Oh my punishment for not bidding in z91 might be trouble with Italy? Interesting.
in 106, sub submerges. Don’t think I’ve ever seen 3 subs to 106.
No scramble 111.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Northern Territory to Western Australia
ANZAC take Western Australia from Japanese
1 artillery moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 bomber moved from Queensland to 61 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 61 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 61 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Japanese lost in 61 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 carrier, 5 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 61 Sea Zone to Queensland
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - Americans
1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 bomber and 1 mech_infantry
South Australia : 2 infantry
Western Australia : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
30 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports
26 Sea Zone : 1 flag
61 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Morocco : 2 mech_infantrys
97 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer, 1 submarine and 4 transports
91 Sea Zone : 1 armour, 1 artillery, 2 carriers, 1 cruiser, 4 fighters, 2 infantry and 4 transports
Production/PUs Summary :
Germans : 48 / 60
Russians : 30 / 30
Japanese : 60 / 66
Americans : 50 / 70
Chinese : 5 / 4
British : 35 / 40
UK_Pacific : 5 / 3
Italians : 13 / 5
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
13 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter could not land in Suiyuyan and was removed
1 fighter moved from Tsinghai to Suiyuyan
Place Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Territory Summary for Chinese :
Suiyuyan : 13 infantry
Kansu : 1 fighter
Hopei : 1 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 48 / 60
Russians : 30 / 30
Japanese : 58 / 66
Americans : 50 / 70
Chinese : 7 / 8
British : 35 / 40
UK_Pacific : 5 / 3
Italians : 13 / 5
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 artillery moved from India to Burma
1 armour, 2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
Combat - British
Battle in Greece
British attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 cruisers in Greece, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - British
3 aaGuns, 3 artilleries, 12 infantry and 2 mech_infantrys moved from India to West India
1 fighter moved from Burma to West India
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 carriers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Greece to 99 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
2 transports placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
3 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 armour
EDIT: Adding units owned by British to Iraq: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 artillery
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
West India : 3 aaGuns, 3 artilleries, 1 fighter, 12 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 3 armour, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Morocco : 1 artillery and 3 infantry
French Guiana : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 2 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 armour, 2 artilleries and 2 infantry
99 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 2 destroyers and 1 transport
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 60
Russians : 30 / 30
Japanese : 57 / 66
Americans : 50 / 70
Chinese : 7 / 8
British : 37 / 42
UK_Pacific : 6 / 4
Italians : 11 / 5
ANZAC : 10 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Bryansk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,1,4
Italians collect 7 PUs (5 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
3 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 armour and 1 artillery moved from Queensland to Northern Territory
1 armour moved from New South Wales to Northern Territory
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 aaGun, 1 airfield and 1 harbour
Northern Territory : 1 aaGun, 2 armour, 1 artillery, 1 fighter and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
62 Sea Zone : 1 destroyer and 1 submarine
Iraq : 2 infantry
Production/PUs Summary :
Germans : 48 / 60
Russians : 29 / 30
Japanese : 57 / 66
Americans : 50 / 70
Chinese : 7 / 8
British : 37 / 42
UK_Pacific : 6 / 4
Italians : 12 / 8
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Morocco to Algeria
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
99 Sea Zone : 1 destroyer
Iraq : 2 infantry
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 48 / 60
Russians : 29 / 30
Japanese : 57 / 66
Americans : 50 / 70
Chinese : 7 / 8
British : 37 / 42
UK_Pacific : 6 / 4
Italians : 12 / 8
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 fighter moved from Novgorod to Archangel
1 infantry moved from Urals to Vologda
1 bomber moved from Novgorod to Vologda
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 mech_infantry moved from 123 Sea Zone to Iceland
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 2/2 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Iceland
Non Combat Move - Germans
1 bomber moved from Vologda to Novgorod
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Archangel to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 aaGuns, 9 armour, 4 artilleries, 13 infantry and 21 mech_infantrys moved from Belarus to Bryansk
5 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Romania
Place Units - Germans
1 fighter placed in Western Germany
1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 artilleries placed in France
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,3,6,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to Tambov
1 tactical_bomber moved from Caucasus to Russia
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Territory Summary for Russians :
Shensi : 5 infantry
Yenisey : 2 aaGuns and 18 infantry
Rostov : 2 infantry
Urals : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 14 artilleries, 1 bomber, 1 factory_major, 1 fighter, 50 infantry and 2 tactical_bombers
Tambov : 2 infantry
Volgograd : 1 factory_minor
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 52 / 61
Russians : 25 / 25
Japanese : 57 / 66
Americans : 50 / 70
Chinese : 7 / 8
British : 37 / 42
UK_Pacific : 6 / 4
Italians : 12 / 8
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 harbour, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 armour, 1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 armour, 3 infantry and 1 mech_infantry moved from Kweichow to Anhwe
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 fighters and 2 infantry in India, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 armour, 1 artillery, 1 infantry and 7 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Burma, round 2 : 7/12 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers in Shensi, round 2 : 6/9 hits
Chinese roll dice for 5 infantry in Shensi, round 2 : 2/5 hits
5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Russians: 5 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Kweichow to Anhwe
1 fighter moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 fighter moved from Shensi to Yunnan
2 tactical_bombers moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 tactical_bomber moved from Hopei to Anhwe
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to Kwangsi
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 aaGun moved from French Indo China to Yunnan
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 infantry placed in Manchuria
1 harbour placed in Kwangsi
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Ok, now you have me in a conundrum and I have to think about it :|
If its any consolation, thats the way I feel with every turn :-)
Especially with Japans last.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 30 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 42 Sea Zone to Java
Combat - Americans
Battle in Philippines
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 armour in Philippines, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
Americans roll dice for 1 armour in Philippines, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
Americans roll dice for 1 armour in Philippines, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Philippines, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Java
Battle in Iceland
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Iceland, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iceland
Americans win, taking Java from Japanese, taking Iceland from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline Islands
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
1 armour and 1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
1 infantry moved from Western Australia to South Australia
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries moved from 91 Sea Zone to Morocco
5 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
2 submarines placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
Americans undo move 2.
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour and 2 infantry
Queensland : 1 mech_infantry
South Australia : 3 infantry
Philippines : 1 airfield, 1 armour and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Java : 1 flag, 1 artillery
42 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 1 flag
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer and 6 submarines
17 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Iceland : 1 artillery
Morocco : 1 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
123 Sea Zone : 1 transport
97 Sea Zone : 2 submarines
101 Sea Zone : 2 transports
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 5 transports
Production/PUs Summary :
Germans : 52 / 61
Russians : 25 / 25
Japanese : 57 / 77
Americans : 56 / 81
Chinese : 5 / 8
British : 37 / 42
UK_Pacific : 2 / 0
Italians : 12 / 8
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
10 infantry moved from Suiyuyan to Kansu
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 3 infantry
Kansu : 1 fighter and 10 infantry
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 52 / 61
Russians : 25 / 25
Japanese : 56 / 77
Americans : 56 / 81
Chinese : 6 / 8
British : 37 / 42
UK_Pacific : 2 / 0
Italians : 12 / 8
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 123 Sea Zone
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Greece to Yugoslavia
British take Albania from Italians
British take Yugoslavia from Germans
2 infantry moved from West India to India
1 fighter moved from West India to India
1 infantry moved from West India to India
Combat - British
Battle in 123 Sea Zone
British attack with 1 bomber; Americans loiter and taunt with
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in India
British attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter and 3 infantry in India, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from India to West India
2 armour and 2 mech_infantrys moved from Eastern Persia to West India
1 armour moved from Iraq to Eastern Persia
3 transports moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
3 armour moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
3 armour, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Greece
3 armour moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Greece to Albania
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 123 Sea Zone to United Kingdom
Place Units - British
1 factory_minor placed in Iraq
1 destroyer placed in 98 Sea Zone
1 artillery and 1 mech_infantry placed in Egypt
1 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,1,4
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total
Territory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
West India : 3 aaGuns, 2 armour, 3 artilleries, 1 fighter, 9 infantry and 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
Morocco : 1 artillery and 5 infantry
Albania : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 infantry
109 Sea Zone : 1 flag
Greece : 1 flag, 3 armour, 1 artillery and 3 infantry
99 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag, 1 armour
Brazil : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 armour
98 Sea Zone : 1 destroyer
91 Sea Zone : 2 destroyers and 3 transports
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 61
Russians : 25 / 25
Japanese : 53 / 77
Americans : 56 / 81
Chinese : 6 / 8
British : 41 / 46
UK_Pacific : 5 / 4
Italians : 11 / 8
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 infantry and 2 mech_infantrys
British defend with 1 armour
Italians roll dice for 2 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 0/4 hits
British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits
Italians roll dice for 2 infantry and 2 mech_infantrys in Yugoslavia, round 3 : 0/4 hits
British roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 infantry and 2 mech_infantrys in Yugoslavia, round 4 : 1/3 hits
British roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from British with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 2 infantry
Battle in Rostov
Italians attack with 2 armour
Russians defend with 2 infantry
Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 2 armour in Rostov, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5,1,5
Italians collect 11 PUs (4 lost to blockades); end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to Caroline Islands
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 2 armour, 1 artillery and 3 infantry moved from Northern Territory to South Australia
1 aaGun moved from Queensland to South Australia
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Caroline Islands : 2 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 armour, 1 artillery and 4 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 2 destroyers and 3 submarines
62 Sea Zone : 1 destroyer and 1 submarine
Caucasus : 2 infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 23 / 25
Japanese : 53 / 77
Americans : 56 / 81
Chinese : 6 / 8
British : 39 / 46
UK_Pacific : 5 / 4
Italians : 15 / 19
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Tunisia : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Caucasus : 1 infantry
99 Sea Zone : 1 destroyer
Northwest Persia : 2 infantry
Production/PUs Summary :
Germans : 49 / 61
Russians : 23 / 25
Japanese : 53 / 77
Americans : 56 / 81
Chinese : 6 / 8
British : 39 / 46
UK_Pacific : 5 / 4
Italians : 15 / 19
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 bomber moved from Novgorod to Tambov
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Tambov
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Albania
1 mech_infantry moved from Romania to Albania
1 mech_infantry moved from Romania to Albania
1 mech_infantry moved from Romania to Albania
1 tactical_bomber moved from Western Germany to Bulgaria
1 mech_infantry moved from Romania to Albania
1 mech_infantry moved from Romania to Albania
1 fighter moved from Southern Italy to Albania
1 fighter moved from Southern Italy to Albania
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Albania
1 mech_infantry moved from Romania to Albania
1 infantry moved from Bryansk to Tambov
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Albania
Germans attack with 2 fighters and 8 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters and 8 mech_infantrys in Albania, round 2 : 4/10 hits
British roll dice for 1 artillery and 1 infantry in Albania, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Albania
Germans win, taking Albania from British with 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bulgaria
Germans attack with 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 1/3 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 3 armour, 1 fighter and 3 mech_infantrys
ANZAC defend with 2 infantry; French defend with 1 infantry
Germans roll dice for 3 armour, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 2/7 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
2 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
2 aaGuns, 5 armour, 4 artilleries, 9 infantry and 20 mech_infantrys moved from Bryansk to Belarus
1 mech_infantry moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Caucasus to Ukraine
1 bomber moved from Tambov to Ukraine
1 tactical_bomber moved from Tambov to Ukraine
1 fighter moved from Tambov to Ukraine
1 tactical_bomber moved from Bulgaria to Ukraine
1 fighter moved from Albania to Southern Italy
1 fighter moved from Albania to Southern Italy
5 mech_infantrys moved from Western Germany to Greater Southern Germany
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 3 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 2.
Germans undo move 1.
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Urals to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 18 infantry moved from Yenisey to Timguska
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Territory Summary for Russians :
Timguska : 2 aaGuns and 18 infantry
Bryansk : 2 infantry
Archangel : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 bomber, 1 factory_major, 1 fighter, 52 infantry and 2 tactical_bombers
Tambov : 1 infantry
Smolensk : 1 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 53 / 76
Russians : 21 / 21
Japanese : 53 / 77
Americans : 56 / 81
Chinese : 6 / 8
British : 37 / 46
UK_Pacific : 5 / 4
Italians : 15 / 19
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
too late for Japan here, will follow up soon - but needs thought ;)