@max334 Scrambles?
Tcnance(axis) vs degrasse(allies) +6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 4 infantry
Chahar : 2 infantryProduction/PUs Summary :
Germans : 50 / 61
Russians : 27 / 28
Japanese : 53 / 57
Americans : 56 / 81
Chinese : 4 / 4
British : 35 / 40
UK_Pacific : 5 / 16
Italians : 15 / 22
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.443
Median : 3.000
Variance : 1.117
Standard Deviation : 1.057
Total rolls : 61Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.150
Median : 3.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.514
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 37 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Ethiopia to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 armour, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 bomber; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Ethiopia to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 battleship in 98 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for Italians: 1 battleshipNon Combat Move - British
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to Suriname
British take Suriname from Dutch
2 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 1 mech_infantry moved from Kenya to Egypt
2 infantry moved from 81 Sea Zone to Egypt
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Iraq to Eastern Persia
2 armour and 1 mech_infantry moved from Persia to West India
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to EgyptPlace Units - British
3 transports placed in 71 Sea Zone
2 armour and 1 mech_infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 bomberTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 23 infantry
Eastern United States : 1 artillery and 1 infantry
West India : 2 armour and 1 mech_infantry
Iceland : 1 airfield and 1 bomber
Quebec : 1 factory_minor
Gibraltar : 1 fighter, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
Eastern Persia : 1 flag, 1 mech_infantry
71 Sea Zone : 3 transports
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
91 Sea Zone : 1 transport
Suriname : 1 flag, 1 armour and 1 infantryProduction/PUs Summary :
Germans : 50 / 61
Russians : 27 / 28
Japanese : 53 / 57
Americans : 56 / 81
Chinese : 4 / 4
British : 35 / 40
UK_Pacific : 5 / 5
Italians : 15 / 22
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.369
Median : 3.000
Variance : 0.922
Standard Deviation : 0.960
Total rolls : 65Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.150
Median : 3.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20British Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.514
Median : 3.000
Variance : 0.861
Standard Deviation : 0.928
Total rolls : 37 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 4 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 4 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Trans-JordanNon Combat Move - Italians
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Yugoslavia
1 infantry moved from Romania to Bessarabia
1 armour moved from Greece to Yugoslavia
2 artilleries moved from Greece to Albania
1 infantry moved from Greece to AlbaniaPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 20 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 artillery
EDIT: Adding units owned by Italians to Libya: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Tunisia : 1 flag, 1 infantry
Albania : 2 artilleries and 1 infantry
Northern Italy : 1 factory_minor and 4 infantry
Libya : 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Bessarabia : 1 infantry
Western Ukraine : 1 infantry
93 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 2 armour
98 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 50 / 61
Russians : 27 / 28
Japanese : 53 / 57
Americans : 56 / 81
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 5 / 5
Italians : 16 / 20
ANZAC : 14 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from Queensland to South Australia
2 fighters moved from Queensland to South AustraliaPlace Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 2 artilleries, 3 fighters and 4 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 cruiser, 3 destroyers and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 50 / 61
Russians : 27 / 28
Japanese : 53 / 57
Americans : 56 / 81
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 5 / 5
Italians : 16 / 20
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 50 / 61
Russians : 27 / 28
Japanese : 53 / 57
Americans : 56 / 81
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 5 / 5
Italians : 16 / 20
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
2 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
4 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
6 armour moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
4 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 armour moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Bryansk
2 fighters moved from Novgorod to Vologda
2 tactical_bombers moved from Novgorod to Smolensk
1 bomber moved from Eastern Poland to Bryansk
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone -
Did the second part of the turn not post correctly?
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i guess not, do u want me to repost?
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do u have the dice results? not sure if i ever posted the 2nd part
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Just restart the turn then from where you posted. Much easier than trying to dig out all the old dice server emails.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
2 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
4 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
6 armour moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
4 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 armour moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Bryansk
2 fighters moved from Novgorod to Vologda
2 tactical_bombers moved from Novgorod to Smolensk
1 bomber moved from Eastern Poland to Bryansk
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
2 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
4 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
6 armour moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
4 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 armour moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Bryansk
2 fighters moved from Novgorod to Vologda
2 tactical_bombers moved from Novgorod to Smolensk
1 bomber moved from Eastern Poland to Bryansk
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 2 fighters and 4 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour, 2 artilleries and 5 mech_infantrys
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Ukraine from Russians with 5 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Nenetsia
Germans attack with 6 armour and 1 infantry
Russians defend with 2 infantry
Germans win, taking Nenetsia from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 3 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 bombers moved from Bryansk to Eastern Poland
2 fighters moved from Vologda to Western Ukraine
2 tactical_bombers moved from Smolensk to Western Ukraine
4 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
3 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Poland to Western Ukraine
1 tactical_bomber moved from Poland to Slovakia Hungary
1 artillery moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
3 armour moved from Germany to Eastern Poland
4 infantry moved from Germany to Poland
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Archangel to SmolenskPlace Units - Germans
3 infantry placed in Novgorod
2 infantry placed in France
3 armour, 5 infantry and 1 mech_infantry placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 53 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Timguska to Urals
2 infantry moved from Tambov to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Samara to Vologda
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Russia to Vologda
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Timguska to Urals
2 infantry moved from Tambov to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Samara to Vologda
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Russia to Vologda
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits
Germans roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Vologda
Russians roll dice for 2 armour and 1 tactical_bomber in Vologda, round 4 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 armour and 1 tactical_bomber in Vologda, round 5 : 2/2 hits
Germans roll dice for 1 artillery in Vologda, round 5 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 armour, 3 infantry and 1 mech_infantry
Battle in Jehol
Russians attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Bryansk to Russia
5 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
6 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Central Mongolia
2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Volgograd to TambovPlace Units - Russians
2 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Jehol : 1 infantry
Yenisey : 2 aaGuns and 6 infantry
Timguska : 8 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 infantry
Rostov : 1 infantry
Urals : 1 infantry
Russia : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 35 infantry and 1 tactical_bomber
Tambov : 2 infantry
Novosibirsk : 5 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 artillery and 1 infantry
114 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 64
Russians : 24 / 24
Japanese : 52 / 57
Americans : 56 / 81
Chinese : 5 / 4
British : 34 / 40
UK_Pacific : 5 / 5
Italians : 16 / 20
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.395
Median : 3.000
Variance : 0.452
Standard Deviation : 0.673
Total rolls : 43Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 0.560
Standard Deviation : 0.748
Total rolls : 26 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 tactical_bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
2 infantry moved from Amur to Korea
1 infantry moved from Manchuria to Korea
2 bombers moved from Yunnan to Korea
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Anhwe to Jehol
2 infantry moved from Hopei to Chahar
1 tactical_bomber moved from Hopei to Chahar
1 fighter moved from Hopei to Chahar
1 fighter moved from Hopei to Jehol
1 tactical_bomber moved from Hopei to Jehol
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 tactical_bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
2 infantry moved from Amur to Korea
1 infantry moved from Manchuria to Korea
2 bombers moved from Yunnan to Korea
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Anhwe to Jehol
2 infantry moved from Hopei to Chahar
1 tactical_bomber moved from Hopei to Chahar
1 fighter moved from Hopei to Chahar
1 fighter moved from Hopei to Jehol
1 tactical_bomber moved from Hopei to Jehol
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 tactical_bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
2 infantry moved from Amur to Korea
1 infantry moved from Manchuria to Korea
2 bombers moved from Yunnan to Korea
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Anhwe to Jehol
2 infantry moved from Hopei to Chahar
1 tactical_bomber moved from Hopei to Chahar
1 fighter moved from Hopei to Chahar
1 fighter moved from Hopei to Jehol
1 tactical_bomber moved from Hopei to Jehol
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to JeholCombat - Japanese
Battle in Philippines
Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry and 2 mech_infantrys
Japanese win, taking Korea from Americans with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in Java
Japanese attack with 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 armour moved from Yunnan to Sikang
1 tactical_bomber moved from Korea to Japan
2 bombers moved from Korea to Amur
2 tactical_bombers moved from Philippines to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 submarine moved from 16 Sea Zone to 18 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Chahar to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
1 fighter moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Manchuria
2 artilleries moved from Burma to Yunnan
1 fighter moved from Philippines to 44 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,5,3,1,5,5,2,2,3,1,1
Japanese collect 54 PUs (11 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 7 Sea Zone to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
1 fighter moved from 7 Sea Zone to 26 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
3 carriers moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 battleships moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Algeria to Tunisia
1 destroyer and 2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone