BOOM AND DOOM!
Wittmann(Allies) vs theVenocWarlord(Axis) 1942 1st Edit
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 55 Sea Zone to 52 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Solomon Islands
1 infantry moved from 45 Sea Zone to Solomon Islands
2 fighters moved from 45 Sea Zone to Solomon Islands
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from GermansCombat - Americans
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Solomon Islands to 45 Sea Zone
1 fighter moved from Solomon Islands to 45 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 52 Sea Zone
1 destroyer and 1 submarine moved from 52 Sea Zone to 45 Sea Zone
1 bomber moved from Western United States to 52 Sea Zone
1 bomber moved from 52 Sea Zone to AustraliaPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 55 Sea Zone
1 destroyer placed in 10 Sea Zone
1 artillery were produced but were not placedTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Novosibirsk to Sinkiang
1 artillery moved from Novosibirsk to Sinkiang
1 fighter moved from Caucasus to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Sinkiang
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sinkiang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 armour moved from Caucasus to India
1 fighter moved from Ukraine S.S.R. to India
1 artillery and 2 infantry moved from Caucasus to Persia
2 infantry moved from Kazakh S.S.R. to Persia
1 artillery moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 fighter moved from Karelia S.S.R. to West Russia
2 infantry moved from Russia to West RussiaPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
Sorry. I forgot I had two goes in a row.’
Hope I did not waste your time. -
@wittmann:
Sorry. I forgot I had two goes in a row.’
Hope I did not waste your time.Not at all. I’ve wondered if I’m wasting your time more! lol. Anyway, turn coming up.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Anglo Egypt to Italian East Africa
Germans take Italian East Africa from British
1 artillery moved from Anglo Egypt to French Equatorial Africa
Germans take French Equatorial Africa from British
3 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Belorussia
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 fighter moved from Germany to Belorussia
1 bomber moved from Germany to Karelia S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 4 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Karelia S.S.R., round 3 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Belorussia to Germany
1 fighter moved from Ukraine S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Western Europe
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Trans-Jordan to Anglo Egypt
1 infantry moved from Southern Europe to Western Europe
8 infantry moved from Germany to Eastern EuropePlace Units - Germans
1 artillery and 1 infantry placed in Southern Europe
1 bomber and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 8 infantry
Southern Europe : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 3 armour and 8 infantry
Karelia S.S.R. : 1 flag, 1 armour and 1 infantry
Trans-Jordan : 1 flag
Western Europe : 1 aaGun, 2 bombers, 2 fighters and 5 infantry
French Equatorial Africa : 1 flag, 1 artillery
Libya : 1 infantry
Ukraine S.S.R. : 2 infantry
Belorussia : 2 infantry
Anglo Egypt : 1 flag, 1 infantry
14 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 22 / 29
Germans : 44 / 44
British : 25 / 40
Japanese : 34 / 38
Americans : 41 / 40Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.483
Median : 3.000
Variance : 1.107
Standard Deviation : 1.052
Total rolls : 29Germans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.400
Median : 3.000
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 2 destroyers and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 carrier and 2 fighters moved from 12 Sea Zone to 8 Sea Zone
1 carrier and 2 fighters moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from Union of South Africa to Kenya
1 submarine moved from 35 Sea Zone to 59 Sea ZoneCombat - British
Battle in 59 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 submarineNon Combat Move - British
Place Units - British
2 destroyers and 2 transports placed in 2 Sea Zone
2 armour placed in Union of South AfricaTurn Complete - British
British collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 7 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
6 infantry moved from French Indochina to India
1 fighter moved from French Indochina to India
1 bomber moved from Japan to IndiaCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 bomber, 1 fighter and 8 infantry
Russians defend with 1 armour and 1 fighter; British defend with 1 aaGun and 3 infantry
AA fire in India : 0/2 hits
Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits
Japanese roll dice for 1 bomber, 1 fighter and 8 infantry in India, round 2 : 4/10 hits
British roll dice for 1 armour, 1 fighter and 3 infantry in India, round 2 : 1/5 hits
3 infantry owned by the British , 1 armour owned by the Russians , 1 infantry owned by the Japanese and 1 fighter owned by the Russians lost in India
Japanese win, taking India from British with 1 bomber, 1 fighter and 7 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 fighter
Casualties for British: 3 infantryNon Combat Move - Japanese
1 bomber moved from India to French Indochina
1 fighter moved from India to French Indochina
1 infantry moved from Kwantung to China
2 fighters moved from Kwantung to 60 Sea Zone
1 destroyer moved from 59 Sea Zone to 60 Sea Zone
1 transport moved from 59 Sea Zone to 60 Sea Zone
3 infantry moved from Kwantung to French Indochina
1 armour moved from Kwantung to French Indochina
1 infantry moved from Buryatia S.S.R. to ManchuriaPlace Units - Japanese
1 carrier and 1 destroyer placed in 60 Sea Zone
3 infantry placed in KwantungTurn Complete - Japanese
Japanese collect 38 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Manchuria : 1 infantry
India : 1 flag, 1 aaGun and 7 infantry
Soviet Far East : 1 flag
Kwantung : 1 factory and 3 infantry
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 1 infantry
French Indochina : 1 armour, 1 bomber, 1 fighter and 3 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
China : 1 flag, 4 infantry
Japan : 1 aaGun and 1 factory
Caroline Islands : 1 infantry
35 Sea Zone : 1 battleship and 1 transport
60 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 4 fighters and 2 transports
40 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 21 / 29
Germans : 44 / 44
British : 22 / 25
Japanese : 38 / 45
Americans : 41 / 40Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.619
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 21Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13British Combat
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
India did not go as I planned. One Inf lost.
Bloody Hell! -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Solomon Islands to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to East Indies
Americans take East Indies from Japanese
1 infantry moved from Western United States to 55 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Solomon Islands
1 infantry moved from 45 Sea Zone to Solomon Islands
1 destroyer moved from 45 Sea Zone to 40 Sea Zone
1 bomber moved from Australia to 40 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to LibyaCombat - Americans
Battle in 40 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Libya
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans win, taking Libya from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 cruiser and 1 destroyer moved from 12 Sea Zone to 8 Sea Zone
1 cruiser and 1 destroyer moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from Kazakh S.S.R. to Persia
1 bomber moved from 40 Sea Zone to AustraliaPlace Units - Americans
3 destroyers placed in 55 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Novosibirsk to Yakut S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 armour moved from Caucasus to India
1 artillery and 4 infantry moved from Persia to IndiaCombat - Russians
Battle in India
Russians attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun and 7 infantry
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Persia
Japanese win with 5 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Yakut S.S.R.
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Caucasus to Persia
1 fighter moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Russia to West Russia
1 fighter moved from Caucasus to RussiaPlace Units - Russians
1 armour and 2 infantry placed in Caucasus
1 infantry placed in Caucasus
1 armour, 1 artillery and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Novosibirsk: 1 artillery and 1 infantry
EDIT: Removing units owned by Russians from Sinkiang: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italian East Africa to Belgian Congo
Germans take Belgian Congo from British
1 artillery moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
1 infantry moved from Southern Europe to 14 Sea Zone
1 artillery moved from Southern Europe to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 artillery moved from 14 Sea Zone to Libya
1 infantry moved from Anglo Egypt to Libya
2 bombers moved from Western Europe to Libya
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
2 infantry moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Western Europe to Karelia S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.Combat - Germans
Battle in Libya
Germans attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 battleship in Libya, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Libya, round 2 : 2/5 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 1/4 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Libya
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Libya, round 3 : 4/4 hits
Americans roll dice for 1 armour in Libya, round 3 : 0/1 hits
1 armour owned by the Americans lost in Libya
Germans win, taking Libya from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
4 infantry moved from Eastern Europe to Karelia S.S.R.
3 armour moved from Eastern Europe to Karelia S.S.R.
2 fighters moved from Karelia S.S.R. to Western Europe
1 fighter moved from Ukraine S.S.R. to Germany
1 infantry moved from Germany to Western Europe
7 infantry moved from Germany to Eastern Europe
2 bombers moved from Libya to GermanyPlace Units - Germans
1 armour and 1 infantry placed in Southern Europe
1 bomber and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 4 bombers, 1 factory, 1 fighter and 8 infantry
French West Africa : 1 flag, 1 artillery
Belgian Congo : 1 flag, 1 infantry
Southern Europe : 1 aaGun, 1 armour, 1 factory and 1 infantry
Italian East Africa : 1 flag
Eastern Europe : 7 infantry
Karelia S.S.R. : 1 flag, 3 armour and 5 infantry
Trans-Jordan : 1 flag
Western Europe : 1 aaGun, 2 fighters and 6 infantry
French Equatorial Africa : 1 flag
Libya : 1 artillery and 1 infantry
Ukraine S.S.R. : 1 infantry
Belorussia : 2 infantry
Anglo Egypt : 1 flag
14 Sea Zone : 1 battleship and 1 transportProduction/PUs Summary :
Russians : 22 / 27
Germans : 46 / 46
British : 20 / 25
Japanese : 33 / 45
Americans : 45 / 47Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.276
Median : 3.000
Variance : 1.036
Standard Deviation : 1.018
Total rolls : 29Germans Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.238
Median : 3.000
Variance : 2.050
Standard Deviation : 1.432
Total rolls : 21Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 2 armour and 1 infantry
Germans defend with 1 infantry
British win, taking Belgian Congo from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
Place Units - British
2 artilleries and 2 infantry placed in United Kingdom
2 armour placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 25 PUs total -
You are still looking good.
Bombers look like the best defence for the West.
What are the Victory conditions; is it one more city and is it after US’s go?
I hope it is not only 8 VP Cities! -
@wittmann:
You are still looking good.
Bombers look like the best defence for the West.
What are the Victory conditions; is it one more city and is it after US’s go?
I hope it is not only 8 VP Cities!It’s 9 VPs. ;) And yes I do believe it’s after US’s turn. I’m not sure.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
1 armour moved from French Indochina to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to East Indies
1 infantry moved from 37 Sea Zone to East Indies
4 fighters moved from 60 Sea Zone to 45 Sea Zone
1 battleship moved from 60 Sea Zone to 45 Sea Zone
2 destroyers moved from 60 Sea Zone to 45 Sea Zone
1 destroyer moved from 60 Sea Zone to 45 Sea Zone
2 carriers moved from 60 Sea Zone to 45 Sea Zone
1 bomber moved from French Indochina to 45 Sea Zone
1 fighter moved from French Indochina to Sinkiang
1 infantry moved from China to Sinkiang
1 infantry moved from China to SinkiangCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 3 destroyers and 4 fighters
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport
Americans roll dice for 4 submarines in 45 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers and 4 fighters in 45 Sea Zone, round 2 : 6/11 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 battleship owned by the Japanese
4 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers and 4 fighters in 45 Sea Zone, round 3 : 5/11 hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 45 Sea Zone, round 3 : 3/5 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 bomber owned by the Japanese and 2 destroyers owned by the Japanese lost in 45 Sea Zone
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 73
Casualties for Japanese: 1 bomber and 2 destroyers
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in East Indies
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 : 1/2 hits
Americans roll dice for 1 infantry in East Indies, round 2 : 0/1 hits
1 infantry owned by the Americans lost in East Indies
Japanese win, taking East Indies from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sinkiang
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Sinkiang, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 infantry moved from French Indochina to India
1 fighter moved from Sinkiang to China
1 infantry moved from Kwantung to French Indochina
1 infantry moved from Kwantung to French Indochina
1 infantry moved from Kwantung to ChinaPlace Units - Japanese
3 infantry placed in Kwantung
1 carrier placed in 60 Sea Zone
2 fighters placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 41 PUs total
1 unit repaired.Territory Summary for Japanese :
Manchuria : 1 infantry
India : 1 flag, 1 aaGun and 7 infantry
Soviet Far East : 1 flag
Kwantung : 1 factory and 3 infantry
Borneo : 1 infantry
East Indies : 1 armour and 1 infantry
French Indochina : 2 infantry
Sinkiang : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
New Guinea : 1 infantry
China : 1 flag, 1 fighter and 3 infantry
Japan : 1 aaGun and 1 factory
Caroline Islands : 1 infantry
37 Sea Zone : 1 battleship and 1 transport
45 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 4 fighters
60 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 22 / 27
Germans : 42 / 46
British : 24 / 25
Japanese : 39 / 41
Americans : 39 / 47Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.854
Median : 4.000
Variance : 0.511
Standard Deviation : 0.715
Total rolls : 48Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.633
Median : 3.500
Variance : 0.138
Standard Deviation : 0.371
Total rolls : 30Americans Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.222
Median : 5.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18 -
Wow, Japan just tore through the US fleet.
-
Nice.
I remember you being unlucky in our Global game(s), so it is only fair.
I was only just holding on if I remember, so you may have broken me.
Am not conceding in any way; just making an observation. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers and 5 submarines; Remaining resources: 1 PUs;Non Combat Move - Americans
1 bomber moved from Australia to 45 Sea Zone
1 bomber moved from 45 Sea Zone to 55 Sea Zone
1 bomber moved from 55 Sea Zone to Western United States
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 9 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 9 Sea Zone to 1 Sea Zone
1 cruiser and 1 destroyer moved from 2 Sea Zone to 3 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 armour, 1 artillery and 2 infantry moved from 1 Sea Zone to Eastern CanadaPlace Units - Americans
2 destroyers and 5 submarines placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Anglo Egypt
British take Anglo Egypt from Germans
1 artillery and 1 infantry moved from Novosibirsk to Sinkiang
1 artillery moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
1 artillery and 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
2 infantry moved from West Russia to Belorussia
1 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to BelorussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sinkiang
Russians attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Russians win, taking Sinkiang from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 infantry moved from Caucasus to Persia
1 infantry moved from Persia to Trans-Jordan
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
1 aaGun moved from West Russia to Russia
1 fighter moved from Belorussia to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 armour and 3 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 armour, 1 artillery and 2 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
@wittmann:
Nice.
I remember you being unlucky in our Global game(s), so it is only fair.
I was only just holding on if I remember, so you may have broken me.
Am not conceding in any way; just making an observation.I think I have an advantage only because I’m familiar with this version. :lol:





