@SuperbattleshipYamato NA is fun to with it’s new mechanics.
TWW Tournament edition Gully (Allies) vs Gekkepop (Axis)
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…well, I’m gonna finish Britain tonight, about 12 hours from now.
I’ll attack sz12 with 1sub, 5NavFgt, 1fgt. You have 2sub, 1DD and you can scramble 2NavFgt, 2fgt. I think no scramble and submerge are the best options for you, right?
I’ll attach a save, probably this is the final combatmove.
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Yeah submerge the subs and don’t scramble.
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…well, alright.
I’m really surprised how fast our game is. The other games in bota tournament have barely done their first turn.
I’m curious to see if I can get Egypt back. You’ll only have one Trench cause of only one engineer. I made a mistake last turn, not landing my aircraft on the new Sudan airfield so they can fight in Sinai. Cost me 1 extra inf to safely take Sinai, cause if I failed there my ships in the Red Sea would be dead.
I think you are slightly ahead right now. Allies look good in the Middle East (I’ll bring the Bombay stuff to Iraq this turn) and around India-Indonesia-Australia, but the Atlantic looks bad and Russia will probably fall soon.
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TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Britain
Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedSubmarinesCombat Move - Britain
Trigger britshL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
7 britishSubmarines moved from 12 Sea Zone to 24 Sea Zone
1 britishSubmarine moved from 7 Sea Zone to 24 Sea Zone
2 britishDestroyers and 1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone
4 britishNavalFighters moved from 10 Sea Zone to 12 Sea Zone
1 britishFighter and 1 britishNavalFighter moved from Scotland to 12 Sea Zone
1 britishCombatEngineer and 1 britishInfantry moved from Iceland to 3 Sea Zone
1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 3 Sea Zone to 7 Sea Zone
1 britishCombatEngineer and 1 britishInfantry moved from 7 Sea Zone to Ireland
1 britishBattleship, 2 britishCarriers, 4 britishCruisers, 2 britishDestroyers and 4 britishTransports moved from 10 Sea Zone to 7 Sea Zone
4 britishInfantrys and 2 britishMarines moved from Scotland to 7 Sea Zone
1 britishInfantry and 1 britishMarine moved from Central Britain to 7 Sea Zone
5 britishInfantrys and 3 britishMarines moved from 7 Sea Zone to Ireland
1 britishNavalFighter moved from Scotland to Ireland
1 britishStrategicBomber moved from Central Britain to Ireland
1 britishTransport moved from 72 Sea Zone to 73 Sea Zone
2 britishInfantrys moved from Italian Somaliland to 73 Sea Zone
1 britishInfantry moved from Anglo Egyptian Sudan to 72 Sea Zone
2 britishInfantrys and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone
3 britishInfantrys moved from 72 Sea Zone to Sinai
2 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 2 britishTanks moved from Anglo Egyptian Sudan to Central Egpyt
2 britishInfantrys and 1 britishMarine moved from Calcutta to Bengal
1 britishAntiTankGun, 2 britishArtillerys and 2 britishInfantrys moved from Rangoon to Bengal
1 britishInfantry moved from Rangoon to Bengal
1 britishStrategicBomber moved from Rangoon to Bengal
1 britishInfantry and 1 britishMarine moved from Queensland to 151 Sea Zone
1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 151 Sea Zone to 148 Sea Zone
1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to Sumatra -
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Supporting Britain - Canada
Canada collect 0 PUs; end with 20 PUs totalOrganizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 18 PUs totalMarching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 9 PUs totalPreparing Ambushes - India
India collect 0 PUs; end with 13 PUs totalPreparing Naval Operations - Australia
Australia collect 0 PUs; end with 17 PUs totalResearch Technology - Britain
Trigger britishaTASW: Britain gains access to AdvancedSpecialWarfare
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedSubmarinesCombat Move - Britain
Trigger britshL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
7 britishSubmarines moved from 12 Sea Zone to 24 Sea Zone
1 britishSubmarine moved from 7 Sea Zone to 24 Sea Zone
2 britishDestroyers and 1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone
4 britishNavalFighters moved from 10 Sea Zone to 12 Sea Zone
1 britishFighter and 1 britishNavalFighter moved from Scotland to 12 Sea Zone
1 britishCombatEngineer and 1 britishInfantry moved from Iceland to 3 Sea Zone
1 britishCombatEngineer, 1 britishInfantry and 1 britishTransport moved from 3 Sea Zone to 7 Sea Zone
1 britishCombatEngineer and 1 britishInfantry moved from 7 Sea Zone to Ireland
1 britishBattleship, 2 britishCarriers, 4 britishCruisers, 2 britishDestroyers and 4 britishTransports moved from 10 Sea Zone to 7 Sea Zone
4 britishInfantrys and 2 britishMarines moved from Scotland to 7 Sea Zone
1 britishInfantry and 1 britishMarine moved from Central Britain to 7 Sea Zone
5 britishInfantrys and 3 britishMarines moved from 7 Sea Zone to Ireland
1 britishNavalFighter moved from Scotland to Ireland
1 britishStrategicBomber moved from Central Britain to Ireland
1 britishTransport moved from 72 Sea Zone to 73 Sea Zone
2 britishInfantrys moved from Italian Somaliland to 73 Sea Zone
1 britishInfantry moved from Anglo Egyptian Sudan to 72 Sea Zone
2 britishInfantrys and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone
3 britishInfantrys moved from 72 Sea Zone to Sinai
2 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 2 britishTanks moved from Anglo Egyptian Sudan to Central Egpyt
2 britishInfantrys and 1 britishMarine moved from Calcutta to Bengal
1 britishAntiTankGun, 2 britishArtillerys and 2 britishInfantrys moved from Rangoon to Bengal
1 britishInfantry moved from Rangoon to Bengal
1 britishStrategicBomber moved from Rangoon to Bengal
1 britishInfantry and 1 britishMarine moved from Queensland to 151 Sea Zone
1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 151 Sea Zone to 148 Sea Zone
1 britishInfantry and 1 britishMarine moved from 148 Sea Zone to SumatraCombat - Britain
Battle in 12 Sea Zone
Britain attack with 1 britishFighter, 5 britishNavalFighters and 1 britishSubmarine
Germany defend with 1 germanDestroyer and 2 germanSubmarines
2 germanSubmarines owned by the Germany Submerged
Britain win with 1 britishFighter, 5 britishNavalFighters and 1 britishSubmarine remaining. Battle score for attacker is 8
Casualties for Germany: 1 germanDestroyer
Battle in 24 Sea Zone
Britain attack with 2 britishDestroyers and 9 britishSubmarines
Germany defend with 2 germanSubmarines
Britain win, taking 24 Sea Zone from Neutral with 1 britishDestroyer and 9 britishSubmarines remaining. Battle score for attacker is 6
Casualties for Britain: 1 britishDestroyer
Casualties for Germany: 2 germanSubmarines
Battle in Ireland
Britain attack with 1 britishCombatEngineer, 6 britishInfantrys, 3 britishMarines, 1 britishNavalFighter and 1 britishStrategicBomber
Neutral defend with 1 AntiAirGun, 1 Artillery, 1 Fighter, 1 Flagpole, 3 Infantry and 1 Tank
Britain win, taking Ireland from Neutral with 1 britishCombatEngineer, 3 britishInfantrys, 3 britishMarines, 1 britishNavalFighter and 1 britishStrategicBomber remaining. Battle score for attacker is 25
Casualties for Britain: 3 britishInfantrys
Casualties for Neutral: 1 AntiAirGun, 1 Artillery, 1 Fighter, 3 Infantry and 1 Tank
Battle in Sinai
Britain attack with 3 britishInfantrys
Germany defend with 1 Flagpole and 1 germanTank
Britain win, taking Sinai from Germany with 2 britishInfantrys remaining. Battle score for attacker is 3
Casualties for Britain: 1 britishInfantry
Casualties for Germany: 1 germanTank
Battle in Central Egpyt
Britain attack with 2 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 2 britishTanks
Italy defend with 1 Flagpole and 1 italianInfantry
Britain win, taking Central Egpyt from Italy with 2 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 2 britishTanks remaining. Battle score for attacker is 3
Casualties for Italy: 1 italianInfantry
Battle in Sumatra
Battle in Bengal
Britain attack with 1 britishAntiTankGun, 2 britishArtillerys, 5 britishInfantrys, 1 britishMarine and 1 britishStrategicBomber
Japan defend with 1 Flagpole and 1 japaneseArtillery
Britain win, taking Sumatra from Japan, taking Bengal from Japan with 1 britishAntiTankGun, 2 britishArtillerys, 5 britishInfantrys, 1 britishMarine and 1 britishStrategicBomber remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseArtilleryNon Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttatchment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger britishMecht2: Setting isLandTransport to false for unitAttatchment attached to britishMech.Infantry
Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
1 britishNavalFighter moved from Quebec to 7 Sea Zone
1 britishFighter and 2 britishNavalFighters moved from 12 Sea Zone to Central Britain
1 britishNavalFighter moved from 12 Sea Zone to Central Britain
2 britishNavalFighters moved from 12 Sea Zone to 7 Sea Zone
1 britishFighter moved from Gibraltar to Malta
1 britishTank moved from Gold Coast to French Equatorial Africa
1 britishMech.Infantry moved from Eastern French Africa to French Equatorial Africa
2 britishTanks moved from Western Anglo Egyptian Sudan to Central Egpyt
1 britishNavalFighter and 1 britishTacticalBomber moved from Western Anglo Egyptian Sudan to Anglo Egyptian Sudan
1 britishAntiAirGun and 1 britishMech.Infantry moved from Anglo Egyptian Sudan to Central Egpyt
1 Truck, 2 britishInfantrys and 1 britishMech.Infantry moved from Southern Anglo Egyptian Sudan to Central Egpyt
1 Truck moved from Central Egpyt to Anglo Egyptian Sudan
1 Truck and 1 britishArtillery moved from Belgian Congo to Central Egpyt
1 britishTank moved from Belgian Congo to Anglo Egyptian Sudan
1 Truck moved from Anglo Egyptian Sudan to Belgian Congo
2 britishInfantrys moved from Cape Town to Eastern South Africa
1 britishTransport moved from 76 Sea Zone to 71 Sea Zone
1 britishInfantry and 1 britishMech.Infantry moved from Bombay to Iraq
1 Truck moved from New Dehli to Bombay
1 Truck and 1 britishAntiAirGun moved from Bombay to Iraq
1 Truck moved from Rangoon to New Dehli
1 Material and 1 Truck moved from Calcutta to Rangoon
1 Truck moved from Rangoon to Bengal
1 britishStrategicBomber moved from Bengal to Rangoon
1 britishInfantry moved from Western Madras to 84 Sea Zone
1 britishInfantry and 1 britishTransport moved from 84 Sea Zone to 85 Sea Zone
1 britishInfantry moved from 85 Sea Zone to Rangoon
1 britishFighter moved from Java to Rangoon
1 britishTransport moved from 86 Sea Zone to 75 Sea Zone
1 britishBattleship, 1 britishCruiser, 5 britishDestroyers and 1 britishSubmarine moved from 86 Sea Zone to 148 Sea Zone
1 Material and 1 Truck moved from Queensland to 151 Sea Zone
1 britishMarine moved from Northern Territory to 151 Sea Zone
1 Material, 1 Truck, 1 britishCarrier, 2 britishDestroyers, 1 britishMarine, 2 britishNavalFighters, 1 britishSubmarine and 1 britishTransport moved from 151 Sea Zone to 148 Sea Zone
1 Material, 1 Truck and 1 britishMarine moved from 148 Sea Zone to Java
2 britishSubmarines moved from 163 Sea Zone to 148 Sea Zone
1 britishAirTransport moved from Java to New South Wales
1 Material and 1 britishAirTransport moved from Queensland to Java
1 britishArtillery moved from Northern Territory to Southern Australia
1 britishMarine moved from New South Wales to Queensland
1 britishInfantry moved from New South Wales to Southern Australia
1 britishInfantry moved from Southern Australia to Southwestern Australia
1 britishInfantry and 1 britishMarine moved from San Francisco to 112 Sea Zone
1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 112 Sea Zone to 104 Sea Zone
1 britishInfantry and 1 britishMarine moved from 104 Sea Zone to British Columbia
1 britishArtillery moved from Southern Australia to Southwestern Australia
1 britishNavalFighter moved from Ireland to Central Britain
1 britishStrategicBomber moved from Ireland to Central BritainPurchase Units - Britain
Britain buy 1 britishAirfield, 2 britishArtillerys, 2 britishDestroyers, 1 britishHull and 1 britishMarine; Remaining resources: 1 PUs; 0 techTokens;Place Units - Britain
Units in Rangoon being upgraded or consumed: 1 Material
1 britishAirfield and 2 britishArtillerys placed in Rangoon
2 britishDestroyers placed in 7 Sea Zone
1 britishHull placed in 7 Sea Zone
1 britishMarine placed in ScotlandActivate Technology - Britain
Britain activating ImprovedSubmarines
Trigger britishImpS: Setting attackAA to 4 for unitAttatchment attached to britishSubmarine
Trigger americanIFR4: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to britishCarrier
Trigger americanIFR3: Setting givesMovement to 3:americanFighter for unitAttatchment attached to britishAirfield
Trigger americanIFR3: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to britishAirfield
Britain giving technology to Usa: ImprovedSubmarinesTurn Complete - Britain
Britain collect 40 PUs; end with 41 PUs total
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 45 PUs
ResearchCenter in Central Britain creates 3 techTokens; Britain end with 3 techTokens
ResearchCenter in London creates 3 techTokens; Britain end with 6 techTokens
ResearchCenter in Southern Britain creates 3 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Calcutta change ownership: 1 britishCombatEngineer
Some Units in Central Egpyt change ownership: 1 britishCombatEngineer
Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
Some Units in Java change ownership: 2 Materials and 1 britishCombatEngineer
Some Units in New South Wales change ownership: 1 MaterialPurchase Units - Canada
Canada buy 1 britishDestroyer and 1 britishNavalFighter; Remaining resources: 1 PUs;Place Units - Canada
1 britishNavalFighter placed in Quebec
1 britishDestroyer placed in 19 Sea ZoneTurn Complete - Canada
Canada collect 15 PUs; end with 16 PUs total
Units Change Ownership
Some Units in 19 Sea Zone change ownership: 1 britishDestroyer
Some Units in Quebec change ownership: 1 britishNavalFighter
Trigger chineseLLftc2b: Setting isAir to true for unitAttatchment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttatchment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttatchment attached to chineseTacticalBomberPurchase Units - ExiledAllies
ExiledAllies buy 2 britishArtillerys, 2 britishInfantrys and 1 britishMarine; Remaining resources: 0 PUs;Place Units - ExiledAllies
2 britishInfantrys and 1 britishMarine placed in Java
2 britishArtillerys placed in Belgian CongoTurn Complete - ExiledAllies
ExiledAllies collect 22 PUs; end with 22 PUs total
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 21 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 20 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 13 PUs
Units Change Ownership
Some Units in Belgian Congo change ownership: 2 britishArtillerys
Some Units in Dutch New Guinea change ownership: 1 britishCombatEngineer
Some Units in Java change ownership: 2 Materials, 1 britishCombatEngineer, 2 britishInfantrys and 1 britishMarineTurn Complete - Egypt
Some Units in Central Egpyt change ownership: 1 britishCombatEngineerPurchase Units - SouthAfrica
SouthAfrica buy 2 britishMarines; Remaining resources: 1 PUs;Place Units - SouthAfrica
2 britishMarines placed in Cape TownTurn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 8 PUs total
Some Units in Cape Town change ownership: 2 britishMarinesPurchase Units - India
India buy 3 britishInfantrys and 1 britishMarine; Remaining resources: 0 PUs;Place Units - India
1 britishInfantry and 1 britishMarine placed in Bombay
2 britishInfantrys placed in CalcuttaTurn Complete - India
India collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in Bombay change ownership: 1 britishInfantry and 1 britishMarine
Some Units in Calcutta change ownership: 1 britishCombatEngineer and 2 britishInfantrysPurchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 1 britishInfantry and 2 britishSubmarines; Remaining resources: 0 PUs;Place Units - Australia
2 britishSubmarines placed in 149 Sea Zone
1 Material and 1 britishInfantry placed in New South WalesTurn Complete - Australia
Australia collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in 149 Sea Zone change ownership: 2 britishSubmarines
Some Units in New South Wales change ownership: 2 Materials and 1 britishInfantry -
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Italy
Italy spend 0 on tech rolls
Italy removing all Technology Tokens after successful research.
Italy discover ImprovedDefensiveStructuresPolitics - Italy
Giving back territories to original ownersCombat Move - Italy
Trigger italianL2: Setting movement to 3 for unitAttatchment attached to Truck
1 unit repaired.
2 italianInfantrys moved from Cairo to Sinai
1 italianInfantry moved from Syria to Trans Jordan
Italy take Trans Jordan from Britain
2 italianNavalFighters moved from Crete to Sinai
1 italianFighter and 1 italianTacticalBomber moved from Al Kufrah to Sinai -
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Italy
Italy spend 0 on tech rolls
Italy removing all Technology Tokens after successful research.
Italy discover ImprovedDefensiveStructuresPolitics - Italy
Giving back territories to original ownersCombat Move - Italy
Trigger italianL2: Setting movement to 3 for unitAttatchment attached to Truck
1 unit repaired.
2 italianInfantrys moved from Cairo to Sinai
1 italianInfantry moved from Syria to Trans Jordan
Italy take Trans Jordan from Britain
2 italianNavalFighters moved from Crete to Sinai
1 italianFighter and 1 italianTacticalBomber moved from Al Kufrah to SinaiCombat - Italy
Battle in Sinai
Italy attack with 1 italianFighter, 2 italianInfantrys, 2 italianNavalFighters and 1 italianTacticalBomber
Britain defend with 1 Flagpole and 2 britishInfantrys
Italy win, taking Sinai from Egypt with 1 italianFighter, 2 italianInfantrys, 2 italianNavalFighters and 1 italianTacticalBomber remaining. Battle score for attacker is 6
Casualties for Britain: 2 britishInfantrysNon Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttatchment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianMecht2: Setting isLandTransport to false for unitAttatchment attached to italianMech.Infantry
Trigger italianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger italianProd: Italy has 1 Material placed in Rome
1 italianFighter, 2 italianNavalFighters and 1 italianTacticalBomber moved from Sinai to Cairo
2 italianInfantrys moved from Western Egypt to Cairo
1 italianTransport moved from 53 Sea Zone to 52 Sea Zone
1 italianTransport moved from 51 Sea Zone to 52 Sea Zone
2 italianArtillerys, 1 italianCombatEngineer and 1 italianInfantry moved from Greece to 52 Sea Zone
2 italianArtillerys, 1 italianCombatEngineer, 1 italianInfantry and 2 italianTransports moved from 52 Sea Zone to 53 Sea Zone
2 italianArtillerys, 1 italianCombatEngineer and 1 italianInfantry moved from 53 Sea Zone to Cairo
2 italianArtillerys and 2 italianInfantrys moved from Southern Italy to 50 Sea Zone
2 italianArtillerys, 2 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 53 Sea Zone
2 italianArtillerys and 2 italianInfantrys moved from 53 Sea Zone to Cairo
1 italianDestroyer moved from 53 Sea Zone to 51 Sea Zone
1 italianBattleship moved from 50 Sea Zone to 51 Sea Zone
1 Material and 1 italianAirTransport moved from Rome to Cairo
1 Truck and 1 italianAntiAirGun moved from Cyrenaica to Cairo
2 italianArtillerys moved from Northern Italy to 49 Sea Zone
2 italianInfantrys moved from Rome to 49 Sea Zone
2 italianArtillerys, 2 italianInfantrys and 2 italianTransports moved from 49 Sea Zone to 51 Sea Zone
2 italianArtillerys and 2 italianInfantrys moved from 51 Sea Zone to Western Egypt
1 italianMech.Infantry moved from Northern Italy to Southern Italy
1 italianCombatEngineer moved from Rome to Southern Italy
1 Truck and 1 italianAntiAirGun moved from Rome to Southern ItalyPurchase Units - Italy
Italy buy 3 italianArtillerys, 1 italianBarracks, 5 italianInfantrys and 1 italianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens;Place Units - Italy
Units in Cairo being upgraded or consumed: 2 Materials
1 italianBarracks placed in Cairo
2 italianInfantrys placed in Greece
3 italianInfantrys placed in Rome
3 italianArtillerys and 1 italianMech.Infantry placed in Northern ItalyActivate Technology - Italy
Italy activating ImprovedDefensiveStructures
Trigger italianIDS3: Setting maxDamage to 15 for unitAttatchment attached to italianBarracks
Trigger italianIDS3: Setting maxDamage to 15 for unitAttatchment attached to italianFactory
Trigger italianIDS3: Setting maxDamage to 15 for unitAttatchment attached to italianDocks
Trigger italianIDS3: Setting maxDamage to 15 for unitAttatchment attached to italianAircraftPlant
Trigger italianIDS2: Setting isTwoHit to true for unitAttatchment attached to italianFortification
Trigger italianIDS1: Setting isTwoHit to true for unitAttatchment attached to italianEntrenchment
Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttatchment attached to italianBarracks
Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttatchment attached to italianFactory
Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttatchment attached to italianDocks
Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttatchment attached to italianAircraftPlant
Italy giving technology to Germany: ImprovedDefensiveStructuresTurn Complete - Italy
Italy collect 31 PUs; end with 31 PUs total
Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 34 PUs
ResearchCenter in Northern Italy creates 3 techTokens; Italy end with 3 techTokens
ResearchCenter in Rome creates 3 techTokens; Italy end with 6 techTokens
ResearchCenter in Southern Italy creates 3 techTokens; Italy end with 9 techTokens -
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Usa
Trigger americanaTAS: Usa gains access to AdvancedSubmarines
Usa spend 0 on tech rollsCombat Move - Usa
Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttatchment attached to swedishAirfield
Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to swedishAirfield
Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttatchment attached to brazilianAirfield
Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to brazilianAirfield
Trigger americanL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttatchment attached to turkishAirfield
Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to turkishAirfield
Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttatchment attached to chineseAirfield
Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to chineseAirfield
Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttatchment attached to spanishAirfield
Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to spanishAirfield
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
1 americanTransport moved from 109 Sea Zone to 115 Sea Zone
2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
1 americanCombatEngineer and 5 americanMarines moved from Midway to 109 Sea Zone
2 americanBattleships, 3 americanCarriers, 1 americanCombatEngineer, 2 americanCruisers, 6 americanDestroyers, 5 americanMarines, 6 americanNavalFighters, 3 americanSubmarines and 3 americanTransports moved from 109 Sea Zone to 124 Sea Zone
1 americanCombatEngineer and 5 americanMarines moved from 124 Sea Zone to Wake Island
2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
2 americanInfantrys moved from 124 Sea Zone to Wake Island
1 americanInfantry moved from West Africa to French West Africa
ExiledAllies take French West Africa from VichyFrance -
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Usa
Trigger americanaTAS: Usa gains access to AdvancedSubmarines
Usa spend 0 on tech rollsCombat Move - Usa
Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttatchment attached to swedishAirfield
Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to swedishAirfield
Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttatchment attached to brazilianAirfield
Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to brazilianAirfield
Trigger americanL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttatchment attached to turkishAirfield
Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to turkishAirfield
Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttatchment attached to chineseAirfield
Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to chineseAirfield
Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttatchment attached to spanishAirfield
Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to spanishAirfield
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
1 americanTransport moved from 109 Sea Zone to 115 Sea Zone
2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
1 americanCombatEngineer and 5 americanMarines moved from Midway to 109 Sea Zone
2 americanBattleships, 3 americanCarriers, 1 americanCombatEngineer, 2 americanCruisers, 6 americanDestroyers, 5 americanMarines, 6 americanNavalFighters, 3 americanSubmarines and 3 americanTransports moved from 109 Sea Zone to 124 Sea Zone
1 americanCombatEngineer and 5 americanMarines moved from 124 Sea Zone to Wake Island
2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 124 Sea Zone
2 americanInfantrys moved from 124 Sea Zone to Wake Island
1 americanInfantry moved from West Africa to French West Africa
ExiledAllies take French West Africa from VichyFranceCombat - Usa
Battle in Wake IslandNon Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
Trigger americanProd1: Usa has 1 Material placed in Washington
Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
1 americanTransport moved from 64 Sea Zone to 11 Sea Zone
1 americanSubmarine moved from 39 Sea Zone to 11 Sea Zone
2 americanSubmarines moved from 36 Sea Zone to 11 Sea Zone
1 americanTransport moved from 30 Sea Zone to 36 Sea Zone
2 americanInfantrys moved from Washington to 30 Sea Zone
2 americanDestroyers, 2 americanInfantrys and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
2 americanInfantrys moved from 39 Sea Zone to Azores
1 americanTransport moved from 36 Sea Zone to 30 Sea Zone
1 americanCombatEngineer moved from Eastern US to Washington
1 americanMech.Infantry moved from Eastern US to Southern US
2 Trucks and 2 americanAlpineInfantrys moved from San Francisco to Southern US
3 americanNavalFighters moved from Los Angeles to 124 Sea Zone
1 Material and 1 americanAirTransport moved from Chicago to Los Angeles
1 americanFighter moved from Dutch New Guinea to Queensland
1 americanInfantry moved from 104 Sea Zone to British ColumbiaPurchase Units - Usa
Usa buy 1 americanDestroyer, 1 americanDocks, 3 americanInfantrys, 2 americanNavalFighters and 4 americanSubmarines; Remaining resources: 0 PUs; 9 techTokens;Place Units - Usa
3 americanInfantrys placed in Southern US
2 americanNavalFighters placed in Chicago
Units in Washington being upgraded or consumed: 2 Materials
1 americanDocks placed in Washington
3 americanSubmarines placed in 156 Sea Zone
1 americanDestroyer and 1 americanSubmarine placed in 30 Sea ZoneActivate Technology - Usa
Trigger americanImpS: Setting attackAA to 4 for unitAttatchment attached to americanSubmarineTurn Complete - Usa
Usa collect 70 PUs; end with 70 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 12 techTokens
ResearchCenter in Detroit creates 3 techTokens; Usa end with 15 techTokens
ResearchCenter in Los Angeles creates 3 techTokens; Usa end with 18 techTokens -
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 8
Research Technology - Germany
Trigger germanaTAP: Germany gains access to AdvancedProduction
Trigger germanaTAT: Germany gains access to AdvancedTanks
Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
Germany spend 0 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover AdvancedTanksCombat Move - Germany
Trigger germanL2: Setting movement to 3 for unitAttatchment attached to Truck
2 germanBattleships, 1 germanCruiser, 3 germanDestroyers, 8 germanSubmarines and 2 germanTransports moved from 25 Sea Zone to 23 Sea Zone
2 germanMarines moved from Northern France to 23 Sea Zone
2 germanInfantrys moved from Low Countries to 23 Sea Zone
2 germanInfantrys moved from Leningrad to Novgorod
1 germanStrategicBomber moved from Orel Kursk to Vologda
1 germanFighter moved from Eastern Finland to Novgorod
2 germanInfantrys moved from Voronezh to Caucasus
1 germanTacticalBomber moved from Kharkov to Caucasus
1 germanTacticalBomber moved from Eastern Finland to Novgorod
2 germanFighters moved from Orel Kursk to Caucasus
2 germanInfantrys and 2 germanMarines moved from 23 Sea Zone to Central Britain
2 germanNavalFighters moved from Norway to Central Britain
2 germanNavalFighters moved from Denmark to Central Britain
1 germanFighter and 1 germanNavalFighter moved from Low Countries to Central Britain
3 germanFighters and 1 germanNavalFighter moved from Northern Germany to Central Britain -
…well, no scramble.
Aaargh Central Britain. Stupid mistake. I also underestimated how many troops Italy could bring to Cairo. So the only Theatre where I’m looking okay is Thailand/Indonesia, and you can probably fix that in 2-3 turns.
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Yeah was wondering how you thought you could grab Cairo, didn’t even need the Trench. I might even send an extra German plane there for safety.
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TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 8
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 10 PUs totalReinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 12 PUs totalCounter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 13 PUs totalResearch Technology - Germany
Trigger germanaTAP: Germany gains access to AdvancedProduction
Trigger germanaTAT: Germany gains access to AdvancedTanks
Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
Germany spend 0 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover AdvancedTanksCombat Move - Germany
Trigger germanL2: Setting movement to 3 for unitAttatchment attached to Truck
2 germanBattleships, 1 germanCruiser, 3 germanDestroyers, 8 germanSubmarines and 2 germanTransports moved from 25 Sea Zone to 23 Sea Zone
2 germanMarines moved from Northern France to 23 Sea Zone
2 germanInfantrys moved from Low Countries to 23 Sea Zone
2 germanInfantrys moved from Leningrad to Novgorod
1 germanStrategicBomber moved from Orel Kursk to Vologda
1 germanFighter moved from Eastern Finland to Novgorod
2 germanInfantrys moved from Voronezh to Caucasus
1 germanTacticalBomber moved from Kharkov to Caucasus
1 germanTacticalBomber moved from Eastern Finland to Novgorod
2 germanFighters moved from Orel Kursk to Caucasus
2 germanInfantrys and 2 germanMarines moved from 23 Sea Zone to Central Britain
2 germanNavalFighters moved from Norway to Central Britain
2 germanNavalFighters moved from Denmark to Central Britain
1 germanFighter and 1 germanNavalFighter moved from Low Countries to Central Britain
3 germanFighters and 1 germanNavalFighter moved from Northern Germany to Central BritainCombat - Germany
Germany creates battle in territory 12 Sea Zone
Battle in Central Britain
Germany attack with 4 germanFighters, 2 germanInfantrys, 2 germanMarines and 6 germanNavalFighters
Britain defend with 1 Flagpole, 1 ResearchCenter, 1 britishAircraftPlant, 2 britishAirfields, 1 britishAntiAirGun, 1 britishDocks, 1 britishFactory, 1 britishFighter, 4 britishNavalFighters and 1 britishStrategicBomber
Some non-combat units are destroyed:
Germany converts britishFactory into different units
Germany converts britishDocks into different units
Germany converts britishAircraftPlant into different units
Germany win, taking Central Britain from Britain with 4 germanFighters, 1 germanMarine and 6 germanNavalFighters remaining. Battle score for attacker is 62
Casualties for Britain: 1 britishAntiAirGun, 1 britishFighter, 4 britishNavalFighters and 1 britishStrategicBomber
Casualties for Germany: 2 germanInfantrys and 1 germanMarine
Battle in Novgorod
Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
Russia defend with 1 Flagpole and 1 russianInfantry
Germany win, taking Novgorod from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 3
Casualties for Russia: 1 russianInfantry
Battle in Caucasus
Germany attack with 2 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber
Russia defend with 1 Flagpole and 1 russianInfantry
Germany win, taking Caucasus from Russia with 2 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 3
Casualties for Russia: 1 russianInfantry
Strategic bombing raid in Vologda
Bombing raid in Vologda rolls: 6 and causes: 6 damage to unit: russianBarracks
Bombing raid in Vologda causes 6 damage total.Non Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttatchment attached to germanMech.Infantry
Trigger germanMecht2: Setting isLandTransport to false for unitAttatchment attached to germanMech.Infantry
Trigger germanL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger germanProd: Germany has 1 Material placed in Berlin
2 germanSubmarines moved from 12 Sea Zone to 23 Sea Zone
2 germanNavalFighters moved from Central Britain to Northern France
2 germanNavalFighters moved from Central Britain to Low Countries
2 germanFighters moved from Central Norway to Belorussia
1 germanFighter moved from Kharkov to Cairo
2 germanFighters and 1 germanTacticalBomber moved from Caucasus to Kharkov
5 germanInfantrys moved from Kharkov to Voronezh
4 germanArtillerys, 5 germanInfantrys, 2 germanMech.Infantrys and 1 germanTank moved from Orel Kursk to Voronezh
2 Trucks and 2 germanInfantrys moved from Belorussia to Voronezh
2 Trucks moved from Voronezh to Orel Kursk
3 Trucks and 3 germanInfantrys moved from Romania to Voronezh
1 germanArtillery and 1 germanMech.Infantry moved from Western Ukraine to Voronezh
4 germanInfantrys moved from Western Ukraine to Kharkov
1 germanFighter and 1 germanTacticalBomber moved from Novgorod to Orel Kursk
1 germanFighter moved from Kharkov to Orel Kursk
1 germanStrategicBomber moved from Vologda to Orel Kursk
1 germanAntiTankGun moved from Pskov to Orel Kursk
1 germanArtillery and 2 germanInfantrys moved from Eastern Finland to Leningrad
2 Trucks, 1 germanArtillery and 1 germanInfantry moved from Finland to Pskov
1 germanInfantry moved from Finland to Eastern Finland
1 germanAirTransport and 1 germanParatrooper moved from Austria to Morrocco
1 germanSubmarine moved from 62 Sea Zone to 61 Sea Zone
1 Material and 1 germanAirTransport moved from Berlin to Northern France
1 germanCombatEngineer moved from Low Countries to Northern France
1 germanArtillery and 4 germanInfantrys moved from Low Countries to Northern France
1 Truck moved from Low Countries to Berlin
1 germanAirTransport moved from Northern France to Western Germany
1 germanParatrooper moved from Berlin to Western Germany
1 germanFighter moved from Central Britain to Central Norway
1 germanNavalFighter moved from Central Britain to Central Norway
1 germanFighter and 1 germanNavalFighter moved from Central Britain to Northern France
2 germanFighters moved from Central Britain to Low Countries
2 germanInfantrys moved from Northern Germany to Low Countries
1 germanNavalFighter moved from Eastern Germany to Norway
1 germanFighter moved from Vichy France to Kharkov
2 germanInfantrys moved from Vichy France to Western France
1 germanArtillery and 2 germanInfantrys moved from Northern France to Western France
1 germanAntiTankGun moved from Northern France to Western France
2 germanArtillerys, 2 germanMech.Infantrys and 1 germanTank moved from Eastern Germany to Lithuania
1 germanInfantry moved from Eastern Germany to Northern Germany
1 germanInfantry moved from Romania to Western Ukraine
1 germanCombatEngineer moved from Algeria to Morrocco
1 Truck moved from Algeria to Al Kufrah
1 Truck moved from Poland to Eastern Germany
1 Truck moved from Central Norway to FinlandPurchase Units - Germany
Trigger germanMobArt1: buygermanMobileArtillery added to germanProduction
Germany buy 1 germanAirfield, 3 germanArtillerys, 10 germanInfantrys, 1 germanMech.Infantry, 5 germanMobileArtillerys and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens;Place Units - Germany
2 germanInfantrys placed in Belorussia
2 germanArtillerys placed in Orel Kursk
2 germanInfantrys placed in Kharkov
1 germanArtillery, 1 germanMech.Infantry, 1 germanMobileArtillery and 1 germanTank placed in Eastern Germany
4 germanMobileArtillerys placed in Western Germany
Units in Northern France being upgraded or consumed: 1 Material
1 germanAirfield placed in Northern France
3 germanInfantrys placed in Austria
3 germanInfantrys placed in Northern GermanyActivate Technology - Germany
Germany activating AdvancedTanks
Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttatchment attached to germanBarracks
Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttatchment attached to germanFactory
Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttatchment attached to germanDocks
Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttatchment attached to germanAircraftPlant
Trigger germanIDS2: Setting isTwoHit to true for unitAttatchment attached to germanFortification
Trigger germanIDS3: Setting maxDamage to 15 for unitAttatchment attached to germanBarracks
Trigger germanIDS3: Setting maxDamage to 15 for unitAttatchment attached to germanFactory
Trigger germanIDS3: Setting maxDamage to 15 for unitAttatchment attached to germanDocks
Trigger germanIDS3: Setting maxDamage to 15 for unitAttatchment attached to germanAircraftPlant
Trigger germanIDS1: Setting isTwoHit to true for unitAttatchment attached to germanEntrenchment
Trigger germanAdvTanks2: Germany is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called germanTank with name:supportAttachmentTankAdvgermanTurn Complete - Germany
Germany collect 83 PUs; end with 83 PUs total
Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 86 PUs
ResearchCenter in Berlin creates 3 techTokens; Germany end with 3 techTokens
ResearchCenter in Central Britain creates 3 techTokens; Germany end with 6 techTokens
ResearchCenter in Eastern Germany creates 3 techTokens; Germany end with 9 techTokens
ResearchCenter in Southern Germany creates 3 techTokens; Germany end with 12 techTokens
Some Units in Morrocco change ownership: 1 germanCombatEngineerPurchase Units - VichyFrance
VichyFrance buy 1 germanArtillery, 1 germanInfantry and 1 germanTank; Remaining resources: 0 PUs;Place Units - VichyFrance
1 germanArtillery, 1 germanInfantry and 1 germanTank placed in Vichy FranceTurn Complete - VichyFrance
VichyFrance collect 12 PUs; end with 12 PUs total
Units Change Ownership
Some Units in Morrocco change ownership: 1 germanCombatEngineer
Some Units in Vichy France change ownership: 1 germanArtillery, 1 germanInfantry and 1 germanTankPurchase Units - DanubeAxis
DanubeAxis buy 1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs;Place Units - DanubeAxis
1 germanInfantry placed in Romania
1 germanArtillery and 1 germanMech.Infantry placed in Hungary SlovakiaTurn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs total
Units Change Ownership
Some Units in Hungary Slovakia change ownership: 1 germanArtillery and 1 germanMech.Infantry
Some Units in Romania change ownership: 1 germanInfantryPurchase Units - Finland
Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs;Place Units - Finland
1 germanArtillery and 2 germanInfantrys placed in FinlandTurn Complete - Finland
Finland collect 10 PUs; end with 10 PUs total
Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys -
Hey man it’s been a few days since the last post, are you still playing?
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…well, I think I’m not in the mood right now to play this game. Sorry. I think you are clearly ahead by now, and you deserve the win. Good game!
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Ok good game man, let me know if you want to switch sides and have a rematch.
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…well, yeah, we should have a rematch. Not now, I’ll ask you when I’m ready.