X-DAP FINAL - Dairy(Qyrn?) vs. TeamBoldDutch - Game 1

  • TripleA

    1 week later…

  • '19 '13

    3 days?

  • '12

    dutch just rolled.  you in BIG trouble cow

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from French Indo China to 18 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 18 Sea Zone
                1 fighter moved from 20 Sea Zone to 18 Sea Zone
                1 fighter moved from 19 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 18 Sea Zone
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  1/7 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Solomon Islands

    Non Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 bomber moved from 18 Sea Zone to Japan
                1 fighter moved from Caucasus to Southern Italy
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from 18 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 bomber moved from 42 Sea Zone to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 aaGun moved from Kiangsi to 20 Sea Zone
                1 aaGun and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 aaGun moved from 36 Sea Zone to French Indo China
                1 armour moved from French Indo China to Kwangsi
                1 artillery moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 carriers, 1 destroyer and 1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

  • '12

    that move was well worth the wait.  :-D

  • '12

    let the desperation attacks begin!!!

  • '12

    since i can’t PM cow, someone might want to let him know that dutch moved.  i’m sure cow knows exactly what he is doing, i expect his turn to take about 2 minutes.  :lol:

  • '10

    ブーãƒ

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 16 Sea Zone
                1 fighter and 2 tactical_bombers moved from Midway to 16 Sea Zone
                1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Iwo Jima to 17 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 8 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 17 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from Venezuela to Brazil
                      Americans take Brazil from Neutral_Allies
                1 mech_infantry moved from Venezuela to Peru
                      Americans take Peru from Neutral_True
                1 infantry moved from Venezuela to Central America
                1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone

    Place Units - Americans
                10 infantry placed in Central United States
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hunan

    Place Units - Chinese
                6 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British repair 14 damage on 14 factory_majors; Remaining resources: 19 PUs;
                British buy 6 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Tobruk
                1 bomber and 2 fighters moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from Colombia to Southeast Mexico

    Combat - British
                Battle in Tobruk
                    British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
                Battle in 109 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
                    Germans win with 1 carrier, 1 fighter and 4 transports remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 cruiser and 1 tactical_bomber
                    Casualties for British: 1 bomber and 2 fighters

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Tobruk to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                9 infantry moved from Burma to Shan State
                1 mech_infantry moved from Burma to Hunan
                3 infantry moved from West India to Eastern Persia
                3 infantry moved from Kenya to Anglo Egyptian Sudan
                2 battleships, 1 carrier and 2 cruisers moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2,2,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
                British collect 28 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

  • '12

    no attack on 109…  i knew it.

  • '12

    @Boldfresh:

    no attack on 109…  i knew it.

    haha, no you did attack you just didn’t ask for a casualty choice.

  • '12

    no ace on the turn…  you now have 0 percent chance.


  • …well, I might be forgetting something, but isn’t damaging the Carrier the better way? Losing the Cruiser is correct I think. And Germany did enough damage in the 2nd round of Combat, so it doesn’t affect that battle.


  • …well, alright, in fact I overlooked something. The OOL is quite interesting… wanna go for safety or not?

  • '12

    @Gully:

    …well, alright, in fact I overlooked something. The OOL is quite interesting… wanna go for safety or not?

    cow actually did the OOL as i would have given the dice that came.  which were NOT cowdice.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 bomber moved from Turkey to Western Ukraine
                1 bomber moved from Turkey to Persia
                1 tactical_bomber moved from Turkey to Persia
                1 mech_infantry moved from Syria to Persia
                1 armour moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Syria

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Italians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 1 tactical_bomber moved from Persia to Turkey
                1 infantry moved from Bulgaria to Greece
                2 mech_infantrys moved from Bulgaria to Turkey
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 aaGuns and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 aaGuns and 2 infantry moved from 99 Sea Zone to Syria
                2 infantry moved from Turkey to Iraq
                2 mech_infantrys moved from Northern Italy to Bulgaria
                1 artillery moved from Libya to Tunisia
                1 armour moved from Morocco to Tunisia
                1 bomber moved from Western Ukraine to Germany
                2 aaGuns moved from Baltic States to Poland

    Place Units - Italians
                5 infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                3 infantry placed in Turkey
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • '12

    the desperation attacks may now continue.  :-D

  • Liaison TripleA '11 '10

    Uhmm…

    What “desperation” attacks are we talking about here?  From what I can see, allies have this in the bag.

    +120 Units
    +450 TUV
    +50 IPC a turn income lead.

    Even with sealion… I don’t know…

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