Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsOdonis (Axis) vs Captainwalker (Allies +10) G40L No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Anglo Egyptian Sudan to Alexandria
British take Alexandria from Italians
1 cruiser and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from India to French Indo China
1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to French Indo China
1 artillery and 3 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan StateCombat - British
Battle in 81 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 81 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Battle in Shan State
British attack with 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 2 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Battle in French Indo China
British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from French Indo China to Burma
2 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 tactical_bomber moved from Persia to India
1 fighter moved from Persia to Egypt
1 bomber moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
2 fighters moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 destroyer placed in 110 Sea Zone
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 armour and 2 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for British :
Siam : 1 infantry
Yunnan : 1 aaGun and 2 infantry
Shan State : 1 artillery, 3 infantry and 1 mech_infantry
Burma : 1 artillery, 1 fighter and 3 infantry
India : 1 aaGun, 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
French Indo China : 1 artillery, 1 infantry and 1 mech_infantry
Sumatra : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour
Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 artillery
Holland Belgium : 1 flag, 2 infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Brazil : 1 flag, 2 infantry
Northwest Persia : 2 artilleries and 2 infantry
Persia : 1 flag, 2 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
91 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 52 / 97
Russians : 8 / 0
Japanese : 50 / 57
Americans : 54 / 74
Chinese : 8 / 14
British : 37 / 43
UK_Pacific : 18 / 0
Italians : 12 / 19
ANZAC : 17 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Place Units - UK_Pacific
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 4 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
French Indo China : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 52 / 97
Russians : 8 / 0
Japanese : 50 / 57
Americans : 54 / 74
Chinese : 8 / 14
British : 37 / 43
UK_Pacific : 18 / 18
Italians : 12 / 19
ANZAC : 17 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery moved from Tobruk to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery moved from Tobruk to AlexandriaCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alexandria
Italians attack with 1 artillery
British defend with 1 armour
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Battle in Rostov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tobruk : 1 flag, 2 infantry
Libya : 1 flag
Iraq : 1 infantryProduction/PUs Summary :
Germans : 52 / 97
Russians : 7 / 0
Japanese : 50 / 57
Americans : 54 / 74
Chinese : 8 / 14
British : 37 / 43
UK_Pacific : 18 / 18
Italians : 13 / 13
ANZAC : 17 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 3 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Russia to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Russia to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Ukraine to Greece -
Scramble from London?
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scramble all three fighters!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 3 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Russia to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Russia to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to 110 Sea Zone
3 bombers moved from Novgorod to 110 Sea Zone
1 armour moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Ukraine to GreeceCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Greece
Germans attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantry
Battle in Samara
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers and 3 fighters
British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 fighter and 1 transport
Germans win with 3 bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 fighters
Casualties for British: 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 fighter and 1 transport
Battle in Holland Belgium
Germans attack with 2 armour and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour and 4 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 infantryNon Combat Move - Germans
3 bombers moved from 110 Sea Zone to Western Germany
6 infantry moved from Northern Italy to Southern Italy
6 mech_infantrys moved from Germany to Western Germany
1 tactical_bomber moved from Greece to Romania
1 tactical_bomber moved from Bryansk to Romania
8 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 armour moved from Archangel to Karelia
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Belarus to Eastern PolandPlace Units - Germans
2 infantry placed in Western Germany
2 artilleries and 1 infantry placed in France
3 armour, 3 fighters and 2 mech_infantrys placed in Western Germany
2 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 62 / 82
Russians : 2 / 0
Japanese : 50 / 57
Americans : 52 / 74
Chinese : 8 / 14
British : 34 / 43
UK_Pacific : 18 / 18
Italians : 13 / 13
ANZAC : 17 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers and 3 tactical_bombers moved from Kwangtung to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
3 fighters moved from Philippines to 37 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 2 mech_infantrys moved from Jehol to Anhwe
1 armour and 2 mech_infantrys moved from Hopei to Kweichow
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Kazakhstan to Eastern Persia
Japanese take Turkmenistan from Russians
Japanese take Eastern Persia from British
1 armour moved from Tsinghai to Caucasus
Japanese take Caucasus from Russians
1 mech_infantry moved from Shantung to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers and 3 tactical_bombers moved from Kwangtung to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
3 fighters moved from Philippines to 37 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 2 mech_infantrys moved from Jehol to Anhwe
1 armour and 2 mech_infantrys moved from Hopei to Kweichow
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Kazakhstan to Eastern Persia
Japanese take Turkmenistan from Russians
Japanese take Eastern Persia from British
1 armour moved from Tsinghai to Caucasus
Japanese take Caucasus from Russians
1 mech_infantry moved from Shantung to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
2 mech_infantrys moved from Shantung to Kiangsi
1 infantry moved from Timguska to Kansu
1 mech_infantry moved from Urals to Kansu
1 armour moved from Vologda to Tsinghai
2 artilleries and 1 infantry moved from Evenkiyskiy to Timguska
2 mech_infantrys moved from Korea to Jehol
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangtung
2 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
2 bombers moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 carrier and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 artillery and 2 mech_infantrys placed in Malaya
2 armour and 1 mech_infantry placed in Korea
1 infantry placed in Japan
2 fighters and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 6 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 43 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from Northern Territory to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
1 armour moved from Egypt to Iraq
1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
3 artilleries and 3 infantry moved from Morocco to Algeria
1 carrier and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 armour and 2 infantry placed in Greece
2 infantry placed in Eastern United States
1 destroyer, 1 fighter and 1 submarine placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Borneo : 2 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Alaska : 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 3 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
36 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 destroyer and 1 transport
10 Sea Zone : 1 destroyer and 3 submarines
54 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Algeria : 3 artilleries and 3 infantry
Tunisia : 1 artillery and 1 mech_infantry
93 Sea Zone : 1 submarine
Greece : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Iraq : 1 armour
92 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 5 transports
101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
98 Sea Zone : 1 flag
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 62 / 82
Russians : 0 / 0
Japanese : 55 / 55
Americans : 52 / 72
Chinese : 5 / 14
British : 34 / 43
UK_Pacific : 18 / 18
Italians : 13 / 13
ANZAC : 17 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 1/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 3 : 1/4 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in Kweichow
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery and 3 infantry
Shensi : 1 infantry
Yunnan : 1 fighter
Kweichow : 1 artillery and 3 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 62 / 82
Russians : 0 / 0
Japanese : 52 / 55
Americans : 52 / 72
Chinese : 8 / 16
British : 34 / 43
UK_Pacific : 18 / 18
Italians : 13 / 13
ANZAC : 17 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Combat Move - British
1 bomber moved from Egypt to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour moved from India to Eastern Persia
1 armour moved from Egypt to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Caucasus
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 cruiser in Eastern Persia, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Caucasus to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour moved from Alexandria to Trans-Jordan
2 fighters moved from Egypt to Persia
1 artillery moved from Morocco to Algeria
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
1 artillery moved from Burma to Shan State
1 aaGun moved from Yunnan to Shan State
3 infantry moved from Burma to Shan State
1 aaGun and 3 infantry moved from India to Burma
1 fighter moved from Burma to India
1 mech_infantry moved from French Indo China to YunnanPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for British :
Kwangsi : 1 infantry
Yunnan : 2 infantry and 1 mech_infantry
Shan State : 1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry
Burma : 1 aaGun and 3 infantry
India : 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Sumatra : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Algeria : 1 armour, 1 artillery and 1 infantry
Ethiopia : 1 flag, 1 armour
Caucasus : 1 flag, 1 artillery
80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 armour and 1 artillery
71 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 artillery and 1 infantry
Persia : 1 flag, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 4 mech_infantrysProduction/PUs Summary :
Germans : 62 / 82
Russians : 0 / 0
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 8 / 16
British : 37 / 43
UK_Pacific : 18 / 0
Italians : 12 / 13
ANZAC : 17 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Place Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 6 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
French Indo China : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 62 / 82
Russians : 0 / 0
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 8 / 16
British : 37 / 43
UK_Pacific : 18 / 18
Italians : 12 / 13
ANZAC : 17 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Do me a favor?
Before you post your turn would you check the box for “dice battle/battle details”?
I like to see how many hits there were each round and it’s easier to read in the turn summary than going through the marti emails. Thanks! -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Ukraine to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Ukraine to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 fighter
British defend with 1 artillery
Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits
British roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the British lost in Caucasus
Italians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Caucasus to RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 fighter
Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 62 / 82
Russians : 0 / 0
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 8 / 16
British : 37 / 43
UK_Pacific : 18 / 18
Italians : 12 / 9
ANZAC : 17 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
sure, no problem.