no scrambling
13L G40 Gamerman01(allies+10) vs seththenewb(axis)
-
You can count on me to give you every opportunity to lose your units! :wink:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British repair 10 damage on 5 factory_majors and 5 harbours; Remaining resources: 24 PUs; 0 techTokens;
British buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from United Kingdom to Western Germany
1 bomber moved from Gibraltar to Western GermanyCombat - British
Air Battle in Western Germany
British attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Cleaning up after air battlesNon Combat Move - British
1 fighter moved from Western Germany to Southern France
1 fighter moved from Gibraltar to Southern France
1 aaGun, 1 infantry and 1 mech_infantry moved from Spain to Southern France
1 bomber moved from Western Germany to Spain
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Persia to Iraq
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Spain
2 infantry moved from 92 Sea Zone to Spain
1 artillery moved from 92 Sea Zone to Spain
2 fighters moved from India to Eastern Persia
1 mech_infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 mech_infantry moved from 79 Sea Zone to West IndiaPlace Units - British
1 fighter, 2 infantry and 2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
British collect 6 PUs from War Bonds; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 artilleries placed in India
Turning on Edit Mode
EDIT: Changing PUs for British from 44 to 38
EDIT: Changing PUs for UK_Pacific from 1 to 7
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 12 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 mech_infantrys moved from Western Germany to Southern France
3 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Ukraine to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters, 3 infantry and 4 mech_infantrys
British defend with 1 aaGun, 2 fighters, 1 infantry and 1 mech_infantry; Americans defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
1 mech_infantry owned by the Italians retreated to France
Americans win with 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Italians: 3 infantry and 3 mech_infantrys
Casualties for Americans: 2 aaGunsNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to FrancePlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,4,5,5,2,3,4,6
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total -
Feel free to choose 2 different casualties if you wanted to.
-
I put 1 AA gun back for 1 infantry
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Borneo from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
1 infantry moved from Syria to Turkey
French take Turkey from Germans
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Germans
1 infantry moved from Spain to Southern FranceCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 63 PUs; 0 techTokens;
Germans buy 2 artilleries, 1 factory_upgrade, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Smolensk to Rostov
1 fighter moved from Novgorod to Russia
3 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Rostov
1 mech_infantry moved from Romania to Greece
Germans take Greece from British
3 infantry moved from Belarus to Bryansk
4 artilleries moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
11 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
3 infantry moved from Novgorod to Belarus
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium -
intercept Moscow?
-
Jeez, Seth, you sure like your bombing…
I need jets!Send 'em all up, and take off ANZ fighters if you get lucky
-
Shoot 'em all down and I get my NO :-P
-
Rockets
Paris -> Gib NB
Rolls: 1@6; Total Hits: 11@6: (1)West Germany -> S. France
Rolls: 1@6; Total Hits: 11@6: (1)Nov -> Moscow Major
Rolls: 1@6; Total Hits: 11@6: (4) -
Ah, the Gib NB is no longer damaged!
I knew it was coming eventually but didn’t want to comment on it further and risk jinxing it! Still good job Rockets! :evil:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 63 PUs; 0 techTokens;
Germans buy 2 artilleries, 1 factory_upgrade, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Smolensk to Rostov
1 fighter moved from Novgorod to Russia
3 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Rostov
1 mech_infantry moved from Romania to Greece
Germans take Greece from British
3 infantry moved from Belarus to Bryansk
4 artilleries moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
11 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
3 infantry moved from Novgorod to Belarus
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 4 interceptors out of Russia
1 fighter owned by the ANZAC lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,7,6 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Rostov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 12 armour, 5 artilleries, 9 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Romania to Ukraine
7 armour and 3 mech_infantrys moved from Caucasus to Bryansk
1 tactical_bomber moved from Southern Italy to Ukraine
3 bombers moved from Russia to Novgorod
1 fighter moved from Russia to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
1 artillery and 8 infantry moved from France to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 armour and 4 mech_infantrys moved from Germany to RomaniaPlace Units - Germans
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western Germany
3 mech_infantrys placed in Ukraine
Germans undo move 1.
2 artilleries and 1 infantry placed in Western Germany
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western Germany
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 3 tactical_bombers
EDIT: Adding units owned by Germans to Bessarabia: 3 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,3,6,3,4,5,5,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
@seththenewb:
Ah, the Gib NB is no longer damaged!
I knew it was coming eventually but didn’t want to comment on it further and risk jinxing it! Still good job Rockets! :evil:
You do realize I’ve had one in Spain for the past 2 rounds?
Yes - 'bout time you got below average rocket rolls :-P :-) -
You still have AA immunity? Man alive
-
That’s the best tech of all… :roll:
-
Holy cow, other than sub-par rockets you had great dice!
-
Oh, no you don’t
-
I should’ve trusted my bombers to do their thing and instead should’ve hit something else with Novo. Too bad I can’t change the damage around and say that the 4 was on the Gib NB or some such. Speaking of here’s the map with the updated damage to the facilities, a whopping 1 damage each … . �yay. �:wink:





