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Wittmann(Allies) vs theVenocWarlord(Axis) 1942 1st Edit


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from East Indies to 37 Sea Zone
                1 armour moved from East Indies to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 32 Sea Zone
                1 battleship moved from 37 Sea Zone to 32 Sea Zone
                1 armour moved from 32 Sea Zone to French Madagascar
                      Japanese take French Madagascar from British
                1 infantry moved from 32 Sea Zone to French Madagascar
                1 infantry moved from China to Sinkiang
                1 infantry moved from China to Sinkiang
                1 fighter moved from China to Sinkiang

    Combat - Japanese
                Battle in Sinkiang
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 artillery
                        Japanese roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Sinkiang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Sinkiang
                    Japanese win, taking Sinkiang from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Japanese
                2 infantry moved from French Indochina to India
                1 infantry moved from Kwantung to Manchuria
                2 infantry moved from Kwantung to French Indochina
                1 infantry moved from China to French Indochina
                1 fighter moved from Sinkiang to French Indochina
                2 carriers moved from 45 Sea Zone to 60 Sea Zone
                1 destroyer moved from 45 Sea Zone to 60 Sea Zone
                1 battleship moved from 45 Sea Zone to 60 Sea Zone
                4 fighters moved from 45 Sea Zone to 60 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kwantung
                4 destroyers placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

    Territory Summary for Japanese :

    Manchuria : 2 infantry
        India : 1 flag, 1 aaGun and 9 infantry
        Kwantung : 1 factory and 3 infantry
        Borneo : 1 infantry
        French Madagascar : 1 flag, 1 armour and 1 infantry
        French Indochina : 1 fighter and 3 infantry
        Sinkiang : 1 flag, 1 infantry
        New Guinea : 1 infantry
        China : 1 flag
        Japan : 1 aaGun and 1 factory
        Caroline Islands : 1 infantry
        32 Sea Zone : 1 battleship and 1 transport
        60 Sea Zone : 1 battleship, 3 carriers, 5 destroyers, 6 fighters and 2 transports

    Production/PUs Summary :

    Russians : 29 / 29
        Germans : 34 / 39
        British : 26 / 27
        Japanese : 38 / 38
        Americans : 39 / 40

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 45 Sea Zone
                1 submarine moved from 55 Sea Zone to 44 Sea Zone
                1 bomber moved from Western United States to 52 Sea Zone
                1 bomber moved from 52 Sea Zone to Australia
                1 submarine moved from 55 Sea Zone to 52 Sea Zone
                1 submarine moved from 55 Sea Zone to 53 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 1 Sea Zone
                1 cruiser and 1 destroyer moved from 3 Sea Zone to 4 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 10 Sea Zone to Eastern United States

    Non Combat Move - Americans
                1 aaGun moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Persia to Trans-Jordan
                1 fighter moved from Russia to Sinkiang
                1 armour moved from Caucasus to Sinkiang
                1 artillery and 1 infantry moved from Buryatia S.S.R. to Manchuria
                1 armour moved from Ukraine S.S.R. to Balkans

    Combat - Russians
                Battle in Balkans
                    Russians attack with 1 armour
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 armour
                Battle in Manchuria
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Sinkiang
                    Russians attack with 1 armour and 1 fighter
                    Japanese defend with 1 infantry
                    Russians win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 fighter
                Battle in Trans-Jordan
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Trans-Jordan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 1 infantry

    Non Combat Move - Russians
                1 infantry moved from West Russia to Ukraine S.S.R.
                1 infantry moved from Russia to West Russia
                1 aaGun, 1 artillery and 3 infantry moved from Russia to Archangel
                1 artillery and 2 infantry moved from Caucasus to Persia
                1 artillery moved from Soviet Far East to Yakut S.S.R.

    Place Units - Russians
                1 armour placed in Russia
                1 artillery and 2 infantry placed in Russia
                1 artillery and 2 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 32 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Balkans to Ukraine S.S.R.
                1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 artillery moved from Southern Europe to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 artillery moved from 15 Sea Zone to Anglo Egypt
                1 infantry moved from 15 Sea Zone to Anglo Egypt
                1 artillery moved from French Equatorial Africa to Anglo Egypt
                1 infantry moved from Belorussia to West Russia
                1 fighter moved from Eastern Europe to Ukraine S.S.R.
                1 fighter moved from Eastern Europe to West Russia
                2 infantry moved from Eastern Europe to Karelia S.S.R.
                1 fighter moved from Germany to Karelia S.S.R.
                1 bomber moved from Germany to Caucasus
                1 bomber moved from Western Europe to Caucasus
                2 bombers moved from Western Europe to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in United Kingdom
                Strategic bombing raid in Caucasus
                    Bombing raid in Caucasus rolls: 6,2 and costs: 8 production.
                    Bombing raid costs 8  production in Caucasus
                Battle in Anglo Egypt
                    Germans attack with 2 artilleries and 1 infantry
                    British defend with 2 armour
                        Germans roll dice for 1 battleship in Anglo Egypt, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Anglo Egypt, round 2 :  0/3 hits
                        British roll dice for 2 armour in Anglo Egypt, round 2 :  2/2 hits
                        1 armour owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Anglo Egypt
                        Germans roll dice for 1 artillery in Anglo Egypt, round 3 :  0/1 hits
                        British roll dice for 1 armour in Anglo Egypt, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Anglo Egypt
                    British win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for British: 1 armour
                Battle in Karelia S.S.R.
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Karelia S.S.R., round 2 :  0/1 hits
                        1 armour owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 armour
                Battle in Ukraine S.S.R.
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in West Russia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Caucasus to Eastern Europe
                1 fighter moved from Ukraine S.S.R. to Eastern Europe
                1 bomber moved from United Kingdom to Western Europe
                1 fighter moved from Eastern Europe to Western Europe
                1 fighter moved from Karelia S.S.R. to Western Europe
                1 fighter moved from West Russia to Eastern Europe
                5 infantry moved from Eastern Europe to Karelia S.S.R.
                7 infantry moved from Germany to Eastern Europe
                2 infantry moved from Germany to Eastern Europe

    Place Units - Germans
                10 infantry placed in Germany
                3 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 factory and 10 infantry
        French West Africa : 1 flag
        Southern Europe : 1 aaGun, 1 factory and 3 infantry
        Eastern Europe : 2 bombers, 1 fighter and 9 infantry
        Karelia S.S.R. : 1 flag, 7 infantry
        Western Europe : 1 aaGun, 1 bomber, 2 fighters and 6 infantry
        French Equatorial Africa : 1 flag
        West Russia : 1 infantry
        15 Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 28 / 36
        Germans : 37 / 37
        British : 27 / 27
        Japanese : 33 / 38
        Americans : 41 / 39

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.476
            Standard Deviation : 0.690
            Total rolls : 22

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Russians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 3 times
                3 was rolled 2 times
            Average roll : 1.800
            Median : 1.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 6

    Purchase Units - British
                British repair 4 damage on 4 factories; Remaining resources: 23 PUs;
                British buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 4 Sea Zone to 3 Sea Zone
                1 infantry moved from United Kingdom to 3 Sea Zone
                1 infantry moved from United Kingdom to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Norway
                1 armour moved from Anglo Egypt to French West Africa
                      British take French Equatorial Africa from Germans
                      British take French West Africa from Germans
                1 armour moved from Italian East Africa to Libya
                      British take Libya from Germans
                1 armour moved from Italian East Africa to Anglo Egypt
                1 armour moved from Anglo Egypt to Trans-Jordan

    Combat - British

    Non Combat Move - British

    Place Units - British
                1 armour and 1 infantry placed in Union of South Africa
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kwantung to Manchuria
                9 infantry moved from India to Persia
                1 fighter moved from French Indochina to Persia
                1 infantry moved from French Madagascar to 32 Sea Zone
                1 armour moved from French Madagascar to 32 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
                1 battleship moved from 32 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Persia
                1 armour moved from 34 Sea Zone to Persia
                6 fighters moved from 60 Sea Zone to Manchuria

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 1 armour, 1 fighter and 10 infantry
                    Russians defend with 1 aaGun, 1 artillery and 2 infantry; Americans defend with 2 infantry
                        AA fire in Persia :  0/1 hits
                        Japanese roll dice for 1 battleship in Persia, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 fighter and 10 infantry in Persia, round 2 :  2/12 hits
                        British roll dice for 1 artillery and 4 infantry in Persia, round 2 :  2/5 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Persia
                        Japanese roll dice for 1 armour, 1 fighter and 8 infantry in Persia, round 3 :  1/10 hits
                        British roll dice for 1 artillery and 1 infantry in Persia, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Persia
                        Japanese roll dice for 1 armour, 1 fighter and 8 infantry in Persia, round 4 :  2/10 hits
                        British roll dice for 1 artillery in Persia, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Persia
                    Japanese win, taking Persia from British with 1 armour, 1 fighter and 8 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Manchuria
                    Japanese attack with 6 fighters and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Japanese roll dice for 6 fighters and 2 infantry in Manchuria, round 2 :  3/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Manchuria, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                6 fighters moved from Manchuria to 60 Sea Zone
                1 infantry moved from Kwantung to China
                3 infantry moved from French Indochina to India
                1 fighter moved from Persia to India

    Place Units - Japanese
                3 infantry placed in Kwantung
                1 armour, 3 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

    Territory Summary for Japanese :

    Manchuria : 2 infantry
        Persia : 1 flag, 1 aaGun, 1 armour and 8 infantry
        India : 1 flag, 1 aaGun, 1 fighter and 3 infantry
        Kwantung : 1 factory and 3 infantry
        Borneo : 1 infantry
        French Madagascar : 1 flag
        New Guinea : 1 infantry
        China : 1 flag, 1 infantry
        Japan : 1 aaGun, 1 armour, 3 artilleries, 1 factory and 4 infantry
        Caroline Islands : 1 infantry
        34 Sea Zone : 1 battleship and 1 transport
        60 Sea Zone : 1 battleship, 3 carriers, 5 destroyers, 6 fighters and 2 transports

    Production/PUs Summary :

    Russians : 25 / 36
        Germans : 34 / 37
        British : 29 / 31
        Japanese : 37 / 37
        Americans : 41 / 39

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 13 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.654
            Median : 4.000
            Variance : 0.784
            Standard Deviation : 0.886
            Total rolls : 52

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.756
            Median : 4.000
            Variance : 0.475
            Standard Deviation : 0.689
            Total rolls : 41

    British Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Russians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 battleship, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                1 submarine moved from 44 Sea Zone to 47 Sea Zone
                1 submarine moved from 53 Sea Zone to 45 Sea Zone
                1 submarine moved from 55 Sea Zone to 53 Sea Zone
                1 submarine moved from 52 Sea Zone to 53 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 1 Sea Zone to Eastern Canada
                1 cruiser and 1 destroyer moved from 4 Sea Zone to 3 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 fighter placed in Eastern United States
                1 battleship and 1 transport placed in 55 Sea Zone

    Turn Complete - Americans
                Americans collect 41 PUs; end with 43 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 7

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 4 infantry moved from Archangel to Karelia S.S.R.
                1 armour moved from Russia to Karelia S.S.R.
                1 artillery moved from Yakut S.S.R. to Novosibirsk
                1 artillery and 2 infantry moved from Russia to Caucasus
                1 armour moved from Sinkiang to Kazakh S.S.R.
                1 armour moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Caucasus to Kazakh S.S.R.

    Combat - Russians
                Battle in Karelia S.S.R.
                    Russians attack with 1 armour, 1 artillery and 4 infantry
                    Germans defend with 7 infantry
                    1 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Archangel
                    Germans win with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians

    Place Units - Russians
                2 armour, 1 artillery, 1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                2 infantry moved from 15 Sea Zone to Anglo Egypt
                      Germans take Anglo Egypt from British
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                      Germans take Ukraine S.S.R. from Russians
                3 infantry moved from Karelia S.S.R. to Archangel
                1 fighter moved from Eastern Europe to Archangel
                2 bombers moved from Eastern Europe to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers, 1 fighter and 3 infantry
                    Russians defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
                        AA fire in Archangel :  0/3 hits
                        Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Archangel, round 2 :  1/6 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Archangel, round 3 :  3/6 hits
                        Russians roll dice for 1 armour and 1 artillery in Archangel, round 3 :  2/2 hits
                        1 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Archangel to Germany
                1 fighter moved from Archangel to Karelia S.S.R.
                8 infantry moved from Eastern Europe to Karelia S.S.R.
                10 infantry moved from Germany to Eastern Europe
                1 infantry moved from Southern Europe to Western Europe

    Place Units - Germans
                3 armour and 5 infantry placed in Germany
                1 artillery and 1 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 3 armour, 2 bombers, 1 factory and 5 infantry
        Southern Europe : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        Archangel : 1 flag, 1 aaGun and 1 infantry
        Eastern Europe : 10 infantry
        Karelia S.S.R. : 1 flag, 1 fighter and 8 infantry
        Western Europe : 1 aaGun, 1 bomber, 2 fighters and 7 infantry
        Ukraine S.S.R. : 1 infantry
        West Russia : 1 infantry
        Anglo Egypt : 1 flag, 2 infantry
        15 Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 20 / 25
        Germans : 41 / 41
        British : 27 / 31
        Japanese : 37 / 37
        Americans : 41 / 43

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.450
            Median : 3.500
            Variance : 0.947
            Standard Deviation : 0.973
            Total rolls : 20

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.083
            Median : 2.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from Norway to Karelia S.S.R.
                2 artilleries and 2 infantry moved from United Kingdom to 3 Sea Zone
                2 artilleries, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone
                2 artilleries and 2 infantry moved from 4 Sea Zone to Karelia S.S.R.
                2 fighters moved from 4 Sea Zone to Karelia S.S.R.
                1 armour moved from French West Africa to Anglo Egypt
                1 armour moved from Libya to Anglo Egypt
                1 armour moved from Trans-Jordan to Anglo Egypt

    Combat - British
                Battle in Anglo Egypt
                    British attack with 3 armour
                    Germans defend with 2 infantry
                    British win, taking Anglo Egypt from Germans with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour
                Battle in Karelia S.S.R.
                    British attack with 2 artilleries, 2 fighters and 4 infantry
                    Germans defend with 1 fighter and 8 infantry
                    British win, taking Karelia S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 fighter and 8 infantry
                    Casualties for British: 1 artillery and 4 infantry

    Non Combat Move - British
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 carrier moved from 3 Sea Zone to 4 Sea Zone
                1 fighter moved from Karelia S.S.R. to 4 Sea Zone
                1 fighter moved from Karelia S.S.R. to 4 Sea Zone

    Place Units - British
                2 artilleries and 2 infantry placed in United Kingdom
                1 armour and 1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    That was lucky. Did not expect to win that battle, just frustrate your plans.


  • Yeah, that frustrated my plans pretty good. lol


  • Shoot. Messed up my turn and don’t have time to fix it. Will have to later.


  • So sorry about what happened. When I was able to play, the A&A had another 404 error.

    I going to be at GenCon until Sunday so it will be Monday at the earliest before I take my turn.


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from China to Sinkiang
                      Japanese take Sinkiang from Americans
                1 infantry moved from Manchuria to Buryatia S.S.R.
                      Japanese take Buryatia S.S.R. from Russians
                1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from India to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Trans-Jordan
                4 infantry moved from Persia to Trans-Jordan
                1 armour moved from Persia to Trans-Jordan
                1 fighter moved from India to Trans-Jordan

    Combat - Japanese
                Battle in Trans-Jordan
                    Japanese attack with 1 armour, 1 fighter and 5 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 battleship in Trans-Jordan, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour, 1 fighter and 5 infantry in Trans-Jordan, round 2 :  3/7 hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Trans-Jordan
                    Japanese win, taking Trans-Jordan from British with 1 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from India to Persia
                1 infantry moved from Kwantung to French Indochina
                1 infantry moved from Kwantung to China
                1 infantry moved from Kwantung to French Indochina
                2 infantry moved from Japan to 60 Sea Zone
                2 artilleries moved from Japan to 60 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 60 Sea Zone to 59 Sea Zone
                2 infantry moved from 59 Sea Zone to Kwantung
                2 artilleries moved from 59 Sea Zone to Kwantung
                1 destroyer moved from 60 Sea Zone to 59 Sea Zone
                1 destroyer moved from 60 Sea Zone to 59 Sea Zone
                1 fighter moved from Trans-Jordan to India
                1 aaGun moved from India to French Indochina
                1 aaGun moved from Persia to India

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwantung
                3 destroyers placed in 60 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total

    Territory Summary for Japanese :

    Manchuria : 1 infantry
        Persia : 1 flag, 5 infantry
        India : 1 flag, 1 aaGun, 1 fighter and 1 infantry
        Kwantung : 3 artilleries, 1 factory and 4 infantry
        Borneo : 1 infantry
        French Madagascar : 1 flag
        French Indochina : 1 aaGun and 2 infantry
        Trans-Jordan : 1 flag, 1 armour and 5 infantry
        Sinkiang : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag, 1 infantry
        New Guinea : 1 infantry
        China : 1 flag, 1 infantry
        Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
        Caroline Islands : 1 infantry
        59 Sea Zone : 2 destroyers and 2 transports
        34 Sea Zone : 1 battleship and 1 transport
        60 Sea Zone : 1 battleship, 3 carriers, 6 destroyers and 6 fighters

    Production/PUs Summary :

    Russians : 21 / 25
        Germans : 37 / 41
        British : 28 / 31
        Japanese : 41 / 41
        Americans : 39 / 43

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 1 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
                1 armour and 2 infantry moved from 3 Sea Zone to Norway
                1 artillery moved from 3 Sea Zone to Norway
                1 fighter moved from Eastern United States to 3 Sea Zone
                1 bomber moved from Australia to 31 Sea Zone
                1 bomber moved from 31 Sea Zone to 34 Sea Zone
                1 submarine moved from 37 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 battleship and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Americans: 1 bomber and 1 submarine

    Non Combat Move - Americans
                1 submarine moved from 47 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 38 Sea Zone
                1 transport moved from 55 Sea Zone to 53 Sea Zone
                2 submarines and 1 transport moved from 53 Sea Zone to 44 Sea Zone
                1 battleship and 5 destroyers moved from 55 Sea Zone to 44 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 55 Sea Zone
                2 fighters placed in 55 Sea Zone

    Turn Complete - Americans
                Americans collect 39 PUs; end with 40 PUs total
                1 unit repaired.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Your Battleship survived!

    Enjoy your gaming  weekend.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to West Russia
                1 artillery moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Archangel
                1 artillery moved from Novosibirsk to Sinkiang
                1 armour moved from Russia to Sinkiang
                1 infantry moved from Russia to West Russia
                1 armour moved from Russia to Archangel
                1 armour, 1 artillery and 2 infantry moved from Caucasus to Persia
                1 infantry moved from Kazakh S.S.R. to Persia
                1 fighter moved from Russia to Persia
                1 artillery moved from Russia to West Russia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                    Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Ukraine S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 5 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 5 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                Battle in Sinkiang
                    Russians attack with 1 armour and 1 artillery
                    Japanese defend with 1 infantry
                    Russians win, taking Sinkiang from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Persia to Caucasus
                1 fighter moved from Caucasus to Russia

    Place Units - Russians
                1 armour, 2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 artillery moved from Southern Europe to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 artillery moved from 15 Sea Zone to Anglo Egypt
                1 infantry moved from 15 Sea Zone to Anglo Egypt
                1 bomber moved from Western Europe to Anglo Egypt
                1 bomber moved from Germany to Ukraine S.S.R.
                1 bomber moved from Germany to Karelia S.S.R.
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 infantry moved from Eastern Europe to Karelia S.S.R.
                1 infantry moved from Eastern Europe to Karelia S.S.R.
                1 infantry moved from Eastern Europe to Belorussia

    Combat - Germans
                Battle in Anglo Egypt
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 2 armour
                        Germans roll dice for 1 battleship in Anglo Egypt, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egypt, round 2 :  0/3 hits
                        British roll dice for 2 armour in Anglo Egypt, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Anglo Egypt
                        Germans roll dice for 1 artillery and 1 bomber in Anglo Egypt, round 3 :  2/2 hits
                        British roll dice for 2 armour in Anglo Egypt, round 3 :  2/2 hits
                        2 armour owned by the British , 1 bomber owned by the Germans and 1 artillery owned by the Germans lost in Anglo Egypt
                    British win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 artillery, 1 bomber and 1 infantry
                    Casualties for British: 2 armour
                Battle in Karelia S.S.R.
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Karelia S.S.R., round 2 :  0/1 hits
                        1 artillery owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Ukraine S.S.R.
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Ukraine S.S.R., round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 3 :  2/3 hits
                        Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Anglo Egypt from British to Germans
                EDIT: Adding units owned by Germans to Anglo Egypt: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Trans-Jordan: 1 bomber
                EDIT: Turning off Edit Mode
                1 bomber moved from Ukraine S.S.R. to Germany
                1 bomber moved from Karelia S.S.R. to Germany
                1 infantry moved from Germany to Western Europe
                5 infantry moved from Eastern Europe to Karelia S.S.R.
                1 armour moved from Germany to Southern Europe
                4 infantry moved from Germany to Eastern Europe
                2 armour moved from Germany to Eastern Europe

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Southern Europe
                1 fighter and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 2 bombers, 1 factory, 1 fighter and 8 infantry
        Southern Europe : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
        Eastern Europe : 2 armour and 4 infantry
        Karelia S.S.R. : 1 flag, 7 infantry
        Trans-Jordan : 1 bomber
        Western Europe : 1 aaGun, 2 fighters and 8 infantry
        Ukraine S.S.R. : 1 infantry
        Belorussia : 1 infantry
        Anglo Egypt : 1 flag, 1 artillery and 1 infantry
        15 Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 23 / 28
        Germans : 37 / 37
        British : 26 / 31
        Japanese : 39 / 41
        Americans : 41 / 40

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.591
            Median : 4.000
            Variance : 0.952
            Standard Deviation : 0.976
            Total rolls : 22

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.933
            Median : 4.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    Russians Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • Forgot to save my first turn, and redid the second the same as the first.

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