@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs Captainwalker (Allies +10) G40L No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 64 / 87
Russians : 0 / 0
Japanese : 52 / 55
Americans : 52 / 70
Chinese : 3 / 2
British : 37 / 42
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Volgograd to Turkmenistan
1 fighter moved from Volgograd to Turkmenistan
1 bomber moved from Volgograd to Turkmenistan
3 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Volgograd to Turkmenistan
1 fighter moved from Volgograd to Turkmenistan
1 bomber moved from Volgograd to Turkmenistan
3 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to CaucasusCombat - Germans
Battle in Turkmenistan
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Turkmenistan from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 3 armour, 3 artilleries and 5 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from British with 3 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Romania to 100 Sea Zone
2 mech_infantrys moved from 100 Sea Zone to Caucasus
3 armour and 3 mech_infantrys moved from Bessarabia to Rostov
4 armour and 2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Russia to Belarus
2 mech_infantrys moved from Russia to Rostov
1 bomber and 1 fighter moved from Turkmenistan to Volgograd
1 bomber moved from Southern France to Western Germany
3 infantry moved from France to Western Germany
3 infantry moved from Southern France to FrancePlace Units - Germans
1 infantry placed in Greece
3 infantry placed in Volgograd
3 armour placed in Rostov
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Novgorod
2 fighters placed in Western Germany
1 infantry placed in France
1 fighter placed in Greece
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,5
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 52 / 55
Americans : 52 / 70
Chinese : 3 / 2
British : 35 / 42
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, keep forgetting to move again after Germany!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Hunan to Szechwan
1 bomber and 1 tactical_bomber moved from Kweichow to Szechwan
1 bomber and 4 tactical_bombers moved from Kweichow to Yunnan
2 armour and 1 mech_infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to Yunnan
1 submarine moved from 20 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Hunan to Szechwan
1 bomber and 1 tactical_bomber moved from Kweichow to Szechwan
1 bomber and 4 tactical_bombers moved from Kweichow to Yunnan
2 armour and 1 mech_infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to Yunnan
1 submarine moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 4 tactical_bombers
British defend with 1 artillery and 4 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 1 mech_infantry and 2 tactical_bombers
Casualties for British: 1 artillery and 4 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber and 1 tactical_bomber moved from Szechwan to Sikang
1 bomber moved from Yunnan to Sikang
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 4 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 54 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Caroline Islands, round 2 : 3/8 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese winAmericans win, taking 37 Sea Zone from Japanese with 1 bomber and 1 submarine remaining with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarinesNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to Northern Territory
4 fighters moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Queensland to Philippines
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 cruiser and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 carriers, 3 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Morocco to 98 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 destroyers placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Borneo : 2 infantry
Northern Territory : 1 bomber
Philippines : 1 airfield, 2 fighters and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Aleutian Islands : 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 2 transports
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 destroyer
26 Sea Zone : 2 destroyers and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers
2 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Trans-Jordan : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Gibraltar : 1 aaGun, 1 artillery, 1 bomber and 3 infantry
Egypt : 1 fighter
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Iraq : 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 destroyer and 3 transports
98 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 5 transports
91 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 55 / 56
Americans : 52 / 75
Chinese : 0 / 2
British : 35 / 42
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 55 / 56
Americans : 52 / 75
Chinese : 0 / 2
British : 35 / 42
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Combat Move - British
5 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 armour and 1 bomber moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Eastern Persia to Turkmenistan
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
2 fighters moved from Persia to Caucasus
1 fighter moved from Persia to Turkmenistan
1 armour and 1 mech_infantry moved from Persia to CaucasusCombat - British
Battle in Turkmenistan
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Turkmenistan, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Turkmenistan, round 2 : 1/2 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 0/2 hits
2 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Caucasus
British attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 3 artilleries and 6 mech_infantrys
British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/15 hits
Germans roll dice for 3 armour, 3 artilleries and 6 mech_infantrys in Caucasus, round 2 : 8/12 hits
5 infantry owned by the British , 3 mech_infantrys owned by the British and 6 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Caucasus, round 3 : 5/7 hits
Germans roll dice for 3 armour and 3 artilleries in Caucasus, round 3 : 3/6 hits
1 armour owned by the British , 2 armour owned by the Germans , 1 artillery owned by the British , 1 fighter owned by the British and 3 artilleries owned by the Germans lost in Caucasus
1 armour owned by the British retreated to Northwest Persia
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour, 3 artilleries and 6 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrysNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Turkmenistan to Persia
1 tactical_bomber moved from Egypt to Persia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 transport moved from 92 Sea Zone to 98 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 airfield and 1 fighter placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for British :
Yunnan : 5 infantry
Burma : 4 infantry
India : 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Malaya : 5 infantry
Sumatra : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
98 Sea Zone : 1 transport
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 54 / 56
Americans : 52 / 75
Chinese : 1 / 2
British : 35 / 40
UK_Pacific : 21 / 0
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Place Units - UK_Pacific
1 bomber and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 bomber and 3 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Malaya : 1 factory_minor and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 54 / 56
Americans : 52 / 75
Chinese : 1 / 2
British : 35 / 40
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,1
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 54 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to Kwangsi
1 bomber moved from India to KwangsiCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter; Americans loiter and taunt with
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
ANZAC attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC roll dice for 2 artilleries, 1 bomber and 2 infantry in Kwangsi, round 2 : 2/5 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
ANZAC roll dice for 2 artilleries, 1 bomber and 1 infantry in Kwangsi, round 3 : 3/4 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
ANZAC win, taking Kwangsi from Japanese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Kwangsi to India
1 fighter moved from 37 Sea Zone to Malaya
2 fighters moved from Java to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from French Indo China to YunnanPlace Units - ANZAC
1 armour and 1 fighter placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Kwangsi : 2 artilleries and 1 infantry
Yunnan : 1 infantry
India : 1 bomber
Malaya : 1 fighter
Queensland : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
37 Sea Zone : 1 destroyer
54 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 49 / 56
Americans : 52 / 75
Chinese : 2 / 2
British : 35 / 40
UK_Pacific : 21 / 21
Italians : 14 / 7
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 49 / 56
Americans : 52 / 75
Chinese : 2 / 2
British : 35 / 40
UK_Pacific : 21 / 21
Italians : 14 / 7
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 3 fighters, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Northwest Persia
1 fighter moved from Volgograd to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 bomber moved from Greece to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 3 fighters, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Northwest Persia
1 fighter moved from Volgograd to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 bomber moved from Greece to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 1 armour, 2 bombers and 1 fighter
British defend with 1 armour
Germans roll dice for 1 armour, 2 bombers and 1 fighter in Northwest Persia, round 2 : 3/4 hits
British roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 1 armourNon Combat Move - Germans
2 bombers moved from Northwest Persia to Greece
4 armour and 5 mech_infantrys moved from Ukraine to Caucasus
6 armour and 5 mech_infantrys moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
2 infantry and 2 mech_infantrys moved from Greece to 100 Sea Zone
2 infantry and 2 mech_infantrys moved from 100 Sea Zone to Caucasus
1 bomber moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Greece
1 mech_infantry moved from Baltic States to Romania
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Belarus to Karelia
3 infantry moved from Northern Italy to FrancePlace Units - Germans
3 fighters placed in Greece
2 armour and 1 artillery placed in Volgograd
3 mech_infantrys placed in Rostov
2 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in France
1 mech_infantry placed in Russia
1 submarine placed in 112 Sea Zone
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsTerritory Summary for Germans :
Sikang : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 8 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Romania : 1 mech_infantry
Germany : 1 aaGun and 1 factory_major
Southern Italy : 1 bomber
Belarus : 1 flag
Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 factory_minor and 3 mech_infantrys
Nenetsia : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 armour, 1 artillery and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 10 armour, 5 infantry and 12 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 destroyer and 1 submarine
100 Sea Zone : 2 transports
125 Sea Zone : 1 flag
Greece : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 9 fighters and 1 tactical_bomber
Northwest Persia : 1 flag, 1 armour
Yugoslavia : 1 flag
Finland : 1 flag, 1 mech_infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 66 / 89
Russians : 0 / 0
Japanese : 49 / 56
Americans : 52 / 75
Chinese : 2 / 2
British : 35 / 40
UK_Pacific : 21 / 21
Italians : 14 / 7
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.889
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Null / Other
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Germans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 6 armour and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to 35 Sea Zone
2 bombers moved from Sikang to Kwangsi
1 tactical_bomber moved from Sikang to Kwangsi -
scramble off Philippines?
-
no scramble.