@Ragnell804 gg, I concede
TWW Tournament edition Gully (Allies) vs Gekkepop (Axis)
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TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 6
Research Technology - Usa
Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover IncreasedFighterRangeCombat Move - Usa
Trigger americanL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
1 americanInfantry moved from French Guyana to 58 Sea Zone
1 americanInfantry and 1 americanTransport moved from 58 Sea Zone to 64 Sea Zone
1 americanInfantry moved from 64 Sea Zone to West Africa
1 americanCombatEngineer, 1 americanInfantry and 4 americanMarines moved from Johnston Island to 116 Sea Zone
2 americanBattleships, 3 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 1 americanInfantry, 4 americanMarines, 4 americanNavalFighters, 3 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 109 Sea Zone
1 americanInfantry moved from Los Angeles to 156 Sea Zone
1 americanMarine moved from San Francisco to 156 Sea Zone
1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone
1 americanCombatEngineer, 2 americanInfantrys, 5 americanMarines and 4 americanNavalFighters moved from 109 Sea Zone to Midway -
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 6
Research Technology - Usa
Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover IncreasedFighterRangeCombat Move - Usa
Trigger americanL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
1 americanInfantry moved from French Guyana to 58 Sea Zone
1 americanInfantry and 1 americanTransport moved from 58 Sea Zone to 64 Sea Zone
1 americanInfantry moved from 64 Sea Zone to West Africa
1 americanCombatEngineer, 1 americanInfantry and 4 americanMarines moved from Johnston Island to 116 Sea Zone
2 americanBattleships, 3 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 1 americanInfantry, 4 americanMarines, 4 americanNavalFighters, 3 americanSubmarines and 3 americanTransports moved from 116 Sea Zone to 109 Sea Zone
1 americanInfantry moved from Los Angeles to 156 Sea Zone
1 americanMarine moved from San Francisco to 156 Sea Zone
1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 156 Sea Zone to 109 Sea Zone
1 americanCombatEngineer, 2 americanInfantrys, 5 americanMarines and 4 americanNavalFighters moved from 109 Sea Zone to MidwayCombat - Usa
Battle in West Africa
Some non-combat units are destroyed:
Battle in Midway
Usa attack with 1 americanCombatEngineer, 2 americanInfantrys, 5 americanMarines and 4 americanNavalFighters
Japan defend with 1 Flagpole, 1 japaneseInfantry and 3 japaneseMarines
Usa win, taking West Africa from VichyFrance, taking Midway from Japan with 1 americanCombatEngineer, 5 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 9
Casualties for Usa: 2 americanInfantrys
Casualties for Japan: 1 japaneseInfantry and 3 japaneseMarinesNon Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger americanProd1: Usa has 1 Material placed in Washington
3 americanDestroyers moved from 59 Sea Zone to 62 Sea Zone
4 americanNavalFighters moved from Midway to 109 Sea Zone
2 americanNavalFighters moved from Los Angeles to 109 Sea Zone
3 americanNavalFighters moved from Chicago to Los Angeles
1 Material and 1 Truck moved from Washington to Chicago
1 americanSubmarine moved from 36 Sea Zone to 39 Sea Zone
2 Trucks moved from Southern US to San Francisco
1 americanCombatEngineer and 1 americanMech.Infantry moved from Southern US to Eastern USPurchase Units - Usa
Usa buy 1 Truck, 1 americanAirTransport, 2 americanAlpineInfantrys, 2 americanDestroyers, 1 americanInfantry, 1 americanMarine, 2 americanSubmarines and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens;
Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern SzechwanPlace Units - Usa
2 americanAlpineInfantrys placed in San Francisco
1 Truck, 1 americanInfantry and 1 americanMarine placed in Washington
2 americanDestroyers and 2 americanTransports placed in 30 Sea Zone
2 americanSubmarines placed in 36 Sea Zone
1 americanAirTransport placed in ChicagoActivate Technology - Usa
Usa activating IncreasedFighterRange
Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to americanCarrier
Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanAlpineInfantry
Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanMarine
Trigger americanImpSW2: Setting attack to 3 for unitAttatchment attached to americanCombatEngineer
Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttatchment attached to americanAirfield
Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to americanAirfield
Trigger americanImpSW1: Setting defense to 4 for unitAttatchment attached to americanParatrooperTurn Complete - Usa
Usa collect 68 PUs; end with 68 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
ResearchCenter in Detroit creates 3 techTokens; Usa end with 6 techTokens
ResearchCenter in Los Angeles creates 3 techTokens; Usa end with 9 techTokens -
…well, I forgot one Noncombat move (Airtransport-Java to Queensland, Lend&Lease to Britain), edited it in.
The first Allied capital falls! With many more to follow.
Never! I’ll go for revenge, the Free World will never surrender to this aggression!
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TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Germany
Germany spend 0 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover SelfPropelledArtilleryCombat Move - Germany
Trigger germanL2: Setting movement to 3 for unitAttatchment attached to Truck
2 germanSubmarines moved from 61 Sea Zone to 62 Sea Zone
1 germanFighter moved from Morrocco to 62 Sea Zone
1 germanFighter moved from Vichy France to 12 Sea Zone
2 germanFighters moved from Eastern Finland to 12 Sea Zone
2 germanNavalFighters moved from Central Norway to 12 Sea Zone
2 germanSubmarines moved from 25 Sea Zone to 12 Sea Zone
1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
1 germanFighter and 1 germanNavalFighter moved from Norway to 24 Sea Zone
2 germanFighters moved from Central Norway to 24 Sea Zone
1 germanNavalFighter moved from Eastern Germany to 12 Sea Zone
2 germanNavalFighters moved from Northern Germany to 24 Sea Zone
1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
2 germanInfantrys moved from Leningrad to Eastern Karelia
1 germanTacticalBomber moved from Eastern Finland to Eastern Karelia
1 germanAlpineInfantry and 1 germanArtillery moved from Pskov to Novgorod
2 germanFighters moved from Orel Kursk to Novgorod
2 germanInfantrys moved from Eastern Ukraine to Caucasus
1 germanTacticalBomber moved from Kharkov to Caucasus
1 germanFighter moved from Kharkov to Caucasus
1 germanStrategicBomber moved from Orel Kursk to Eastern Karelia
1 germanTank moved from Central Egpyt to Sinai
Germany take Sinai from Egypt -
…well, no scramble.
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…well, hold on plz, I forgot about the Seabattles.
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…well, I looked at it, still no scramble. I was just surprised when I scrolled around and found another battle with scramble-option^^
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TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 10 PUs totalReinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 12 PUs totalCounter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 17 PUs totalResearch Technology - Germany
Germany spend 0 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover SelfPropelledArtilleryCombat Move - Germany
Trigger germanL2: Setting movement to 3 for unitAttatchment attached to Truck
2 germanSubmarines moved from 61 Sea Zone to 62 Sea Zone
1 germanFighter moved from Morrocco to 62 Sea Zone
1 germanFighter moved from Vichy France to 12 Sea Zone
2 germanFighters moved from Eastern Finland to 12 Sea Zone
2 germanNavalFighters moved from Central Norway to 12 Sea Zone
2 germanSubmarines moved from 25 Sea Zone to 12 Sea Zone
1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
1 germanFighter and 1 germanNavalFighter moved from Norway to 24 Sea Zone
2 germanFighters moved from Central Norway to 24 Sea Zone
1 germanNavalFighter moved from Eastern Germany to 12 Sea Zone
2 germanNavalFighters moved from Northern Germany to 24 Sea Zone
1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
2 germanInfantrys moved from Leningrad to Eastern Karelia
1 germanTacticalBomber moved from Eastern Finland to Eastern Karelia
1 germanAlpineInfantry and 1 germanArtillery moved from Pskov to Novgorod
2 germanFighters moved from Orel Kursk to Novgorod
2 germanInfantrys moved from Eastern Ukraine to Caucasus
1 germanTacticalBomber moved from Kharkov to Caucasus
1 germanFighter moved from Kharkov to Caucasus
1 germanStrategicBomber moved from Orel Kursk to Eastern Karelia
1 germanTank moved from Central Egpyt to Sinai
Germany take Sinai from EgyptCombat - Germany
Battle in Eastern Karelia
Germany attack with 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber
Russia defend with 1 Flagpole and 1 russianInfantry
Germany win, taking Eastern Karelia from Russia with 2 germanInfantrys, 1 germanStrategicBomber and 1 germanTacticalBomber remaining. Battle score for attacker is 3
Casualties for Russia: 1 russianInfantry
Battle in 62 Sea Zone
Germany attack with 1 germanFighter and 2 germanSubmarines
Usa defend with 3 americanDestroyers
Germany win with 1 germanFighter and 1 germanSubmarine remaining. Battle score for attacker is 17
Casualties for Usa: 3 americanDestroyers
Casualties for Germany: 1 germanSubmarine
Battle in Novgorod
Germany attack with 1 germanAlpineInfantry, 1 germanArtillery and 2 germanFighters
Russia defend with 1 Flagpole and 1 russianInfantry
Germany win, taking Novgorod from Russia with 1 germanArtillery and 2 germanFighters remaining. Battle score for attacker is -1
Casualties for Russia: 1 russianInfantry
Casualties for Germany: 1 germanAlpineInfantry
Battle in Caucasus
Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
Russia defend with 1 Flagpole, 1 russianArtillery and 1 russianInfantry
Germany win, taking Caucasus from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 7
Casualties for Russia: 1 russianArtillery and 1 russianInfantry
Battle in 24 Sea Zone
Germany attack with 3 germanFighters, 3 germanNavalFighters and 2 germanSubmarines
Britain defend with 1 britishDestroyer
Germany win with 3 germanFighters, 3 germanNavalFighters and 2 germanSubmarines remaining. Battle score for attacker is 8
Casualties for Britain: 1 britishDestroyer
Battle in 12 Sea Zone
Germany attack with 3 germanFighters, 3 germanNavalFighters and 2 germanSubmarines
Britain defend with 2 britishDestroyers and 8 britishSubmarines
8 britishSubmarines owned by the Britain Submerged
Germany win with 3 germanFighters, 3 germanNavalFighters and 2 germanSubmarines remaining. Battle score for attacker is 16
Casualties for Britain: 2 britishDestroyersNon Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttatchment attached to germanMech.Infantry
Trigger germanMecht2: Setting isLandTransport to false for unitAttatchment attached to germanMech.Infantry
Trigger germanL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger germanProd: Germany has 1 Material placed in Berlin
2 germanFighters moved from 12 Sea Zone to Central Norway
2 germanNavalFighters moved from 12 Sea Zone to Norway
1 germanFighter and 1 germanNavalFighter moved from 12 Sea Zone to Northern Germany
1 germanFighter and 1 germanNavalFighter moved from 24 Sea Zone to Low Countries
2 germanNavalFighters moved from 24 Sea Zone to Denmark
2 germanFighters moved from 24 Sea Zone to Northern Germany
1 Truck moved from Western Germany to Berlin
1 Material and 1 Truck moved from Berlin to Low Countries
1 germanDestroyer moved from 25 Sea Zone to 12 Sea Zone
1 germanAlpineInfantry, 1 germanCombatEngineer and 2 germanInfantrys moved from Northern Norway to Central Norway
1 germanArtillery and 1 germanInfantry moved from Northern Germany to 25 Sea Zone
1 germanArtillery and 1 germanInfantry moved from 25 Sea Zone to Norway
1 germanArtillery moved from Norway to Central Norway
2 germanInfantrys moved from Eastern Germany to Northern Germany
1 germanFighter moved from 62 Sea Zone to Morrocco
1 germanAirTransport moved from Morrocco to Austria
1 germanArtillery and 3 germanInfantrys moved from Vichy France to Western France
1 germanArtillery, 2 germanInfantrys and 1 germanMarine moved from Western France to Northern France
1 germanInfantry moved from Northern France to Low Countries
1 germanTank moved from Western Germany to Eastern Germany
1 germanArtillery and 1 germanMech.Infantry moved from Western Germany to Eastern Germany
2 germanAntiAirGuns, 2 germanAntiTankGuns, 10 germanArtillerys, 1 germanCombatEngineer, 12 germanInfantrys, 4 germanMech.Infantrys, 1 germanParatrooper and 11 germanTanks moved from Smolensk to Voronezh
1 germanInfantry moved from Orel Kursk to Smolensk
1 germanAirTransport moved from Orel Kursk to Berlin
1 germanFighter moved from Crete to Morrocco
1 germanFighter moved from Crete to Kharkov
1 germanTacticalBomber moved from Caucasus to Kharkov
1 germanFighter moved from Caucasus to Orel Kursk
1 germanFighter moved from Novgorod to Orel Kursk
1 germanStrategicBomber moved from Eastern Karelia to Orel Kursk
1 germanFighter moved from Novgorod to Eastern Finland
1 germanTacticalBomber moved from Eastern Karelia to Eastern Finland
1 germanAntiTankGun moved from Leningrad to Pskov
2 germanInfantrys moved from Eastern Finland to Leningrad
1 germanArtillery and 2 germanInfantrys moved from Finland to Eastern Finland
1 Truck moved from Pskov to Finland
1 Truck moved from Pskov to Finland
1 Truck moved from Pskov to Poland
1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Western Ukraine to Voronezh
1 germanInfantry moved from Eastern Ukraine to Voronezh
6 germanInfantrys moved from Kharkov to Voronezh
3 germanInfantrys moved from Western Ukraine to Kharkov
3 germanArtillerys, 1 germanCombatEngineer, 4 germanInfantrys, 3 germanMech.Infantrys and 2 germanTanks moved from Orel Kursk to Voronezh
3 Trucks moved from Orel Kursk to Romania
1 germanArtillery and 1 germanMech.Infantry moved from Hungary Slovakia to Western Ukraine
4 germanInfantrys moved from Romania to Western Ukraine
1 germanArtillery, 1 germanInfantry, 2 germanMech.Infantrys and 1 germanTank moved from Lithuania to Orel Kursk
1 germanArtillery and 4 germanInfantrys moved from Belorussia to Orel KurskPurchase Units - Germany
Germany buy 1 germanAirfield, 3 germanArtillerys, 3 germanDestroyers, 5 germanInfantrys, 1 germanMech.Infantry, 1 germanNavalFighter, 2 germanParatroopers and 1 germanTransport; Remaining resources: 0 PUs; 0 techTokens;Place Units - Germany
3 germanDestroyers and 1 germanTransport placed in 25 Sea Zone
2 germanArtillerys placed in Orel Kursk
2 germanInfantrys placed in Belorussia
2 germanInfantrys placed in Kharkov
1 germanParatrooper placed in Austria
1 germanParatrooper placed in Berlin
Units in Low Countries being upgraded or consumed: 1 Material
1 germanAirfield placed in Low Countries
1 germanArtillery, 1 germanInfantry, 1 germanMech.Infantry and 1 germanNavalFighter placed in Eastern GermanyActivate Technology - Germany
Germany activating SelfPropelledArtilleryTurn Complete - Germany
Germany collect 81 PUs; end with 81 PUs total
Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 84 PUs
ResearchCenter in Berlin creates 3 techTokens; Germany end with 3 techTokens
ResearchCenter in Eastern Germany creates 3 techTokens; Germany end with 6 techTokens
ResearchCenter in Southern Germany creates 3 techTokens; Germany end with 9 techTokens
Some Units in Algeria change ownership: 1 germanCombatEngineerPurchase Units - VichyFrance
VichyFrance buy 1 germanFighter and 2 germanInfantrys; Remaining resources: 0 PUs;Place Units - VichyFrance
1 germanFighter and 2 germanInfantrys placed in Vichy FranceTurn Complete - VichyFrance
VichyFrance collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in Algeria change ownership: 1 germanCombatEngineer
Some Units in Vichy France change ownership: 1 germanFighter and 2 germanInfantrysPurchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs;Place Units - DanubeAxis
4 germanInfantrys placed in RomaniaTurn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 12 PUs total
Some Units in Romania change ownership: 4 germanInfantrysPurchase Units - Finland
Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs;Place Units - Finland
1 germanArtillery and 2 germanInfantrys placed in FinlandTurn Complete - Finland
Finland collect 10 PUs; end with 10 PUs total
Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys -
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Russia
Russia spend 0 on tech rolls
Russia removing all Technology Tokens after successful research.
Russia discover ImprovedAntiTankCombat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianSubmarine moved from 102 Sea Zone to 98 Sea Zone
1 americanInfantry and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone
1 russianFighter and 1 russianInfantry moved from Stalingrad to Caucasus
1 russianFighter moved from Volgarod to Caucasus
1 russianFighter and 2 russianInfantrys moved from Vologda to Eastern Karelia
1 russianFighter moved from Volgarod to Eastern Karelia
1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Novgorod -
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Russia
Russia spend 0 on tech rolls
Russia removing all Technology Tokens after successful research.
Russia discover ImprovedAntiTankCombat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianSubmarine moved from 102 Sea Zone to 98 Sea Zone
1 americanInfantry and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone
1 russianFighter and 1 russianInfantry moved from Stalingrad to Caucasus
1 russianFighter moved from Volgarod to Caucasus
1 russianFighter and 2 russianInfantrys moved from Vologda to Eastern Karelia
1 russianFighter moved from Volgarod to Eastern Karelia
1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to NovgorodCombat - Russia
Battle in 98 Sea Zone
Russia attack with 1 russianSubmarine
Japan defend with 1 japaneseTransport
Russia win with 1 russianSubmarine remaining. Battle score for attacker is 7
Casualties for Japan: 1 japaneseTransport
Battle in Eastern Karelia
Russia attack with 2 russianFighters and 2 russianInfantrys
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia win with 2 russianFighters remaining. Battle score for attacker is 0
Casualties for Russia: 2 russianInfantrys
Casualties for Germany: 2 germanInfantrys
Battle in Novgorod
Russia attack with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber
Germany defend with 1 Flagpole and 1 germanArtillery
Russia win, taking Novgorod from Germany with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 4
Casualties for Germany: 1 germanArtillery
Battle in Caucasus
Russia attack with 2 russianFighters and 1 russianInfantry
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia win, taking Caucasus from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 6
Casualties for Germany: 2 germanInfantrysNon Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
Trigger russianProd1: Russia has 1 Material placed in Moscow
2 russianFighters moved from Caucasus to Stalingrad
2 Materials and 2 Trucks moved from Novosibirsk to Stalingrad
1 russianAlpineInfantry moved from Astrakhan to Stalingrad
2 russianFighters moved from Eastern Karelia to Volgarod
1 russianStrategicBomber and 1 russianTacticalBomber moved from Novgorod to Stalingrad
1 russianHeavyTank and 6 russianTanks moved from Moscow to Stalingrad
2 russianAntiTankGuns, 2 russianInfantrys and 4 russianMech.Infantrys moved from Moscow to Stalingrad
1 russianInfantry moved from Tula to Stalingrad
3 russianInfantrys moved from Volgarod to Stalingrad
5 Trucks and 5 russianInfantrys moved from Moscow to Stalingrad
1 russianInfantry moved from Moscow to Tula
1 russianAirTransport moved from Moscow to Stalingrad
1 russianInfantry and 2 russianMech.Infantrys moved from Kansk to Omsk
1 russianInfantry moved from Kansk to Irkutsk
1 russianCombatEngineer moved from Novosibirsk to Omsk
3 Trucks moved from Stalingrad to SverdlovskPurchase Units - Russia
Russia buy 5 russianAntiTankGuns, 1 russianEntrenchment, 2 russianFortifications and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens;Place Units - Russia
Units in Stalingrad being upgraded or consumed: 2 Materials and 1 russianEntrenchment
2 russianAntiTankGuns, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Stalingrad
Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment
3 russianAntiTankGuns, 1 russianFortification and 1 russianInfantry placed in Moscow
3 russianInfantrys placed in Volgarod
3 russianInfantrys placed in Urals
2 russianInfantrys placed in Vologda
1 russianInfantry placed in OmskActivate Technology - Russia
Russia activating ImprovedAntiTank
triggerAttachmenrussianImpAT: Setting defense to 4 for unitAttatchment attached to russianAntiTankGun
triggerAttachmenrussianImpAT: Setting attackAA to 3 for unitAttatchment attached to russianAntiTankGun
Trigger americanIFR5: Setting givesMovement to 3:americanFighter for unitAttatchment attached to russianAirfield
Trigger americanIFR5: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to russianAirfield
Trigger americanIFR6: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to russianCarrierTurn Complete - Russia
Russia collect 51 PUs; end with 51 PUs total
Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 54 PUs
ResearchCenter in Moscow creates 3 techTokens; Russia end with 3 techTokens
ResearchCenter in Novosibirsk creates 3 techTokens; Russia end with 6 techTokens
ResearchCenter in Urals creates 3 techTokens; Russia end with 9 techTokens -
I keep getting errors when trying to play from that last save, I’m going to try replaying the Russian turn and editing so the results are the same.
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TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Russia
Russia spend 0 on tech rolls
Russia removing all Technology Tokens after successful research.
Russia discover ImprovedAntiTankCombat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianSubmarine moved from 102 Sea Zone to 98 Sea Zone
1 americanInfantry and 1 russianTransport moved from 101 Sea Zone to 104 Sea Zone
1 russianFighter and 1 russianInfantry moved from Stalingrad to Caucasus
1 russianFighter moved from Volgarod to Caucasus
1 russianFighter and 2 russianInfantrys moved from Vologda to Eastern Karelia
1 russianFighter moved from Volgarod to Eastern Karelia
1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to NovgorodCombat - Russia
Battle in Eastern Karelia
Russia attack with 2 russianFighters and 2 russianInfantrys
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia win, taking Eastern Karelia from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 3
Casualties for Russia: 1 russianInfantry
Casualties for Germany: 2 germanInfantrys
Battle in Novgorod
Russia attack with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber
Germany defend with 1 Flagpole and 1 germanArtillery
Russia win, taking Novgorod from Germany with 1 russianInfantry, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 4
Casualties for Germany: 1 germanArtillery
Battle in Caucasus
Russia attack with 2 russianFighters and 1 russianInfantry
Germany defend with 1 Flagpole and 2 germanInfantrys
Russia win, taking Caucasus from Germany with 2 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 6
Casualties for Germany: 2 germanInfantrys
Battle in 98 Sea Zone
Russia attack with 1 russianSubmarine
Japan defend with 1 japaneseTransport
Russia win with 1 russianSubmarine remaining. Battle score for attacker is 7
Casualties for Japan: 1 japaneseTransportNon Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
Turning on Edit Mode
EDIT: Removing units owned by Russia from Eastern Karelia: 1 russianInfantry
EDIT: Changing ownership of Eastern Karelia from Russia to Germany
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
Trigger russianProd1: Russia has 1 Material placed in Moscow
2 russianFighters moved from Caucasus to Stalingrad
2 Materials and 2 Trucks moved from Novosibirsk to Stalingrad
1 russianAlpineInfantry moved from Astrakhan to Stalingrad
2 russianFighters moved from Eastern Karelia to Volgarod
1 russianStrategicBomber and 1 russianTacticalBomber moved from Novgorod to Stalingrad
1 russianHeavyTank and 6 russianTanks moved from Moscow to Stalingrad
2 russianAntiTankGuns, 2 russianInfantrys and 4 russianMech.Infantrys moved from Moscow to Stalingrad
1 russianInfantry moved from Tula to Stalingrad
3 russianInfantrys moved from Volgarod to Stalingrad
5 Trucks and 5 russianInfantrys moved from Moscow to Stalingrad
1 russianInfantry moved from Moscow to Tula
1 russianAirTransport moved from Moscow to Stalingrad
1 russianInfantry moved from Kansk to Irkutsk
1 russianInfantry and 2 russianMech.Infantrys moved from Kansk to Omsk
1 russianCombatEngineer moved from Novosibirsk to Omsk
3 Trucks moved from Stalingrad to SverdlovskPurchase Units - Russia
Russia buy 5 russianAntiTankGuns, 1 russianEntrenchment, 2 russianFortifications and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens;Place Units - Russia
Units in Stalingrad being upgraded or consumed: 2 Materials and 1 russianEntrenchment
2 russianAntiTankGuns, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Stalingrad
Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment
3 russianAntiTankGuns, 1 russianFortification and 1 russianInfantry placed in Moscow
3 russianInfantrys placed in Volgarod
3 russianInfantrys placed in Urals
2 russianInfantrys placed in Vologda
1 russianInfantry placed in OmskActivate Technology - Russia
Russia activating ImprovedAntiTank
triggerAttachmenrussianImpAT: Setting defense to 4 for unitAttatchment attached to russianAntiTankGun
triggerAttachmenrussianImpAT: Setting attackAA to 3 for unitAttatchment attached to russianAntiTankGun
Trigger americanIFR5: Setting givesMovement to 3:americanFighter for unitAttatchment attached to russianAirfield
Trigger americanIFR5: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to russianAirfield
Trigger americanIFR6: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to russianCarrierTurn Complete - Russia
Russia collect 51 PUs; end with 51 PUs total
Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 54 PUs
ResearchCenter in Moscow creates 3 techTokens; Russia end with 3 techTokens
ResearchCenter in Novosibirsk creates 3 techTokens; Russia end with 6 techTokens
ResearchCenter in Urals creates 3 techTokens; Russia end with 9 techTokens -
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - Japan
Japan spend 0 on tech rolls
Japan removing all Technology Tokens after successful research.
Japan discover AdvancedHullsCombat Move - Japan
1 japaneseInfantry moved from Hupeh to Kansu
1 japaneseArtillery moved from Inner Mongolia to Kansu
3 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 5 japaneseMech.Infantrys and 3 japaneseTanks moved from Inner Mongolia to Northern China
1 japaneseTank moved from Shensi to Northern China
1 japaneseFighter moved from Shansi to Northern China
1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
2 japaneseNavalFighters moved from 100 Sea Zone to 98 Sea Zone
2 japaneseDestroyers moved from 99 Sea Zone to 98 Sea Zone
2 japaneseInfantrys moved from Borneo to 93 Sea Zone
1 japaneseCruiser, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 150 Sea Zone
2 japaneseBattleships, 1 japaneseCarrier and 1 japaneseCruiser moved from 92 Sea Zone to 150 Sea Zone
2 japaneseNavalFighters moved from 92 Sea Zone to Dutch East Indies
2 japaneseInfantrys moved from 150 Sea Zone to Dutch East Indies
1 japaneseAirTransport and 1 japaneseParatrooper moved from Thailand to Malay
1 japaneseArtillery and 1 japaneseInfantry moved from Burma to Bengal
1 japaneseFighter moved from French Indochina to Bengal
1 japaneseFighter moved from Thailand to Bengal
1 japaneseInfantry moved from Burma to Bengal
1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Kweichow to Eastern Szechwan
1 japaneseArtillery moved from Kweichow to Eastern Szechwan -
…well, no scramble.
-
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 10 PUs totalConsolidating - Thailand
Thailand collect 0 PUs; end with 7 PUs totalResearch Technology - Japan
Japan spend 0 on tech rolls
Japan removing all Technology Tokens after successful research.
Japan discover AdvancedHullsCombat Move - Japan
1 japaneseInfantry moved from Hupeh to Kansu
1 japaneseArtillery moved from Inner Mongolia to Kansu
3 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseInfantrys, 5 japaneseMech.Infantrys and 3 japaneseTanks moved from Inner Mongolia to Northern China
1 japaneseTank moved from Shensi to Northern China
1 japaneseFighter moved from Shansi to Northern China
1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
2 japaneseNavalFighters moved from 100 Sea Zone to 98 Sea Zone
2 japaneseDestroyers moved from 99 Sea Zone to 98 Sea Zone
2 japaneseInfantrys moved from Borneo to 93 Sea Zone
1 japaneseCruiser, 3 japaneseDestroyers, 2 japaneseInfantrys and 1 japaneseTransport moved from 93 Sea Zone to 150 Sea Zone
2 japaneseBattleships, 1 japaneseCarrier and 1 japaneseCruiser moved from 92 Sea Zone to 150 Sea Zone
2 japaneseNavalFighters moved from 92 Sea Zone to Dutch East Indies
2 japaneseInfantrys moved from 150 Sea Zone to Dutch East Indies
1 japaneseAirTransport and 1 japaneseParatrooper moved from Thailand to Malay
1 japaneseArtillery and 1 japaneseInfantry moved from Burma to Bengal
1 japaneseFighter moved from French Indochina to Bengal
1 japaneseFighter moved from Thailand to Bengal
1 japaneseInfantry moved from Burma to Bengal
1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Kweichow to Eastern Szechwan
1 japaneseArtillery moved from Kweichow to Eastern SzechwanCombat - Japan
Japan lands units in Malay
Japan creates battle in territory Malay
Battle in Eastern Szechwan
Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry
China defend with 1 Flagpole, 1 chineseAlpineInfantry and 1 chineseArtillery
Japan win, taking Malay from Britain, taking Eastern Szechwan from China with 1 japaneseAlpineInfantry and 2 japaneseArtillerys remaining. Battle score for attacker is 5
Casualties for Japan: 1 japaneseInfantry
Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
Battle in Northern China
Japan attack with 3 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 2 japaneseInfantrys, 5 japaneseMech.Infantrys and 4 japaneseTanks
China defend with 1 Flagpole, 1 chineseAirfield, 1 chineseAlpineInfantry, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseBarracks, 1 chineseCombatEngineer, 3 chineseEntrenchments and 6 chineseInfantrys
Some non-combat units are destroyed:
Japan converts chineseBarracks into different units
Japan win, taking Northern China from China with 3 japaneseAlpineInfantrys, 5 japaneseArtillerys and 4 japaneseTanks remaining. Battle score for attacker is -21
Casualties for China: 1 chineseAlpineInfantry, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseCombatEngineer, 3 chineseEntrenchments and 6 chineseInfantrys
Casualties for Japan: 3 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 2 japaneseInfantrys and 5 japaneseMech.Infantrys
Battle in Bengal
Japan attack with 1 japaneseArtillery, 2 japaneseFighters and 2 japaneseInfantrys
Britain defend with 1 Flagpole and 3 britishInfantrys
Japan win, taking Bengal from Britain with 1 japaneseArtillery and 2 japaneseFighters remaining. Battle score for attacker is 3
Casualties for Britain: 3 britishInfantrys
Casualties for Japan: 2 japaneseInfantrys
Battle in Kansu
Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber
China defend with 1 Flagpole and 2 chineseInfantrys
Japan win, taking Kansu from China with 1 japaneseArtillery, 1 japaneseFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
Casualties for China: 2 chineseInfantrys
Casualties for Japan: 1 japaneseInfantry
Battle in Dutch East Indies
Japan attack with 2 japaneseInfantrys and 2 japaneseNavalFighters
ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry
Some non-combat units are destroyed:
Japan win, taking Dutch East Indies from ExiledAllies with 1 japaneseInfantry and 2 japaneseNavalFighters remaining. Battle score for attacker is 0
Casualties for Britain: 1 britishInfantry
Casualties for Japan: 1 japaneseInfantry
Battle in 98 Sea Zone
Japan attack with 2 japaneseDestroyers and 2 japaneseNavalFighters
Russia defend with 1 russianSubmarine
Japan win, taking 98 Sea Zone from Neutral with 2 japaneseDestroyers and 2 japaneseNavalFighters remaining. Battle score for attacker is 7
Casualties for Russia: 1 russianSubmarineNon Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttatchment attached to japaneseMech.Infantry
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttatchment attached to japaneseMech.Infantry
3 japaneseCarriers, 1 japaneseCruiser, 1 japaneseDestroyer, 6 japaneseNavalFighters, 2 japaneseSubmarines and 2 japaneseTransports moved from 110 Sea Zone to 119 Sea Zone
2 japaneseNavalFighters moved from 98 Sea Zone to 119 Sea Zone
1 japaneseCruiser and 1 japaneseSubmarine moved from 99 Sea Zone to 119 Sea Zone
1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Kamchatka to 100 Sea Zone
1 japaneseAlpineInfantry and 1 japaneseArtillery moved from 100 Sea Zone to Khabarovskiy Kray
1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria
2 japaneseInfantrys moved from Vladivostok to Khabarovskiy Kray
2 japaneseInfantrys moved from Anhwei to Shensi
1 japaneseCarrier and 1 japaneseSubmarine moved from 100 Sea Zone to 119 Sea Zone
1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
1 japaneseTransport moved from 95 Sea Zone to 98 Sea Zone
1 japaneseFighter moved from Kansu to Shansi
1 japaneseTacticalBomber moved from Kansu to Shansi
1 japaneseAirTransport moved from Malay to Thailand
3 japaneseInfantrys moved from Thailand to Burma
2 japaneseInfantrys moved from French Indochina to Burma
1 japaneseFighter moved from Bengal to French Indochina
1 japaneseFighter moved from Bengal to Thailand
2 japaneseNavalFighters moved from Dutch East Indies to 150 Sea Zone
3 japaneseDestroyers and 2 japaneseSubmarines moved from 127 Sea Zone to 128 Sea Zone
1 Truck moved from Inner Mongolia to Kweichow
1 Truck and 1 japaneseInfantry moved from Suiyuan to Northern China
1 japaneseInfantry moved from Kweichow to Hupeh
1 Truck moved from Inner Mongolia to Peking
1 Truck moved from Inner Mongolia to Peking
1 japaneseInfantry moved from Kamchatka to Soviet Far East
1 japaneseInfantry moved from Soviet Far East to Far Eastern Republic
1 japaneseInfantry moved from Far Eastern Republic to Khabarovskiy Kray
1 japaneseInfantry moved from Eastern Evenki to Far Eastern Republic
1 japaneseArtillery and 1 japaneseInfantry moved from Japan to 98 Sea Zone
1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
1 japaneseInfantry moved from Japan to 98 Sea Zone
1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
1 japaneseArtillery and 1 japaneseInfantry moved from 100 Sea Zone to Khabarovskiy Kray
1 Truck moved from Khabarovskiy Kray to Vladivostok
1 japaneseArtillery and 1 japaneseMech.Infantry moved from Peking to Northern Manchuria
1 Truck and 1 japaneseCombatEngineer moved from Kweichow to Inner Mongolia
1 japaneseTransport moved from 92 Sea Zone to 91 Sea Zone
1 japaneseTransport moved from 92 Sea Zone to 94 Sea ZonePurchase Units - Japan
Japan buy 1 Material, 2 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseCarrier, 1 japaneseDestroyer, 2 japaneseInfantrys, 2 japaneseMech.Infantrys, 2 japaneseNavalFighters and 1 japaneseTank; Remaining resources: 0 PUs; 0 techTokens;Place Units - Japan
2 japaneseAlpineInfantrys placed in Kweichow
1 Material and 1 japaneseArtillery placed in Peking
1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
1 japaneseMech.Infantry and 2 japaneseNavalFighters placed in Japan
1 japaneseDestroyer placed in 99 Sea Zone
placed in 99 Sea Zone
Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull
1 japaneseCarrier placed in 99 Sea Zone
2 japaneseInfantrys placed in Kyushu ShikokuActivate Technology - Japan
Japan activating AdvancedHulls
Trigger japaneseAH2: Setting defense to 9 for unitAttatchment attached to japaneseBattleship
Trigger japaneseAH1: Setting defense to 7 for unitAttatchment attached to japaneseCruiser
Trigger japaneseAH1: Setting attackAA to 3 for unitAttatchment attached to japaneseCruiserTurn Complete - Japan
Japan collect 84 PUs; end with 84 PUs total
ResearchCenter in Japan creates 3 techTokens; Japan end with 3 techTokens
ResearchCenter in Korea creates 3 techTokens; Japan end with 6 techTokens
ResearchCenter in Tokyo creates 3 techTokens; Japan end with 9 techTokensPurchase Units - Manchuria
Manchuria buy 2 japaneseMech.Infantrys; Remaining resources: 0 PUs;Place Units - Manchuria
2 japaneseMech.Infantrys placed in ManchuriaTurn Complete - Manchuria
Manchuria collect 10 PUs; end with 10 PUs total
Some Units in Manchuria change ownership: 2 japaneseMech.InfantrysPurchase Units - Thailand
Thailand buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs;Place Units - Thailand
1 japaneseArtillery and 1 japaneseInfantry placed in ThailandTurn Complete - Thailand
Thailand collect 9 PUs; end with 9 PUs total
Some Units in Thailand change ownership: 1 japaneseArtillery and 1 japaneseInfantry -
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - China
China spend 0 on tech rollsCombat Move - China
2 chineseArtillerys and 2 chineseInfantrys moved from Tsinghai to Kansu
1 chineseFighter and 1 chineseInfantry moved from Chungking to Hupeh
1 chineseInfantry and 1 chineseTank moved from Western Szechwan to Kansu -
TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 7
Research Technology - China
China spend 0 on tech rollsCombat Move - China
2 chineseArtillerys and 2 chineseInfantrys moved from Tsinghai to Kansu
1 chineseFighter and 1 chineseInfantry moved from Chungking to Hupeh
1 chineseInfantry and 1 chineseTank moved from Western Szechwan to KansuCombat - China
Battle in Hupeh
China attack with 1 chineseFighter and 1 chineseInfantry
Japan defend with 1 Flagpole and 1 japaneseInfantry
retreated to Hupeh
Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -3
Casualties for China: 1 chineseInfantry
Battle in Kansu
China attack with 2 chineseArtillerys, 3 chineseInfantrys and 1 chineseTank
Japan defend with 1 Flagpole and 1 japaneseArtillery
China win, taking Kansu from Japan with 2 chineseArtillerys, 3 chineseInfantrys and 1 chineseTank remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseArtilleryNon Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
Trigger chineseProd1: China has 1 Material placed in Chungking
1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Tsinghai to Kansu
1 chineseFighter moved from Hupeh to Chungking
1 chineseAlpineInfantry, 2 chineseAntiTankGuns, 1 chineseArtillery, 3 chineseInfantrys and 1 chineseTank moved from Chungking to Kansu
1 Truck and 1 chineseAntiAirGun moved from Chungking to Kansu
1 Truck moved from Kansu to Chungking
1 chineseInfantry moved from Singkiang to Ningsia
1 Truck moved from Tsinghai to ChungkingPurchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China buy 3 chineseAlpineInfantrys, 1 chineseAntiAirGun, 1 chineseEntrenchment and 1 chineseInfantry; Remaining resources: 0 PUs; 3 techTokens;Place Units - China
Units in Chungking being upgraded or consumed: 1 Material
1 chineseAntiAirGun, 1 chineseEntrenchment and 1 chineseInfantry placed in Chungking
3 chineseAlpineInfantrys placed in SingkiangTurn Complete - China
China collect 14 PUs; end with 14 PUs total
Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 17 PUs
ResearchCenter in Singkiang creates 3 techTokens; China end with 6 techTokens -
…well, I’m gonna finish Britain tonight, about 12 hours from now.
I’ll attack sz12 with 1sub, 5NavFgt, 1fgt. You have 2sub, 1DD and you can scramble 2NavFgt, 2fgt. I think no scramble and submerge are the best options for you, right?
I’ll attach a save, probably this is the final combatmove.
-
Yeah submerge the subs and don’t scramble.
-
…well, alright.
I’m really surprised how fast our game is. The other games in bota tournament have barely done their first turn.
I’m curious to see if I can get Egypt back. You’ll only have one Trench cause of only one engineer. I made a mistake last turn, not landing my aircraft on the new Sudan airfield so they can fight in Sinai. Cost me 1 extra inf to safely take Sinai, cause if I failed there my ships in the Red Sea would be dead.
I think you are slightly ahead right now. Allies look good in the Middle East (I’ll bring the Bombay stuff to Iraq this turn) and around India-Indonesia-Australia, but the Atlantic looks bad and Russia will probably fall soon.