from Novgorod to Volgograd
                2 bombers moved from Novgorod to Russia
                9 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                        Germans roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 125 Sea Zone
                    retreated to 125 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Russia to Novgorod
                1 bomber moved from Volgograd to Novgorod
                3 fighters moved from Eastern Poland to Western Germany
                1 bomber moved from 125 Sea Zone to Western Germany
                1 fighter moved from 125 Sea Zone to Western Germany
                3 artilleries and 13 infantry moved from Western Germany to France
                EDIT: 1 aaGun moved from Southern France to France
                3 infantry moved from Eastern Poland to Western Ukraine
                4 infantry moved from Poland to Eastern Poland
                1 artillery and 3 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Northern Italy to France

    Place Units - Germans
                2 artilleries and 8 infantry placed in Western Germany
                4 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 6 infantry
                EDIT: Removing units owned by Germans from France: 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,5,3,1,2,3
                Germans collect 42 PUs (5 lost to blockades); end with 42 PUs total
                Germans collect 1 PU from War Bonds; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 24 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 14 infantry
        Romania : 1 airfield
        Germany : 1 airfield, 1 artillery, 1 factory_major and 2 infantry
        Denmark : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 1 flag, 9 infantry
        Vyborg : 1 flag
        Archangel : 1 artillery and 3 infantry
        Eastern Poland : 1 flag, 4 infantry
        Western Ukraine : 3 infantry
        Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 4 infantry
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 22 / 38
        Japanese : 71 / 83
        Americans : 57 / 80
        Chinese : 1 / 2
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 15 / 19
        ANZAC : 8 / 3
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians repair 14 damage on 14 factory_majors; Remaining resources: 24 PUs; 1 techTokens;
                Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                1 artillery and 2 infantry moved from Timguska to Kansu
                1 infantry moved from Ukraine to Bryansk
                1 artillery and 6 infantry moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk

Suggested Topics

  • 14
  • 18
  • 120
  • 17
  • 154
  • 107
  • 55
  • 59
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.9k

Users

40.7k

Topics

1.8m

Posts