Odonis (Axis) vs Captainwalker (Allies +10) G40L No Tech

  • '20 '19 '18 '15 '13

    Sorry, keep forgetting to move again after Germany!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Hunan to Szechwan
                1 bomber and 1 tactical_bomber moved from Kweichow to Szechwan
                1 bomber and 4 tactical_bombers moved from Kweichow to Yunnan
                2 armour and 1 mech_infantry moved from Hunan to Yunnan
                2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 20 Sea Zone to Yunnan
                1 submarine moved from 20 Sea Zone to 35 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Hunan to Szechwan
                1 bomber and 1 tactical_bomber moved from Kweichow to Szechwan
                1 bomber and 4 tactical_bombers moved from Kweichow to Yunnan
                2 armour and 1 mech_infantry moved from Hunan to Yunnan
                2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 20 Sea Zone to Yunnan
                1 submarine moved from 20 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 4 tactical_bombers
                    British defend with 1 artillery and 4 infantry
                    Japanese win, taking Yunnan from Chinese with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 mech_infantry and 2 tactical_bombers
                    Casualties for British: 1 artillery and 4 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 bomber and 1 tactical_bomber moved from Szechwan to Sikang
                1 bomber moved from Yunnan to Sikang
                1 fighter moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 4 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                4 fighters moved from 54 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 artilleries, 4 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/3 hits
                        Americans roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Caroline Islands, round 2 :  3/8 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                Battle in 44 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Japanese winAmericans win, taking 37 Sea Zone from Japanese with 1 bomber and 1 submarine remaining with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                1 bomber moved from 37 Sea Zone to Northern Territory
                4 fighters moved from Caroline Islands to 33 Sea Zone
                2 fighters moved from Queensland to Philippines
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to Egypt
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 carriers, 3 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from Morocco to 98 Sea Zone
                2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Western United States to Eastern United States

    Place Units - Americans
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                3 destroyers placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Borneo : 2 infantry
        Northern Territory : 1 bomber
        Philippines : 1 airfield, 2 fighters and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Aleutian Islands : 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 2 transports
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 destroyer
        26 Sea Zone : 2 destroyers and 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Trans-Jordan : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 artillery, 1 bomber and 3 infantry
        Egypt : 1 fighter
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        101 Sea Zone : 1 destroyer and 3 transports
        98 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 5 transports
        91 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 0 / 0
        Japanese : 55 / 56
        Americans : 52 / 75
        Chinese : 0 / 2
        British : 35 / 42
        UK_Pacific : 21 / 21
        Italians : 14 / 9
        ANZAC : 13 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 0 / 0
        Japanese : 55 / 56
        Americans : 52 / 75
        Chinese : 0 / 2
        British : 35 / 42
        UK_Pacific : 21 / 21
        Italians : 14 / 9
        ANZAC : 13 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Combat Move - British
                5 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 artillery and 5 infantry moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Persia to Caucasus
                1 armour and 1 bomber moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Eastern Persia to Turkmenistan
                1 armour and 1 mech_infantry moved from Persia to Turkmenistan
                2 fighters moved from Persia to Caucasus
                1 fighter moved from Persia to Turkmenistan
                1 armour and 1 mech_infantry moved from Persia to Caucasus

    Combat - British
                Battle in Turkmenistan
                    British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Turkmenistan, round 2 :  2/4 hits
                        Germans roll dice for 2 mech_infantrys in Turkmenistan, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Turkmenistan
                    British win, taking Turkmenistan from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 2 armour
                        British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/7 hits
                        Japanese roll dice for 2 armour in Yunnan, round 2 :  0/2 hits
                        2 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour
                Battle in Caucasus
                    British attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour, 3 artilleries and 6 mech_infantrys
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  6/15 hits
                        Germans roll dice for 3 armour, 3 artilleries and 6 mech_infantrys in Caucasus, round 2 :  8/12 hits
                        5 infantry owned by the British , 3 mech_infantrys owned by the British and 6 mech_infantrys owned by the Germans lost in Caucasus
                        British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Caucasus, round 3 :  5/7 hits
                        Germans roll dice for 3 armour and 3 artilleries in Caucasus, round 3 :  3/6 hits
                        1 armour owned by the British , 2 armour owned by the Germans , 1 artillery owned by the British , 1 fighter owned by the British and 3 artilleries owned by the Germans lost in Caucasus
                    1 armour owned by the British retreated to Northwest Persia
                    Germans win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 armour, 3 artilleries and 6 mech_infantrys
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia
                1 fighter moved from Turkmenistan to Persia
                1 tactical_bomber moved from Egypt to Persia
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                3 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 transport moved from 92 Sea Zone to 98 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 airfield and 1 fighter placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for British :

    Yunnan : 5 infantry
        Burma : 4 infantry
        India : 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Malaya : 5 infantry
        Sumatra : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
        80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
        98 Sea Zone : 1 transport
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 0 / 0
        Japanese : 54 / 56
        Americans : 52 / 75
        Chinese : 1 / 2
        British : 35 / 40
        UK_Pacific : 21 / 0
        Italians : 14 / 9
        ANZAC : 13 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Place Units - UK_Pacific
                1 bomber and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 bomber and 3 infantry

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        Malaya : 1 factory_minor and 1 harbour
        French Indo China : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 0 / 0
        Japanese : 54 / 56
        Americans : 52 / 75
        Chinese : 1 / 2
        British : 35 / 40
        UK_Pacific : 21 / 21
        Italians : 14 / 9
        ANZAC : 13 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,1
                Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 54 Sea Zone to Java
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from French Indo China to Kwangsi
                1 bomber moved from India to Kwangsi

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Java
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Java, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    ANZAC attack with 2 artilleries, 1 bomber and 2 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        ANZAC roll dice for 2 artilleries, 1 bomber and 2 infantry in Kwangsi, round 2 :  2/5 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 :  1/3 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                        ANZAC roll dice for 2 artilleries, 1 bomber and 1 infantry in Kwangsi, round 3 :  3/4 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    ANZAC win, taking Kwangsi from Japanese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Kwangsi to India
                1 fighter moved from 37 Sea Zone to Malaya
                2 fighters moved from Java to 42 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from French Indo China to Yunnan

    Place Units - ANZAC
                1 armour and 1 fighter placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Kwangsi : 2 artilleries and 1 infantry
        Yunnan : 1 infantry
        India : 1 bomber
        Malaya : 1 fighter
        Queensland : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        37 Sea Zone : 1 destroyer
        54 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 0 / 0
        Japanese : 49 / 56
        Americans : 52 / 75
        Chinese : 2 / 2
        British : 35 / 40
        UK_Pacific : 21 / 21
        Italians : 14 / 7
        ANZAC : 17 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 0 / 0
        Japanese : 49 / 56
        Americans : 52 / 75
        Chinese : 2 / 2
        British : 35 / 40
        UK_Pacific : 21 / 21
        Italians : 14 / 7
        ANZAC : 17 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 3 fighters, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Caucasus to Northwest Persia
                1 fighter moved from Volgograd to Northwest Persia
                1 bomber moved from Volgograd to Northwest Persia
                1 bomber moved from Greece to Northwest Persia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 3 fighters, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Caucasus to Northwest Persia
                1 fighter moved from Volgograd to Northwest Persia
                1 bomber moved from Volgograd to Northwest Persia
                1 bomber moved from Greece to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 1 armour, 2 bombers and 1 fighter
                    British defend with 1 armour
                        Germans roll dice for 1 armour, 2 bombers and 1 fighter in Northwest Persia, round 2 :  3/4 hits
                        British roll dice for 1 armour in Northwest Persia, round 2 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                2 bombers moved from Northwest Persia to Greece
                4 armour and 5 mech_infantrys moved from Ukraine to Caucasus
                6 armour and 5 mech_infantrys moved from Rostov to Caucasus
                3 infantry moved from Volgograd to Caucasus
                2 infantry and 2 mech_infantrys moved from Greece to 100 Sea Zone
                2 infantry and 2 mech_infantrys moved from 100 Sea Zone to Caucasus
                1 bomber moved from Western Germany to Southern Italy
                3 fighters moved from Western Germany to Greece
                1 mech_infantry moved from Baltic States to Romania
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Belarus to Karelia
                3 infantry moved from Northern Italy to France

    Place Units - Germans
                3 fighters placed in Greece
                2 armour and 1 artillery placed in Volgograd
                3 mech_infantrys placed in Rostov
                2 infantry and 1 mech_infantry placed in Ukraine
                1 infantry placed in France
                1 mech_infantry placed in Russia
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 105 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5
                Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

    Territory Summary for Germans :

    Sikang : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 8 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
        Romania : 1 mech_infantry
        Germany : 1 aaGun and 1 factory_major
        Southern Italy : 1 bomber
        Belarus : 1 flag
        Karelia : 1 flag, 1 mech_infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 factory_minor and 3 mech_infantrys
        Nenetsia : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 2 armour, 1 artillery and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 10 armour, 5 infantry and 12 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 destroyer and 1 submarine
        100 Sea Zone : 2 transports
        125 Sea Zone : 1 flag
        Greece : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 9 fighters and 1 tactical_bomber
        Northwest Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 mech_infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 66 / 89
        Russians : 0 / 0
        Japanese : 49 / 56
        Americans : 52 / 75
        Chinese : 2 / 2
        British : 35 / 40
        UK_Pacific : 21 / 21
        Italians : 14 / 7
        ANZAC : 17 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.889
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Null / Other
                2 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 6 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Hunan to 35 Sea Zone
                2 bombers moved from Sikang to Kwangsi
                1 tactical_bomber moved from Sikang to Kwangsi

  • '20 '19 '18 '15 '13

    scramble off Philippines?

  • '23 '21 '20 '19 '17 '16 '15 '13

    no scramble.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 6 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Hunan to 35 Sea Zone
                2 bombers moved from Sikang to Kwangsi
                1 tactical_bomber moved from Sikang to Kwangsi

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 6 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Hunan to 35 Sea Zone
                2 bombers moved from Sikang to Kwangsi
                1 tactical_bomber moved from Sikang to Kwangsi

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 2 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 2 artilleries and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 2 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for ANZAC: 2 artilleries and 1 infantry
                Battle in French Indo China
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking French Indo China from UK_Pacific with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
                2 bombers and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Szechwan to Kweichow
                1 battleship, 3 carriers, 2 cruisers and 3 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Kwangtung
                3 armour placed in Kiangsu
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    kami strikes in 22?

  • '20 '19 '18 '15 '13

    None

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