@simon33 Quite the dastardly plan from zee Germans
G40.2 League - Whackamatt (+10) vs MiamiUMike (Game 2)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
3 fighters moved from Spain to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Anglo Egyptian SudanCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 95 Sea Zone
British attack with 4 fighters
Italians defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Italians Submerged
British win with 4 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 1 fighter
Germans defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Central Mongolia from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Kwangsi to French Indo China
3 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 fighter moved from 125 Sea Zone to Scotland
1 fighter moved from 95 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to SpainPlace Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 109 Sea Zone
2 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,4
British collect 28 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 fighter and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter and 3 infantry -
Wow - I am getting waxed here with these combats….holy cow…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from France to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Nenetsia to VologdaCombat - Italians
Battle in Southern France
Italians attack with 3 artilleries, 2 infantry and 1 mech_infantry
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery moved from French Central Africa to Nigeria
British take Nigeria from Italians
1 destroyer moved from 66 Sea Zone to 54 Sea Zone
3 fighters moved from Suiyuyan to Shan State
2 bombers moved from Spain to 96 Sea ZoneCombat - ANZAC
Battle in 96 Sea Zone
ANZAC attack with 2 bombers
Germans defend with 1 destroyer
ANZAC win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - ANZAC
2 bombers moved from 96 Sea Zone to Belgian CongoPlace Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Chile: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Question - when I loaded up the game - it indicated the Axis had achieved victory? They have 8 European victory cities for a whole turn? But - what are the official conditions for the league? Going to look that up…just haven’t seen this before…
MM
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i think it’s legit. Germany got the 8/11 when they took Russia. I then had a whole round, one turn for everybody, to take back a VC. The odds weren’t good to take back france, but I had honestly spaced it and forgot.
Good game, sir!
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Well - would you want to go back and make that attack on France? If not, that is OK - up to you…
MM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 8 armour, 1 artillery, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from Spain to France
5 armour and 2 infantry moved from Southern France to France
3 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Korea to Buryatia
1 artillery moved from Amur to Buryatia
1 fighter moved from Korea to Buryatia
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to HainanCombat - Americans
Battle in Buryatia
Americans attack with 1 armour, 1 artillery and 1 fighter
Japanese defend with 1 infantry
Americans win, taking Buryatia from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hainan
Battle in Holland Belgium
Battle in France
Americans attack with 8 armour and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 4 infantry and 3 mech_infantrys; Italians defend with 2 artilleries and 1 infantry
Germans win, taking Hainan from Japanese, taking Holland Belgium from Germans with 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -39
Casualties for Germans: 4 infantry
Casualties for Italians: 1 infantry
Casualties for Americans: 8 armour and 2 infantryNon Combat Move - Americans
1 fighter moved from Buryatia to KoreaPlace Units - Americans
3 armour placed in Southern France
3 armour placed in Spain
3 transports placed in 101 Sea Zone
2 armour, 1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Americans collect 69 PUs (1 lost to blockades); end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
Thank you for the offer. Â I reloaded, tried, and failed. Â So good game! Â You do indeed win. Â lol.
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Well - I just didn’t want it to end on that sort of note. To be honest, I didn’t even realize it myself until the game brought it to my attention.
Good game as well - let me know if (and when) you are up for a rematch - you were my last active game ATM.
Take care!
MM