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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 20 Sea Zone
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from Yunnan to French Indo China
2 fighters moved from Burma to French Indo China
2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
2 bombers moved from Kansu to Suiyuyan
2 fighters moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
2 infantry moved from Yunnan to French Indo China
1 armour moved from French Indo China to Yunnan
2 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to French Indo China
Place Units - Japanese
2 armour and 1 infantry placed in French Indo China
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,3,2,3,4,3,1,1,6,6
Japanese collect 38 PUs (13 lost to blockades); end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
5 bombers moved from Iwo Jima to Japan
2 fighters moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
2 bombers killed by AA
Bombing raid in Japan rolls: 5,8,6 and causes: 19 damage to unit: factory_major
Bombing raid in Japan causes 19 damage total.
Battle in Holland Belgium
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Japan
Americans attack with 1 fighter
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
Japanese winJapanese win, taking Holland Belgium from Germans with no units remaining with 1 fighter and 18 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 fighter
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Finland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship moved from 6 Sea Zone to 21 Sea Zone
3 carriers and 1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 18 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
3 bombers moved from Japan to Iwo Jima
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Finland to Russia
Place Units - Americans
1 armour and 2 fighters placed in Norway
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
Americans undo move 4.
2 transports placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from United Kingdom to France
Combat - British
Battle in Tobruk
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Non Combat Move - British
1 bomber moved from France to United Kingdom
1 destroyer and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Syria to Persia
1 fighter moved from Iraq to Persia
4 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
3 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from Alexandria to Egypt
1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
2 armour and 1 artillery placed in Persia
4 infantry placed in United Kingdom
1 fighter placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs total
Some Units in India change ownership: 4 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Battle in Trans-Jordan
Non Combat Move - Italians
4 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to Southern Italy
1 bomber moved from Algeria to Southern Italy
1 mech_infantry moved from Algeria to Libya
1 armour moved from Algeria to Libya
2 artilleries moved from Algeria to Tunisia
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Western Germany
2 infantry moved from France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Normandy Bordeaux : 1 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 2 artilleries and 4 infantry
Western Germany : 1 infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 factory_minor and 3 infantry
Libya : 1 armour and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Rostov : 1 flag
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 55 / 73
Russians : 13 / 22
Japanese : 50 / 38
Americans : 61 / 89
Chinese : 2 / 3
British : 32 / 38
UK_Pacific : 14 / 16
Italians : 19 / 31
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Italians Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in 36 Sea Zone
ANZAC attack with 2 fighters and 1 submarine; Americans loiter and taunt with
Japanese defend with 1 submarine
1 submarine owned by the ANZAC retreated to 35 Sea Zone
Non Combat Move - ANZAC
2 fighters moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 destroyers moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter and 2 infantry moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Persia to Russia
1 fighter moved from India to Persia
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
2 fighters moved from Belarus to Vologda
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Caucasus to Kazakhstan
4 armour moved from Caucasus to Kazakhstan
4 armour moved from Volgograd to Novosibirsk
2 tactical_bombers moved from Volgograd to Novosibirsk
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
2 fighters moved from Belarus to Vologda
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Caucasus to Kazakhstan
4 armour moved from Caucasus to Kazakhstan
4 armour moved from Volgograd to Novosibirsk
2 tactical_bombers moved from Volgograd to Novosibirsk
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Finland
Germans attack with 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Finland
1 mech_infantry owned by the Germans retreated to Karelia
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour and 1 mech_infantry in Kazakhstan, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 4 armour and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 armour and 2 tactical_bombers in Novosibirsk, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Archangel
2 fighters moved from Vologda to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
3 artilleries moved from Belarus to Archangel
1 aaGun moved from Belarus to Archangel
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Belarus to Novgorod
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 armour moved from Eastern Poland to Ukraine
4 armour moved from Caucasus to Volgograd
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
3 infantry moved from Belarus to Archangel
1 infantry moved from Archangel to Nenetsia
3 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 armour moved from Germany to Baltic States
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
4 infantry moved from Poland to Baltic States
3 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to France
4 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 armour moved from Western Germany to Poland
2 bombers moved from Western Germany to Poland
1 infantry moved from Western Germany to France
2 tactical_bombers moved from Volgograd to Slovakia Hungary
2 tactical_bombers moved from Novosibirsk to Archangel
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Western Germany
1 armour placed in Germany
Germans undo move 3.
Germans undo move 3.
1 artillery and 2 infantry placed in Novgorod
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Denmark: 2 infantry
EDIT: Removing units owned by Germans from Denmark: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 4 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 17 infantry
Slovakia Hungary : 2 tactical_bombers
Western Germany : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
Poland : 1 armour, 2 bombers and 3 infantry
Germany : 1 armour and 1 factory_major
Denmark : 11 infantry
Belarus : 1 flag, 1 aaGun and 3 infantry
Karelia : 1 flag, 1 infantry and 1 mech_infantry
Baltic States : 1 flag, 2 armour and 4 infantry
Bryansk : 1 flag, 1 infantry
Rostov : 1 aaGun and 2 infantry
Nenetsia : 1 flag, 1 infantry
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 1 aaGun, 4 armour, 5 artilleries, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Eastern Poland : 1 flag, 3 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 6 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 3 armour
Vologda : 1 flag, 3 infantry and 1 mech_infantry
Volgograd : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 2 infantry
Samara : 1 flag, 2 infantry
125 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 59 / 74
Russians : 9 / 22
Japanese : 50 / 38
Americans : 61 / 89
Chinese : 2 / 3
British : 32 / 38
UK_Pacific : 14 / 16
Italians : 19 / 31
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.241
Median : 3.000
Variance : 1.107
Standard Deviation : 1.052
Total rolls : 29
Null / Other
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
Russians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Americans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Vologda
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
21 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 2 artilleries and 21 infantry
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 2 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Samara
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_majors; Remaining resources: 0 SuicideAttackTokens; 32 PUs;
Japanese buy 3 armour; Remaining resources: 0 SuicideAttackTokens; 14 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 armour moved from Central Mongolia to Yenisey
2 bombers moved from Suiyuyan to Yenisey
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
3 mech_infantrys moved from Szechwan to Tsinghai
3 tactical_bombers moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_majors; Remaining resources: 0 SuicideAttackTokens; 32 PUs;
Japanese buy 3 armour; Remaining resources: 0 SuicideAttackTokens; 14 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 armour moved from Central Mongolia to Yenisey
2 bombers moved from Suiyuyan to Yenisey
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
3 mech_infantrys moved from Szechwan to Tsinghai
3 tactical_bombers moved from Yunnan to Tsinghai
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Tsinghai
Japanese attack with 1 fighter, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 6 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 2 bombers and 2 infantry
Russians defend with 6 infantry
Japanese win, taking Yenisey from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Japanese
4 infantry moved from French Indo China to Yunnan
2 armour moved from French Indo China to Szechwan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
2 bombers moved from Yenisey to Shensi
1 infantry moved from Szechwan to Shensi
1 artillery moved from Szechwan to Yunnan
3 tactical_bombers moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 aaGun moved from French Indo China to Yunnan
2 infantry moved from Buryatia to Yakut S.S.R.
3 tactical_bombers moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Shensi
1 tactical_bomber moved from Manchuria to Shensi
1 aaGun moved from Manchuria to Korea
2 infantry moved from Manchuria to Korea
2 fighters moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 armour moved from Yunnan to Szechwan
Place Units - Japanese
3 armour placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,2,2,1,4,4,5,1
Japanese collect 36 PUs (18 lost to blockades); end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Iwo Jima to Korea
1 bomber moved from Iwo Jima to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
3 carriers and 1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 battleship moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Gibraltar
Americans attack with 1 armour, 1 fighter, 6 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 3 bombers and 2 infantry
Japanese defend with 1 aaGun and 2 infantry
Americans win, taking Korea from Japanese with 3 bombers and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 bomber could not land in Korea and was removed
2 bombers moved from Korea to Iwo Jima
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iwo Jima: 1 bomber
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Norway
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries
EDIT: Turning off Edit Mode
Sorry for all the edits. I mistakenly bought a harbor! Yikes ! So I converted into a transport and 2 artillery, if ok. Also my bomber from Iwo got screwed up in its range for some reason. It could land.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
1 bomber and 1 fighter moved from United Kingdom to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 artillery moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Burma from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in 92 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in Algeria
British attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Algeria from Italians with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Northwest Persia
3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Persia to Northwest Persia
3 armour moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 aaGun and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 carrier and 1 destroyer placed in 81 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 7 PUs;
Combat Move - Italians
4 infantry moved from Tunisia to Algeria
2 artilleries moved from Tunisia to Algeria
1 armour moved from Libya to Algeria
1 mech_infantry moved from Libya to Algeria
1 bomber moved from Southern Italy to Algeria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 7 PUs;
Combat Move - Italians
4 infantry moved from Tunisia to Algeria
2 artilleries moved from Tunisia to Algeria
1 armour moved from Libya to Algeria
1 mech_infantry moved from Libya to Algeria
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
1 armour owned by the Italians retreated to Tunisia
British win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to France
Place Units - Italians
2 armour and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Philippines
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Persia to Samara
1 fighter moved from Russia to Samara
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French