Tcnance(axis) vs degrasse(allies) +6

  • 2007 AAR League

    i guess not, do u want me to repost?

  • 2007 AAR League

    do u have the dice results?    not sure if i ever posted the 2nd part

  • '21 '19 '18 '17 '16

    Just restart the turn then from where you posted.  Much easier than trying to dig out all the old dice server emails.

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Smolensk
                4 infantry moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                6 armour moved from Archangel to Nenetsia
                1 infantry moved from Archangel to Nenetsia
                4 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                2 armour moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                3 armour moved from Eastern Poland to Ukraine
                1 bomber moved from Eastern Poland to Bryansk
                2 fighters moved from Novgorod to Vologda
                2 tactical_bombers moved from Novgorod to Smolensk
                1 bomber moved from Eastern Poland to Bryansk
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Smolensk
                2 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Smolensk
                4 infantry moved from Archangel to Vologda
                1 artillery moved from Archangel to Vologda
                6 armour moved from Archangel to Nenetsia
                1 infantry moved from Archangel to Nenetsia
                4 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                2 armour moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                3 armour moved from Eastern Poland to Ukraine
                1 bomber moved from Eastern Poland to Bryansk
                2 fighters moved from Novgorod to Vologda
                2 tactical_bombers moved from Novgorod to Smolensk
                1 bomber moved from Eastern Poland to Bryansk
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 artillery, 2 fighters and 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 5 armour, 2 artilleries and 5 mech_infantrys
                    Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans win, taking Ukraine from Russians with 5 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Nenetsia
                    Germans attack with 6 armour and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Nenetsia from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Bryansk to Eastern Poland
                2 fighters moved from Vologda to Western Ukraine
                2 tactical_bombers moved from Smolensk to Western Ukraine
                4 infantry moved from Archangel to Belarus
                1 artillery moved from Archangel to Belarus
                3 infantry moved from Eastern Poland to Western Ukraine
                2 armour moved from Poland to Western Ukraine
                1 tactical_bomber moved from Poland to Slovakia Hungary
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                4 infantry moved from Germany to Poland
                1 fighter moved from 125 Sea Zone to Western Germany
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 infantry moved from Archangel to Nenetsia
                1 infantry moved from Archangel to Smolensk

    Place Units - Germans
                3 infantry placed in Novgorod
                2 infantry placed in France
                3 armour, 5 infantry and 1 mech_infantry placed in Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 53 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                1 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Timguska to Urals
                2 infantry moved from Tambov to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 armour and 1 mech_infantry moved from Samara to Vologda
                1 fighter moved from Volgograd to Bryansk
                1 tactical_bomber moved from Russia to Vologda
                3 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                1 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Timguska to Urals
                2 infantry moved from Tambov to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 armour and 1 mech_infantry moved from Samara to Vologda
                1 fighter moved from Volgograd to Bryansk
                1 tactical_bomber moved from Russia to Vologda
                3 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry
                        Russians roll dice for 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 :  2/7 hits
                        Germans roll dice for 1 artillery and 4 infantry in Vologda, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 :  2/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Vologda
                        Russians roll dice for 2 armour and 1 tactical_bomber in Vologda, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 4 :  1/2 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 armour and 1 tactical_bomber in Vologda, round 5 :  2/2 hits
                        Germans roll dice for 1 artillery in Vologda, round 5 :  1/1 hits
                        1 armour owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 2 armour, 3 infantry and 1 mech_infantry
                Battle in Jehol
                    Russians attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Manchuria
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                2 fighters moved from Bryansk to Russia
                5 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Olgiy to Timguska
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Volgograd to Tambov

    Place Units - Russians
                2 infantry placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Yenisey : 2 aaGuns and 6 infantry
        Timguska : 8 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 infantry
        Rostov : 1 infantry
        Urals : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 35 infantry and 1 tactical_bomber
        Tambov : 2 infantry
        Novosibirsk : 5 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 artillery and 1 infantry
        114 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 24
        Japanese : 52 / 57
        Americans : 56 / 81
        Chinese : 5 / 4
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 16 / 20
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.395
            Median : 3.000
            Variance : 0.452
            Standard Deviation : 0.673
            Total rolls : 43

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 tactical_bombers moved from Japan to Korea
                1 fighter moved from Japan to Korea
                2 infantry moved from Amur to Korea
                1 infantry moved from Manchuria to Korea
                2 bombers moved from Yunnan to Korea
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                3 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Anhwe to Jehol
                2 infantry moved from Hopei to Chahar
                1 tactical_bomber moved from Hopei to Chahar
                1 fighter moved from Hopei to Chahar
                1 fighter moved from Hopei to Jehol
                1 tactical_bomber moved from Hopei to Jehol
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                2 tactical_bombers moved from 44 Sea Zone to Philippines
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 tactical_bombers moved from Japan to Korea
                1 fighter moved from Japan to Korea
                2 infantry moved from Amur to Korea
                1 infantry moved from Manchuria to Korea
                2 bombers moved from Yunnan to Korea
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                3 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Anhwe to Jehol
                2 infantry moved from Hopei to Chahar
                1 tactical_bomber moved from Hopei to Chahar
                1 fighter moved from Hopei to Chahar
                1 fighter moved from Hopei to Jehol
                1 tactical_bomber moved from Hopei to Jehol
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                2 tactical_bombers moved from 44 Sea Zone to Philippines
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 tactical_bombers moved from Japan to Korea
                1 fighter moved from Japan to Korea
                2 infantry moved from Amur to Korea
                1 infantry moved from Manchuria to Korea
                2 bombers moved from Yunnan to Korea
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                3 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Shensi to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Anhwe to Jehol
                2 infantry moved from Hopei to Chahar
                1 tactical_bomber moved from Hopei to Chahar
                1 fighter moved from Hopei to Chahar
                1 fighter moved from Hopei to Jehol
                1 tactical_bomber moved from Hopei to Jehol
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                2 tactical_bombers moved from 44 Sea Zone to Philippines
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry and 2 mech_infantrys
                    Japanese win, taking Korea from Americans with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Americans: 2 infantry and 2 mech_infantrys
                Battle in Java
                    Japanese attack with 3 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 aaGun moved from French Indo China to Yunnan
                1 armour moved from Yunnan to Sikang
                1 tactical_bomber moved from Korea to Japan
                2 bombers moved from Korea to Amur
                2 tactical_bombers moved from Philippines to 44 Sea Zone
                1 destroyer moved from 41 Sea Zone to 45 Sea Zone
                1 submarine moved from 16 Sea Zone to 18 Sea Zone
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from Chahar to Anhwe
                1 tactical_bomber moved from Chahar to Anhwe
                1 fighter moved from Jehol to Anhwe
                1 tactical_bomber moved from Jehol to Manchuria
                2 artilleries moved from Burma to Yunnan
                1 fighter moved from Philippines to 44 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in French Indo China
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,5,3,1,5,5,2,2,3,1,1
                Japanese collect 54 PUs (11 lost to blockades); end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 7 Sea Zone to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 7 Sea Zone to 26 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                3 carriers moved from 6 Sea Zone to 25 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 battleships moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Algeria to Tunisia
                1 destroyer and 2 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone

  • '21 '19 '18 '17 '16

    I missed seeing the tac bomber that could scramble in sea zone 6.  three fighters and a destroyer against a destroyer and a submarine.  The battle calculator didn’t think much of scrambling but if you want to scramble, we can roll the one or two rounds of combat on the forum and I’ll edit the file later to deduct the US casualties.

  • '21 '19 '18 '17 '16

    Never mind, don’t scramble into the dice abuse.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 bombers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 7 Sea Zone to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 7 Sea Zone to 26 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                3 carriers moved from 6 Sea Zone to 25 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 battleships moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Algeria to Tunisia
                1 destroyer and 2 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Amur
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 bombers
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Amur, round 2 :  2/3 hits
                        Japanese roll dice for 2 bombers in Amur, round 2 :  0/2 hits
                        2 bombers owned by the Japanese lost in Amur
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 bombers
                Battle in 98 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 98 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Tunisia
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Tunisia, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Tunisia, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Tunisia
                        Americans roll dice for 1 armour in Tunisia, round 4 :  0/1 hits
                        Italians roll dice for 1 infantry in Tunisia, round 4 :  0/1 hits
                        Americans roll dice for 1 armour in Tunisia, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Tunisia, round 5 :  1/1 hits
                        1 armour owned by the Americans lost in Tunisia
                    Italians win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 26 Sea Zone
                    Americans attack with 3 destroyers and 1 fighter
                    Japanese defend with 3 submarines
                        Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 3 destroyers and 1 fighter in 26 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 3 destroyers and 1 fighter in 26 Sea Zone, round 3 :  2/4 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 3 destroyers and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 submarines
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 1 destroyer and 2 submarines
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
                        1 transport owned by the Italians lost in 93 Sea Zone
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 3 :  1/2 hits
                    Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 33
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - Americans
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 19 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Amur to 7 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Americans
                2 bombers placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 armour and 2 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 3 destroyers
        25 Sea Zone : 2 battleships, 3 carriers, 4 fighters and 2 transports
        10 Sea Zone : 2 destroyers and 1 transport
        7 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
        6 Sea Zone : 1 flag, 1 destroyer
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 bomber
        Morocco : 1 artillery and 1 infantry
        Algeria : 1 flag
        93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines
        101 Sea Zone : 1 destroyer and 1 transport
        98 Sea Zone : 1 flag, 1 submarine
        91 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 24
        Japanese : 65 / 62
        Americans : 51 / 71
        Chinese : 1 / 4
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 16 / 20
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.651
            Standard Deviation : 0.807
            Total rolls : 44

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.125
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.724
            Median : 4.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 2 infantry
        Kansu : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 24
        Japanese : 64 / 62
        Americans : 51 / 71
        Chinese : 2 / 3
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 16 / 20
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.688
            Median : 4.000
            Variance : 0.426
            Standard Deviation : 0.652
            Total rolls : 48

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Chinese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.724
            Median : 4.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 bomber moved from Iceland to United Kingdom
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 bomber moved from India to 35 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Sicily

  • '21 '19 '18 '17 '16

    You could scramble into sea zone 95 with one fighter against two fighters and a destroyer, but the battle calculator gave that a 1% chance of working.  I’ll skip it, if you want to do it we can roll on the forum and then edit the map.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Iceland to United Kingdom
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 bomber moved from India to 35 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Sicily

    Combat - British
                Battle in 35 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 35 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Trans-Jordan
                    British attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  3/9 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Sicily

    Non Combat Move - British
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Trans-Jordan to 81 Sea Zone
                2 tactical_bombers moved from Trans-Jordan to Egypt
                3 transports moved from 71 Sea Zone to 72 Sea Zone
                1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry, 1 mech_infantry and 3 transports moved from 72 Sea Zone to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
                2 armour moved from West India to India
                1 mech_infantry moved from West India to India
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                1 bomber moved from 35 Sea Zone to Dutch New Guinea

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                2 bombers placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 23 infantry and 1 mech_infantry
        Dutch New Guinea : 1 bomber
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery, 3 infantry and 1 mech_infantry
        Gibraltar : 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 mech_infantry
        Sicily : 1 flag, 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 2 armour and 1 mech_infantry
        95 Sea Zone : 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Suriname : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 24 / 24
        Japanese : 64 / 62
        Americans : 51 / 71
        Chinese : 2 / 3
        British : 35 / 40
        UK_Pacific : 5 / 6
        Italians : 15 / 20
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.746
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 59

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.111
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    British Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Chinese Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.724
            Median : 4.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans

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