Tcnance(axis) vs degrasse(allies) +6

  • '21 '19 '18 '17 '16

    I missed seeing the tac bomber that could scramble in sea zone 6.  three fighters and a destroyer against a destroyer and a submarine.  The battle calculator didn’t think much of scrambling but if you want to scramble, we can roll the one or two rounds of combat on the forum and I’ll edit the file later to deduct the US casualties.

  • '21 '19 '18 '17 '16

    Never mind, don’t scramble into the dice abuse.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 7 Sea Zone to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 7 Sea Zone to 26 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                3 carriers moved from 6 Sea Zone to 25 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 battleships moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Algeria to Tunisia
                1 destroyer and 2 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Amur
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 bombers
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Amur, round 2 :  2/3 hits
                        Japanese roll dice for 2 bombers in Amur, round 2 :  0/2 hits
                        2 bombers owned by the Japanese lost in Amur
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 bombers
                Battle in 98 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 98 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Tunisia
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Tunisia, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Tunisia, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Tunisia
                        Americans roll dice for 1 armour in Tunisia, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Tunisia, round 4 :  0/1 hits
                        Americans roll dice for 1 armour in Tunisia, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Tunisia, round 5 :  1/1 hits
                        1 armour owned by the Americans lost in Tunisia
                    Italians win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 26 Sea Zone
                    Americans attack with 3 destroyers and 1 fighter
                    Japanese defend with 3 submarines
                        Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 3 destroyers and 1 fighter in 26 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 3 destroyers and 1 fighter in 26 Sea Zone, round 3 :  2/4 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 3 destroyers and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 submarines
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 1 destroyer and 2 submarines
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
                        1 transport owned by the Italians lost in 93 Sea Zone
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 3 :  1/2 hits
                    Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 33
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - Americans
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 19 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Amur to 7 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Americans
                2 bombers placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 armour and 2 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 3 destroyers
        25 Sea Zone : 2 battleships, 3 carriers, 4 fighters and 2 transports
        10 Sea Zone : 2 destroyers and 1 transport
        7 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
        6 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 bomber
        Morocco : 1 artillery and 1 infantry
        Algeria : 1 flag
        93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines
        101 Sea Zone : 1 destroyer and 1 transport
        98 Sea Zone : 1 flag, 1 submarine
        91 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 24
        Japanese : 65 / 62
        Americans : 51 / 71
        Chinese : 1 / 4
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 16 / 20
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.651
            Standard Deviation : 0.807
            Total rolls : 44

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.125
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.724
            Median : 4.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 2 infantry
        Kansu : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 24
        Japanese : 64 / 62
        Americans : 51 / 71
        Chinese : 2 / 3
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 16 / 20
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.426
            Standard Deviation : 0.652
            Total rolls : 48

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Chinese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.724
            Median : 4.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 bomber moved from Iceland to United Kingdom
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 bomber moved from India to 35 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Sicily

  • '21 '19 '18 '17 '16

    You could scramble into sea zone 95 with one fighter against two fighters and a destroyer, but the battle calculator gave that a 1% chance of working.  I’ll skip it, if you want to do it we can roll on the forum and then edit the map.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Iceland to United Kingdom
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 bomber moved from India to 35 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Sicily

    Combat - British
                Battle in 35 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 35 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Trans-Jordan
                    British attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  3/9 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Sicily

    Non Combat Move - British
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Trans-Jordan to 81 Sea Zone
                2 tactical_bombers moved from Trans-Jordan to Egypt
                3 transports moved from 71 Sea Zone to 72 Sea Zone
                1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry, 1 mech_infantry and 3 transports moved from 72 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
                2 armour moved from West India to India
                1 mech_infantry moved from West India to India
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                1 bomber moved from 35 Sea Zone to Dutch New Guinea

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                2 bombers placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 23 infantry and 1 mech_infantry
        Dutch New Guinea : 1 bomber
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery, 3 infantry and 1 mech_infantry
        Gibraltar : 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 mech_infantry
        Sicily : 1 flag, 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 2 armour and 1 mech_infantry
        95 Sea Zone : 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Suriname : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 24
        Japanese : 64 / 62
        Americans : 51 / 71
        Chinese : 2 / 3
        British : 35 / 40
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.746
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 59

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    British Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Chinese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.724
            Median : 4.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans

  • '21 '19 '18 '17 '16

    Only partial turn posted?

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Albania to Greece
                1 armour moved from Yugoslavia to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Albania to Bulgaria
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Yugoslavia to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Albania : 1 artillery
        Northern Italy : 1 armour, 1 factory_minor and 8 infantry
        Libya : 1 artillery
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        Bessarabia : 1 infantry
        Western Ukraine : 1 infantry
        Bulgaria : 1 flag, 1 artillery
        Greece : 1 flag, 1 infantry
        Yugoslavia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 24
        Japanese : 64 / 62
        Americans : 50 / 71
        Chinese : 2 / 3
        British : 35 / 40
        UK_Pacific : 5 / 6
        Italians : 16 / 18
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from South Australia to 45 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 bomber moved from New South Wales to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from South Australia to 45 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 bomber moved from New South Wales to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber, 1 cruiser and 3 destroyers
                    Japanese defend with 1 battleship, 1 destroyer and 2 transports
                        ANZAC roll dice for 1 bomber, 1 cruiser and 3 destroyers in 42 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 42 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
                        2 transports owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 bomber, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 battleship, 1 destroyer and 2 transports
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 3 fighters in 45 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to Dutch New Guinea
                1 aaGun moved from New South Wales to South Australia
                2 artilleries and 2 infantry moved from South Australia to Western Australia
                1 bomber moved from 42 Sea Zone to Western Australia

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        South Australia : 1 aaGun and 2 infantry
        Western Australia : 2 artilleries, 1 bomber and 2 infantry
        Dutch New Guinea : 1 flag, 2 fighters and 1 infantry
        42 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
        62 Sea Zone : 2 transports
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 24
        Japanese : 64 / 62
        Americans : 50 / 71
        Chinese : 2 / 3
        British : 35 / 40
        UK_Pacific : 5 / 6
        Italians : 16 / 18
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 24
        Japanese : 64 / 62
        Americans : 50 / 71
        Chinese : 2 / 3
        British : 35 / 40
        UK_Pacific : 5 / 6
        Italians : 16 / 18
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 tactical_bomber moved from Slovakia Hungary to 95 Sea Zone
                1 tactical_bomber moved from Northern Italy to 95 Sea Zone
                5 armour, 2 artilleries and 4 mech_infantrys moved from Ukraine to Rostov
                3 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Nenetsia to Urals
                5 armour moved from Nenetsia to Urals
                1 armour moved from Nenetsia to Samara
                      Germans take Samara from Russians
                1 infantry moved from Nenetsia to Urals
                3 infantry moved from Belarus to Smolensk
                2 fighters moved from Western Ukraine to Smolensk
                1 tactical_bomber moved from Western Ukraine to Smolensk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                2 bombers moved from Eastern Poland to Bryansk
                1 fighter moved from Western Germany to Sardinia
                2 armour moved from Western Ukraine to Rostov

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Western Germany to 95 Sea Zone
                1 tactical_bomber moved from Slovakia Hungary to 95 Sea Zone
                1 tactical_bomber moved from Northern Italy to 95 Sea Zone
                5 armour, 2 artilleries and 4 mech_infantrys moved from Ukraine to Rostov
                3 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Nenetsia to Urals
                5 armour moved from Nenetsia to Urals
                1 armour moved from Nenetsia to Samara
                      Germans take Samara from Russians
                1 infantry moved from Nenetsia to Urals
                3 infantry moved from Belarus to Smolensk
                2 fighters moved from Western Ukraine to Smolensk
                1 tactical_bomber moved from Western Ukraine to Smolensk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                2 bombers moved from Eastern Poland to Bryansk
                1 fighter moved from Western Germany to Sardinia
                2 armour moved from Western Ukraine to Rostov

    Combat - Germans
                Battle in Urals
                    Germans attack with 5 armour and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour and 2 infantry in Urals, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 5 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 95 Sea Zone
                    Germans attack with 3 tactical_bombers
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 3 tactical_bombers in 95 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 95 Sea Zone
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Bryansk
                    Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 7 armour, 2 artilleries and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour, 2 artilleries and 4 mech_infantrys in Rostov, round 2 :  3/13 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 7 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                3 infantry moved from Novgorod to Archangel
                1 artillery moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                3 armour moved from Eastern Poland to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 tactical_bomber moved from Bryansk to Ukraine
                2 bombers moved from Bryansk to Germany
                1 fighter moved from Eastern Poland to Western Germany
                1 tactical_bomber moved from 95 Sea Zone to Western Germany
                1 fighter moved from Sardinia to Southern Italy
                2 tactical_bombers moved from 95 Sea Zone to Southern Italy
                2 fighters moved from Smolensk to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                1 aaGun moved from Archangel to Novgorod
                4 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                5 infantry moved from Germany to Poland
                3 armour moved from Germany to Eastern Poland
                3 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Smolensk to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                4 infantry placed in Western Germany
                2 armour and 3 mech_infantrys placed in Germany
                1 infantry placed in Germany
                1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3,1,4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Poland : 5 infantry
        Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory_major, 1 infantry and 3 mech_infantrys
        Holland Belgium : 1 infantry
        Northern Italy : 3 infantry
        Southern Italy : 1 fighter, 3 infantry and 2 tactical_bombers
        Belarus : 1 flag, 1 artillery
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 7 armour, 2 artilleries and 3 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag, 5 armour and 2 infantry
        Archangel : 1 flag, 1 aaGun, 3 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Eastern Poland : 1 flag, 3 armour, 4 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 1 aaGun
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        Smolensk : 1 flag, 2 infantry
        Samara : 1 flag, 1 armour
        125 Sea Zone : 1 flag, 1 destroyer
        113 Sea Zone : 1 destroyer
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 64
        Russians : 18 / 24
        Japanese : 64 / 62
        Americans : 50 / 71
        Chinese : 2 / 3
        British : 35 / 40
        UK_Pacific : 5 / 6
        Italians : 16 / 18
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.386
            Median : 3.500
            Variance : 1.116
            Standard Deviation : 1.057
            Total rolls : 44

    Null / Other
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.514
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 35

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 1.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Olgiy to Kansu
                8 infantry moved from Timguska to Urals
                1 infantry moved from Novosibirsk to Urals
                2 fighters and 1 tactical_bomber moved from Russia to Urals
                4 infantry moved from Novosibirsk to Samara
                1 artillery and 3 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Vologda
                4 infantry moved from Russia to Bryansk
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Olgiy to Kansu
                8 infantry moved from Timguska to Urals
                1 infantry moved from Novosibirsk to Urals
                2 fighters and 1 tactical_bomber moved from Russia to Urals
                4 infantry moved from Novosibirsk to Samara
                1 artillery and 3 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Vologda
                4 infantry moved from Russia to Bryansk
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer, 1 fighter and 1 tactical_bomber
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Samara
                    Russians attack with 4 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 4 infantry in Samara, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  0/2 hits
                        Germans roll dice for 2 infantry in Smolensk, round 4 :  1/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                    1 artillery owned by the Russians retreated to Russia
                    Germans win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry
                Battle in Vologda
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Vologda, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Vologda, round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 3 infantry in Vologda, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Urals
                    Russians attack with 2 fighters, 9 infantry and 1 tactical_bomber
                    Germans defend with 5 armour and 2 infantry
                        Russians roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Urals, round 2 :  5/12 hits
                        Germans roll dice for 5 armour and 2 infantry in Urals, round 2 :  4/7 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans and 3 armour owned by the Germans lost in Urals
                        Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Urals, round 3 :  2/8 hits
                        Germans roll dice for 2 armour in Urals, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 5 armour and 2 infantry
                    Casualties for Russians: 5 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 aaGun and 3 infantry moved from Yenisey to Yakut S.S.R.
                1 aaGun and 3 infantry moved from Yenisey to Timguska
                2 fighters and 1 tactical_bomber moved from Urals to Russia
                1 aaGun moved from Russia to Tambov
                12 infantry moved from Russia to Tambov

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Yakut S.S.R. : 1 aaGun and 3 infantry
        Timguska : 1 aaGun and 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 4 infantry
        Urals : 4 infantry
        Russia : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber
        Tambov : 1 aaGun and 14 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Samara : 3 infantry

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 22 / 22
        Japanese : 64 / 62
        Americans : 50 / 71
        Chinese : 2 / 3
        British : 35 / 40
        UK_Pacific : 5 / 6
        Italians : 16 / 18
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 13 times
            Average roll : 3.338
            Median : 3.000
            Variance : 0.671
            Standard Deviation : 0.819
            Total rolls : 71

    Germans Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.087
            Median : 3.000
            Variance : 0.864
            Standard Deviation : 0.929
            Total rolls : 23

    Russians Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.458
            Median : 3.000
            Variance : 0.426
            Standard Deviation : 0.652
            Total rolls : 48

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter moved from Anhwe to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 fighter moved from Anhwe to 6 Sea Zone
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Sikang to Suiyuyan
                1 mech_infantry moved from Shensi to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 tactical_bomber moved from Anhwe to Suiyuyan
                5 fighters moved from Yunnan to Suiyuyan
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone

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