@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Karelia to Finland
2 bombers moved from Western Germany to Finland
1 infantry moved from Smolensk to Vologda
2 tactical_bombers moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
14 armour moved from Bryansk to Volgograd
4 mech_infantrys moved from Bryansk to Volgograd
4 infantry moved from Bryansk to Tambov
2 fighters moved from Rostov to Tambov
1 mech_infantry moved from Karelia to Finland
1 tactical_bomber moved from Bryansk to Tambov
1 armour moved from Novgorod to Finland
Combat - Germans
Battle in Volgograd
Germans attack with 14 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 14 armour and 4 mech_infantrys in Volgograd, round 2 : 9/18 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 14 armour and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour, 2 bombers, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery
Germans roll dice for 1 armour, 2 bombers, 3 infantry and 1 mech_infantry in Finland, round 2 : 4/7 hits
Americans roll dice for 1 artillery in Finland, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Americans with 1 armour, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Vologda
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 1 infantry and 3 tactical_bombers in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 infantry moved from Ukraine to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
3 armour moved from Eastern Poland to Bryansk
2 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Baltic States to Bryansk
2 infantry moved from Belarus to Bryansk
2 fighters moved from Tambov to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
3 tactical_bombers moved from Vologda to Bryansk
2 bombers moved from Finland to Western Germany
5 infantry moved from Western Germany to Denmark
3 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Eastern Poland to Belarus
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Northern Italy to Western Germany
2 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
Place Units - Germans
2 armour and 3 infantry placed in Germany
2 infantry placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Western Germany
2 infantry placed in France
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 11 infantry
Germany : 2 armour, 1 factory_major and 7 infantry
Denmark : 6 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 artillery
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 6 armour, 5 artilleries, 3 fighters, 18 infantry, 3 mech_infantrys and 5 tactical_bombers
Nenetsia : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 3 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 14 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag
125 Sea Zone : 1 flag
113 Sea Zone : 2 destroyers and 1 transport
Finland : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 55 / 70
Russians : 14 / 30
Japanese : 46 / 43
Americans : 59 / 86
Chinese : 5 / 6
British : 32 / 37
UK_Pacific : 14 / 16
Italians : 21 / 26
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.381
Median : 3.000
Variance : 0.829
Standard Deviation : 0.911
Total rolls : 42
Germans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.278
Median : 3.000
Variance : 0.686
Standard Deviation : 0.828
Total rolls : 36
Russians Combat
1 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.400
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Urals to Vologda
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Tambov from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Samara to Kazakhstan
2 aaGuns moved from Samara to Russia
2 armour moved from Samara to Russia
4 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Russia
2 infantry moved from Tsagaan Olom to Olgiy
4 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Caucasus to Northwest Persia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to 35 Sea Zone
1 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 fighters moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Burma
1 bomber moved from French Indo China to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Szechwan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 submarines moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to 35 Sea Zone
1 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 fighters moved from Yunnan to Szechwan
2 tactical_bombers moved from Yunnan to Burma
1 bomber moved from French Indo China to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Szechwan
Combat - Japanese
Japanese creates battle in territory 20 Sea Zone
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese winJapanese win with 1 submarine remaining, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 bombers and 2 submarines
Americans defend with 2 submarines and 2 transports
2 submarines owned by the Americans Submerged
2 transports owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits
Japanese win, taking 35 Sea Zone from Americans with 2 bombers and 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
2 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 tactical_bombers moved from Yunnan to Manchuria
2 fighters moved from Szechwan to Anhwe
2 tactical_bombers moved from Szechwan to Anhwe
2 bombers moved from 35 Sea Zone to Anhwe
1 armour moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Manchuria
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Siam to Shan State
2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,1,4,1,6,5,1,5,1,2,3
Japanese collect 34 PUs (17 lost to blockades); end with 34 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 infantry and 2 tactical_bombers
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 aaGuns, 7 artilleries, 4 fighters, 9 infantry, 2 mech_infantrys and 3 tactical_bombers
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 bombers, 2 fighters and 2 tactical_bombers
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour and 3 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
36 Sea Zone : 1 submarine
35 Sea Zone : 2 submarines
20 Sea Zone : 1 submarine
17 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 51 / 70
Russians : 19 / 34
Japanese : 51 / 34
Americans : 59 / 86
Chinese : 2 / 6
British : 32 / 37
UK_Pacific : 13 / 16
Italians : 19 / 26
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.258
Median : 3.000
Variance : 0.367
Standard Deviation : 0.606
Total rolls : 31
Null / Other
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.133
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 2 fighters, 1 harbour, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
3 fighters moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from Midway to 17 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 17 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 17 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 2 submarines
2 submarines owned by the Japanese Submerged
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship and 2 carriers
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Non Combat Move - Americans
3 fighters moved from 17 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Western United States to Iwo Jima
1 bomber moved from 17 Sea Zone to Iwo Jima
2 transports moved from 112 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
1 airfield and 1 harbour placed in Norway
2 fighters and 1 infantry placed in Norway
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4,4,4
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 armour and 3 mech_infantrys moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Alexandria
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to Alexandria
Combat - British
Battle in 113 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 2 destroyers and 1 transport
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 2 destroyers and 1 transport
Casualties for British: 1 fighter
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Syria
British attack with 1 armour and 3 mech_infantrys
Italians defend with 2 infantry
British win, taking Syria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
3 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from 99 Sea Zone to Iraq
3 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from 113 Sea Zone to United Kingdom
1 bomber moved from 113 Sea Zone to United Kingdom
Place Units - British
3 infantry placed in Persia
3 armour placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
2 artilleries moved from Tunisia to Algeria
1 bomber moved from Tunisia to Algeria
1 infantry moved from Libya to Tobruk
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Algeria
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern France to Algeria
3 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
Place Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine; Americans loiter and taunt with
Japanese defend with 2 submarines
ANZAC win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the ANZAC Submerged
1 submarine owned by the Japanese Submerged
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC winJapanese win with no units remaining with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from India to Persia
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Caucasus
7 armour moved from Volgograd to Caucasus
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Kazakhstan
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
7 infantry moved from Bryansk to Tambov
2 armour moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Caucasus
7 armour moved from Volgograd to Caucasus
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Kazakhstan
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
7 infantry moved from Bryansk to Tambov
2 armour moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Caucasus
7 armour moved from Volgograd to Caucasus
3 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Kazakhstan
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
7 infantry moved from Bryansk to Tambov
2 armour moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 1 artillery, 7 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 7 infantry and 2 tactical_bombers in Tambov, round 2 : 2/10 hits
Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 6 infantry and 2 tactical_bombers in Tambov, round 3 : 4/9 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Vologda
Germans attack with 2 armour and 2 fighters
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 fighters in Vologda, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 8 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 6/10 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Samara
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Finland to Karelia
2 tactical_bombers moved from Tambov to Volgograd
10 infantry moved from Bryansk to Belarus
4 armour moved from Bryansk to Archangel
3 mech_infantrys moved from Bryansk to Archangel
4 artilleries moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 artillery moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from Vologda to Belarus
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Samara to Volgograd
2 armour moved from Germany to Eastern Poland
7 infantry moved from Germany to Poland
7 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to France
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Southern France to France
1 tactical_bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
Place Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
5 armour and 3 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 3.
3 armour placed in Western Germany
2 armour and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 10 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
Poland : 7 infantry
Germany : 2 armour, 1 factory_major and 3 infantry
Denmark : 13 infantry
Belarus : 1 flag, 2 aaGuns, 4 artilleries, 2 fighters and 10 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 2 infantry
Nenetsia : 1 flag
Archangel : 1 flag, 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 2 armour
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery and 5 infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Vologda : 1 flag, 2 armour
Volgograd : 1 flag, 4 armour, 1 factory_minor, 1 fighter and 5 tactical_bombers
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 8 armour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 armour and 2 mech_infantrys
125 Sea Zone : 1 flag
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 59 / 73
Russians : 11 / 34
Japanese : 48 / 34
Americans : 59 / 82
Chinese : 4 / 4
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 18 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 4 times
Average roll : 3.233
Median : 3.000
Variance : 1.051
Standard Deviation : 1.025
Total rolls : 60
Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 3 times
Average roll : 3.244
Median : 3.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.154
Median : 3.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Samara
2 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Samara
1 fighter moved from Northwest Persia to Kazakhstan
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 artillery, 1 fighter and 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Kazakhstan to Russia
2 infantry moved from Olgiy to Yenisey
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Anhwe to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Japanese creates battle in territory 20 Sea Zone
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from Yunnan to French Indo China
2 fighters moved from Burma to French Indo China
2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
2 bombers moved from Kansu to Suiyuyan
2 fighters moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
1 tactical_bomber moved from Anhwe to Manchuria
2 infantry moved from Yunnan to French Indo China
1 armour moved from French Indo China to Yunnan
2 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to French Indo China
Place Units - Japanese
2 armour and 1 infantry placed in French Indo China
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,3,2,3,4,3,1,1,6,6
Japanese collect 38 PUs (13 lost to blockades); end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
5 bombers moved from Iwo Jima to Japan
2 fighters moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Combat - Americans
Americans creates battle in territory 36 Sea Zone
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
2 bombers killed by AA
Bombing raid in Japan rolls: 5,8,6 and causes: 19 damage to unit: factory_major
Bombing raid in Japan causes 19 damage total.
Battle in Holland Belgium
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Japan
Americans attack with 1 fighter
Japanese defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
Japanese winJapanese win, taking Holland Belgium from Germans with no units remaining with 1 fighter and 18 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 fighter
Battle in 18 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Finland
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship moved from 6 Sea Zone to 21 Sea Zone
3 carriers and 1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 18 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
3 bombers moved from Japan to Iwo Jima
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Finland to Russia
Place Units - Americans
1 armour and 2 fighters placed in Norway
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
Americans undo move 4.
2 transports placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from United Kingdom to France
Combat - British
Battle in Tobruk
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Non Combat Move - British
1 bomber moved from France to United Kingdom
1 destroyer and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Syria to Persia
1 fighter moved from Iraq to Persia
4 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
3 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from Alexandria to Egypt
1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
2 armour and 1 artillery placed in Persia
4 infantry placed in United Kingdom
1 fighter placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs total
Some Units in India change ownership: 4 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Battle in Trans-Jordan
Non Combat Move - Italians
4 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to Southern Italy
1 bomber moved from Algeria to Southern Italy
1 mech_infantry moved from Algeria to Libya
1 armour moved from Algeria to Libya
2 artilleries moved from Algeria to Tunisia
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Western Germany
2 infantry moved from France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Normandy Bordeaux : 1 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 2 artilleries and 4 infantry
Western Germany : 1 infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 factory_minor and 3 infantry
Libya : 1 armour and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Rostov : 1 flag
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 55 / 73
Russians : 13 / 22
Japanese : 50 / 38
Americans : 61 / 89
Chinese : 2 / 3
British : 32 / 38
UK_Pacific : 14 / 16
Italians : 19 / 31
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Italians Combat
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2