X-DAP FINAL - Dairy(Qyrn?) vs. TeamBoldDutch - Game 1

  • '12

    @Gamerman01:

    @Gargantua:

    This has been a bit of a dangerous place lately.

    Definitely feel like this song is playing in the background.

    http://www.youtube.com/watch?v=BR0TvNGrxpI

    With this in the background…
    Imagine playing cards on the table…

    Bold, DON’T MATTER WHAT CARDS YOU HAVE, if Cow shoots you under the table… he wins  :-D

    cow has no firepower - i’m not worried.  the game is well in hand.


  • Well it’s a good thing you’re not playing face to face is what I’m saying

    There would have been a lot less shootings over poker in the old west if they’d had the internet….

  • '12

    @Gamerman01:

    Well it’s a good thing you’re not playing face to face is what I’m saying

    There would have been a lot less shootings over poker in the old west if they’d had the internet….

    lol now that’s funny.  i would NEVER play cow face to face for that very reason…  he could VERY WELL pull a gun.  :lol:

  • '10

    FYI. Not posting until tomorrow. Big day at the firm and tomorrow is another super long day that starts at 2am.  Hope to post tomorrow pm.  Already know what I’m doing but just need some peace and quiet to execute it.

  • '12

    Dutch, i love your plan to take India on J8 - get it done!  Cow needs a beatdown, he thinks he’s a pacific expert, can’t wait for you to show him a few new tricks.

  • '12

    @Boldfresh:

    Dutch, i love your plan to take India on J8 - get it done!  Cow needs a beatdown, he thinks he’s a pacific expert, can’t wait for you to show him a few new tricks.

    shoot, thought i was sending a PM to dutch - just realized it was posted in the thread.  can someone have it removed?

  • TripleA

    It is not going to happen.

  • '12

    @Cow:

    It is not going to happen.

    i know, because there is no moderator with editing capabilities!!!

  • TripleA

    That would not even matter. You will not have a fleet by then or I can just block you anyway.

  • TripleA

    I am curious what you are defending Japan with to just leave for calcutta. I will totally trade calcutta for Japan.

  • '12

    Better get the RAF warmed up!

  • TripleA

    1 week later…

  • '19 '13

    3 days?

  • '12

    dutch just rolled.  you in BIG trouble cow

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from French Indo China to 18 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 18 Sea Zone
                1 fighter moved from 20 Sea Zone to 18 Sea Zone
                1 fighter moved from 19 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 18 Sea Zone
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  1/7 hits
                        Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 1 bomber, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Solomon Islands

    Non Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 bomber moved from 18 Sea Zone to Japan
                1 fighter moved from Caucasus to Southern Italy
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from 18 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 bomber moved from 42 Sea Zone to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 aaGun moved from Kiangsi to 20 Sea Zone
                1 aaGun and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 aaGun moved from 36 Sea Zone to French Indo China
                1 armour moved from French Indo China to Kwangsi
                1 artillery moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 carriers, 1 destroyer and 1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

  • '12

    that move was well worth the wait.  :-D

  • '12

    let the desperation attacks begin!!!

  • '12

    since i can’t PM cow, someone might want to let him know that dutch moved.  i’m sure cow knows exactly what he is doing, i expect his turn to take about 2 minutes.  :lol:

  • '10

    ブーãƒ

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 10 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 16 Sea Zone
                1 fighter and 2 tactical_bombers moved from Midway to 16 Sea Zone
                1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Iwo Jima to 17 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 8 infantry, 3 mech_infantrys, 1 submarine and 7 transports moved from 17 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from Venezuela to Brazil
                      Americans take Brazil from Neutral_Allies
                1 mech_infantry moved from Venezuela to Peru
                      Americans take Peru from Neutral_True
                1 infantry moved from Venezuela to Central America
                1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone

    Place Units - Americans
                10 infantry placed in Central United States
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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