Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsOdonis (Axis) vs Captainwalker (Allies +10) G40L No Tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Volgograd to Turkmenistan
3 mech_infantrys moved from Ukraine to Caucasus
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber and 1 fighter moved from Novgorod to Caucasus
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Volgograd to Turkmenistan
3 mech_infantrys moved from Ukraine to Caucasus
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 bomber and 1 fighter moved from Novgorod to Caucasus
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea ZoneCombat - Germans
Battle in Turkmenistan
Germans attack with 3 armour
British defend with 1 infantry
Germans win, taking Turkmenistan from British with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Caucasus
Germans attack with 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 3 armour
Germans win, taking Caucasus from British with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 armourNon Combat Move - Germans
2 fighters moved from Caucasus to Greece
1 tactical_bomber moved from Caucasus to Greece
1 bomber and 1 fighter moved from Caucasus to Volgograd
3 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Romania to Ukraine
3 armour and 3 mech_infantrys moved from Yugoslavia to Bessarabia
3 armour and 3 mech_infantrys moved from Greece to Romania
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Southern France
3 infantry moved from Normandy Bordeaux to France
3 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Western Germany to Greece
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
1 airfield and 1 infantry placed in Greece
2 transports placed in 100 Sea Zone
3 armour placed in Ukraine
1 factory_minor placed in Rostov
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 armour and 2 mech_infantrys moved from Jehol to Hunan
1 armour, 2 artilleries and 3 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
1 bomber moved from Kwangtung to Szechwan
1 bomber moved from Kwangtung to Szechwan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangtung to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 armour and 2 mech_infantrys moved from Jehol to Hunan
1 armour, 2 artilleries and 3 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
1 bomber moved from Kwangtung to Szechwan
1 bomber moved from Kwangtung to Szechwan
1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangtung to SzechwanCombat - Japanese
Battle in Hunan
Japanese attack with 2 armour and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery and 5 infantry; Chinese defend with 1 fighter
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery, 2 fighters and 3 mech_infantrys
Casualties for British: 1 aaGun, 1 armour, 1 artillery and 5 infantry
Casualties for Chinese: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
retreated to 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -17
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Battle in Kwangsi
Japanese attack with 1 mech_infantry
British defend with 1 artillery
Chinese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Szechwan
Japanese attack with 2 bombers and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in JavaNon Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Szechwan to Kweichow
4 tactical_bombers moved from Yunnan to Kweichow
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
1 factory_minor placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Morocco to Gibraltar
1 fighter moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Malaya to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/11 hits
Germans roll dice for 2 armour, 2 artilleries and 1 infantry in Gibraltar, round 2 : 1/5 hits
1 infantry owned by the Germans , 2 armour owned by the Germans , 1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour, 2 artilleries and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Gibraltar to Morocco
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Iraq to Trans-JordanPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 bomber placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Borneo : 2 infantry
Queensland : 1 artillery, 1 bomber, 2 fighters and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Aleutian Islands : 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 2 submarines
2 Sea Zone : 1 flag
54 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Trans-Jordan : 2 artilleries and 2 infantry
Gibraltar : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Morocco : 1 tactical_bomber
97 Sea Zone : 1 flag, 1 submarine
Iraq : 2 armour and 1 mech_infantry
92 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 transports
101 Sea Zone : 1 destroyer and 2 transports
81 Sea Zone : 2 transports
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 55 / 55
Americans : 50 / 70
Chinese : 2 / 9
British : 35 / 38
UK_Pacific : 21 / 21
Italians : 14 / 15
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Kwangsi
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 55 / 55
Americans : 50 / 70
Chinese : 2 / 2
British : 35 / 38
UK_Pacific : 21 / 21
Italians : 14 / 15
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Combat Move - British
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
1 bomber and 1 tactical_bomber moved from Persia to Turkmenistan
2 fighters moved from Persia to Caucasus
1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Caucasus
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 2/2 hits
2 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 2 infantry
Battle in Turkmenistan
British attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour
British roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 1/5 hits
Germans roll dice for 3 armour in Turkmenistan, round 2 : 0/3 hits
1 armour owned by the Germans lost in Turkmenistan
British roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 3 : 2/5 hits
Germans roll dice for 2 armour in Turkmenistan, round 3 : 2/2 hits
2 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 bomber and 1 tactical_bomber moved from Turkmenistan to Persia
2 fighters moved from Caucasus to Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
2 armour moved from Trans-Jordan to Persia
2 mech_infantrys moved from Egypt to Iraq
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
5 infantry moved from India to Burma
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 infantry and 1 tactical_bomber placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for British :
Yunnan : 1 artillery and 4 infantry
Burma : 5 infantry
India : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Malaya : 4 infantry
Sumatra : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 15 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag, 1 armour
Caucasus : 1 flag, 1 artillery and 1 infantry
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 2 mech_infantrys
92 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 2 transports
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 artillery and 5 infantry
Persia : 1 flag, 4 armour, 1 bomber, 1 factory_minor, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 64 / 87
Russians : 0 / 0
Japanese : 54 / 55
Americans : 50 / 70
Chinese : 3 / 2
British : 37 / 42
UK_Pacific : 21 / 0
Italians : 14 / 15
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Place Units - UK_Pacific
1 infantry placed in Malaya
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 6 infantry
Some Units in Malaya change ownership: 1 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Malaya : 1 factory_minor and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 64 / 87
Russians : 0 / 0
Japanese : 54 / 55
Americans : 50 / 70
Chinese : 3 / 2
British : 37 / 42
UK_Pacific : 21 / 21
Italians : 14 / 15
ANZAC : 13 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Russia to Persia -
Scramble in Persia? (oops… forgot about the no airfield necessary to scramble rule ;()
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Yes…scramble the three fighters!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Russia to PersiaCombat - Italians
Air Battle in Persia
Italians attacks with 1 units heading to Persia
British launches 3 interceptors out of Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 mech_infantry moved from Bulgaria to Northern Italy
1 armour moved from Southern France to Northern Italy
3 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5
Italians collect 8 PUs (6 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
2 artilleries and 3 infantry moved from Shan State to French Indo China
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 transport placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
India : 1 bomber
Malaya : 1 fighter
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 2 infantry
French Indo China : 2 artilleries and 3 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
35 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 64 / 87
Russians : 0 / 0
Japanese : 52 / 55
Americans : 52 / 70
Chinese : 3 / 2
British : 37 / 42
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 64 / 87
Russians : 0 / 0
Japanese : 52 / 55
Americans : 52 / 70
Chinese : 3 / 2
British : 37 / 42
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Volgograd to Turkmenistan
1 fighter moved from Volgograd to Turkmenistan
1 bomber moved from Volgograd to Turkmenistan
3 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 3 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Volgograd to Turkmenistan
1 fighter moved from Volgograd to Turkmenistan
1 bomber moved from Volgograd to Turkmenistan
3 artilleries and 1 mech_infantry moved from Volgograd to Caucasus
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to CaucasusCombat - Germans
Battle in Turkmenistan
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Turkmenistan from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 3 armour, 3 artilleries and 5 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from British with 3 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Romania to 100 Sea Zone
2 mech_infantrys moved from 100 Sea Zone to Caucasus
3 armour and 3 mech_infantrys moved from Bessarabia to Rostov
4 armour and 2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Russia to Belarus
2 mech_infantrys moved from Russia to Rostov
1 bomber and 1 fighter moved from Turkmenistan to Volgograd
1 bomber moved from Southern France to Western Germany
3 infantry moved from France to Western Germany
3 infantry moved from Southern France to FrancePlace Units - Germans
1 infantry placed in Greece
3 infantry placed in Volgograd
3 armour placed in Rostov
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Novgorod
2 fighters placed in Western Germany
1 infantry placed in France
1 fighter placed in Greece
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,5
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 66 / 87
Russians : 0 / 0
Japanese : 52 / 55
Americans : 52 / 70
Chinese : 3 / 2
British : 35 / 42
UK_Pacific : 21 / 21
Italians : 14 / 9
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, keep forgetting to move again after Germany!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Hunan to Szechwan
1 bomber and 1 tactical_bomber moved from Kweichow to Szechwan
1 bomber and 4 tactical_bombers moved from Kweichow to Yunnan
2 armour and 1 mech_infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 20 Sea Zone to Yunnan
1 submarine moved from 20 Sea Zone to 35 Sea Zone