Wittmann(Allies) vs theVenocWarlord(Axis) 1942 1st Edit

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 55 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 55 Sea Zone to 52 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Solomon Islands
                1 infantry moved from 45 Sea Zone to Solomon Islands
                2 fighters moved from 45 Sea Zone to Solomon Islands
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Algeria
                      Americans take Algeria from Germans

    Combat - Americans
                Battle in Solomon Islands
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Solomon Islands to 45 Sea Zone
                1 fighter moved from Solomon Islands to 45 Sea Zone
                1 destroyer and 1 submarine moved from 55 Sea Zone to 52 Sea Zone
                1 destroyer and 1 submarine moved from 52 Sea Zone to 45 Sea Zone
                1 bomber moved from Western United States to 52 Sea Zone
                1 bomber moved from 52 Sea Zone to Australia

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 55 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 artillery were produced but were not placed

    Turn Complete - Americans
                Americans collect 39 PUs; end with 40 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 3

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from West Russia to Ukraine S.S.R.
                1 infantry moved from West Russia to Ukraine S.S.R.
                1 infantry moved from West Russia to Belorussia
                      Russians take Belorussia from Germans
                1 infantry moved from Archangel to Karelia S.S.R.
                1 infantry moved from West Russia to Karelia S.S.R.
                1 artillery moved from West Russia to Karelia S.S.R.
                1 infantry moved from West Russia to Karelia S.S.R.
                1 fighter moved from Russia to Karelia S.S.R.
                1 infantry moved from Novosibirsk to Sinkiang
                1 infantry moved from Novosibirsk to Sinkiang
                1 artillery moved from Novosibirsk to Sinkiang
                1 fighter moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from West Russia to Ukraine S.S.R.

    Combat - Russians
                Battle in Sinkiang
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sinkiang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 armour moved from Caucasus to India
                1 fighter moved from Ukraine S.S.R. to India
                1 artillery and 2 infantry moved from Caucasus to Persia
                2 infantry moved from Kazakh S.S.R. to Persia
                1 artillery moved from Russia to Novosibirsk
                1 artillery moved from Russia to Novosibirsk
                1 fighter moved from Karelia S.S.R. to West Russia
                2 infantry moved from Russia to West Russia

    Place Units - Russians
                1 armour and 3 infantry placed in Caucasus
                1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Sorry. I forgot I had two goes in a row.’
    Hope I did not waste your time.


  • @wittmann:

    Sorry. I forgot I had two goes in a row.’
    Hope I did not waste your time.

    Not at all. I’ve wondered if I’m wasting your time more! lol. Anyway, turn coming up.


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Anglo Egypt to Italian East Africa
                      Germans take Italian East Africa from British
                1 artillery moved from Anglo Egypt to French Equatorial Africa
                      Germans take French Equatorial Africa from British
                3 infantry moved from Eastern Europe to Karelia S.S.R.
                1 armour moved from Eastern Europe to Karelia S.S.R.
                1 infantry moved from Eastern Europe to Belorussia
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 infantry moved from Eastern Europe to Belorussia
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 fighter moved from Germany to Ukraine S.S.R.
                1 fighter moved from Germany to Belorussia
                1 bomber moved from Germany to Karelia S.S.R.

    Combat - Germans
                Battle in Ukraine S.S.R.
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine S.S.R., round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 1 armour, 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 3 infantry in Karelia S.S.R., round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 1 armour, 1 bomber and 1 infantry in Karelia S.S.R., round 3 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Belorussia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Belorussia to Germany
                1 fighter moved from Ukraine S.S.R. to Germany
                1 bomber moved from Karelia S.S.R. to Western Europe
                1 infantry moved from Eastern Europe to Karelia S.S.R.
                1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Libya
                1 battleship moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from Trans-Jordan to Anglo Egypt
                1 infantry moved from Southern Europe to Western Europe
                8 infantry moved from Germany to Eastern Europe

    Place Units - Germans
                1 artillery and 1 infantry placed in Southern Europe
                1 bomber and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 8 infantry
        Southern Europe : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        Italian East Africa : 1 flag, 1 infantry
        Eastern Europe : 3 armour and 8 infantry
        Karelia S.S.R. : 1 flag, 1 armour and 1 infantry
        Trans-Jordan : 1 flag
        Western Europe : 1 aaGun, 2 bombers, 2 fighters and 5 infantry
        French Equatorial Africa : 1 flag, 1 artillery
        Libya : 1 infantry
        Ukraine S.S.R. : 2 infantry
        Belorussia : 2 infantry
        Anglo Egypt : 1 flag, 1 infantry
        14 Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 22 / 29
        Germans : 44 / 44
        British : 25 / 40
        Japanese : 34 / 38
        Americans : 41 / 40

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.483
            Median : 3.000
            Variance : 1.107
            Standard Deviation : 1.052
            Total rolls : 29

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 armour, 2 destroyers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier and 2 fighters moved from 12 Sea Zone to 8 Sea Zone
                1 carrier and 2 fighters moved from 8 Sea Zone to 2 Sea Zone
                1 infantry moved from Union of South Africa to Kenya
                1 submarine moved from 35 Sea Zone to 59 Sea Zone

    Combat - British
                Battle in 59 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine

    Non Combat Move - British

    Place Units - British
                2 destroyers and 2 transports placed in 2 Sea Zone
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 7 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Yakut S.S.R.
                1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to India
                6 infantry moved from French Indochina to India
                1 fighter moved from French Indochina to India
                1 bomber moved from Japan to India

    Combat - Japanese
                Battle in Yakut S.S.R.
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in India
                    Japanese attack with 1 bomber, 1 fighter and 8 infantry
                    Russians defend with 1 armour and 1 fighter; British defend with 1 aaGun and 3 infantry
                        AA fire in India :  0/2 hits
                        Japanese roll dice for 1 battleship in India, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 8 infantry in India, round 2 :  4/10 hits
                        British roll dice for 1 armour, 1 fighter and 3 infantry in India, round 2 :  1/5 hits
                        3 infantry owned by the British , 1 armour owned by the Russians , 1 infantry owned by the Japanese and 1 fighter owned by the Russians lost in India
                    Japanese win, taking India from British with 1 bomber, 1 fighter and 7 infantry remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour and 1 fighter
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 bomber moved from India to French Indochina
                1 fighter moved from India to French Indochina
                1 infantry moved from Kwantung to China
                2 fighters moved from Kwantung to 60 Sea Zone
                1 destroyer moved from 59 Sea Zone to 60 Sea Zone
                1 transport moved from 59 Sea Zone to 60 Sea Zone
                3 infantry moved from Kwantung to French Indochina
                1 armour moved from Kwantung to French Indochina
                1 infantry moved from Buryatia S.S.R. to Manchuria

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 60 Sea Zone
                3 infantry placed in Kwantung

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Manchuria : 1 infantry
        India : 1 flag, 1 aaGun and 7 infantry
        Soviet Far East : 1 flag
        Kwantung : 1 factory and 3 infantry
        Borneo : 1 infantry
        Yakut S.S.R. : 1 flag, 1 artillery and 1 infantry
        French Indochina : 1 armour, 1 bomber, 1 fighter and 3 infantry
        Buryatia S.S.R. : 1 flag, 1 infantry
        New Guinea : 1 infantry
        China : 1 flag, 4 infantry
        Japan : 1 aaGun and 1 factory
        Caroline Islands : 1 infantry
        35 Sea Zone : 1 battleship and 1 transport
        60 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 4 fighters and 2 transports
        40 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 21 / 29
        Germans : 44 / 44
        British : 22 / 25
        Japanese : 38 / 45
        Americans : 41 / 40

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.308
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    British Combat
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    India did not go as I planned. One Inf lost. 
    Bloody Hell!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Solomon Islands to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to East Indies
                      Americans take East Indies from Japanese
                1 infantry moved from Western United States to 55 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Solomon Islands
                1 infantry moved from 45 Sea Zone to Solomon Islands
                1 destroyer moved from 45 Sea Zone to 40 Sea Zone
                1 bomber moved from Australia to 40 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Algeria to Libya

    Combat - Americans
                Battle in 40 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Libya
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Libya from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 transports moved from 12 Sea Zone to 10 Sea Zone
                1 cruiser and 1 destroyer moved from 12 Sea Zone to 8 Sea Zone
                1 cruiser and 1 destroyer moved from 8 Sea Zone to 2 Sea Zone
                2 infantry moved from Kazakh S.S.R. to Persia
                1 bomber moved from 40 Sea Zone to Australia

    Place Units - Americans
                3 destroyers placed in 55 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 46 PUs; end with 47 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Novosibirsk to Yakut S.S.R.
                1 armour moved from Russia to Karelia S.S.R.
                1 infantry moved from West Russia to Karelia S.S.R.
                1 infantry moved from West Russia to Karelia S.S.R.
                3 infantry moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from West Russia to Ukraine S.S.R.
                1 armour moved from Caucasus to India
                1 artillery and 4 infantry moved from Persia to India

    Combat - Russians
                Battle in India
                    Russians attack with 1 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun and 7 infantry
                    1 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Persia
                    Japanese win with 5 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Karelia S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Yakut S.S.R.
                    Russians attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Yakut S.S.R. from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Caucasus to Persia
                1 fighter moved from Ukraine S.S.R. to Caucasus
                3 infantry moved from Russia to West Russia
                1 fighter moved from Caucasus to Russia

    Place Units - Russians
                1 armour and 2 infantry placed in Caucasus
                1 infantry placed in Caucasus
                1 armour, 1 artillery and 2 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Novosibirsk: 1 artillery and 1 infantry
                EDIT: Removing units owned by Russians from Sinkiang: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Italian East Africa to Belgian Congo
                      Germans take Belgian Congo from British
                1 artillery moved from French Equatorial Africa to French West Africa
                      Germans take French West Africa from British
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 artillery moved from Southern Europe to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Libya
                1 artillery moved from 14 Sea Zone to Libya
                1 infantry moved from Anglo Egypt to Libya
                2 bombers moved from Western Europe to Libya
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 infantry moved from Eastern Europe to Ukraine S.S.R.
                1 fighter moved from Germany to Ukraine S.S.R.
                2 infantry moved from Eastern Europe to Karelia S.S.R.
                2 fighters moved from Western Europe to Karelia S.S.R.
                1 fighter moved from Germany to Ukraine S.S.R.

    Combat - Germans
                Battle in Libya
                    Germans attack with 1 artillery, 2 bombers and 2 infantry
                    Americans defend with 1 armour, 1 artillery and 2 infantry
                        Germans roll dice for 1 battleship in Libya, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Libya, round 2 :  2/5 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 :  1/4 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Libya
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Libya, round 3 :  4/4 hits
                        Americans roll dice for 1 armour in Libya, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Libya
                    Germans win, taking Libya from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in Ukraine S.S.R.
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Ukraine S.S.R.
                        Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 :  2/4 hits
                        Russians roll dice for 1 armour in Karelia S.S.R., round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                4 infantry moved from Eastern Europe to Karelia S.S.R.
                3 armour moved from Eastern Europe to Karelia S.S.R.
                2 fighters moved from Karelia S.S.R. to Western Europe
                1 fighter moved from Ukraine S.S.R. to Germany
                1 infantry moved from Germany to Western Europe
                7 infantry moved from Germany to Eastern Europe
                2 bombers moved from Libya to Germany

    Place Units - Germans
                1 armour and 1 infantry placed in Southern Europe
                1 bomber and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 4 bombers, 1 factory, 1 fighter and 8 infantry
        French West Africa : 1 flag, 1 artillery
        Belgian Congo : 1 flag, 1 infantry
        Southern Europe : 1 aaGun, 1 armour, 1 factory and 1 infantry
        Italian East Africa : 1 flag
        Eastern Europe : 7 infantry
        Karelia S.S.R. : 1 flag, 3 armour and 5 infantry
        Trans-Jordan : 1 flag
        Western Europe : 1 aaGun, 2 fighters and 6 infantry
        French Equatorial Africa : 1 flag
        Libya : 1 artillery and 1 infantry
        Ukraine S.S.R. : 1 infantry
        Belorussia : 2 infantry
        Anglo Egypt : 1 flag
        14 Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Russians : 22 / 27
        Germans : 46 / 46
        British : 20 / 25
        Japanese : 33 / 45
        Americans : 45 / 47

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.276
            Median : 3.000
            Variance : 1.036
            Standard Deviation : 1.018
            Total rolls : 29

    Germans Combat
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.238
            Median : 3.000
            Variance : 2.050
            Standard Deviation : 1.432
            Total rolls : 21

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 2 Sea Zone to 3 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 3 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
                      British take Norway from Germans
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Kenya to Belgian Congo

    Combat - British
                Battle in Belgian Congo
                    British attack with 2 armour and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Belgian Congo from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British

    Place Units - British
                2 artilleries and 2 infantry placed in United Kingdom
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 24 PUs; end with 25 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You are still looking good.
    Bombers look like the best defence for the West.
    What are the Victory conditions; is it one more city and is it after US’s go?
    I hope it is not only 8 VP Cities!


  • @wittmann:

    You are still looking good.
    Bombers look like the best defence for the West.
    What are the Victory conditions; is it one more city and is it after US’s go?
    I hope it is not only 8 VP Cities!

    It’s 9 VPs. ;) And yes I do believe it’s after US’s turn. I’m not sure.


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 fighters and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indochina to 36 Sea Zone
                1 armour moved from French Indochina to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to East Indies
                1 infantry moved from 37 Sea Zone to East Indies
                4 fighters moved from 60 Sea Zone to 45 Sea Zone
                1 battleship moved from 60 Sea Zone to 45 Sea Zone
                2 destroyers moved from 60 Sea Zone to 45 Sea Zone
                1 destroyer moved from 60 Sea Zone to 45 Sea Zone
                2 carriers moved from 60 Sea Zone to 45 Sea Zone
                1 bomber moved from French Indochina to 45 Sea Zone
                1 fighter moved from French Indochina to Sinkiang
                1 infantry moved from China to Sinkiang
                1 infantry moved from China to Sinkiang

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 2 carriers, 3 destroyers and 4 fighters
                    Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport
                        Americans roll dice for 4 submarines in 45 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers and 4 fighters in 45 Sea Zone, round 2 :  6/11 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 45 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 battleship owned by the Japanese
                        4 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 45 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers and 4 fighters in 45 Sea Zone, round 3 :  5/11 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 3 :  3/5 hits
                        2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 bomber owned by the Japanese and 2 destroyers owned by the Japanese lost in 45 Sea Zone
                        1 transport owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 73
                    Casualties for Japanese: 1 bomber and 2 destroyers
                    Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in East Indies
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in East Indies, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in East Indies
                    Japanese win, taking East Indies from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Sinkiang
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Sinkiang, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Sinkiang, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Sinkiang, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Sinkiang
                    Japanese win, taking Sinkiang from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from French Indochina to India
                1 fighter moved from Sinkiang to China
                1 infantry moved from Kwantung to French Indochina
                1 infantry moved from Kwantung to French Indochina
                1 infantry moved from Kwantung to China

    Place Units - Japanese
                3 infantry placed in Kwantung
                1 carrier placed in 60 Sea Zone
                2 fighters placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 41 PUs total
                1 unit repaired.

    Territory Summary for Japanese :

    Manchuria : 1 infantry
        India : 1 flag, 1 aaGun and 7 infantry
        Soviet Far East : 1 flag
        Kwantung : 1 factory and 3 infantry
        Borneo : 1 infantry
        East Indies : 1 armour and 1 infantry
        French Indochina : 2 infantry
        Sinkiang : 1 flag, 2 infantry
        Buryatia S.S.R. : 1 flag, 1 infantry
        New Guinea : 1 infantry
        China : 1 flag, 1 fighter and 3 infantry
        Japan : 1 aaGun and 1 factory
        Caroline Islands : 1 infantry
        37 Sea Zone : 1 battleship and 1 transport
        45 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 4 fighters
        60 Sea Zone : 1 carrier, 2 fighters and 2 transports

    Production/PUs Summary :

    Russians : 22 / 27
        Germans : 42 / 46
        British : 24 / 25
        Japanese : 39 / 41
        Americans : 39 / 47

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3.854
            Median : 4.000
            Variance : 0.511
            Standard Deviation : 0.715
            Total rolls : 48

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.633
            Median : 3.500
            Variance : 0.138
            Standard Deviation : 0.371
            Total rolls : 30

    Americans Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 4.222
            Median : 5.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18


  • Wow, Japan just tore through the US fleet.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Nice.
    I remember you being unlucky in our Global game(s), so it is only fair.
    I was only just holding on if I remember, so you may have broken me.
    Am not conceding in any way; just making an observation.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 destroyers and 5 submarines; Remaining resources: 1 PUs;

    Non Combat Move - Americans
                1 bomber moved from Australia to 45 Sea Zone
                1 bomber moved from 45 Sea Zone to 55 Sea Zone
                1 bomber moved from 55 Sea Zone to Western United States
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 9 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 9 Sea Zone to 1 Sea Zone
                1 cruiser and 1 destroyer moved from 2 Sea Zone to 3 Sea Zone
                1 aaGun moved from Eastern United States to Central United States
                1 armour, 1 artillery and 2 infantry moved from 1 Sea Zone to Eastern Canada

    Place Units - Americans
                2 destroyers and 5 submarines placed in 55 Sea Zone

    Turn Complete - Americans
                Americans collect 39 PUs; end with 40 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Persia to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 armour moved from Trans-Jordan to Anglo Egypt
                      British take Anglo Egypt from Germans
                1 artillery and 1 infantry moved from Novosibirsk to Sinkiang
                1 artillery moved from Yakut S.S.R. to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 artillery and 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                1 infantry moved from West Russia to Ukraine S.S.R.
                2 infantry moved from West Russia to Belorussia
                1 armour moved from Russia to Ukraine S.S.R.
                1 fighter moved from Russia to Belorussia
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 armour moved from Caucasus to Belorussia

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belorussia
                    Russians attack with 1 armour, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Sinkiang
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Sinkiang from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Buryatia S.S.R.
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Buryatia S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Caucasus to Persia
                1 infantry moved from Persia to Trans-Jordan
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to West Russia
                1 aaGun moved from West Russia to Russia
                1 fighter moved from Belorussia to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Caucasus
                1 armour and 3 infantry placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                1 armour, 1 artillery and 2 infantry placed in Caucasus
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total


  • @wittmann:

    Nice.
    I remember you being unlucky in our Global game(s), so it is only fair.
    I was only just holding on if I remember, so you may have broken me.
    Am not conceding in any way; just making an observation.

    I think I have an advantage only because I’m familiar with this version. :lol:

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