13L G40 PGMatt (axis) vs Degrasse (allies +6) tech, game 2

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after successful research.
                Russians discover Improved_Mech_Inf

    Activate Technology - Russians
                Russians activating Improved_Mech_Inf
                Trigger Russians Improved Mech Inf: Russians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Russians
                Russians buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                3 armour and 3 mech_infantrys moved from Caucasus to Iraq
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 bomber moved from Russia to Karelia
                9 infantry moved from Novgorod to Karelia
                1 artillery and 6 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 6 and gets 1 hit
                Russians removing all Technology Tokens after successful research.
                Russians discover Improved_Mech_Inf

    Activate Technology - Russians
                Russians activating Improved_Mech_Inf
                Trigger Russians Improved Mech Inf: Russians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Russians
                Russians buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                Rocket attack in Western Germany does 2 damage to factory_major owned by Germans
                    Rockets in Novgorod roll: 2
                3 armour and 3 mech_infantrys moved from Caucasus to Iraq
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                1 bomber moved from Russia to Karelia
                9 infantry moved from Novgorod to Karelia
                1 artillery and 6 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Western Ukraine to Bessarabia
                1 fighter moved from Russia to Bessarabia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Russians attack with 1 bomber and 9 infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 1 bomber and 9 infantry in Karelia, round 2 :  3/10 hits
                        Germans roll dice for 5 infantry in Karelia, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 bomber and 7 infantry in Karelia, round 3 :  2/8 hits
                        Germans roll dice for 2 infantry in Karelia, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 4 infantry
                Battle in Bessarabia
                    Russians attack with 2 artilleries, 1 fighter and 6 infantry
                    Italians defend with 2 armour and 4 infantry
                        Russians roll dice for 2 artilleries, 1 fighter and 6 infantry in Bessarabia, round 2 :  5/9 hits
                        Italians roll dice for 2 armour and 4 infantry in Bessarabia, round 2 :  1/6 hits
                        1 infantry owned by the Russians , 1 armour owned by the Italians and 4 infantry owned by the Italians lost in Bessarabia
                        Russians roll dice for 2 artilleries, 1 fighter and 5 infantry in Bessarabia, round 3 :  3/8 hits
                        Italians roll dice for 1 armour in Bessarabia, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 21
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour and 4 infantry
                Battle in Iraq
                    Russians attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  1/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 :  2/7 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                2 artilleries moved from Belarus to Bryansk
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                9 infantry moved from Belarus to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                7 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                1 bomber moved from Karelia to Bryansk

    Place Units - Russians
                1 infantry placed in Novgorod
                2 artilleries, 3 infantry and 3 mech_infantrys placed in Russia
                Russians undo move 2.
                3 mech_infantrys placed in Volgograd
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Belarus : 1 infantry
        Karelia : 5 infantry
        Bryansk : 4 aaGuns, 1 armour, 4 artilleries, 1 bomber, 1 fighter, 23 infantry and 1 mech_infantry
        Archangel : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 2 artilleries and 5 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 fighter, 1 infantry and 1 tactical_bomber
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 3 armour and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 38 / 41
        Japanese : 56 / 61
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 32 / 36
        UK_Pacific : 9 / 6
        Italians : 14 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 11 times
                3 was rolled 15 times
                4 was rolled 9 times
                5 was rolled 14 times
                6 was rolled 8 times
            Average roll : 3.343
            Median : 3.000
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 70

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral_Axis Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 4 times
            Average roll : 3.420
            Median : 3.000
            Variance : 0.939
            Standard Deviation : 0.969
            Total rolls : 50

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.143
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Japanese
                Japanese spend 0 on tech rolls

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 2 techTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from Yunnan to Malaya
                2 bombers moved from French Indo China to India
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                5 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya

  • 16

    Intercept India?

  • 21 19 18 17 16

    Yes, intercept in India.

  • 16

    @Degrasse:

    Yes, intercept in India.

    Spiffy choice!

  • 21 19 18 17 16

    Ouch, dice abuse.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 1,5 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 2 techTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from Yunnan to Malaya
                2 bombers moved from French Indo China to India
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                5 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    UK_Pacific launches 1 interceptors out of India
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  1/1 hits
                    1 bomber owned by the Japanese lost in India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                        AA fire in India :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 :  7/10 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  1/4 hits
                        3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from Manchuria to Korea
                1 artillery, 1 battleship, 1 carrier, 4 destroyers, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from Malaya to 36 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 2 infantry moved from French Indo China to Shan State
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Japan
                1 fighter and 2 tactical_bombers moved from French Indo China to 36 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 36 Sea Zone
                1 destroyer placed in 6 Sea Zone
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun and 4 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 2 artilleries and 5 infantry
        Yunnan : 1 flag, 2 artilleries and 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 2 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 5 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 2 transports
        36 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 8 destroyers, 5 fighters, 5 tactical_bombers and 4 transports
        39 Sea Zone : 2 submarines
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 38 / 41
        Japanese : 63 / 68
        Americans : 50 / 70
        Chinese : 2 / 7
        British : 32 / 36
        UK_Pacific : 5 / 6
        Italians : 14 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    @Degrasse:

    Ouch, dice abuse.

    Brain abuse is worse.  I can’t for the life of me remember what my plan was for Japan.  I’m sure what I did wasn’t the plan…I just dont remember what it was!

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Americans
                1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Americans
                    Americans roll 4,2 and gets 0 hits

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Americans
                1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Philippines

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 submarine and 1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery, 3 bombers and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 artillery and 1 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
        101 Sea Zone : 1 submarine and 1 transport
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 38 / 41
        Japanese : 61 / 68
        Americans : 53 / 78
        Chinese : 2 / 7
        British : 32 / 36
        UK_Pacific : 5 / 6
        Italians : 13 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Tsinghai to Kansu

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kansu, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 4 infantry in Kansu, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 5 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 38 / 41
        Japanese : 60 / 68
        Americans : 53 / 78
        Chinese : 3 / 4
        British : 32 / 36
        UK_Pacific : 5 / 6
        Italians : 13 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.250
            Median : 5.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from West India to India
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Egypt to Southern Italy

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - British
                    British roll 6 and gets 1 hit
                British removing all Technology Tokens after successful research.
                British discover Long Range Aircraft

    Activate Technology - British
                British activating Long Range Aircraft
                British giving technology to UK_Pacific: Long Range Aircraft

    Purchase Units - British
                British buy 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from West India to India
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Egypt to Southern Italy

    Combat - British
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Southern Italy causes 0 damage total.

    Non Combat Move - British
                1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 bombers placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,5,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 15 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 cruiser and 1 destroyer
        91 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 38 / 41
        Japanese : 60 / 68
        Americans : 53 / 78
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 5 / 2
        Italians : 13 / 20
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.095
            Median : 2.000
            Variance : 1.450
            Standard Deviation : 1.204
            Total rolls : 21

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.250
            Median : 5.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians roll 3 and gets 0 hits

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 114 Sea Zone

    Combat - Italians
                Battle in 114 Sea Zone
                    Italians attack with 1 bomber
                    Russians defend with 1 cruiser
                        Italians roll dice for 1 bomber in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Italians lost in 114 Sea Zone
                    Russians win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                4 mech_infantrys moved from Northern Italy to Romania
                1 artillery and 2 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag
        Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Romania : 1 artillery, 2 infantry and 7 mech_infantrys
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 38 / 41
        Japanese : 60 / 68
        Americans : 53 / 78
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 5 / 2
        Italians : 13 / 14
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Research Technology - ANZAC
                    ANZAC roll 2 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        South Australia : 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 38 / 41
        Japanese : 60 / 68
        Americans : 53 / 78
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 5 / 2
        Italians : 13 / 14
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French
                Battle in 112 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 1 destroyer, 1 submarine and 1 transport
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 112 Sea Zone
                        French roll dice for 1 destroyer in 112 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the French lost in 112 Sea Zone
                    Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 38 / 41
        Japanese : 60 / 68
        Americans : 53 / 78
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 5 / 2
        Italians : 13 / 14
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    French Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Germans
                2 artilleries and 5 infantry moved from Romania to Bessarabia
                5 infantry moved from Poland to Eastern Poland
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
                4 bombers moved from Western Germany to Karelia
                2 armour and 2 infantry moved from Baltic States to Novgorod
                3 artilleries, 14 infantry and 4 mech_infantrys moved from Baltic States to Belarus

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