@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs Captainwalker (Allies +10) G40L No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Kwangsi
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 55 / 55
Americans : 50 / 70
Chinese : 2 / 2
British : 35 / 38
UK_Pacific : 21 / 21
Italians : 14 / 15
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
1 bomber and 1 tactical_bomber moved from Persia to Turkmenistan
2 fighters moved from Persia to Caucasus
1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Caucasus
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 2/2 hits
2 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 2 infantry
Battle in Turkmenistan
British attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour
British roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 1/5 hits
Germans roll dice for 3 armour in Turkmenistan, round 2 : 0/3 hits
1 armour owned by the Germans lost in Turkmenistan
British roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 3 : 2/5 hits
Germans roll dice for 2 armour in Turkmenistan, round 3 : 2/2 hits
2 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 bomber and 1 tactical_bomber moved from Turkmenistan to Persia
2 fighters moved from Caucasus to Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
2 armour moved from Trans-Jordan to Persia
2 mech_infantrys moved from Egypt to Iraq
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
5 infantry moved from India to Burma
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 infantry and 1 tactical_bomber placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for British :
Yunnan : 1 artillery and 4 infantry
Burma : 5 infantry
India : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Malaya : 4 infantry
Sumatra : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag, 1 armour
Caucasus : 1 flag, 1 artillery and 1 infantry
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 2 mech_infantrys
92 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 2 transports
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 artillery and 5 infantry
Persia : 1 flag, 4 armour, 1 bomber, 1 factory_minor, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 64 / 87
Russians : 0 / 0
Japanese : 54 / 55
Americans : 50 / 70
Chinese : 3 / 2
British : 37 / 42
UK_Pacific : 21 / 0
Italians : 14 / 15
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Place Units - UK_Pacific
1 infantry placed in Malaya
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 6 infantry
Some Units in Malaya change ownership: 1 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Malaya : 1 factory_minor and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 64 / 87
Russians : 0 / 0
Japanese : 54 / 55
Americans : 50 / 70
Chinese : 3 / 2
British : 37 / 42
UK_Pacific : 21 / 21
Italians : 14 / 15
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Russia to Persia -
Scramble in Persia? (oops… forgot about the no airfield necessary to scramble rule ;()
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Yes…scramble the three fighters!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Russia to PersiaCombat - Italians
Air Battle in Persia
Italians attacks with 1 units heading to Persia
British launches 3 interceptors out of Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 mech_infantry moved from Bulgaria to Northern Italy
1 armour moved from Southern France to Northern Italy
3 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5
Italians collect 8 PUs (6 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
2 artilleries and 3 infantry moved from Shan State to French Indo China
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
India : 1 bomber
Malaya : 1 fighter
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 2 infantry
French Indo China : 2 artilleries and 3 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
35 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 64 / 87
Russians : 0 / 0
Japanese : 52 / 55
Americans : 52 / 70
Chinese : 3 / 2
British : 37 / 42
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 64 / 87
Russians : 0 / 0
Japanese : 52 / 55
Americans : 52 / 70
Chinese : 3 / 2
British : 37 / 42
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Volgograd to Turkmenistan
1 fighter moved from Volgograd to Turkmenistan
1 bomber moved from Volgograd to Turkmenistan
3 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Volgograd to Turkmenistan
1 fighter moved from Volgograd to Turkmenistan
1 bomber moved from Volgograd to Turkmenistan
3 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to CaucasusCombat - Germans
Battle in Turkmenistan
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Turkmenistan from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 3 armour, 3 artilleries and 5 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from British with 3 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Romania to 100 Sea Zone
2 mech_infantrys moved from 100 Sea Zone to Caucasus
3 armour and 3 mech_infantrys moved from Bessarabia to Rostov
4 armour and 2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Russia to Belarus
2 mech_infantrys moved from Russia to Rostov
1 bomber and 1 fighter moved from Turkmenistan to Volgograd
1 bomber moved from Southern France to Western Germany
3 infantry moved from France to Western Germany
3 infantry moved from Southern France to FrancePlace Units - Germans
1 infantry placed in Greece
3 infantry placed in Volgograd
3 armour placed in Rostov
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Novgorod
2 fighters placed in Western Germany
1 infantry placed in France
1 fighter placed in Greece
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,5
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 52 / 55
Americans : 52 / 70
Chinese : 3 / 2
British : 35 / 42
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, keep forgetting to move again after Germany!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Hunan to Szechwan
1 bomber and 1 tactical_bomber moved from Kweichow to Szechwan
1 bomber and 4 tactical_bombers moved from Kweichow to Yunnan
2 armour and 1 mech_infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to Yunnan
1 submarine moved from 20 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Hunan to Szechwan
1 bomber and 1 tactical_bomber moved from Kweichow to Szechwan
1 bomber and 4 tactical_bombers moved from Kweichow to Yunnan
2 armour and 1 mech_infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to Yunnan
1 submarine moved from 20 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 4 tactical_bombers
British defend with 1 artillery and 4 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 1 mech_infantry and 2 tactical_bombers
Casualties for British: 1 artillery and 4 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber and 1 tactical_bomber moved from Szechwan to Sikang
1 bomber moved from Yunnan to Sikang
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 4 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 54 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Caroline Islands, round 2 : 3/8 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese winAmericans win, taking 37 Sea Zone from Japanese with 1 bomber and 1 submarine remaining with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarinesNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to Northern Territory
4 fighters moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Queensland to Philippines
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 cruiser and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 carriers, 3 fighters, 2 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Morocco to 98 Sea Zone
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
3 destroyers placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Borneo : 2 infantry
Northern Territory : 1 bomber
Philippines : 1 airfield, 2 fighters and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Aleutian Islands : 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 2 transports
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 destroyer
26 Sea Zone : 2 destroyers and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers
2 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Trans-Jordan : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Gibraltar : 1 aaGun, 1 artillery, 1 bomber and 3 infantry
Egypt : 1 fighter
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Iraq : 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 destroyer and 3 transports
98 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 5 transports
91 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 55 / 56
Americans : 52 / 75
Chinese : 0 / 2
British : 35 / 42
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 55 / 56
Americans : 52 / 75
Chinese : 0 / 2
British : 35 / 42
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Combat Move - British
5 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 armour and 1 bomber moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Eastern Persia to Turkmenistan
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
2 fighters moved from Persia to Caucasus
1 fighter moved from Persia to Turkmenistan
1 armour and 1 mech_infantry moved from Persia to CaucasusCombat - British
Battle in Turkmenistan
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Turkmenistan, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Turkmenistan, round 2 : 1/2 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 0/2 hits
2 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Caucasus
British attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 3 artilleries and 6 mech_infantrys
British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 6/15 hits
Germans roll dice for 3 armour, 3 artilleries and 6 mech_infantrys in Caucasus, round 2 : 8/12 hits
5 infantry owned by the British , 3 mech_infantrys owned by the British and 6 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber in Caucasus, round 3 : 5/7 hits
Germans roll dice for 3 armour and 3 artilleries in Caucasus, round 3 : 3/6 hits
1 armour owned by the British , 2 armour owned by the Germans , 1 artillery owned by the British , 1 fighter owned by the British and 3 artilleries owned by the Germans lost in Caucasus
1 armour owned by the British retreated to Northwest Persia
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour, 3 artilleries and 6 mech_infantrys
Casualties for British: 1 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrysNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Turkmenistan to Persia
1 tactical_bomber moved from Egypt to Persia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 infantry moved from India to Burma
1 infantry moved from India to Burma
1 transport moved from 92 Sea Zone to 98 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 airfield and 1 fighter placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for British :
Yunnan : 5 infantry
Burma : 4 infantry
India : 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Malaya : 5 infantry
Sumatra : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
98 Sea Zone : 1 transport
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 54 / 56
Americans : 52 / 75
Chinese : 1 / 2
British : 35 / 40
UK_Pacific : 21 / 0
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Place Units - UK_Pacific
1 bomber and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 bomber and 3 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Malaya : 1 factory_minor and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 54 / 56
Americans : 52 / 75
Chinese : 1 / 2
British : 35 / 40
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians