sent a chat so we don’t clutter up this thread
X-DAP FINAL - Dairy(Qyrn?) vs. TeamBoldDutch - Game 1
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rumpelstiltskin
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Pfftp, easy russian move.
I know exactly what to do, and the germans are stiffed.
don’t tell em garg - they are havin a tough time. :wink:
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All of the spectators are waiting to see the next move!
When is it coming? -
When Veqryn catches up with the map and the allied strategy.
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Operation bunny munch!
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Running out of pop corn!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber and 2 mech_infantrys moved from Sikang to Yunnan
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Sikang to Hopei
Chinese take Hopei from Japanese
2 fighters and 1 tactical_bomber moved from Sikang to Kazakhstan
2 infantry moved from Volgograd to KazakhstanCombat - Russians
Battle in Yunnan
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Yunnan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Kazakhstan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Samara
1 bomber moved from Yunnan to India
1 infantry moved from Ulaanbaatar to Dzavhan
Russians take Dzavhan from Mongolians
2 aaGuns and 15 infantry moved from Amur to Buyant-Uhaa
1 armour and 3 mech_infantrys moved from Sikang to Szechwan
3 infantry moved from Volgograd to Samara
3 infantry moved from Russia to Samara
2 aaGuns, 1 artillery and 6 infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novosibirsk to Samara
2 mech_infantrys moved from Tambov to Samara
2 infantry moved from Belarus to Bryansk
8 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Volgograd to Afghanistan
Russians take Afghanistan from Neutral_True
1 mech_infantry moved from Sikang to SzechwanPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
3 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber and 2 mech_infantrys moved from Sikang to Yunnan
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 mech_infantry moved from Sikang to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Sikang to Hopei
Chinese take Hopei from Japanese
2 fighters and 1 tactical_bomber moved from Sikang to Kazakhstan
2 infantry moved from Volgograd to KazakhstanCombat - Russians
Battle in Yunnan
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Yunnan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Kazakhstan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Samara
1 bomber moved from Yunnan to India
1 infantry moved from Ulaanbaatar to Dzavhan
Russians take Dzavhan from Mongolians
2 aaGuns and 15 infantry moved from Amur to Buyant-Uhaa
1 armour and 3 mech_infantrys moved from Sikang to Szechwan
3 infantry moved from Volgograd to Samara
3 infantry moved from Russia to Samara
2 aaGuns, 1 artillery and 6 infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novosibirsk to Samara
2 mech_infantrys moved from Tambov to Samara
2 infantry moved from Belarus to Bryansk
8 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Volgograd to Afghanistan
Russians take Afghanistan from Neutral_True
1 mech_infantry moved from Sikang to SzechwanPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
3 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Adding units owned by Russians to Amur: 2 infantry
EDIT: Turning off Edit Mode -
sorry, meant to leave 2 inf in amur during noncombat, so reposted it
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Well…
That was not what I expected.
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fyi, 1 second ago (check the timestamps) i booted up the save just to try something else, and i thought i clicked “local” game, but i must have clicked pbem because i just saw the pbem dice thing.
so just ignore that
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Did not get into attrition with Italy I guess!
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:-D :-D :-D
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Japan’s!
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They are considering their japtics carefully…
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very carefully.
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we are just far too busy… we are not sitting and staring at the board for 2 straight days omega :roll:
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