Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsTcnance (axis) vs whackamatt (allies) +14 g40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 carrier and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 6 infantry moved from Burma to Yunnan
3 infantry moved from Shan State to Siam
1 fighter moved from Burma to Siam
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
British creates battle in territory 36 Sea Zone
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 3 infantry and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Siam
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 transports
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Kenya
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from Siam to Burma
6 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Alexandria to EgyptPlace Units - British
4 infantry placed in United Kingdom
1 armour, 1 infantry and 1 tactical_bomber placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 aaGun and 1 infantry
EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
British collect 30 PUs (3 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 aaGun and 7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 aaGun and 7 infantry -
bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Italians captures 15PUs while taking French capital
Italians converts factory_major into different units
5 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 infantry moved from Northern Italy to France
Italians take France from French
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
1 battleship moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Italians captures 15PUs while taking French capital
Italians converts factory_major into different units
5 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 infantry moved from Northern Italy to France
Italians take France from French
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
1 battleship moved from 96 Sea Zone to 92 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Morocco
Battle in Greece
Italians attack with 2 fighters and 5 infantry
Neutral_Allies defend with 4 infantry
retreated to Greece
Neutral_Allies win, taking Morocco from French with 2 infantry remaining. Battle score for attacker is -9
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 5 infantry
Battle in Gibraltar
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Gibraltar from British, taking Algeria from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Italians
2 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
2 fighters moved from Greece to Tobruk
1 armour moved from Northern Italy to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 20 PUs; end with 35 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
3 fighters moved from Queensland to Java
1 artillery and 1 infantry moved from New South Wales to South Australia
1 transport moved from 42 Sea Zone to 61 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 bombers moved from Western Germany to Finland
2 infantry moved from Norway to Finland
2 artilleries moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Western Germany to Romania
1 fighter moved from Southern Italy to Romania
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
3 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States -
You forgot the rest of the turn
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 bombers moved from Western Germany to Finland
2 infantry moved from Norway to Finland
2 artilleries moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Western Germany to Romania
1 fighter moved from Southern Italy to Romania
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
3 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 bombers moved from Western Germany to Finland
2 infantry moved from Norway to Finland
2 artilleries moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Western Germany to Romania
1 fighter moved from Southern Italy to Romania
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
3 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic StatesCombat - Germans
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Russians defend with 3 infantry
Germans win, taking Finland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Romania from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Baltic States from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
2 bombers moved from Finland to Western Germany
1 transport moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 cruiser moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 106 Sea Zone to 90 Sea Zone
1 infantry moved from Poland to Eastern Poland
7 infantry moved from Germany to Poland
3 infantry moved from Germany to Poland
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Romania to Poland
1 tactical_bomber moved from Romania to PolandPlace Units - Germans
1 armour, 8 infantry and 1 mech_infantry placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Bessarabia to Romania
2 fighters moved from Russia to Romania
1 armour moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
1 fighter moved from Novgorod to Eastern Poland
2 armour and 1 tactical_bomber moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-JordanCombat - Russians
Battle in Romania
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Romania from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Baltic States
Russians attack with 2 armour and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Baltic States from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour and 2 fighters
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Novgorod
2 fighters moved from Belarus to Novgorod
2 fighters moved from Romania to Bessarabia
2 aaGuns moved from Western Ukraine to Bessarabia
1 fighter moved from Eastern Poland to BessarabiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 3 infantry
EDIT: Adding units owned by Russians to Bessarabia: 3 infantry
EDIT: Turning off Edit Mode
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 bomber moved from Kwangsi to 45 Sea Zone
2 fighters moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to Yunnan
3 infantry moved from Hunan to Yunnan
4 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Hopei
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
2 fighters moved from Kwangsi to Hopei
2 tactical_bombers moved from Kwangsi to Kweichow
1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from 6 Sea Zone to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from 20 Sea Zone to Kwangtung
3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from 20 Sea Zone to Kiangsi -
don’t forget the rest of the turn :lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 bomber moved from Kwangsi to 45 Sea Zone
2 fighters moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to Yunnan
3 infantry moved from Hunan to Yunnan
4 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Hopei
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
2 fighters moved from Kwangsi to Hopei
2 tactical_bombers moved from Kwangsi to Kweichow
1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from 6 Sea Zone to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from 20 Sea Zone to Kwangtung
3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from 20 Sea Zone to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 bomber moved from Kwangsi to 45 Sea Zone
2 fighters moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to Yunnan
3 infantry moved from Hunan to Yunnan
4 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Hopei
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
2 fighters moved from Kwangsi to Hopei
2 tactical_bombers moved from Kwangsi to Kweichow
1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from 6 Sea Zone to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from 20 Sea Zone to Kwangtung
3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from 20 Sea Zone to KiangsiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery, 3 infantry and 1 tactical_bomber
Casualties for Chinese: 5 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 4 infantry
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in Kiangsi
Japanese attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 43 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from Hopei to Anhwe
1 tactical_bomber moved from Kweichow to Hunan
4 fighters moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 45 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kiangsi to KwangsiPlace Units - Japanese
2 submarines and 2 transports placed in 6 Sea Zone
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Central United States to 101 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 artillery and 1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
UK_Pacific buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
3 infantry moved from Persia to 80 Sea Zone
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 transport moved from 86 Sea Zone to 68 Sea ZoneCombat - British
Battle in Alexandria
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
3 infantry and 1 mech_infantry moved from 39 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns and 6 infantry moved from Burma to India
1 tactical_bomber moved from Alexandria to EgyptPlace Units - British
2 armour and 1 fighter placed in Egypt
1 factory_minor placed in PersiaTurn Complete - British
British collect 33 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 destroyer and 2 fighters placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3,3,1,2,1,6
UK_Pacific collect 13 PUs (1 lost to blockades); end with 14 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer and 2 fighters -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
2 infantry moved from Yugoslavia to Romania
1 armour moved from Albania to Romania
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Greece
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
2 infantry moved from Yugoslavia to Romania
1 armour moved from Albania to Romania
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Greece
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 fighter and 3 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 2/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Romania
Italians attack with 1 armour and 2 infantry
Russians defend with 3 infantry
Italians roll dice for 1 armour and 2 infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 3 infantry in Romania, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Romania
Italians roll dice for 1 armour and 2 infantry in Romania, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Romania, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 armour and 1 infantry in Romania, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 2 : 1/4 hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 : 3/3 hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Greece to Albania
1 fighter moved from Alexandria to Libya
1 armour moved from Algeria to Libya
1 artillery moved from Algeria to Tunisia
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Normandy BordeauxPlace Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in France
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery
Gibraltar : 1 flag, 1 harbour and 1 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Tunisia : 1 flag, 1 artillery
Romania : 1 armour and 1 infantry
Albania : 1 fighter
Northern Italy : 1 artillery, 1 factory_minor and 4 infantry
Libya : 1 armour and 1 fighter
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag, 1 artillery and 3 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transports
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 37 / 44
Russians : 38 / 47
Japanese : 40 / 44
Americans : 52 / 82
Chinese : 9 / 15
British : 33 / 35
UK_Pacific : 14 / 14
Italians : 22 / 37
ANZAC : 15 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.032
Median : 3.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31Neutral_Allies Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
Average roll : 3.333
Median : 4.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Italians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.500
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20