13L G40 PGMatt (axis) vs Degrasse (allies +6) tech, game 2

  • 16

    You’ll see 2 sets of tech rolls for Japan, both were misses.  I exited out of the game and forgot to save it after the dice.

  • 21 19 18 17 16

    No problem

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - Japanese
                Japanese spend 0 on tech rolls

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 2 techTokens;

    Combat Move - Japanese
                4 units repaired.
                1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Yunnan
                3 armour moved from Malaya to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter moved from Philippines to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
                1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                3 infantry moved from 25 Sea Zone to Midway
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Jehol
                2 artilleries and 2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Hopei to Shensi
                6 armour moved from Kweichow to Shensi
                1 artillery moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Tsinghai
                1 artillery moved from Sikang to Shensi
                2 submarines moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                1 tactical_bomber moved from Philippines to Yunnan

  • 16

    scramble Hawaii?

  • 21 19 18 17 16

    No scramble

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 2,2 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 2 techTokens;

    Combat Move - Japanese
                4 units repaired.
                1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Yunnan
                3 armour moved from Malaya to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter moved from Philippines to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
                1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                3 infantry moved from 25 Sea Zone to Midway
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Jehol
                2 artilleries and 2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 armour moved from Hopei to Shensi
                6 armour moved from Kweichow to Shensi
                1 artillery moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Tsinghai
                1 artillery moved from Sikang to Shensi
                2 submarines moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
                1 tactical_bomber moved from Philippines to Yunnan

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 2 destroyers, 6 submarines and 1 transport
                    6 submarines owned by the Americans Submerged
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 2 destroyers and 1 transport in 26 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 26 Sea Zone
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 2 destroyers and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 4 carriers, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 carriers, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 4 carriers, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 80 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shensi
                    Japanese attack with 7 armour, 1 artillery and 1 infantry
                    Russians defend with 6 infantry
                        Japanese roll dice for 7 armour, 1 artillery and 1 infantry in Shensi, round 2 :  6/9 hits
                        Chinese roll dice for 6 infantry in Shensi, round 2 :  2/6 hits
                        6 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 7 armour remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 6 infantry
                Battle in Jehol
                    Japanese attack with 5 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 5 infantry in Jehol, round 2 :  1/5 hits
                        Chinese roll dice for 1 armour in Jehol, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Midway
                Battle in Anhwe
                    Japanese attack with 2 artilleries and 2 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 :  0/4 hits
                        Chinese roll dice for 1 armour in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 3 :  1/4 hits
                        Chinese roll dice for 1 armour in Anhwe, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Anhwe
                    Japanese win, taking Midway from Americans, taking Anhwe from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Yunnan
                    Japanese attack with 4 armour, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 1 armour, 1 artillery and 1 infantry
                        Japanese roll dice for 4 armour, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 :  7/12 hits
                        Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
                2 battleships, 2 carriers and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
                3 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Shan State: 3 infantry
                EDIT: Removing units owned by Japanese from Malaya: 3 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 37 Sea Zone
                1 armour placed in Malaya
                2 submarines placed in 36 Sea Zone
                2 destroyers placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 4 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 7 armour
        Yunnan : 1 flag, 4 armour and 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery and 1 infantry
        Szechwan : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 artilleries and 2 infantry
        Shan State : 1 flag, 3 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Solomon Islands : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield and 3 infantry
        Amur : 1 flag, 3 infantry
        French Indo China : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 2 tactical_bombers
        Celebes : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        36 Sea Zone : 2 submarines
        25 Sea Zone : 4 carriers, 5 destroyers, 4 fighters, 3 tactical_bombers and 2 transports
        19 Sea Zone : 2 transports
        6 Sea Zone : 2 destroyers
        80 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 34 / 41
        Japanese : 59 / 59
        Americans : 55 / 75
        Chinese : 3 / 5
        British : 32 / 37
        UK_Pacific : 5 / 3
        Italians : 11 / 19
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - Americans

    Purchase Units - Americans
                Americans repair 6 damage on 6 airfields; Remaining resources: 69 PUs; 3 techTokens;
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 3 techTokens;

    Combat Move - Americans
                1 fighter moved from Eastern United States to Western United States
                2 fighters moved from Eastern United States to Morocco
                1 transport moved from 90 Sea Zone to 101 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 bombers moved from Algeria to Southern Italy
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 62 Sea Zone to 52 Sea Zone
                1 transport moved from 52 Sea Zone to 66 Sea Zone
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                6 submarines moved from 26 Sea Zone to 10 Sea Zone

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    Three US bombers, three Italian fighters.  Do you want to intercept?

  • 16

    @Degrasse:

    Three US bombers, three Italian fighters.  Do you want to intercept?

    Yeah, I’ll intercept with all 3.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - Americans
                    Americans roll 5,4,5 and gets 0 hits

    Purchase Units - Americans
                Americans repair 6 damage on 6 airfields; Remaining resources: 69 PUs; 3 techTokens;
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 3 techTokens;

    Combat Move - Americans
                1 fighter moved from Eastern United States to Western United States
                2 fighters moved from Eastern United States to Morocco
                1 transport moved from 90 Sea Zone to 101 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 bombers moved from Algeria to Southern Italy
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 transport moved from 87 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 62 Sea Zone to 52 Sea Zone
                1 transport moved from 52 Sea Zone to 66 Sea Zone
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                6 submarines moved from 26 Sea Zone to 10 Sea Zone

    Combat - Americans
                Air Battle in Southern Italy
                    Americans attacks with 3 units heading to Southern Italy
                    Italians launches 3 interceptors out of Southern Italy
                        Attackers Fire,  :  0/6 hits
                        Defenders Fire,  :  3/3 hits
                    3 bombers owned by the Americans lost in Southern Italy
                    Air Battle is over, the attackers have all died
                Cleaning up after air battles

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Western United States
                4 infantry placed in Western United States
                2 artilleries and 2 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        10 Sea Zone : 2 destroyers and 7 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 infantry
        Morocco : 1 flag, 1 airfield, 2 fighters, 1 infantry and 1 mech_infantry
        Algeria : 1 flag, 2 artilleries and 2 infantry
        Tunisia : 1 flag
        Tobruk : 1 mech_infantry
        86 Sea Zone : 1 transport
        89 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        66 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 carrier and 2 transports
        Brazil : 1 flag, 3 infantry
        91 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 34 / 41
        Japanese : 59 / 59
        Americans : 55 / 75
        Chinese : 3 / 5
        British : 32 / 37
        UK_Pacific : 5 / 3
        Italians : 11 / 19
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 2.444
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                1 was rolled 3 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.167
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 34 / 41
        Japanese : 59 / 59
        Americans : 55 / 75
        Chinese : 3 / 5
        British : 32 / 37
        UK_Pacific : 5 / 3
        Italians : 11 / 19
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 2.444
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                1 was rolled 3 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.167
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 bomber moved from United Kingdom to France

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 1,5 and gets 0 hits

    Purchase Units - British
                British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 bomber moved from United Kingdom to France

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 :  4/6 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 6,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from France to Morocco
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 fighter and 1 tactical_bomber moved from West India to India
                2 aaGuns moved from India to Burma
                8 infantry moved from India to Burma
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 armour and 2 mech_infantrys moved from Eastern Persia to India
                3 mech_infantrys moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,2,5
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 2 aaGuns, 1 artillery and 11 infantry
        India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Morocco : 1 bomber and 1 fighter
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 1 bomber
        Eire : 1 flag
        Iraq : 3 mech_infantrys
        Eastern Persia : 1 flag, 4 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 34 / 41
        Japanese : 58 / 59
        Americans : 55 / 75
        Chinese : 3 / 5
        British : 32 / 35
        UK_Pacific : 6 / 6
        Italians : 11 / 19
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.929
            Median : 2.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 28

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Italians Combat
                1 was rolled 3 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.167
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - Italians
                Italians spend 5 on tech rolls
                    Italians roll 5 and gets 0 hits

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Romania
                3 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Italians collect 11 PUs; end with 11 PUs total
                Italians collect 5 PUs from War Bonds; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Romania : 1 mech_infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        Novgorod : 7 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 3 infantry

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 34 / 41
        Japanese : 58 / 59
        Americans : 55 / 75
        Chinese : 3 / 5
        British : 32 / 35
        UK_Pacific : 6 / 6
        Italians : 11 / 21
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Research Technology - ANZAC
                    ANZAC roll 2 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 34 Sea Zone
                1 carrier moved from 61 Sea Zone to 62 Sea Zone
                1 fighter moved from Dutch New Guinea to 62 Sea Zone
                1 tactical_bomber moved from South Australia to 62 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from South Australia to New South Wales

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        South Australia : 1 artillery and 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        34 Sea Zone : 1 submarine
        62 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 34 / 41
        Japanese : 58 / 59
        Americans : 55 / 75
        Chinese : 3 / 5
        British : 32 / 35
        UK_Pacific : 6 / 6
        Italians : 11 / 21
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 34 / 41
        Japanese : 58 / 59
        Americans : 55 / 75
        Chinese : 3 / 5
        British : 32 / 35
        UK_Pacific : 6 / 6
        Italians : 11 / 21
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Rockets Advance

    Activate Technology - Germans
                Germans activating Rockets Advance

    Purchase Units - Germans
                Germans repair 8 damage on 4 airfields and 4 factory_minors; Remaining resources: 57 PUs; 0 techTokens;
                Germans buy 2 airfields and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 armour, 2 artilleries and 4 mech_infantrys moved from Eastern Poland to Bessarabia
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from Southern Italy to Egypt
                2 bombers moved from Southern Italy to Egypt
                2 infantry moved from Poland to Baltic States
                1 bomber and 3 fighters moved from Western Germany to Baltic States
                2 bombers moved from Southern Italy to Morocco

  • 16

    would you like to intercept in Morocco?  You have 2 US fighters and 1 UK fighter vs 2 German bombers.

  • 21 19 18 17 16

    Yes, intercept please

  • 16

    Not sure how the game engine will handle my raid in Egypt, but if it ends up batching it up, dice one will be the harbor

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