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13L G40 PGMatt (axis) vs Mallory (allies +9) game 2

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 94 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 destroyers moved from 95 Sea Zone to 94 Sea Zone
                1 cruiser and 4 destroyers moved from 94 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 infantry moved from Italian Somaliland to Ethiopia

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 :  2/6 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                4 infantry moved from Romania to Bessarabia
                2 armour moved from Romania to Eastern Poland
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                2 artilleries placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
                EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 artillery and 1 infantry
        France : 1 aaGun
        Tunisia : 1 flag
        Romania : 2 infantry
        Tobruk : 1 artillery
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
        Italian Somaliland : 1 artillery
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Ethiopia : 1 infantry
        Eastern Poland : 2 armour
        Bessarabia : 4 infantry
        95 Sea Zone : 1 destroyer and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 artillery and 1 infantry
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 cruiser, 4 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 31 / 34
        Japanese : 59 / 66
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 32 / 34
        UK_Pacific : 9 / 9
        Italians : 16 / 32
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @PGMatt:

    @Mallery29:

    Well, that was a dumb US/UK turn…oh well

    Dumb in what way? Dice or the plan?

    More so the plan….should have used the US FTR to help in the SS/DD vs. 2DD/Trans battle, but the Japan DD/CA hitting both was kind of unexpected…I expected one, but not both…now it hurts a lot out there…

  • 16

    @Mallery29:

    @PGMatt:

    @Mallery29:

    Well, that was a dumb US/UK turn…oh well

    Dumb in what way? Dice or the plan?

    More so the plan….should have used the US FTR to help in the SS/DD vs. 2DD/Trans battle, but the Japan DD/CA hitting both was kind of unexpected…I expected one, but not both…now it hurts a lot out there…

    I feel that the board is so big, that you’re always looking for battles that are sure things because the loss at the front is so hard to replace.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour, 1 artillery and 1 infantry moved from New South Wales to South Australia
                1 cruiser and 1 transport moved from 61 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Greece to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 armour, 1 artillery, 11 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Germany to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                9 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Bessarabia to Western Ukraine
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                2 artilleries and 6 infantry moved from Novgorod to Belarus

  • 16

    Intercept UK?  one fighter vs one bomber


  • I have two fighters there, so I’ll give you the ability to run away if you desire.  Otherwise, I will send both to shoot down the lone bomber.    :-)

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Greece to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 armour, 1 artillery, 11 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Germany to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                9 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Bessarabia to Western Ukraine
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                2 artilleries and 6 infantry moved from Novgorod to Belarus

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 1 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 3 damage total.
                Battle in Belarus
                    Germans attack with 2 artilleries and 6 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries and 6 infantry in Belarus, round 2 :  0/8 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 artilleries and 5 infantry in Belarus, round 3 :  0/7 hits
                        Russians roll dice for 2 infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 artilleries and 4 infantry in Belarus, round 4 :  5/6 hits
                        Russians roll dice for 2 infantry in Belarus, round 4 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 3 bombers and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 3 bombers and 3 infantry in Ukraine, round 2 :  1/6 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 3 bombers and 3 infantry in Ukraine, round 3 :  2/6 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 10 armour, 3 artilleries, 16 infantry and 13 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 10 armour, 3 artilleries, 16 infantry and 13 mech_infantrys in Western Ukraine, round 2 :  12/42 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 10 armour, 3 artilleries, 15 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 aaGuns moved from Poland to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                3 bombers moved from Ukraine to Eastern Poland
                1 aaGun moved from Germany to Poland
                1 bomber moved from United Kingdom to Western Germany
                1 artillery moved from France to Southern France
                4 fighters and 4 tactical_bombers moved from Southern Italy to Eastern Poland

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 4 mech_infantrys placed in Germany
                2 infantry placed in France
                Germans undo move 6.
                1 infantry placed in France
                1 infantry placed in Western Germany
                Germans undo move 7.
                1 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 3 fighters
                EDIT: Adding units owned by Germans to Western Germany: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Poland : 1 aaGun
        Germany : 1 armour, 1 factory_major and 4 mech_infantrys
        Belarus : 1 flag, 2 artilleries and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 3 bombers, 1 fighter, 8 mech_infantrys and 4 tactical_bombers
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 1 aaGun, 10 armour, 3 artilleries, 15 infantry and 13 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        125 Sea Zone : 1 submarine
        93 Sea Zone : 1 transport
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 26 / 34
        Japanese : 59 / 66
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 32 / 34
        UK_Pacific : 9 / 9
        Italians : 16 / 32
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    @Mallery29:

    I have two fighters there, so I’ll give you the ability to run away if you desire.  Otherwise, I will send both to shoot down the lone bomber.    :-)

    In I went, and I got the only one of the whole cycle…on damage!  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                3 infantry moved from Bryansk to Ukraine
                3 fighters and 1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Ukraine to Russia
                4 aaGuns, 3 armour, 3 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Archangel to Vologda
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 10 infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour and 2 infantry placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Timguska : 2 aaGuns and 10 infantry
        Buryatia : 1 infantry
        Trans-Jordan : 1 infantry
        Egypt : 1 armour and 1 mech_infantry
        Bryansk : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 5 armour, 6 artilleries, 1 factory_major, 3 fighters, 35 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Novosibirsk : 6 infantry
        Vologda : 1 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 infantry
        Smolensk : 1 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 59 / 66
        Americans : 52 / 77
        Chinese : 3 / 4
        British : 32 / 34
        UK_Pacific : 9 / 9
        Italians : 16 / 32
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries moved from Japan to 6 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                3 bombers moved from Yunnan to India
                2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
                2 artilleries and 4 infantry moved from 37 Sea Zone to Malaya
                1 carrier moved from 42 Sea Zone to 45 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 artilleries moved from Japan to 6 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                3 bombers moved from Yunnan to India
                2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
                2 artilleries and 4 infantry moved from 37 Sea Zone to Malaya
                1 carrier moved from 42 Sea Zone to 45 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Malaya, round 2 :  3/10 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  0/4 hits
                        2 infantry owned by the British and 1 infantry owned by the ANZAC lost in Malaya
                        Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Malaya, round 3 :  6/10 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  4/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hopei to 6 Sea Zone
                2 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Jehol to Chahar
                1 artillery and 6 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
                2 bombers moved from India to Yunnan
                2 destroyers moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Dutch New Guinea to 45 Sea Zone

    Place Units - Japanese
                2 carriers and 2 destroyers placed in 6 Sea Zone
                2 infantry placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 aaGun
        Szechwan : 1 flag, 1 artillery and 6 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 3 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 2 artilleries, 1 harbour and 4 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Sakha : 1 flag, 1 armour and 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 battleship, 2 destroyers and 1 submarine
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        37 Sea Zone : 1 flag, 3 transports
        35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        39 Sea Zone : 1 submarine
        25 Sea Zone : 1 submarine
        6 Sea Zone : 4 carriers, 3 destroyers, 4 fighters, 4 tactical_bombers and 1 transport
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 31
        Japanese : 66 / 71
        Americans : 50 / 77
        Chinese : 2 / 4
        British : 32 / 34
        UK_Pacific : 5 / 9
        Italians : 16 / 32
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 infantry and 10 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to 93 Sea Zone
                1 bomber moved from United Kingdom to 95 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer and 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from 93 Sea Zone to Malta
                1 bomber moved from 95 Sea Zone to Malta
                2 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 aaGun, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 bomber and 1 infantry placed in Eastern United States
                2 submarines placed in 101 Sea Zone
                8 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 6 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from Kenya to Ethiopia
                1 mech_infantry moved from Tanganyika Territory to Kenya
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Ethiopia

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship and 1 cruiser
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British winBritish win, taking 98 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining, taking Ethiopia from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by British to 81 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Burma to India
                2 fighters moved from Egypt to Malta
                1 tactical_bomber moved from Egypt to Malta
                1 fighter moved from United Kingdom to Gibraltar
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 airfield and 3 infantry placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                British collect 31 PUs (2 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 armour

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Bryansk
                2 armour moved from Eastern Poland to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Western Ukraine
                4 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Romania to Bessarabia
                1 cruiser, 4 destroyers and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 aaGun moved from France to Northern Italy
                1 artillery and 1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Alexandria : 1 flag
        Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 artillery
        Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 5 infantry
        Italian Somaliland : 1 artillery
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Bryansk : 1 flag, 2 armour
        Bessarabia : 2 infantry
        Western Ukraine : 1 bomber and 4 infantry
        95 Sea Zone : 1 cruiser, 4 destroyers and 1 transport
        Bulgaria : 1 flag, 1 artillery and 1 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 27 / 31
        Japanese : 64 / 71
        Americans : 50 / 72
        Chinese : 3 / 4
        British : 33 / 33
        UK_Pacific : 6 / 4
        Italians : 16 / 26
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    nice play with the US bombers on my transports; I missed that landing point in Malta!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Syria to Iraq

    Turn Complete - French


  • @PGMatt:

    nice play with the US bombers on my transports; I missed that landing point in Malta!

    I had to do something, even if it meant risking my bombers…had to give the Med a fighting chance!

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