Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
also, fyi, i’ll be on an airplane for all of sunday, then running around europe for the next 3 weeks
so my time is about to get even more limitedi’m still doing russia/anzac/france though!
Cow can post during your 3 week hiatus… we dont mind. :lol:
They dont want the voice of reason spoken, folks, cos otherwise we’d be free. Otherwise we wouldn’t believe their FUCKING horse-shit lies, nor the fucking propaganda machine, the mainstream media, and buy their horse-shit products that we don’t fucking need, and become a Third World consumer fucking plantation, which is what we’re becoming. Fuck them! They’re liars and murderers. All governments are liars and murderers, and I am now Jesus. And this is my compound.
How many faithful acolytes in the compound to date, Cow?
How many faithful acolytes in the compound to date, Cow?
I think so far its just omega and veqryn
ok, it looks like i may have a tiny bit of time to slip in a german move tonight, MAYBE
Germany, Germany! :-D
nope, can’t do it tonight. maybe tomorrow. maybe saturday, maybe sunday. whenever it DOES happen, it will be DEVASTATING.
Cut the chit chat and spit spats or I start taking pieces off the board!!!
This game is moving along perfectly fine! And has been extremely interesting to watch!
As for Cow’s rant lol… I don’t know what it’s about, but I oppose you for protesting!
The German juggernaut is starting to stir…
G4 coming within minutes
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 9 infantry and 6 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Finland to United Kingdom
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Caucasus to Ukraine
Germans take Rostov from Russians
Germans take Ukraine from Russians
2 armour moved from Caucasus to Iraq
1 infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Turkey to Iraq
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
need scramble decision in 109 and intercept decision in london (soon to be german occupied london)
i would say no to both, but since cow owns london for now, he’ll need to make the decision
so please wait for his confirmation
i would say no to both, but since cow owns london for now, he’ll need to make the decision
so please wait for his confirmation
Veq, i got a genuine laugh when i saw this. Thanks it brightened my day :-)
hey veq, were you the one who warned cow about the sealion? i didn’t think he was gonna max build in london last turn.
we mutually agreed 2 rounds ago that you would probably do sealion, and it became definite last round
cow has been building units in london every round since it was a possibility from the start of the game
It is really no different for any other A&A game, but once again I am willing to bet that the fate of this game will depend on AA rolls.
the SBR for the next few turns, the eventual assault on London, (and maybe moscow sbr + assault too eventually?)
I’ve always, always, considered AA to be the largest load of bullshitty in the entire A&A series. And to make matters worse, Global tends to have both more AA rolls in general, and more important AA rolls, than the other A&A games.
It is really no different for any other A&A game, but once again I am willing to bet that the fate of this game will depend on AA rolls.
the SBR for the next few turns, the eventual assault on London, (and maybe moscow sbr + assault too eventually?)
I’ve always, always, considered AA to be the largest load of bullshitty in the entire A&A series. And to make matters worse, Global tends to have both more AA rolls in general, and more important AA rolls, than the other A&A games.
interesting assessment. are you saying you would like to run it low luck?
we mutually agreed 2 rounds ago that you would probably do sealion, and it became definite last round
cow has been building units in london every round since it was a possibility from the start of the game
i did notice that cow built 3 inf in london 2 rounds back. by no means a max build.
It is really no different for any other A&A game, but once again I am willing to bet that the fate of this game will depend on AA rolls.
the SBR for the next few turns, the eventual assault on London, (and maybe moscow sbr + assault too eventually?)
I’ve always, always, considered AA to be the largest load of bullshitty in the entire A&A series. And to make matters worse, Global tends to have both more AA rolls in general, and more important AA rolls, than the other A&A games.
i would be very happy to agree to low luck AA rolls from this point forward… that way the fate of the game would depend more upon strategy right?