X-DAP FINAL - Dairy(Qyrn?) vs. TeamBoldDutch - Game 1

  • '12

    ok, …  intercept?  please?

  • Liaison TripleA '11 '10

    He’s not going to scramble his ONLY fighter against 6 attacking planes.

    Ridiculous!  You might as well just proceed!

  • TripleA

    proceed

  • '12

    @Gargantua:

    He’s not going to scramble his ONLY fighter against 6 attacking planes.

    Ridiculous!  You might as well just proceed!

    Hey u never know what a WILDLY DESPERATE opponent will do.  :wink:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 2 fighters moved from Western Germany to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 armour moved from Iraq to Persia
                      Germans take Persia from Russians
                1 armour moved from Persia to Iraq
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eire to Scotland
                      Germans take Scotland from British

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber
                EDIT: Changing unit bombing damage for these British owned units to: factory_major = 20
                EDIT: Turning off Edit Mode
                2 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                4 aaGuns moved from Normandy Bordeaux to Spain
                1 aaGun moved from Southern France to Spain
                4 transports moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 110 Sea Zone to 111 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from 111 Sea Zone to Scotland
                4 infantry moved from Norway to 112 Sea Zone
                2 armour and 6 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 10 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
                2 armour and 10 infantry moved from 111 Sea Zone to Scotland
                1 armour, 2 artilleries and 4 infantry moved from Eire to Scotland
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 119 Sea Zone to 104 Sea Zone
                3 mech_infantrys moved from Poland to Western Germany
                6 infantry moved from Germany to Western Germany
                1 fighter and 2 tactical_bombers moved from Baltic States to Western Germany
                4 artilleries and 12 infantry moved from Baltic States to Poland
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Spain
                1 carrier moved from 109 Sea Zone to 110 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 aaGun moved from France to Southern France
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Cyprus to 99 Sea Zone
                4 infantry moved from Caucasus to Turkey

    Place Units - Germans
                1 tactical_bomber placed in France
                3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 76 to 73
                EDIT: Turning off Edit Mode

  • '12

    uh, those 2 mech, 2 arm should be in w germany.  thought i undid that.

  • Customizer

    clearly i’ve missed something

    one bomber was shot down, and you only did 10 damage, not 16 damage

    editing your bomber back, and adding 6 more damage, what is this?

  • '12

    check your marti dice.  i ran the battle and tried to post it.  froze up and wouldn’t post (happens when i’m posting over my phone sometimes).  so when i reran it in local, i edited to match the official dice.  you also max convoyed on the live rolls and i edited that in as well.

  • '19 '13

    @Boldfresh:

    check your marti dice.  i ran the battle and tried to post it.  froze up and wouldn’t post (happens when i’m posting over my phone sometimes).  so when i reran it in local, i edited to match the official dice.  you also max convoyed on the live rolls and i edited that in as well.

    It has happened to me several times… sometimes the Triplea glitches and won’t post.
    That’s when it is great to have the Marti dice to confirm :)


  • @arathorn:

    @Boldfresh:

    check your marti dice.  i ran the battle and tried to post it.  froze up and wouldn’t post (happens when i’m posting over my phone sometimes).  so when i reran it in local, i edited to match the official dice.  you also max convoyed on the live rolls and i edited that in as well.

    It has happened to me several times… sometimes the Triplea glitches and won’t post.
    That’s when it is great to have the Marti dice to confirm :)

    It’s still considered courteous to actually mention this though. Because it does LOOK fishy when you do something like that without mentioning it. Just saying.

  • '12

    @seththenewb:

    @arathorn:

    @Boldfresh:

    check your marti dice.  i ran the battle and tried to post it.  froze up and wouldn’t post (happens when i’m posting over my phone sometimes).  so when i reran it in local, i edited to match the official dice.  you also max convoyed on the live rolls and i edited that in as well.

    It has happened to me several times… sometimes the Triplea glitches and won’t post.
    That’s when it is great to have the Marti dice to confirm :)

    It’s still considered courteous to actually mention this though. Because it does LOOK fishy when you do something like that without mentioning it. Just saying.

    Yes I agree.  I posted in a hurry this morning and didnt count on the delays of having to redo before posting.  Sorry I didnt mention it Veq.

  • '10

    Just checked and confirmed. AA missed: 5,6,2.

  • Liaison TripleA '11 '10

    What are you talking about.

    2 is a hit!  Didn’t I give the allies RADAR!?

  • '12

    Even radar wouldnt help much garg.  :|

  • TripleA

    What are you talking about.

    2 is a hit!  Didn’t I give the allies RADAR!?

    I will take radar and edit that in for all of the allies… if you are serious.

  • '12

    Haha.  Not a chance.  But I will play it out again from this point once you have lost in order to prove it to you.  :wink:

  • '12

    Garg doesnt even believe we can win!!  :-P

  • '12

    Big storm coming cow….

  • '12

    @Boldfresh:

    Even radar wouldnt help much garg.   :|

    let me see if i can translate…

    Cow:  “HELP!!!”

  • TripleA

    Since you just quoted yourself about radar not helping the allies. If garg permits we will gladly radar. I would actually like radar. It is a good tech.

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