Odonis (Axis) vs Captainwalker (Allies +10) G40L No Tech

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Turkmenistan
                3 mech_infantrys moved from Ukraine to Caucasus
                2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
                1 bomber and 1 fighter moved from Novgorod to Caucasus
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from Holland Belgium to 91 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Turkmenistan
                3 mech_infantrys moved from Ukraine to Caucasus
                2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
                1 bomber and 1 fighter moved from Novgorod to Caucasus
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from Holland Belgium to 91 Sea Zone

    Combat - Germans
                Battle in Turkmenistan
                    Germans attack with 3 armour
                    British defend with 1 infantry
                    Germans win, taking Turkmenistan from British with 3 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Caucasus
                    Germans attack with 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 3 armour
                    Germans win, taking Caucasus from British with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 armour

    Non Combat Move - Germans
                2 fighters moved from Caucasus to Greece
                1 tactical_bomber moved from Caucasus to Greece
                1 bomber and 1 fighter moved from Caucasus to Volgograd
                3 mech_infantrys moved from Russia to Volgograd
                2 mech_infantrys moved from Novgorod to Bryansk
                2 mech_infantrys moved from Romania to Ukraine
                3 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
                3 armour and 3 mech_infantrys moved from Greece to Romania
                1 armour and 1 mech_infantry moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Southern France
                3 infantry moved from Normandy Bordeaux to France
                3 infantry moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Western Germany to Greece
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Germans
                1 airfield and 1 infantry placed in Greece
                2 transports placed in 100 Sea Zone
                3 armour placed in Ukraine
                1 factory_minor placed in Rostov
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Russia
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 armour and 2 mech_infantrys moved from Jehol to Hunan
                1 armour, 2 artilleries and 3 mech_infantrys moved from Kweichow to Yunnan
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Kwangtung to Hunan
                2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
                1 bomber moved from Kwangtung to Szechwan
                1 bomber moved from Kwangtung to Szechwan
                1 tactical_bomber moved from 35 Sea Zone to Yunnan
                1 tactical_bomber moved from Kwangtung to Szechwan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 armour and 2 mech_infantrys moved from Jehol to Hunan
                1 armour, 2 artilleries and 3 mech_infantrys moved from Kweichow to Yunnan
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Kwangtung to Hunan
                2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
                1 bomber moved from Kwangtung to Szechwan
                1 bomber moved from Kwangtung to Szechwan
                1 tactical_bomber moved from 35 Sea Zone to Yunnan
                1 tactical_bomber moved from Kwangtung to Szechwan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 armour and 3 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 mech_infantrys and 4 tactical_bombers
                    British defend with 1 aaGun, 1 armour, 1 artillery and 5 infantry; Chinese defend with 1 fighter
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery, 2 fighters and 3 mech_infantrys
                    Casualties for British: 1 aaGun, 1 armour, 1 artillery and 5 infantry
                    Casualties for Chinese: 1 fighter
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    retreated to 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 submarine and 1 tactical_bomber
                Battle in Kwangsi
                    Japanese attack with 1 mech_infantry
                    British defend with 1 artillery
                    Chinese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Szechwan
                    Japanese attack with 2 bombers and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Java

    Non Combat Move - Japanese
                2 bombers and 1 tactical_bomber moved from Szechwan to Kweichow
                4 tactical_bombers moved from Yunnan to Kweichow
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Kwangtung
                1 factory_minor placed in Kiangsu
                1 destroyer placed in 6 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Morocco to Gibraltar
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Malaya to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 3 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 destroyer, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 2 artilleries, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 :  5/11 hits
                        Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Gibraltar, round 2 :  1/5 hits
                        1 infantry owned by the Germans , 2 armour owned by the Germans , 1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour, 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 armour, 2 artilleries and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Gibraltar to Morocco
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from Iraq to Trans-Jordan

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 bomber placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Borneo : 2 infantry
        Queensland : 1 artillery, 1 bomber, 2 fighters and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Aleutian Islands : 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 2 submarines
        2 Sea Zone : 1 flag
        54 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Trans-Jordan : 2 artilleries and 2 infantry
        Gibraltar : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Morocco : 1 tactical_bomber
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 2 armour and 1 mech_infantry
        92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports
        101 Sea Zone : 1 destroyer and 2 transports
        81 Sea Zone : 2 transports
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 0 / 0
        Japanese : 55 / 55
        Americans : 50 / 70
        Chinese : 2 / 9
        British : 35 / 38
        UK_Pacific : 21 / 21
        Italians : 14 / 15
        ANZAC : 13 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Szechwan
                Chinese undo move 1.
                1 infantry placed in Kwangsi
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 0 / 0
        Japanese : 55 / 55
        Americans : 50 / 70
        Chinese : 2 / 2
        British : 35 / 38
        UK_Pacific : 21 / 21
        Italians : 14 / 15
        ANZAC : 13 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Combat Move - British
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
                1 bomber and 1 tactical_bomber moved from Persia to Turkmenistan
                2 fighters moved from Persia to Caucasus
                1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 :  1/5 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/9 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                Battle in Turkmenistan
                    British attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour
                        British roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 :  1/5 hits
                        Germans roll dice for 3 armour in Turkmenistan, round 2 :  0/3 hits
                        1 armour owned by the Germans lost in Turkmenistan
                        British roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 3 :  2/5 hits
                        Germans roll dice for 2 armour in Turkmenistan, round 3 :  2/2 hits
                        2 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Turkmenistan
                    British win, taking Turkmenistan from Germans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 armour
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 bomber and 1 tactical_bomber moved from Turkmenistan to Persia
                2 fighters moved from Caucasus to Persia
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Northwest Persia
                2 armour moved from Trans-Jordan to Persia
                2 mech_infantrys moved from Egypt to Iraq
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                5 infantry moved from India to Burma
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from Egypt to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa
                1 infantry and 1 tactical_bomber placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for British :

    Yunnan : 1 artillery and 4 infantry
        Burma : 5 infantry
        India : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Malaya : 4 infantry
        Sumatra : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 flag, 1 armour
        Caucasus : 1 flag, 1 artillery and 1 infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 mech_infantrys
        92 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 2 transports
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag, 1 artillery and 5 infantry
        Persia : 1 flag, 4 armour, 1 bomber, 1 factory_minor, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 64 / 87
        Russians : 0 / 0
        Japanese : 54 / 55
        Americans : 50 / 70
        Chinese : 3 / 2
        British : 37 / 42
        UK_Pacific : 21 / 0
        Italians : 14 / 15
        ANZAC : 13 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Place Units - UK_Pacific
                1 infantry placed in Malaya
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 6 infantry
                    Some Units in Malaya change ownership: 1 infantry

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        Malaya : 1 factory_minor and 1 harbour
        French Indo China : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 64 / 87
        Russians : 0 / 0
        Japanese : 54 / 55
        Americans : 50 / 70
        Chinese : 3 / 2
        British : 37 / 42
        UK_Pacific : 21 / 21
        Italians : 14 / 15
        ANZAC : 13 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Russia to Persia

  • '20 '19 '18 '15 '13

    Scramble in Persia? (oops… forgot about the no airfield necessary to scramble rule ;()

  • '23 '21 '20 '19 '17 '16 '15 '13

    Yes…scramble the three fighters!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Russia to Persia

    Combat - Italians
                Air Battle in Persia
                    Italians attacks with 1 units heading to Persia
                    British launches 3 interceptors out of Persia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Persia
                    1 bomber killed by AA
                    Bombing raid in Persia causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from Romania to Southern Italy
                1 mech_infantry moved from Bulgaria to Northern Italy
                1 armour moved from Southern France to Northern Italy
                3 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5
                Italians collect 8 PUs (6 lost to blockades); end with 9 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Malaya
                2 artilleries and 3 infantry moved from Shan State to French Indo China
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 1 fighter placed in Queensland
                1 transport placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    India : 1 bomber
        Malaya : 1 fighter
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 2 infantry
        French Indo China : 2 artilleries and 3 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        35 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 64 / 87
        Russians : 0 / 0
        Japanese : 52 / 55
        Americans : 52 / 70
        Chinese : 3 / 2
        British : 37 / 42
        UK_Pacific : 21 / 21
        Italians : 14 / 9
        ANZAC : 13 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 64 / 87
        Russians : 0 / 0
        Japanese : 52 / 55
        Americans : 52 / 70
        Chinese : 3 / 2
        British : 37 / 42
        UK_Pacific : 21 / 21
        Italians : 14 / 9
        ANZAC : 13 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Turkmenistan
                1 fighter moved from Volgograd to Turkmenistan
                1 bomber moved from Volgograd to Turkmenistan
                3 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
                3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Turkmenistan
                1 fighter moved from Volgograd to Turkmenistan
                1 bomber moved from Volgograd to Turkmenistan
                3 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
                3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus

    Combat - Germans
                Battle in Turkmenistan
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    British defend with 1 armour
                    Germans win, taking Turkmenistan from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Caucasus
                    Germans attack with 3 armour, 3 artilleries and 5 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Caucasus from British with 3 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Romania to 100 Sea Zone
                2 mech_infantrys moved from 100 Sea Zone to Caucasus
                3 armour and 3 mech_infantrys moved from Bessarabia to Rostov
                4 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                1 mech_infantry moved from Russia to Belarus
                2 mech_infantrys moved from Russia to Rostov
                1 bomber and 1 fighter moved from Turkmenistan to Volgograd
                1 bomber moved from Southern France to Western Germany
                3 infantry moved from France to Western Germany
                3 infantry moved from Southern France to France

    Place Units - Germans
                1 infantry placed in Greece
                3 infantry placed in Volgograd
                3 armour placed in Rostov
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Novgorod
                2 fighters placed in Western Germany
                1 infantry placed in France
                1 fighter placed in Greece
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,5
                Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 66 / 87
        Russians : 0 / 0
        Japanese : 52 / 55
        Americans : 52 / 70
        Chinese : 3 / 2
        British : 35 / 42
        UK_Pacific : 21 / 21
        Italians : 14 / 9
        ANZAC : 13 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    Sorry, keep forgetting to move again after Germany!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Hunan to Szechwan
                1 bomber and 1 tactical_bomber moved from Kweichow to Szechwan
                1 bomber and 4 tactical_bombers moved from Kweichow to Yunnan
                2 armour and 1 mech_infantry moved from Hunan to Yunnan
                2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 20 Sea Zone to Yunnan
                1 submarine moved from 20 Sea Zone to 35 Sea Zone

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