BOOM AND DOOM!
42.2 Mallery29(allies) v. Venoc(Axis)
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TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
7 infantry and 4 transports moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 36 Sea Zone
8 infantry moved from 36 Sea Zone to Burma
1 battleship moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
2 fighters moved from Kwangtung to Yunnan
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 bomber moved from Japan to Yunnan -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
7 infantry and 4 transports moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 36 Sea Zone
8 infantry moved from 36 Sea Zone to Burma
1 battleship moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
2 fighters moved from Kwangtung to Yunnan
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 bomber moved from Japan to YunnanCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
British defend with 2 transports
2 transports owned by the British lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Yunnan, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 8 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Japan to 60 Sea Zone
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
1 fighter moved from Yunnan to 60 Sea Zone
1 bomber moved from Yunnan to Japan
1 fighter moved from Yunnan to KwangtungPlace Units - Japanese
1 carrier placed in 60 Sea Zone
1 factory placed in Kwangtung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 1 destroyer
36 Sea Zone : 1 battleship and 4 transports
60 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 8 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory and 2 infantry
Kwangtung : 1 factory and 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
Yunnan : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 20 / 27
Germans : 42 / 44
British : 30 / 31
Japanese : 38 / 38
Americans : 38 / 41Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima
2 fighters moved from 59 Sea Zone to Iwo Jima
1 submarine moved from 53 Sea Zone to 59 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Iwo Jima to 59 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Archangel
1 fighter moved from West Russia to Archangel
2 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Ukraine S.S.R. to Russia
2 aaGuns, 3 armour, 2 artilleries and 4 infantry moved from West Russia to Russia
1 infantry moved from Vologda to NovosibirskPlace Units - Russians
4 infantry placed in Caucasus
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belorussia to West Russia
1 fighter moved from Poland to West Russia
3 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from Poland to Archangel
2 bombers moved from Germany to Caucasus -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belorussia to West Russia
1 fighter moved from Poland to West Russia
3 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from Poland to Archangel
2 bombers moved from Germany to CaucasusCombat - Germans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/2 hits
Bombing raid in Caucasus rolls: 2,6 and costs: 8 production.
Bombing raid costs 8 production in Caucasus
Battle in Archangel
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Archangel, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Germany
1 fighter moved from West Russia to Karelia S.S.R.
2 fighters moved from Archangel to Karelia S.S.R.
7 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
6 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
2 fighters moved from Northwestern Europe to Karelia S.S.R.Place Units - Germans
2 artilleries placed in Karelia S.S.R.
1 bomber and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
9 Sea Zone : 2 submarines
13 Sea Zone : 1 submarine
Archangel : 1 flag, 2 infantry
Finland : 1 infantry
France : 1 aaGun and 3 infantry
Germany : 3 bombers, 1 factory and 8 infantry
Italy : 1 aaGun and 1 factory
Karelia S.S.R. : 1 flag, 8 armour, 2 artilleries, 1 factory, 5 fighters and 5 infantry
Libya : 1 infantry
Northwestern Europe : 1 aaGun and 2 infantry
Norway : 1 infantry
Poland : 2 artilleries and 8 infantry
Ukraine S.S.R. : 7 infantry
West Russia : 2 infantryProduction/PUs Summary :
Russians : 18 / 21
Germans : 44 / 44
British : 30 / 31
Japanese : 38 / 38
Americans : 38 / 38Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.053
Median : 5.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.091
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 3 infantry moved from Egypt to Libya
1 armour moved from Egypt to Persia
2 fighters moved from Iceland to Russia
1 fighter moved from United Kingdom to Iceland
1 fighter moved from United Kingdom to IcelandCombat - British
Battle in Libya
British attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
British win, taking Libya from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
Place Units - British
1 artillery and 2 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Yunnan to Burma
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 60 Sea Zone
1 destroyer moved from 60 Sea Zone to 51 Sea Zone
2 fighters moved from 60 Sea Zone to Japan
1 fighter moved from Kwangtung to Japan
1 carrier moved from 60 Sea Zone to 61 Sea Zone -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Yunnan to Burma
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 60 Sea Zone
1 destroyer moved from 60 Sea Zone to 51 Sea Zone
2 fighters moved from 60 Sea Zone to Japan
1 fighter moved from Kwangtung to Japan
1 carrier moved from 60 Sea Zone to 61 Sea ZoneCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
2 infantry placed in Kwangtung
4 destroyers placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 destroyer and 4 transports
51 Sea Zone : 1 destroyer
60 Sea Zone : 1 battleship and 4 destroyers
61 Sea Zone : 1 carrier
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 artillery and 8 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Evenki National Okrug : 1 flag, 1 armour, 1 artillery and 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory, 3 fighters and 2 infantry
Kwangtung : 1 factory and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 17 / 21
Germans : 43 / 44
British : 31 / 32
Japanese : 39 / 39
Americans : 38 / 38Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 56 Sea Zone to 60 Sea Zone
2 fighters moved from 59 Sea Zone to 60 Sea Zone
1 bomber moved from Hawaiian Islands to 60 Sea Zone
1 destroyer moved from 59 Sea Zone to 60 Sea Zone
3 submarines moved from 59 Sea Zone to 60 Sea Zone
1 destroyer moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from India to 36 Sea ZoneCombat - Americans
Battle in 60 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 3 fighters and 3 submarines
Japanese defend with 1 battleship and 4 destroyers
Units damaged: 1 battleship owned by the Japanese
Americans win with 1 bomber, 2 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 46
Casualties for Japanese: 1 battleship and 4 destroyers
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer and 4 transports
Americans win with 1 fighter remaining. Battle score for attacker is 36
Casualties for Japanese: 1 destroyer and 4 transportsNon Combat Move - Americans
1 bomber moved from 60 Sea Zone to Iwo Jima
1 carrier, 1 destroyer and 1 submarine moved from 56 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from Central United States to Western United States
1 transport moved from 59 Sea Zone to 56 Sea Zone
1 fighter moved from Hawaiian Islands to 59 Sea Zone
3 fighters moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from 36 Sea Zone to IndiaPlace Units - Americans
1 destroyer and 5 submarines placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to West Russia
2 fighters moved from Russia to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking West Russia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from West Russia to Russia
3 infantry moved from Caucasus to Russia
1 infantry moved from Novosibirsk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Germans
Germans buy 6 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Germans
7 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Karelia S.S.R. to West Russia
5 fighters moved from Karelia S.S.R. to West Russia
1 infantry moved from Archangel to West Russia
3 bombers moved from Germany to Russia -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Germans
Germans buy 6 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Germans
7 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Karelia S.S.R. to West Russia
5 fighters moved from Karelia S.S.R. to West Russia
1 infantry moved from Archangel to West Russia
3 bombers moved from Germany to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5,6,4 and costs: 15 production.
Bombing raid costs 15 production in Russia
Battle in West Russia
Germans attack with 5 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 5 fighters and 2 infantry in West Russia, round 2 : 1/7 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Russia to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
5 fighters moved from West Russia to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Archangel
8 infantry moved from Poland to Ukraine S.S.R.
2 artilleries moved from Poland to Ukraine S.S.R.
8 infantry moved from Germany to Poland
1 infantry moved from Norway to FinlandPlace Units - Germans
2 infantry placed in Karelia S.S.R.
6 armour placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 51 PUs totalTerritory Summary for Germans :
9 Sea Zone : 2 submarines
13 Sea Zone : 1 submarine
Archangel : 1 flag, 1 infantry
Caucasus : 1 flag, 1 factory and 7 infantry
Finland : 1 infantry
France : 1 aaGun and 3 infantry
Germany : 6 armour and 1 factory
Italy : 1 aaGun and 1 factory
Karelia S.S.R. : 1 flag, 8 armour, 2 artilleries, 3 bombers, 1 factory, 5 fighters and 6 infantry
Northwestern Europe : 1 aaGun and 2 infantry
Poland : 8 infantry
Ukraine S.S.R. : 2 artilleries and 8 infantry
Vologda : 1 flag, 1 infantry
West Russia : 2 infantryProduction/PUs Summary :
Russians : 11 / 19
Germans : 49 / 51
British : 31 / 32
Japanese : 39 / 39
Americans : 38 / 38Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 2.462
Standard Deviation : 1.569
Total rolls : 14Null / Other
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Russians Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Libya to Algeria
British take Algeria from Germans
1 artillery and 2 infantry moved from Libya to Egypt
2 fighters moved from Iceland to Russia
2 fighters moved from United Kingdom to Iceland
1 armour moved from Persia to Burma
1 armour, 2 artilleries, 1 fighter and 6 infantry moved from India to Burma
1 infantry moved from Belgian Congo to Anglo-Egyptian SudanCombat - British
Battle in Burma
British attack with 2 armour, 2 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 artillery and 8 infantry
British win, taking Burma from Japanese with 2 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 8 infantry
Casualties for British: 6 infantryNon Combat Move - British
1 fighter moved from Burma to IndiaPlace Units - British
1 artillery and 2 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour and 8 infantry; Remaining resources: 9 PUs;Combat Move - Japanese
1 armour moved from Evenki National Okrug to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kwangtung to Kiangsu
1 infantry moved from Kwangtung to Kiangsu
1 destroyer moved from 51 Sea Zone to 61 Sea ZoneCombat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
2 infantry placed in Kwangtung
1 armour and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 50 PUs totalTerritory Summary for Japanese :
61 Sea Zone : 1 carrier and 1 destroyer
Anhwei : 1 flag
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Evenki National Okrug : 1 flag, 1 artillery
Japan : 1 aaGun, 1 armour, 1 bomber, 1 factory, 3 fighters and 8 infantry
Kazakh S.S.R. : 1 flag, 1 armour and 1 infantry
Kiangsu : 2 infantry
Kwangtung : 1 factory and 2 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 8 / 19
Germans : 48 / 51
British : 33 / 35
Japanese : 41 / 50
Americans : 38 / 38Dice Statistics:
Total
3 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Japanese Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 60 Sea Zone to 61 Sea Zone
1 submarine moved from 59 Sea Zone to 61 Sea Zone
1 bomber moved from Iwo Jima to 61 Sea Zone
2 fighters moved from 59 Sea Zone to 61 Sea Zone
1 fighter moved from India to Russia
2 fighters moved from 59 Sea Zone to 61 Sea ZoneCombat - Americans
Battle in 61 Sea Zone
Americans attack with 1 bomber, 4 fighters and 3 submarines
Japanese defend with 1 carrier and 1 destroyer
Americans win with 1 bomber, 4 fighters and 3 submarines remaining. Battle score for attacker is 22
Casualties for Japanese: 1 carrier and 1 destroyerNon Combat Move - Americans
1 bomber moved from 61 Sea Zone to Iwo Jima
4 fighters moved from 61 Sea Zone to 59 Sea Zone
2 destroyers moved from 60 Sea Zone to 59 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima
1 destroyer and 3 submarines moved from 56 Sea Zone to 59 Sea Zone
2 submarines moved from 56 Sea Zone to 19 Sea ZonePlace Units - Americans
2 transports placed in 56 Sea Zone
1 artillery placed in Western United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total -
Just realized now that we don’t have the Air defense on… :-P
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Caucus was TERRIBLE!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians repair 9 damage on 9 factories; Remaining resources: 10 PUs;
Russians buy 1 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 4 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
2 infantry moved from Russia to Kazakh S.S.R.
2 armour moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 2 infantry
Japanese defend with 1 armour and 1 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 artilleries, 2 fighters and 5 infantry
Germans defend with 1 factory and 7 infantry
Russians win, taking Caucasus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 7 infantry
Casualties for Russians: 1 artillery and 5 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to RussiaPlace Units - Russians
1 armour and 1 artillery placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Germans
Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
8 infantry moved from Ukraine S.S.R. to Caucasus
2 artilleries moved from Ukraine S.S.R. to Caucasus
3 bombers moved from Karelia S.S.R. to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 2,2,1 and costs: 5 production.
Bombing raid costs 5 production in Russia
Battle in Caucasus
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 2 artilleries and 8 infantry in Caucasus, round 2 : 0/10 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
Germans roll dice for 2 artilleries and 8 infantry in Caucasus, round 3 : 2/10 hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
8 infantry moved from Poland to Ukraine S.S.R.
2 armour moved from Germany to Ukraine S.S.R.
4 armour moved from Germany to Ukraine S.S.R.
6 infantry moved from Karelia S.S.R. to West Russia
2 artilleries moved from Karelia S.S.R. to West Russia
1 infantry moved from Finland to Karelia S.S.R.
3 bombers moved from Russia to Karelia S.S.R.Place Units - Germans
1 armour and 1 infantry placed in Karelia S.S.R.
7 armour placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs totalTerritory Summary for Germans :
9 Sea Zone : 2 submarines
13 Sea Zone : 1 submarine
Archangel : 1 flag, 1 infantry
Caucasus : 1 flag, 2 artilleries, 1 factory and 7 infantry
France : 1 aaGun and 3 infantry
Germany : 7 armour and 1 factory
Italy : 1 aaGun and 1 factory
Karelia S.S.R. : 1 flag, 9 armour, 3 bombers, 1 factory, 5 fighters and 2 infantry
Northwestern Europe : 1 aaGun and 2 infantry
Ukraine S.S.R. : 6 armour and 8 infantry
Vologda : 1 flag, 1 infantry
West Russia : 2 artilleries and 8 infantryProduction/PUs Summary :
Russians : 10 / 14
Germans : 48 / 48
British : 33 / 35
Japanese : 39 / 50
Americans : 38 / 38Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 28Null / Other
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.450
Median : 3.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20Russians Combat
2 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5





