I leave notes about what units are on what ships,
Use “view -> show comment log” and it is printed in the summary too
rumpelstiltskin
Pfftp, easy russian move.
I know exactly what to do, and the germans are stiffed.
don’t tell em garg - they are havin a tough time. :wink:
All of the spectators are waiting to see the next move!
When is it coming?
When Veqryn catches up with the map and the allied strategy.
Operation bunny munch!
Running out of pop corn!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber and 2 mech_infantrys moved from Sikang to Yunnan
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Sikang to Hopei
Chinese take Hopei from Japanese
2 fighters and 1 tactical_bomber moved from Sikang to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
Combat - Russians
Battle in Yunnan
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Yunnan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Kazakhstan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Samara
1 bomber moved from Yunnan to India
1 infantry moved from Ulaanbaatar to Dzavhan
Russians take Dzavhan from Mongolians
2 aaGuns and 15 infantry moved from Amur to Buyant-Uhaa
1 armour and 3 mech_infantrys moved from Sikang to Szechwan
3 infantry moved from Volgograd to Samara
3 infantry moved from Russia to Samara
2 aaGuns, 1 artillery and 6 infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novosibirsk to Samara
2 mech_infantrys moved from Tambov to Samara
2 infantry moved from Belarus to Bryansk
8 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Volgograd to Afghanistan
Russians take Afghanistan from Neutral_True
1 mech_infantry moved from Sikang to Szechwan
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
3 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber and 2 mech_infantrys moved from Sikang to Yunnan
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Sikang to Hopei
Chinese take Hopei from Japanese
2 fighters and 1 tactical_bomber moved from Sikang to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
Combat - Russians
Battle in Yunnan
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Yunnan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Kazakhstan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Samara
1 bomber moved from Yunnan to India
1 infantry moved from Ulaanbaatar to Dzavhan
Russians take Dzavhan from Mongolians
2 aaGuns and 15 infantry moved from Amur to Buyant-Uhaa
1 armour and 3 mech_infantrys moved from Sikang to Szechwan
3 infantry moved from Volgograd to Samara
3 infantry moved from Russia to Samara
2 aaGuns, 1 artillery and 6 infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novosibirsk to Samara
2 mech_infantrys moved from Tambov to Samara
2 infantry moved from Belarus to Bryansk
8 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Volgograd to Afghanistan
Russians take Afghanistan from Neutral_True
1 mech_infantry moved from Sikang to Szechwan
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
3 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Adding units owned by Russians to Amur: 2 infantry
EDIT: Turning off Edit Mode
sorry, meant to leave 2 inf in amur during noncombat, so reposted it
Well…
That was not what I expected.
fyi, 1 second ago (check the timestamps) i booted up the save just to try something else, and i thought i clicked “local” game, but i must have clicked pbem because i just saw the pbem dice thing.
so just ignore that
Did not get into attrition with Italy I guess!
:-D :-D :-D
Japan’s!
They are considering their japtics carefully…
very carefully.
we are just far too busy… we are not sitting and staring at the board for 2 straight days omega :roll:
we are just far too busy… we are not sitting and staring at the board for 2 straight days omega :roll:
Are you sure? Judging by the time spent on the website… :-D